aboutsummaryrefslogtreecommitdiff
path: root/backends/platform
diff options
context:
space:
mode:
Diffstat (limited to 'backends/platform')
-rw-r--r--backends/platform/dc/Makefile27
-rw-r--r--backends/platform/ds/arm9/source/dsmain.cpp13
-rw-r--r--backends/platform/ds/arm9/source/dsmain.h1
-rw-r--r--backends/platform/ds/arm9/source/osystem_ds.cpp18
-rw-r--r--backends/platform/ds/arm9/source/osystem_ds.h11
-rw-r--r--backends/platform/ds/arm9/source/wordcompletion.cpp2
-rw-r--r--backends/platform/ps2/Makefile.ps25
-rw-r--r--backends/platform/ps2/fileio.cpp67
-rw-r--r--backends/platform/ps2/iop/rpckbd/Makefile30
-rw-r--r--backends/platform/ps2/iop/rpckbd/include/ps2kbd.h90
-rw-r--r--backends/platform/ps2/iop/rpckbd/src/imports.lst58
-rw-r--r--backends/platform/ps2/iop/rpckbd/src/irx_imports.h35
-rw-r--r--backends/platform/ps2/iop/rpckbd/src/ps2kbd.c1199
-rw-r--r--backends/platform/ps2/iop/rpckbd/src/us_keymap.h1579
-rw-r--r--backends/platform/ps2/irxboot.cpp2
-rw-r--r--backends/platform/ps2/systemps2.cpp19
-rw-r--r--backends/platform/ps2/systemps2.h7
-rw-r--r--backends/platform/psp/Makefile28
-rw-r--r--backends/platform/psp/osys_psp.cpp50
-rw-r--r--backends/platform/psp/osys_psp.h8
-rw-r--r--backends/platform/sdl/sdl.cpp127
-rw-r--r--backends/platform/sdl/sdl.h30
-rw-r--r--backends/platform/symbian/BuildPackageUpload_LocalSettings.pl17
-rw-r--r--backends/platform/symbian/src/SymbianOS.cpp108
-rw-r--r--backends/platform/wii/osystem.cpp2
-rw-r--r--backends/platform/wii/osystem.h5
-rw-r--r--backends/platform/wii/osystem_sfx.cpp16
-rw-r--r--backends/platform/wince/missing/missing.cpp512
28 files changed, 3527 insertions, 539 deletions
diff --git a/backends/platform/dc/Makefile b/backends/platform/dc/Makefile
index 5c01b20b27..db5861903b 100644
--- a/backends/platform/dc/Makefile
+++ b/backends/platform/dc/Makefile
@@ -33,8 +33,33 @@ ifdef DYNAMIC_MODULES
DEFINES += -DDYNAMIC_MODULES
PRE_OBJS_FLAGS = -Wl,--whole-archive
POST_OBJS_FLAGS = -Wl,--no-whole-archive
+ENABLED=DYNAMIC_PLUGIN
+else
+ENABLED=STATIC_PLUGIN
endif
+ENABLE_SCUMM = $(ENABLED)
+ENABLE_SCUMM_7_8 = $(ENABLED)
+ENABLE_HE = $(ENABLED)
+ENABLE_AGI = $(ENABLED)
+ENABLE_AGOS = $(ENABLED)
+ENABLE_CINE = $(ENABLED)
+ENABLE_CRUISE = $(ENABLED)
+ENABLE_DRASCULA = $(ENABLED)
+ENABLE_GOB = $(ENABLED)
+ENABLE_IGOR = $(ENABLED)
+ENABLE_KYRA = $(ENABLED)
+ENABLE_LURE = $(ENABLED)
+ENABLE_M4 = $(ENABLED)
+ENABLE_MADE = $(ENABLED)
+ENABLE_PARALLACTION = $(ENABLED)
+ENABLE_QUEEN = $(ENABLED)
+ENABLE_SAGA = $(ENABLED)
+ENABLE_SKY = $(ENABLED)
+ENABLE_SWORD1 = $(ENABLED)
+ENABLE_SWORD2 = $(ENABLED)
+ENABLE_TOUCHE = $(ENABLED)
+
OBJS := dcmain.o time.o display.o audio.o input.o selector.o icon.o \
label.o vmsave.o softkbd.o dcloader.o cache.o dc-fs.o
@@ -50,7 +75,7 @@ SCUMMVM.BIN : scummvm.bin
plugin_dist :
for p in plugins/*.plg; do \
- sh-elf-strip -g -o "`basename \"$$p\" | tr '[:lower:]' '[:upper:]'`" "$$p"; \
+ sh-elf-strip -g -o "`basename \"$$p\" | LC_CTYPE=C tr '[:lower:]' '[:upper:]'`" "$$p"; \
done
dist : SCUMMVM.BIN plugins plugin_dist
diff --git a/backends/platform/ds/arm9/source/dsmain.cpp b/backends/platform/ds/arm9/source/dsmain.cpp
index a130509e36..f4706807f7 100644
--- a/backends/platform/ds/arm9/source/dsmain.cpp
+++ b/backends/platform/ds/arm9/source/dsmain.cpp
@@ -168,7 +168,7 @@ bool displayModeIs8Bit = false;
u8 gameID;
bool snapToBorder = false;
-bool consoleEnable = false;
+bool consoleEnable = true;
bool gameScreenSwap = false;
bool isCpuScalerEnabled();
//#define HEAVY_LOGGING
@@ -899,12 +899,6 @@ u16* get8BitBackBuffer() {
return BG_GFX + 0x10000; // 16bit qty!
}
-void setSoundProc(OSystem_DS::SoundProc proc, void* param) {
-// consolePrintf("Set sound callback");
- soundCallback = proc;
- soundParam = param;
-}
-
// The sound system in ScummVM seems to always return stereo interleaved samples.
