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Diffstat (limited to 'backends/platform/wince/CEgui/ItemSwitch.cpp')
-rw-r--r--backends/platform/wince/CEgui/ItemSwitch.cpp93
1 files changed, 0 insertions, 93 deletions
diff --git a/backends/platform/wince/CEgui/ItemSwitch.cpp b/backends/platform/wince/CEgui/ItemSwitch.cpp
deleted file mode 100644
index 7bb0a23a7b..0000000000
--- a/backends/platform/wince/CEgui/ItemSwitch.cpp
+++ /dev/null
@@ -1,93 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "ItemSwitch.h"
-#include "SDL_ImageResource.h"
-
-namespace CEGUI {
-
-void ItemSwitch::init(WORD referenceTrue, WORD referenceFalse) {
- _backgroundTrue = _background;
- _backgroundFalse = new SDL_ImageResource();
- if (!_backgroundFalse->load(referenceFalse)) {
- delete _backgroundFalse;
- delete _background;
- _background = NULL;
- _backgroundFalse = NULL;
- }
-}
-
-ItemSwitch::ItemSwitch(WORD referenceTrue, WORD referenceFalse, bool *item) :
- PanelItem(referenceTrue) {
- init(referenceTrue, referenceFalse);
- _item = item;
- _itemmax = -1;
- if (!*_item)
- _background = _backgroundFalse;
-}
-
-ItemSwitch::ItemSwitch(WORD referenceTrue, WORD referenceFalse, int *item, int max) :
- PanelItem(referenceTrue) {
- init(referenceTrue, referenceFalse);
- _itemmultiple = item;
- _itemmax = max;
- if (!*item)
- _background = _backgroundFalse;
-}
-
-ItemSwitch::~ItemSwitch() {
- delete _backgroundFalse;
-}
-
-bool ItemSwitch::action(int x, int y, bool pushed) {
-
- if (checkInside(x, y) && _visible && pushed) {
- if (_itemmax <= 0) {
- *_item = !*_item;
- if (*_item)
- _background = _backgroundTrue;
- else
- _background = _backgroundFalse;
-
- if (_panel)
- _panel->forceRedraw();
-
- return true;
- } else {
- *_itemmultiple = *_itemmultiple + 1;
- if (*_itemmultiple > _itemmax)
- *_itemmultiple = 0;
- if (*_itemmultiple)
- _background = _backgroundTrue;
- else
- _background = _backgroundFalse;
-
- if (_panel)
- _panel->forceRedraw();
-
- return true;
- }
- } else
- return false;
-}
-
-} // End of namespace CEGUI