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Diffstat (limited to 'backends/platform/wince/wince-sdl.cpp')
-rw-r--r--backends/platform/wince/wince-sdl.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/backends/platform/wince/wince-sdl.cpp b/backends/platform/wince/wince-sdl.cpp
index d68cbd5d0b..ac9be5df48 100644
--- a/backends/platform/wince/wince-sdl.cpp
+++ b/backends/platform/wince/wince-sdl.cpp
@@ -987,11 +987,11 @@ void OSystem_WINCE3::check_mappings() {
// Some games need to map the right click button, signal it here if it wasn't done
if (instance->needsRightClickMapping()) {
- GUI::KeysDialog *keysDialog = new GUI::KeysDialog("Map right click action");
+ GUI::KeysDialog *keysDialog = new GUI::KeysDialog(_("Map right click action"));
while (!instance->getMapping(POCKET_ACTION_RIGHTCLICK)) {
keysDialog->runModal();
if (!instance->getMapping(POCKET_ACTION_RIGHTCLICK)) {
- GUI::MessageDialog alert("You must map a key to the 'Right Click' action to play this game");
+ GUI::MessageDialog alert(_("You must map a key to the 'Right Click' action to play this game"));
alert.runModal();
}
}
@@ -1000,11 +1000,11 @@ void OSystem_WINCE3::check_mappings() {
// Map the "hide toolbar" action if needed
if (instance->needsHideToolbarMapping()) {
- GUI::KeysDialog *keysDialog = new GUI::KeysDialog("Map hide toolbar action");
+ GUI::KeysDialog *keysDialog = new GUI::KeysDialog(_("Map hide toolbar action"));
while (!instance->getMapping(POCKET_ACTION_HIDE)) {
keysDialog->runModal();
if (!instance->getMapping(POCKET_ACTION_HIDE)) {
- GUI::MessageDialog alert("You must map a key to the 'Hide toolbar' action to play this game");
+ GUI::MessageDialog alert(_("You must map a key to the 'Hide toolbar' action to play this game"));
alert.runModal();
}
}
@@ -1013,10 +1013,10 @@ void OSystem_WINCE3::check_mappings() {
// Map the "zoom" actions if needed
if (instance->needsZoomMapping()) {
- GUI::KeysDialog *keysDialog = new GUI::KeysDialog("Map Zoom Up action (optional)");
+ GUI::KeysDialog *keysDialog = new GUI::KeysDialog(_("Map Zoom Up action (optional)"));
keysDialog->runModal();
delete keysDialog;
- keysDialog = new GUI::KeysDialog("Map Zoom Down action (optional)");
+ keysDialog = new GUI::KeysDialog(_("Map Zoom Down action (optional)"));
keysDialog->runModal();
delete keysDialog;
}
@@ -1024,7 +1024,7 @@ void OSystem_WINCE3::check_mappings() {
// Extra warning for Zak Mc Kracken
if (strncmp(gameid.c_str(), "zak", 3) == 0 &&
!GUI_Actions::Instance()->getMapping(POCKET_ACTION_HIDE)) {
- GUI::MessageDialog alert("Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory");
+ GUI::MessageDialog alert(_("Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"));
alert.runModal();
}