// Here, I'm treating an 11Khz stereo stream as a 22Khz mono stream, which works sorta ok, but is
// a horrible bodge. Any advice on how to change the engine to output mono would be greatly
@@ -914,7 +908,8 @@ void doSoundCallback() {
consolePrintf("doSoundCallback...");
#endif
- if (soundCallback) {
+ if (OSystem_DS::instance())
+ if (OSystem_DS::instance()->getMixerImpl()) {
lastCallbackFrame = frameCount;
for (int r = IPC->playingSection; r < IPC->playingSection + 4; r++) {
@@ -923,7 +918,7 @@ void doSoundCallback() {
if (IPC->fillNeeded[chunk]) {
IPC->fillNeeded[chunk] = false;
DC_FlushAll();
- soundCallback(soundParam, (byte *) (soundBuffer + ((bufferSamples >> 2) * chunk)), bufferSamples >> 1);
+ OSystem_DS::instance()->getMixerImpl()->mixCallback((byte *) (soundBuffer + ((bufferSamples >> 2) * chunk)), bufferSamples >> 1);
IPC->fillNeeded[chunk] = false;
DC_FlushAll();
}
diff --git a/backends/platform/ds/arm9/source/dsmain.h b/backends/platform/ds/arm9/source/dsmain.h
index f20442b11e..43258b5c5d 100644
--- a/backends/platform/ds/arm9/source/dsmain.h
+++ b/backends/platform/ds/arm9/source/dsmain.h
@@ -88,7 +88,6 @@ int getMillis(); // Return the current runtime in milliseconds
void doTimerCallback(); // Call callback function if required
// Sound
-void setSoundProc(OSystem_DS::SoundProc proc, void* param); // Setup a callback function for sound
void doSoundCallback(); // Call function if sound buffers need more data
void playSound(const void* data, u32 length, bool loop, bool adpcm = false, int rate = 22050); // Start a sound
void stopSound(int channel);
diff --git a/backends/platform/ds/arm9/source/osystem_ds.cpp b/backends/platform/ds/arm9/source/osystem_ds.cpp
index d2c3b579bd..79b0c5390b 100644
--- a/backends/platform/ds/arm9/source/osystem_ds.cpp
+++ b/backends/platform/ds/arm9/source/osystem_ds.cpp
@@ -67,10 +67,12 @@ void OSystem_DS::initBackend() {
ConfMan.setInt("autosave_period", 0);
ConfMan.setBool("FM_medium_quality", true);
- _mixer = new DSAudioMixer;
- _timer = new DSTimerManager;
- DS::setSoundProc(Audio::Mixer::mixCallback, _mixer);
- DS::setTimerCallback(&OSystem_DS::timerHandler, 10);
+ _mixer = new DSAudioMixer(this);
+ _timer = new DSTimerManager();
+ DS::setTimerCallback(&OSystem_DS::timerHandler, 10);
+
+ _mixer->setOutputRate(11025 /*DS::getSoundFrequency()*/);
+ _mixer->setReady(true);
OSystem::initBackend();
}
@@ -139,7 +141,7 @@ void OSystem_DS::setPalette(const byte *colors, uint start, uint num) {
green >>= 3;
blue >>= 3;
-// if (r != 255)
+ if (r != 255)
{
BG_PALETTE[r] = red | (green << 5) | (blue << 10);
if (!DS::getKeyboardEnable()) {
@@ -158,13 +160,13 @@ bool OSystem_DS::grabRawScreen(Graphics::Surface* surf) {
// Ensure we copy using 16 bit quantities due to limitation of VRAM addressing
- u16* image = (u16 *) DS::get8BitBackBuffer();
+ const u16* image = (const u16 *) DS::get8BitBackBuffer();
for (int y = 0; y < DS::getGameHeight(); y++)
{
DC_FlushRange(image + (y << 8), DS::getGameWidth());
for (int x = 0; x < DS::getGameWidth() >> 1; x++)
{
- *(((u16 *) (surf->pixels)) + y * (DS::getGameWidth() >> 1) + x) = image[y << 8 + x];
+ *(((u16 *) (surf->pixels)) + y * (DS::getGameWidth() >> 1) + x) = image[(y << 8) + x];
}
}
@@ -277,7 +279,7 @@ void OSystem_DS::grabOverlay (OverlayColor *buf, int pitch) {
void OSystem_DS::copyRectToOverlay (const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
u16* bg = (u16 *) DS::get16BitBackBuffer();
- u16* src = (u16 *) buf;
+ const u16* src = (const u16 *) buf;
// if (x + w > 256) w = 256 - x;
//if (x + h > 256) h = 256 - y;
diff --git a/backends/platform/ds/arm9/source/osystem_ds.h b/backends/platform/ds/arm9/source/osystem_ds.h
index e53575a4a5..8c8d661ad8 100644
--- a/backends/platform/ds/arm9/source/osystem_ds.h
+++ b/backends/platform/ds/arm9/source/osystem_ds.h
@@ -30,10 +30,13 @@
#include "gbampsave.h"
#include "backends/saves/default/default-saves.h"
#include "backends/timer/default/default-timer.h"
-#include "sound/mixer.h"
+#include "sound/mixer_intern.h"
#include "graphics/surface.h"
-class DSAudioMixer : public Audio::Mixer {
+class DSAudioMixer : public Audio::MixerImpl {
+
+public:
+ DSAudioMixer(OSystem* system) : Audio::MixerImpl(system) { }
};
class DSTimerManager : public DefaultTimerManager {
@@ -62,7 +65,7 @@ protected:
Graphics::Surface* createTempFrameBuffer();
public:
- typedef void (*SoundProc)(void *param, byte *buf, int len);
+ typedef void (*SoundProc)(byte *buf, int len);
typedef int (*TimerProc)(int interval);
OSystem_DS();
@@ -146,6 +149,8 @@ public:
virtual void unlockScreen();
virtual Audio::Mixer* getMixer() { return _mixer; }
+ Audio::MixerImpl* getMixerImpl() { return _mixer; }
+
virtual Common::TimerManager* getTimerManager() { return _timer; }
static int timerHandler(int t);
diff --git a/backends/platform/ds/arm9/source/wordcompletion.cpp b/backends/platform/ds/arm9/source/wordcompletion.cpp
index 9eeeb62410..ff52572a40 100644
--- a/backends/platform/ds/arm9/source/wordcompletion.cpp
+++ b/backends/platform/ds/arm9/source/wordcompletion.cpp
@@ -1,6 +1,6 @@
#include "wordcompletion.h"
-#include "engines/agi/agi.h"
#include "osystem_ds.h"
+#include "engines/agi/agi.h" // Caution for #define for NUM_CHANNELS, causes problems in mixer_intern.h
#ifdef ENABLE_AGI
diff --git a/backends/platform/ps2/Makefile.ps2 b/backends/platform/ps2/Makefile.ps2
index 22cd4eaa1b..204f4f7a16 100644
--- a/backends/platform/ps2/Makefile.ps2
+++ b/backends/platform/ps2/Makefile.ps2
@@ -19,16 +19,17 @@ RM = rm -f
srcdir = ../../..
VPATH = $(srcdir)
INCDIR = ../../../
+DEPDIR = .deps
DEFINES = -DUSE_VORBIS -DUSE_TREMOR -DUSE_MAD -DUSE_MPEG2 -DUSE_ZLIB -D_EE -D__PLAYSTATION2__ -O2 -Wall -Wno-multichar
# PS2SDK-Ports from ps2dev.org's SVN repository for libmad, zlib and ucl
-PS2SDK_PORTS = /home/robby/libStuffNew/ps2sdk-ports
+PS2SDK_PORTS = /mnt/winxp/scummvm/ports
PS2SDK_PORTS_INCS = /ucl /zlib/include /libmad/ee/include
PS2SDK_PORTS_LIBS = /ucl /zlib/lib /libmad/ee/lib
# we also need SjPcm, Tremor and libmpeg2
-MORE_LIBS_DIR = /home/robby/libStuff
+MORE_LIBS_DIR = /mnt/winxp/scummvm/ports
MORE_LIBS_INCS = /SjPcm/ee/src /mpeg2dec/include /tremor
MORE_LIBS_LIBS = /SjPcm/ee/lib /mpeg2dec/libmpeg2 /tremor/tremor
diff --git a/backends/platform/ps2/fileio.cpp b/backends/platform/ps2/fileio.cpp
index bc310a43f4..b7fa8d03f1 100644
--- a/backends/platform/ps2/fileio.cpp
+++ b/backends/platform/ps2/fileio.cpp
@@ -340,8 +340,6 @@ FILE *ps2_fopen(const char *fname, const char *mode) {
assert(cacheListSema >= 0);
}
- //printf("ps2_fopen: %s, %s\n", fname, mode);
-
if (((mode[0] != 'r') && (mode[0] != 'w')) || ((mode[1] != '\0') && (mode[1] != 'b'))) {
printf("unsupported mode \"%s\" for file \"%s\"\n", mode, fname);
return NULL;
@@ -363,6 +361,8 @@ FILE *ps2_fopen(const char *fname, const char *mode) {
} else {
// Regular access to one of the devices
+ printf("ps2_fopen = %s\n", fname); // romeo : temp
+
if (!rdOnly)
return NULL; // we only provide readaccess for cd,dvd,hdd,usb
@@ -378,19 +378,22 @@ FILE *ps2_fopen(const char *fname, const char *mode) {
}
int64 cacheId = -1;
- if (rdOnly && tocManager.haveEntries())
+ if (tocManager.haveEntries())
cacheId = tocManager.fileExists(fname);
if (cacheId != 0) {
Ps2File *file = findInCache(cacheId);
- if (file)
+ if (file) {
+ printf(" findInCache(%x)\n", cacheId); // romeo : temp
return (FILE*)file;
+ }
bool isAudioFile = strstr(fname, ".bun") || strstr(fname, ".BUN") || strstr(fname, ".Bun");
file = new Ps2ReadFile(cacheId, isAudioFile);
if (file->open(fname)) {
openFileCount++;
+ printf(" new cacheID = %x\n", cacheId); // romeo : temp
return (FILE*)file;
} else
delete file;
@@ -579,7 +582,7 @@ void TocManager::readEntries(const char *root) {
}
char readPath[256];
sprintf(readPath, "%s/", _root);
- printf("readDir: %s\n", readPath);
+ printf("readDir: %s (root: %s )\n", readPath, root);
readDir(readPath, &_rootNode, 0);
}
@@ -587,28 +590,62 @@ void TocManager::readDir(const char *path, TocNode **node, int level) {
if (level <= 2) { // we don't scan deeper than that
iox_dirent_t dirent;
int fd = fio.dopen(path);
+ TocNode *eNode = NULL; // = *node; // entry node
+ bool first = true;
+
+ printf("path=%s - level=%d fd=%d\n", path, level, fd); // romeo : temp
if (fd >= 0) {
- while (fio.dread(fd, &dirent) > 0)
- if (dirent.name[0] != '.') { // skip '.' and '..'
