diff options
Diffstat (limited to 'backends/platform/wince/wince-sdl.cpp')
-rw-r--r-- | backends/platform/wince/wince-sdl.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/backends/platform/wince/wince-sdl.cpp b/backends/platform/wince/wince-sdl.cpp index aef2117bd7..ac9be5df48 100644 --- a/backends/platform/wince/wince-sdl.cpp +++ b/backends/platform/wince/wince-sdl.cpp @@ -429,7 +429,7 @@ void OSystem_WINCE3::initBackend() { GUI::Actions::init(); GUI_Actions::Instance()->initInstanceMain(this); if (!GUI_Actions::Instance()->loadMapping()) { // error during loading means not present/wrong version - warning("Setting default action mappings."); + warning("Setting default action mappings"); GUI_Actions::Instance()->saveMapping(); // write defaults } @@ -987,11 +987,11 @@ void OSystem_WINCE3::check_mappings() { // Some games need to map the right click button, signal it here if it wasn't done if (instance->needsRightClickMapping()) { - GUI::KeysDialog *keysDialog = new GUI::KeysDialog("Map right click action"); + GUI::KeysDialog *keysDialog = new GUI::KeysDialog(_("Map right click action")); while (!instance->getMapping(POCKET_ACTION_RIGHTCLICK)) { keysDialog->runModal(); if (!instance->getMapping(POCKET_ACTION_RIGHTCLICK)) { - GUI::MessageDialog alert("You must map a key to the 'Right Click' action to play this game"); + GUI::MessageDialog alert(_("You must map a key to the 'Right Click' action to play this game")); alert.runModal(); } } @@ -1000,11 +1000,11 @@ void OSystem_WINCE3::check_mappings() { // Map the "hide toolbar" action if needed if (instance->needsHideToolbarMapping()) { - GUI::KeysDialog *keysDialog = new GUI::KeysDialog("Map hide toolbar action"); + GUI::KeysDialog *keysDialog = new GUI::KeysDialog(_("Map hide toolbar action")); while (!instance->getMapping(POCKET_ACTION_HIDE)) { keysDialog->runModal(); if (!instance->getMapping(POCKET_ACTION_HIDE)) { - GUI::MessageDialog alert("You must map a key to the 'Hide toolbar' action to play this game"); + GUI::MessageDialog alert(_("You must map a key to the 'Hide toolbar' action to play this game")); alert.runModal(); } } @@ -1013,10 +1013,10 @@ void OSystem_WINCE3::check_mappings() { // Map the "zoom" actions if needed if (instance->needsZoomMapping()) { - GUI::KeysDialog *keysDialog = new GUI::KeysDialog("Map Zoom Up action (optional)"); + GUI::KeysDialog *keysDialog = new GUI::KeysDialog(_("Map Zoom Up action (optional)")); keysDialog->runModal(); delete keysDialog; - keysDialog = new GUI::KeysDialog("Map Zoom Down action (optional)"); + keysDialog = new GUI::KeysDialog(_("Map Zoom Down action (optional)")); keysDialog->runModal(); delete keysDialog; } @@ -1024,7 +1024,7 @@ void OSystem_WINCE3::check_mappings() { // Extra warning for Zak Mc Kracken if (strncmp(gameid.c_str(), "zak", 3) == 0 && !GUI_Actions::Instance()->getMapping(POCKET_ACTION_HIDE)) { - GUI::MessageDialog alert("Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"); + GUI::MessageDialog alert(_("Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory")); alert.runModal(); } |