+ while (fio.dread(fd, &dirent) > 0) {
+ if (dirent.name[0] != '.') { // skip '.' & '..' - romeo : check
+ // --- do we have them on PS2?
*node = new TocNode;
+ if (first) {
+ eNode = *node;
+ first = false;
+ }
(*node)->sub = (*node)->next = NULL;
-
(*node)->nameLen = strlen(dirent.name);
memcpy((*node)->name, dirent.name, (*node)->nameLen + 1);
- if (dirent.stat.mode & FIO_S_IFDIR) { // directory
+ if (dirent.stat.mode & FIO_S_IFDIR) {
(*node)->isDir = true;
- char nextPath[256];
- sprintf(nextPath, "%s%s/", path, dirent.name);
- readDir(nextPath, &((*node)->sub), level + 1);
- } else
+ printf("dirent.name = %s [DIR]\n", dirent.name);
+ }
+ else {
(*node)->isDir = false;
+ printf("dirent.name = %s\n", dirent.name);
+ }
+
node = &((*node)->next);
}
+ }
+
fio.dclose(fd);
- } else
- printf("Can't open path: %s\n", path);
+ }
+
+ TocNode *iNode = eNode;
+ char nextPath[256];
+
+ while (iNode) {
+ if (iNode->isDir == true) {
+ sprintf(nextPath, "%s%s/", path, iNode->name);
+ readDir(nextPath, &(iNode->sub), level + 1);
+ }
+ iNode = iNode->next;
+ }
+
}
+
+ /*
+ ** Wizard of Oz' trick (to get all games running from USB on PS2):
+
+ 1. Make a list of files / dirs in level #0 (dclose before continuing)
+
+ 2. Go through the dirs : dopen / dread them / mark dirs / dclose
+
+ It's a safe recursion, cause it recurses on 'isDir' nodes
+ after dclosing the higher hierarchy
+ */
}
int64 TocManager::fileExists(const char *name) {
diff --git a/backends/platform/ps2/iop/rpckbd/Makefile b/backends/platform/ps2/iop/rpckbd/Makefile
new file mode 100644
index 0000000000..b25efa3660
--- /dev/null
+++ b/backends/platform/ps2/iop/rpckbd/Makefile
@@ -0,0 +1,30 @@
+# _____ ___ ____ ___ ____
+# ____| | ____| | | |____|
+# | ___| |____ ___| ____| | \ PS2DEV Open Source Project.
+#-----------------------------------------------------------------------
+# Copyright 2001-2004, ps2dev - http://www.ps2dev.org
+# Licenced under Academic Free License version 2.0
+# Review ps2sdk README & LICENSE files for further details.
+#
+# $Id$
+
+
+IOP_OBJS_DIR = obj/
+IOP_BIN_DIR = bin/
+IOP_SRC_DIR = src/
+IOP_INC_DIR = include/
+
+IOP_BIN=bin/rpckbd.irx
+IOP_OBJS=obj/ps2kbd.o obj/imports.o
+
+IOP_CFLAGS=-Wall
+IOP_INCS += -I$(PS2SDKSRC)/iop/usb/usbd/include
+
+all: $(IOP_OBJS_DIR) $(IOP_BIN_DIR) $(IOP_BIN)
+
+clean:
+ rm -f -r $(IOP_OBJS_DIR) $(IOP_BIN_DIR)
+
+include $(PS2SDKSRC)/Defs.make
+include $(PS2SDKSRC)/iop/Rules.make
+include $(PS2SDKSRC)/iop/Rules.release
diff --git a/backends/platform/ps2/iop/rpckbd/include/ps2kbd.h b/backends/platform/ps2/iop/rpckbd/include/ps2kbd.h
new file mode 100644
index 0000000000..f16c7ca12b
--- /dev/null
+++ b/backends/platform/ps2/iop/rpckbd/include/ps2kbd.h
@@ -0,0 +1,90 @@
+/*
+# _____ ___ ____ ___ ____
+# ____| | ____| | | |____|
+# | ___| |____ ___| ____| | \ PS2DEV Open Source Project.
+#-----------------------------------------------------------------------
+# Copyright 2001-2004, ps2dev - http://www.ps2dev.org
+# Licenced under Academic Free License version 2.0
+# Review ps2sdk README & LICENSE files for further details.
+#
+# $Id$
+# USB Keyboard Driver for PS2
+*/
+
+#ifndef __PS2KBD_H__
+#define __PS2KBD_H__
+
+#define PS2KBD_RPC_ID 0xb0b0b80
+
+#define PS2KBD_LED_NUMLOCK 1
+#define PS2KBD_LED_CAPSLOCK 2
+#define PS2KBD_LED_SCRLOCK 4
+#define PS2KBD_LED_COMPOSE 8
+#define PS2KBD_LED_KANA 16
+
+#define PS2KBD_LED_MASK 0x1F;
+
+#define PS2KBD_ESCAPE_KEY 0x1B
+
+#define PS2KBD_LEFT_CTRL (1 << 0)
+#define PS2KBD_LEFT_SHIFT (1 << 1)
+#define PS2KBD_LEFT_ALT (1 << 2)
+#define PS2KBD_LEFT_GUI (1 << 3)
+#define PS2KBD_RIGHT_CTRL (1 << 4)
+#define PS2KBD_RIGHT_SHIFT (1 << 5)
+#define PS2KBD_RIGHT_ALT (1 << 6)
+#define PS2KBD_RIGHT_GUI (1 << 7)
+
+#define PS2KBD_CTRL (PS2KBD_LEFT_CTRL | PS2KBD_RIGHT_CTRL)
+#define PS2KBD_SHIFT (PS2KBD_LEFT_SHIFT | PS2KBD_RIGHT_SHIFT)
+#define PS2KBD_ALT (PS2KBD_LEFT_ALT | PS2KBD_RIGHT_ALT)
+#define PS2KBD_GUI (PS2KBD_LEFT_GUI | PS2KBD_RIGHT_GUI)
+
+#define PS2KBD_RAWKEY_UP 0xF0
+#define PS2KBD_RAWKEY_DOWN 0xF1
+
+typedef struct _kbd_rawkey {
+ u8 state;
+ u8 key;
+} kbd_rawkey __attribute__ ((packed));
+
+#define PS2KBD_READMODE_NORMAL 1
+#define PS2KBD_READMODE_RAW 2
+
+/* Notes on read mode */
+/* In normal readmode (default) read multiples of 1 character off the keyboard file. These are
+ processed by the keymaps so that you get back ASCII data */
+/* In raw readmode must read multiples of 2. First byte indicates state (i.e. Up or Down)
+ Second byte is the USB key code for that key. This table is presented in the USB HID Usage Tables manaual
+ from usb.org */
+
+#define PS2KBD_KEYMAP_SIZE 256
+
+typedef struct _kbd_keymap
+
+{
+ u8 keymap[PS2KBD_KEYMAP_SIZE];
+ u8 shiftkeymap[PS2KBD_KEYMAP_SIZE];
+ u8 keycap[PS2KBD_KEYMAP_SIZE];
+} kbd_keymap;
+
+
+/* IRPC function numbers */
+#define KBD_RPC_SETREADMODE 1 /* Sets up keymapped or raw mode */
+#define KBD_RPC_SETLEDS 2 /* Sets the LED state for ALL keyboards connected */
+#define KBD_RPC_SETREPEATRATE 3 /* Sets the repeat rate of the keyboard */
+#define KBD_RPC_SETKEYMAP 4 /* Sets the keymap for the standard keys, non shifted and shifted */
+#define KBD_RPC_SETCTRLMAP 5 /* Sets the control key mapping */
+#define KBD_RPC_SETALTMAP 6 /* Sets the alt key mapping */
+#define KBD_RPC_SETSPECIALMAP 7 /* Sets the special key mapping */
+#define KBD_RPC_FLUSHBUFFER 9 /* Flush the internal buffer, probably best after a keymap change */
+#define KBD_RPC_RESETKEYMAP 10 /* Reset keymaps to default states */
+#define KBD_RPC_READKEY 11
+#define KBD_RPC_READRAW 12
+
+/* Note on keymaps. In normal keymap a 0 would indicate no key */
+/* Key maps are represented by 3 256*8bit tables. First table maps USB key to a char when not shifted */
+/* Second table maps USB key to a char when shifted */
+/* Third table contains boolean values. If 1 then the key is shifted/unshifted in capslock, else capslock is ignored */
+
+#endif
diff --git a/backends/platform/ps2/iop/rpckbd/src/imports.lst b/backends/platform/ps2/iop/rpckbd/src/imports.lst
new file mode 100644
index 0000000000..41e13e6e73
--- /dev/null
+++ b/backends/platform/ps2/iop/rpckbd/src/imports.lst
@@ -0,0 +1,58 @@
+
+sysclib_IMPORTS_start
+I_memset
+I_strcmp
+I_memcpy
+sysclib_IMPORTS_end
+
+loadcore_IMPORTS_start
+I_FlushDcache
+loadcore_IMPORTS_end
+
+sifcmd_IMPORTS_start
+I_sceSifInitRpc
+I_sceSifSetRpcQueue
+I_sceSifRegisterRpc
+I_sceSifRpcLoop
+sifcmd_IMPORTS_end
+
+stdio_IMPORTS_start
+I_printf
+stdio_IMPORTS_end
+
+thsemap_IMPORTS_start
+I_CreateSema
+I_SignalSema
+I_WaitSema
+I_PollSema
+I_DeleteSema
+thsemap_IMPORTS_end
+
+thbase_IMPORTS_start
+I_StartThread
+I_CreateThread
+I_USec2SysClock
+I_iSetAlarm
+I_SetAlarm
+I_CancelAlarm
+thbase_IMPORTS_end
+
+thevent_IMPORTS_start
+I_WaitEventFlag
+I_iSetEventFlag
+I_CreateEventFlag
+thevent_IMPORTS_end
+
+sysmem_IMPORTS_start
+I_AllocSysMemory
+I_FreeSysMemory
+sysmem_IMPORTS_end
+
+usbd_IMPORTS_start
+I_UsbGetDeviceStaticDescriptor
+I_UsbOpenEndpoint
+I_UsbSetDevicePrivateData
+I_UsbTransfer
+I_UsbRegisterDriver
+usbd_IMPORTS_end
+
diff --git a/backends/platform/ps2/iop/rpckbd/src/irx_imports.h b/backends/platform/ps2/iop/rpckbd/src/irx_imports.h
new file mode 100644
index 0000000000..6ecc8e5864
--- /dev/null
+++ b/backends/platform/ps2/iop/rpckbd/src/irx_imports.h
@@ -0,0 +1,35 @@
+/*
+# _____ ___ ____ ___ ____
+# ____| | ____| | | |____|
+# | ___| |____ ___| ____| | \ PS2DEV Open Source Project.
+#-----------------------------------------------------------------------
+# Copyright (c) 2003 Marcus R. Brown <mrbrown@0xd6.org>
+# Licenced under Academic Free License version 2.0
+# Review ps2sdk README & LICENSE files for further details.
+#
+# $Id$
+# Defines all IRX imports.
+*/
+
+#ifndef IOP_IRX_IMPORTS_H
+#define IOP_IRX_IMPORTS_H
+
+#include "irx.h"
+
+/* Please keep these in alphabetical order! */
+#include "dmacman.h"
+#include "intrman.h"
+#include "libsd.h"
+#include "loadcore.h"
+#include "sifcmd.h"
+#include "stdio.h"
+#include "sysclib.h"
+#include "sysmem.h"
+#include "thbase.h"
+#include "thevent.h"
+#include "thmsgbx.h"
+#include "thsemap.h"
+#include "usbd.h"
+#include "vblank.h"
+
+#endif /* IOP_IRX_IMPORTS_H */
diff --git a/backends/platform/ps2/iop/rpckbd/src/ps2kbd.c b/backends/platform/ps2/iop/rpckbd/src/ps2kbd.c
new file mode 100644
index 0000000000..f87a47f0cb
--- /dev/null
+++ b/backends/platform/ps2/iop/rpckbd/src/ps2kbd.c
@@ -0,0 +1,1199 @@
+/*
+# _____ ___ ____ ___ ____
+# ____| | ____| | | |____|
+# | ___| |____ ___| ____| | \ PS2DEV Open Source Project.
+#-----------------------------------------------------------------------
+# Copyright 2001-2005, ps2dev - http://www.ps2dev.org
+# Licenced under Academic Free License version 2.0
+# Review ps2sdk README & LICENSE files for further details.
+#
+# $Id$
+# USB Keyboard Driver for PS2
+*/
+
+#include "types.h"
+#include "ioman.h"
+#include "loadcore.h"
+#include "stdio.h"
+#include "sifcmd.h"
+#include "sifrpc.h"
+#include "sysclib.h"
+#include "sysmem.h"
+#include "usbd.h"
+#include "usbd_macro.h"
+#include "thbase.h"
+#include "thevent.h"
+#include "thsemap.h"
+
+#include "ps2kbd.h"
+#include "us_keymap.h"
+
+#define PS2KBD_VERSION 0x100
+
+#define USB_SUBCLASS_BOOT 1
+#define USB_HIDPROTO_KEYBOARD 1
+
+#define PS2KBD_MAXDEV 2
+#define PS2KBD_MAXKEYS 6
+
+#define PS2KBD_DEFLINELEN 4096
+#define PS2KBD_DEFREPEATRATE 100
+/* Default repeat rate in milliseconds */
+#define PS2KBD_REPEATWAIT 1000
+/* Number of milliseconds to wait before starting key repeat */
+#define USB_KEYB_NUMLOCK 0x53
+#define USB_KEYB_CAPSLOCK 0x39
+#define USB_KEYB_SCRLOCK 0x47
+
+#define USB_KEYB_NUMPAD_START 0x54
+#define USB_KEYB_NUMPAD_END 0x63
+
+#define SEMA_ZERO -419
+#define SEMA_DELETED -425
+
+int ps2kbd_init();
+void ps2kbd_config_set(int resultCode, int bytes, void *arg);
+void ps2kbd_idlemode_set(int resultCode, int bytes, void *arg);
+void ps2kbd_data_recv(int resultCode, int bytes, void *arg);
+int ps2kbd_probe(int devId);
+int ps2kbd_connect(int devId);
+int ps2kbd_disconnect(int devId);
+void usb_getstring(int endp, int index, char *desc);
+
+typedef struct _kbd_data_recv
+
+{
+ u8 mod_keys;
+ u8 reserved;
+ u8 keycodes[PS2KBD_MAXKEYS];
+} kbd_data_recv;
+
+typedef struct _keyb_dev
+
+{
+ int configEndp;
+ int dataEndp;
+ int packetSize;
+ int devId;
+ int interfaceNo; /* Holds the interface number selected on this device */
+ char repeatkeys[2];
+ u32 eventmask;
+ u8 ledStatus; /* Maintains state on the led status */
+ kbd_data_recv oldData;
+ kbd_data_recv data; /* Holds the data for the transfers */
+} kbd_dev;
+
+/* Global Variables */
+
+int kbd_readmode;
+u32 kbd_repeatrate;
+kbd_dev *devices[PS2KBD_MAXDEV]; /* Holds a list of current devices */
+int dev_count;
+UsbDriver kbd_driver = { NULL, NULL, "PS2Kbd", ps2kbd_probe, ps2kbd_connect, ps2kbd_disconnect };
+u8 *lineBuffer;
+u32 lineStartP, lineEndP;
+int lineSema;
+int bufferSema;
+u32 lineSize;
+u8 keymap[PS2KBD_KEYMAP_SIZE]; /* Normal key map */
+u8 shiftkeymap[PS2KBD_KEYMAP_SIZE]; /* Shifted key map */
+u8 keycap[PS2KBD_KEYMAP_SIZE]; /* Does this key get shifted by capslock ? */
+u8 special_keys[PS2KBD_KEYMAP_SIZE];
+u8 control_map[PS2KBD_KEYMAP_SIZE];
+u8 alt_map[PS2KBD_KEYMAP_SIZE];
+//static struct fileio_driver kbd_fdriver;
+iop_device_t kbd_filedrv;
+u8 keyModValue[8] = { 0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7 };
+int repeat_tid;
+int eventid; /* Id of the repeat event */
+
+int _start ()
+{
+ FlushDcache();
+
+ ps2kbd_init();
+
+ printf("PS2KBD - USB Keyboard Library\n");
+
+ return 0;
+
+}
+
+int ps2kbd_probe(int devId)
+
+{
+ UsbDeviceDescriptor *dev;
+ UsbConfigDescriptor *conf;
+ UsbInterfaceDescriptor *intf;
+ UsbEndpointDescriptor *endp;
+ //UsbStringDescriptor *str;
+
+ if(dev_count >= PS2KBD_MAXDEV)
+ {
+ printf("ERROR: Maximum keyboard devices reached\n");
+ return 0;
+ }
+
+ //printf("PS2Kbd_probe devId %d\n", devId);
+
+ dev = UsbGetDeviceStaticDescriptor(devId, NULL, USB_DT_DEVICE); /* Get device descriptor */
+ if(!dev)
+ {
+ printf("ERROR: Couldn't get device descriptor\n");
+ return 0;
+ }
+
+ //printf("Device class %d, Size %d, Man %d, Product %d Cpnfigurations %d\n", dev->bDeviceClass, dev->bMaxPacketSize0, dev->iManufacturer, dev->iProduct, dev->bNumConfigurations);
+ /* Check that the device class is specified in the interfaces and it has at least one configuration */
+ if((dev->bDeviceClass != USB_CLASS_PER_INTERFACE) || (dev->bNumConfigurations < 1))
+ {
+ //printf("This is not the droid you're looking for\n");
+ return 0;
+ }
+
+ conf = UsbGetDeviceStaticDescriptor(devId, dev, USB_DT_CONFIG);
+ if(!conf)
+ {
+ printf("ERROR: Couldn't get configuration descriptor\n");
+ return 0;
+ }
+ //printf("Config Length %d Total %d Interfaces %d\n", conf->bLength, conf->wTotalLength, conf->bNumInterfaces);
+
+ if((conf->bNumInterfaces < 1) || (conf->wTotalLength < (sizeof(UsbConfigDescriptor) + sizeof(UsbInterfaceDescriptor))))
+ {
+ printf("ERROR: No interfaces available\n");
+ return 0;
+ }
+
+ intf = (UsbInterfaceDescriptor *) ((char *) conf + conf->bLength); /* Get first interface */
+/* printf("Interface Length %d Endpoints %d Class %d Sub %d Proto %d\n", intf->bLength, */
+/* intf->bNumEndpoints, intf->bInterfaceClass, intf->bInterfaceSubClass, */
+/* intf->bInterfaceProtocol); */
+
+ if((intf->bInterfaceClass != USB_CLASS_HID) || (intf->bInterfaceSubClass != USB_SUBCLASS_BOOT) ||
+ (intf->bInterfaceProtocol != USB_HIDPROTO_KEYBOARD) || (intf->bNumEndpoints < 1))
+
+ {
+ //printf("We came, we saw, we told it to fuck off\n");
+ return 0;
+ }
+
+ endp = (UsbEndpointDescriptor *) ((char *) intf + intf->bLength);
+ endp = (UsbEndpointDescriptor *) ((char *) endp + endp->bLength); /* Go to the data endpoint */
+
+ //printf("Endpoint 1 Addr %d, Attr %d, MaxPacket %d\n", endp->bEndpointAddress, endp->bmAttributes, endp->wMaxPacketSizeLB);
+
+ if(((endp->bmAttributes & USB_ENDPOINT_XFERTYPE_MASK) != USB_ENDPOINT_XFER_INT) ||
+ ((endp->bEndpointAddress & USB_ENDPOINT_DIR_MASK) != USB_DIR_IN))
+ {
+ printf("ERROR: Endpoint not interrupt type and/or an input\n");
+ return 0;
+ }
+
+ printf("PS2KBD: Found a keyboard device\n");
+
+ return 1;
+}
+
+int ps2kbd_connect(int devId)
+
+{
+ /* Assume we can only get here if we have already checked the device is kosher */
+
+ UsbDeviceDescriptor *dev;
+ UsbConfigDescriptor *conf;
+ UsbInterfaceDescriptor *intf;
+ UsbEndpointDescriptor *endp;
+ kbd_dev *currDev;
+ int devLoop;
+
+ //printf("PS2Kbd_connect devId %d\n", devId);
+
+ dev = UsbGetDeviceStaticDescriptor(devId, NULL, USB_DT_DEVICE); /* Get device descriptor */
+ if(!dev)
+ {
+ printf("ERROR: Couldn't get device descriptor\n");
+ return 1;
+ }
+
+ conf = UsbGetDeviceStaticDescriptor(devId, dev, USB_DT_CONFIG);
+ if(!conf)
+ {
+ printf("ERROR: Couldn't get configuration descriptor\n");
+ return 1;
+ }
+
+ intf = (UsbInterfaceDescriptor *) ((char *) conf + conf->bLength); /* Get first interface */
+ endp = (UsbEndpointDescriptor *) ((char *) intf + intf->bLength);
+ endp = (UsbEndpointDescriptor *) ((char *) endp + endp->bLength); /* Go to the data endpoint */
+
+ for(devLoop = 0; devLoop < PS2KBD_MAXDEV; devLoop++)
+ {
+ if(devices[devLoop] == NULL)
+ {
+ break;
+ }
+ }
+
+ if(devLoop == PS2KBD_MAXDEV)
+ {
+ /* How the f*** did we end up here ??? */
+ printf("ERROR: Device Weirdness!!\n");
+ return 1;
+ }
+
+ currDev = (kbd_dev *) AllocSysMemory(0, sizeof(kbd_dev), NULL);
+ if(!currDev)
+ {
+ printf("ERROR: Couldn't allocate a device point for the kbd\n");
+ return 1;
+ }
+
+ devices[devLoop] = currDev;
+ memset(currDev, 0, sizeof(kbd_dev));
+ currDev->configEndp = UsbOpenEndpoint(devId, NULL);
+ currDev->dataEndp = UsbOpenEndpoint(devId, endp);
+ currDev->packetSize = endp->wMaxPacketSizeLB | ((int) endp->wMaxPacketSizeHB << 8);
+ currDev->eventmask = (1 << devLoop);
+ if(currDev->packetSize > sizeof(kbd_data_recv))
+ {
+ currDev->packetSize = sizeof(kbd_data_recv);
+ }
+
+ if(dev->iManufacturer != 0)
+ {
+ usb_getstring(currDev->configEndp, dev->iManufacturer, "Keyboard Manufacturer");
+ }
+
+ if(dev->iProduct != 0)
+ {
+ usb_getstring(currDev->configEndp, dev->iProduct, "Keyboard Product");
+ }
+
+ currDev->devId = devId;
+ currDev->interfaceNo = intf->bInterfaceNumber;
+ currDev->ledStatus = 0;
+
+ UsbSetDevicePrivateData(devId, currDev); /* Set the index for the device data */
+
+ //printf("Configuration value %d\n", conf->bConfigurationValue);
+ UsbSetDeviceConfiguration(currDev->configEndp, conf->bConfigurationValue, ps2kbd_config_set, currDev);
+
+ dev_count++; /* Increment device count */
+ printf("PS2KBD: Connected device\n");
+
+ return 0;
+}
+
+int ps2kbd_disconnect(int devId)
+
+{
+ int devLoop;
+ printf("PS2Kbd_disconnect devId %d\n", devId);
+
+ for(devLoop = 0; devLoop < PS2KBD_MAXDEV; devLoop++)
+ {
+ if((devices[devLoop]) && (devices[devLoop]->devId == devId))
+ {
+ dev_count--;
+ FreeSysMemory(devices[devLoop]);
+ devices[devLoop] = NULL;
+ printf("PS2KBD: Disconnected device\n");
+ break;
+ }
+ }
+
+ return 0;
+}
+
+typedef struct _string_descriptor
+
+{
+ u8 buf[200];
+ char *desc;
+} string_descriptor;
+
+void ps2kbd_getstring_set(int resultCode, int bytes, void *arg)
+
+{
+ UsbStringDescriptor *str = (UsbStringDescriptor *) arg;
+ string_descriptor *strBuf = (string_descriptor *) arg;
+ char string[50];
+ int strLoop;
+
+/* printf("=========getstring=========\n"); */
+
+/* printf("PS2KEYBOARD: GET_DESCRIPTOR res %d, bytes %d, arg %p\n", resultCode, bytes, arg); */
+
+ if(resultCode == USB_RC_OK)
+ {
+ memset(string, 0, 50);
+ for(strLoop = 0; strLoop < ((bytes - 2) / 2); strLoop++)
+ {
+ string[strLoop] = str->wData[strLoop] & 0xFF;
+ }
+ printf("%s: %s\n", strBuf->desc, string);
+ }
+
+ FreeSysMemory(arg);
+}
+
+void usb_getstring(int endp, int index, char *desc)
+
+{
+ u8 *data;
+ string_descriptor *str;
+ int ret;
+
+ data = (u8 *) AllocSysMemory(0, sizeof(string_descriptor), NULL);
+ str = (string_descriptor *) data;
+
+ if(data != NULL)
+ {
+ str->desc = desc;
+ ret = UsbControlTransfer(endp, 0x80, USB_REQ_GET_DESCRIPTOR, (USB_DT_STRING << 8) | index,
+ 0, sizeof(string_descriptor) - 4, data, ps2kbd_getstring_set, data);
+ if(ret != USB_RC_OK)
+ {
+ printf("PS2KBD: Error sending string descriptor request\n");
+ FreeSysMemory(data);
+ }
+ }
+}
+
+void ps2kbd_config_set(int resultCode, int bytes, void *arg)
+ /* Called when we have finished choosing our configuration */
+
+{
+ kbd_dev *dev;
+
+ if(resultCode != USB_RC_OK)
+ {
+ printf("PS2KEYBOARD: Configuration set error res %d, bytes %d, arg %p\n", resultCode, bytes, arg);
+ return;
+ }
+
+ //printf("PS2KEYBOARD: Configuration set res %d, bytes %d, arg %p\n", resultCode, bytes, arg);
+ /* Do a interrupt data transfer */
+
+ dev = (kbd_dev *) arg;
+ if(dev != NULL)
+ {
+ int ret;
+
+ ret = UsbControlTransfer(dev->configEndp, 0x21, USB_REQ_SET_IDLE, 0, dev->interfaceNo, 0, NULL, ps2kbd_idlemode_set, arg);
+ }
+}
+
+void ps2kbd_idlemode_set(int resultCode, int bytes, void *arg)
+
+{
+ kbd_dev *dev;
+
+
+
+ if(resultCode != USB_RC_OK)
+ {
+ printf("PS2KBD: Idlemode set error res %d, bytes %d, arg %p\n", resultCode, bytes, arg);
+ return;
+ }
+
+ dev = (kbd_dev *) arg;
+ if(dev != NULL)
+ {
+ int ret;
+
+ ret = UsbInterruptTransfer(dev->dataEndp, &dev->data, dev->packetSize, ps2kbd_data_recv, arg);
+ }
+}
+
+void ps2kbd_led_set(int resultCode, int bytes, void *arg)
+
+{
+ //printf("LED Set\n");
+}
+
+void ps2kbd_build_uniquekeys(u8 *res, const u8 *new, const u8 *old)
+
+ /* Builds a list of unique keys */
+
+{
+ int loopNew, loopOld;
+ int loopRes = 0;
+ int foundKey;
+
+ for(loopNew = 0; loopNew < PS2KBD_MAXKEYS; loopNew++)
+ {
+ if(new[loopNew] != 0)
+ {
+ foundKey = 0;
+ for(loopOld = 0; loopOld < PS2KBD_MAXKEYS; loopOld++)
+ {
+ if(new[loopNew] == old[loopOld])
+ {
+ foundKey = 1;
+ break;
+ }
+ }
+ if(!foundKey)
+ {
+ res[loopRes++] = new[loopNew];
+ }
+ }
+ }
+}
+
+u32 ps2kbd_repeathandler(void *arg)
+
+{
+ kbd_dev *dev = arg;
+ iop_sys_clock_t t;
+ //printf("Repeat handler\n");
+
+ iSetEventFlag(eventid, dev->eventmask);
+
+ USec2SysClock(kbd_repeatrate * 1000, &t);
+ iSetAlarm(&t, ps2kbd_repeathandler, arg);
+
+ return t.hi;
+}
+
+void ps2kbd_getkeys(u8 keyMods, u8 ledStatus, const u8 *keys, kbd_dev *dev)
+
+{
+ int loopKey;
+ int tempPos = 0;
+ int byteCount = 0;
+ u8 currChars[2];
+
+ if(lineStartP < lineEndP)
+ {
+ tempPos = lineStartP + lineSize;
+ }
+ else
+ {
+ tempPos = lineStartP;
+ }
+
+ for(loopKey = 0; loopKey < PS2KBD_MAXKEYS; loopKey++)
+ {
+ u8 currKey = keys[loopKey];
+
+ currChars[0] = 0;
+ currChars[1] = 0;
+
+ if(lineEndP == (tempPos - 1))
+ {
+ break;
+ }
+
+ if(currKey) /* If this is a valid key */
+ {
+ if((currKey >= USB_KEYB_NUMPAD_START) && (currKey <= USB_KEYB_NUMPAD_END))
+ /* Handle numpad specially */
+ {
+ if(ledStatus & PS2KBD_LED_NUMLOCK)
+ {
+ if(keymap[currKey])
+ {
+ currChars[0] = keymap[currKey];
+ }
+ }
+ else
+ {
+ if(special_keys[currKey])
+ {
+ currChars[0] = PS2KBD_ESCAPE_KEY;
+ currChars[1] = special_keys[currKey];
+ }
+ else if(keymap[currKey] != '5') /* Make sure this isnt a 5 key :) */
+ {
+ currChars[0] = keymap[currKey];
+ }
+ }
+ }
+ else if(special_keys[currKey]) /* This is a special key */
+ {
+ currChars[0] = PS2KBD_ESCAPE_KEY;
+ currChars[1] = special_keys[currKey];
+ }
+ else if(keyMods & PS2KBD_CTRL) /* CTRL */
+ {
+ if(control_map[currKey])
+ {
+ currChars[0] = control_map[currKey];
+ }
+ }
+ else if(keyMods & PS2KBD_ALT) /* ALT */
+ {
+ if(alt_map[currKey])
+ {
+ currChars[0] = alt_map[currKey];
+ }
+ }
+ else if(keyMods & PS2KBD_SHIFT) /* SHIFT */
+ {
+ if((ledStatus & PS2KBD_LED_CAPSLOCK) && (keycap[currKey]))
+ {
+ currChars[0] = keymap[currKey];
+ }
+ else
+ {
+ currChars[0] = shiftkeymap[currKey];
+ }
+ }
+ else /* Normal key */
+ {
+ if(keymap[keys[loopKey]])
+ {
+ if((ledStatus & PS2KBD_LED_CAPSLOCK) && (keycap[currKey]))
+ {
+ currChars[0] = shiftkeymap[currKey];
+ }
+ else
+ {
+ currChars[0] = keymap[currKey];
+ }
+ }
+ }
+ }
+
+ if((currChars[0] == PS2KBD_ESCAPE_KEY) && (currChars[1] != 0))
+ {
+ if(lineEndP != (tempPos - 2))
+ {
+ lineBuffer[lineEndP++] = currChars[0];
+ lineEndP %= lineSize;
+ lineBuffer[lineEndP++] = currChars[1];
+ lineEndP %= lineSize;
+ byteCount += 2;
+ }
+ dev->repeatkeys[0] = currChars[0];
+ dev->repeatkeys[1] = currChars[1];
+ }
+ else if(currChars[0] != 0)
+ {
+ lineBuffer[lineEndP++] = currChars[0];
+ lineEndP %= lineSize;
+ byteCount++;
+ dev->repeatkeys[0] = currChars[0];
+ dev->repeatkeys[1] = 0;
+ }
+ }
+
+ if(byteCount > 0)
+ {
+ iop_sys_clock_t t;
+ /* Set alarm to do repeat rate */
+ //printf("repeatkeys %d %d\n", kbd_repeatkeys[0], kbd_repeatkeys[1]);
+ USec2SysClock(PS2KBD_REPEATWAIT * 1000, &t);
+ SetAlarm(&t, ps2kbd_repeathandler, dev);
+ }
+
+ for(loopKey = 0; loopKey < byteCount; loopKey++) /* Signal the sema to indicate data */
+ {
+ SignalSema(bufferSema);
+ }
+
+/* lineBuffer[PS2KBD_DEFLINELEN - 1] = 0; */
+/* printf(lineBuffer); */
+ //printf("lineStart %d, lineEnd %d\n", lineStartP, lineEndP);
+}
+
+
+void ps2kbd_getkeys_raw(u8 newKeyMods, u8 oldKeyMods, u8 *new, const u8 *old)
+
+{
+ int loopKey;
+ u8 currKey;
+ u8 keyMods = newKeyMods ^ oldKeyMods;
+ u8 keyModsMap = newKeyMods & keyMods;
+ int tempPos = 0;
+ int byteCount = 0;
+
+ if(lineStartP < lineEndP)
+ {
+ tempPos = lineStartP + lineSize;
+ }
+ else
+ {
+ tempPos = lineStartP;
+ }
+
+ for(loopKey = 0; loopKey < 8; loopKey++)
+ {
+ int currMod = (1 << loopKey);
+ if(keyMods & currMod)
+ {
+ if(lineEndP == (tempPos - 2))
+ {
+ return;
+ }
+
+ currKey = keyModValue[loopKey];
+
+ if(keyModsMap & currMod) /* If key pressed */
+ {
+ lineBuffer[lineEndP++] = PS2KBD_RAWKEY_DOWN;
+ //printf("Key down\n");
+ }
+ else
+ {
+ lineBuffer[lineEndP++] = PS2KBD_RAWKEY_UP;
+ //printf("Key up\n");
+ }
+
+ lineEndP %= lineSize;
+ lineBuffer[lineEndP++] = currKey;
+ lineEndP %= lineSize;
+ byteCount += 2;
+ //printf("Key %d\n", currKey);
+ }
+ }
+
+ for(loopKey = 0; loopKey < PS2KBD_MAXKEYS; loopKey++)
+ {
+ if(lineEndP == (tempPos - 2))
+ {
+ return;
+ }
+
+ if(new[loopKey] != 0)
+ {
+ lineBuffer[lineEndP++] = PS2KBD_RAWKEY_DOWN;
+ lineEndP %= lineSize;
+ lineBuffer[lineEndP++] = new[loopKey];
+ lineEndP %= lineSize;
+ byteCount += 2;
+ //printf("Key down\nKey %d\n", new[loopKey]);
+ }
+
+ }
+
+ for(loopKey = 0; loopKey < PS2KBD_MAXKEYS; loopKey++)
+ {
+ if(lineEndP == (tempPos - 2))
+ {
+ return;
+ }
+
+ if(old[loopKey] != 0)
+ {
+ lineBuffer[lineEndP++] = PS2KBD_RAWKEY_UP;
+ lineEndP %= lineSize;
+ lineBuffer[lineEndP++] = old[loopKey];
+ lineEndP %= lineSize;
+ byteCount += 2;
+ //printf("Key up\nKey %d\n", old[loopKey]);
+ }
+
+ }
+
+ for(loopKey = 0; loopKey < byteCount; loopKey++) /* Signal the sema for the number of bytes read */
+ {
+ SignalSema(bufferSema);
+ }
+}
+
+void ps2kbd_data_recv(int resultCode, int bytes, void *arg)
+
+{
+ kbd_dev *dev;
+ int ret;
+ int phantom;
+ int loop;
+
+ if(resultCode != USB_RC_OK)
+ {
+ printf("PS2KEYBOARD: Data Recv set res %d, bytes %d, arg %p\n", resultCode, bytes, arg);
+ return;
+ }
+
+ //printf("PS2KBD: Data Recv set res %d, bytes %d, arg %p\n", resultCode, bytes, arg);
+
+ dev = (kbd_dev *) arg;
+ if(dev == NULL)
+ {
+ printf("PS2KBD: dev == NULL\n");
+ return;
+ }
+
+/* printf("PS2KBD Modifiers %02X, Keys ", dev->data.mod_keys); */
+/* for(loop = 0; loop < PS2KBD_MAXKEYS; loop++) */
+/* { */
+/* printf("%02X ", dev->data.keycodes[loop]); */
+/* } */
+/* printf("\n"); */
+
+ CancelAlarm(ps2kbd_repeathandler, dev); /* Make sure repeat alarm is cancelled */
+
+ /* Check for phantom states */
+ phantom = 1;
+ for(loop = 0; loop < PS2KBD_MAXKEYS; loop++)
+ {
+ if(dev->data.keycodes[loop] != 1)
+ {
+ phantom = 0;
+ break;
+ }
+ }
+
+ if(!phantom) /* If not in a phantom state */
+ {
+ u8 uniqueKeys[PS2KBD_MAXKEYS];
+ u8 missingKeys[PS2KBD_MAXKEYS];
+ int loopKey;
+
+ memset(uniqueKeys, 0, PS2KBD_MAXKEYS);
+ memset(missingKeys, 0, PS2KBD_MAXKEYS);
+ ps2kbd_build_uniquekeys(uniqueKeys, dev->data.keycodes, dev->oldData.keycodes);
+ ps2kbd_build_uniquekeys(missingKeys, dev->oldData.keycodes, dev->data.keycodes);
+ /* Build new and missing key lists */
+
+/* printf("Unique keys : "); */
+/* for(loopKey = 0; loopKey < PS2KBD_MAXKEYS; loopKey++) */
+/* { */
+/* printf("%02X ", uniqueKeys[loopKey]); */
+/* } */
+/* printf("\n"); */
+
+/* printf("Missing keys : "); */
+/* for(loopKey = 0; loopKey < PS2KBD_MAXKEYS; loopKey++) */
+/* { */
+/* printf("%02X ", missingKeys[loopKey]); */
+/* } */
+/* printf("\n"); */
+
+ if(kbd_readmode == PS2KBD_READMODE_NORMAL)
+ {
+ u8 ledStatus;
+
+ ledStatus = dev->ledStatus;
+ //printf("ledStatus %02X\n", ledStatus);
+
+ for(loopKey = 0; loopKey < PS2KBD_MAXKEYS; loopKey++) /* Process key codes */
+ {
+ switch(uniqueKeys[loopKey])
+ {
+ case USB_KEYB_NUMLOCK :
+ ledStatus ^= PS2KBD_LED_NUMLOCK;
+ uniqueKeys[loopKey] = 0;
+ break;
+ case USB_KEYB_CAPSLOCK :
+ ledStatus ^= PS2KBD_LED_CAPSLOCK;
+ uniqueKeys[loopKey] = 0;
+ break;
+ case USB_KEYB_SCRLOCK :
+ ledStatus ^= PS2KBD_LED_SCRLOCK;
+ uniqueKeys[loopKey] = 0;
+ break;
+ }
+ }
+
+ if(ledStatus != dev->ledStatus)
+ {
+ dev->ledStatus = ledStatus & PS2KBD_LED_MASK;
+ //printf("LEDS %02X\n", dev->ledStatus);
+ /* Call Set LEDS */
+ UsbControlTransfer(dev->configEndp, 0x21, USB_REQ_SET_REPORT, 0x200,
+ dev->interfaceNo, 1, &dev->ledStatus, ps2kbd_led_set, arg);
+ }
+
+ WaitSema(lineSema); /* Make sure no other thread is going to manipulate the buffer */
+ ps2kbd_getkeys(dev->data.mod_keys, dev->ledStatus, uniqueKeys, dev); /* read in remaining keys */
+ SignalSema(lineSema);
+ }
+ else /* RAW Mode */
+ {
+ WaitSema(lineSema);
+ ps2kbd_getkeys_raw(dev->data.mod_keys, dev->oldData.mod_keys, uniqueKeys, missingKeys);
+ SignalSema(lineSema);
+ }
+
+ memcpy(&dev->oldData, &dev->data, sizeof(kbd_data_recv));
+ }
+
+ ret = UsbInterruptTransfer(dev->dataEndp, &dev->data, dev->packetSize, ps2kbd_data_recv, arg);
+}
+
+void flushbuffer()
+
+{
+ iop_sema_t s;
+
+ lineStartP = 0;
+ lineEndP = 0;
+ memset(lineBuffer, 0, lineSize);
+
+ DeleteSema(bufferSema);
+ s.initial = 0;
+ s.max = lineSize;
+ s.option = 0;
+ s.attr = 0;
+ bufferSema = CreateSema(&s); /* Create a sema to maintain status of readable data */
+
+ if(bufferSema <= 0)
+ {
+ printf("Error creating buffer sema\n");
+ }
+}
+
+void ps2kbd_rpc_setreadmode(u32 readmode)
+
+{
+ int devLoop;
+
+ if(readmode == kbd_readmode) return;
+
+ if((readmode == PS2KBD_READMODE_NORMAL) || (readmode == PS2KBD_READMODE_RAW))
+ {
+ /* Reset line buffer */
+ //printf("ioctl_setreadmode %d\n", readmode);
+ for(devLoop = 0; devLoop < PS2KBD_MAXDEV; devLoop++)
+ {
+ CancelAlarm(ps2kbd_repeathandler, devices[devLoop]);
+ }
+
+ WaitSema(lineSema);
+ kbd_readmode = readmode;
+ flushbuffer();
+ SignalSema(lineSema);
+ }
+}
+
+void ps2kbd_rpc_setkeymap(kbd_keymap *keymaps)
+
+{
+ //printf("ioctl_setkeymap %p\n", keymaps);
+ WaitSema(lineSema); /* Lock the input so you dont end up with weird results */
+ memcpy(keymap, keymaps->keymap, PS2KBD_KEYMAP_SIZE);
+ memcpy(shiftkeymap, keymaps->shiftkeymap, PS2KBD_KEYMAP_SIZE);
+ memcpy(keycap, keymaps->keycap, PS2KBD_KEYMAP_SIZE);
+ SignalSema(lineSema);
+}
+
+void ps2kbd_rpc_setctrlmap(u8 *ctrlmap)
+
+{
+ //printf("ioctl_setctrlmap %p\n", ctrlmap);
+ WaitSema(lineSema);
+ memcpy(control_map, ctrlmap, PS2KBD_KEYMAP_SIZE);
+ SignalSema(lineSema);
+}
+
+void ps2kbd_rpc_setaltmap(u8 *altmap)
+
+{
+ //printf("ioctl_setaltmap %p\n", altmap);
+ WaitSema(lineSema);
+ memcpy(alt_map, altmap, PS2KBD_KEYMAP_SIZE);
+ SignalSema(lineSema);
+}
+
+void ps2kbd_rpc_setspecialmap(u8 *special)
+
+{
+ //printf("ioctl_setspecialmap %p\n", special);
+ WaitSema(lineSema);
+ memcpy(special_keys, special, PS2KBD_KEYMAP_SIZE);
+ SignalSema(lineSema);
+}
+
+void ps2kbd_rpc_resetkeymap()
+ /* Reset keymap to default US variety */
+
+{
+ //printf("ioctl_resetkeymap()\n");
+ WaitSema(lineSema);
+ memcpy(keymap, us_keymap, PS2KBD_KEYMAP_SIZE);
+ memcpy(shiftkeymap, us_shiftkeymap, PS2KBD_KEYMAP_SIZE);
+ memcpy(keycap, us_keycap, PS2KBD_KEYMAP_SIZE);
+ memcpy(special_keys, us_special_keys, PS2KBD_KEYMAP_SIZE);
+ memcpy(control_map, us_control_map, PS2KBD_KEYMAP_SIZE);
+ memcpy(alt_map, us_alt_map, PS2KBD_KEYMAP_SIZE);
+ SignalSema(lineSema);
+}
+
+void ps2kbd_rpc_flushbuffer()
+ /* Flush the internal buffer */
+
+{
+ //printf("ioctl_flushbuffer()\n");
+ WaitSema(lineSema);
+ flushbuffer();
+ SignalSema(lineSema);
+}
+
+void ps2kbd_rpc_setleds(u8 ledStatus)
+
+{
+ int devLoop;
+ kbd_dev *dev;
+
+ //printf("ioctl_setleds %d\n", ledStatus);
+ ledStatus &= PS2KBD_LED_MASK;
+ for(devLoop = 0; devLoop < PS2KBD_MAXDEV; devLoop++)
+ {
+ dev = devices[devLoop];
+ if(dev)
+ {
+ if(ledStatus != dev->ledStatus)
+ {
+ dev->ledStatus = ledStatus & PS2KBD_LED_MASK;
+ UsbControlTransfer(dev->configEndp, 0x21, USB_REQ_SET_REPORT, 0x200,
+ dev->interfaceNo, 1, &dev->ledStatus, ps2kbd_led_set, dev);
+ }
+ }
+ }
+}
+
+void ps2kbd_rpc_setrepeatrate(u32 rate)
+{
+ kbd_repeatrate = rate;
+}
+
+int kbd_read(void *buf, int size)
+{
+ int count = 0;
+ char *data = (char *) buf;
+
+ if(kbd_readmode == PS2KBD_READMODE_RAW)
+ size &= ~1; /* Ensure size of a multiple of 2 */
+
+ if (PollSema(bufferSema) >= 0) {
+ SignalSema(bufferSema);
+ if (WaitSema(lineSema) >= 0) {
+ while((count < size) && (lineStartP != lineEndP)) {
+ data[count] = lineBuffer[lineStartP++];
+ lineStartP %= lineSize;
+ count++;
+ PollSema(bufferSema); /* Take off one count from the sema */
+ }
+ SignalSema(lineSema);
+ }
+ }
+ return count;
+}
+
+void repeat_thread(void *arg)
+
+{
+ u32 eventmask;
+ int devLoop;
+
+ for(;;)
+ {
+ WaitEventFlag(eventid, 0xFFFFFFFF, 0x01 | 0x10, &eventmask);
+ //printf("Recieved event %08X\n", eventmask);
+ for(devLoop = 0; devLoop < PS2KBD_MAXDEV; devLoop++)
+ {
+ if((eventmask & (1 << devLoop)) && (devices[devLoop]))
+ {
+ int tempPos = 0;
+
+ WaitSema(lineSema);
+ if(lineStartP < lineEndP)
+ {
+ tempPos = lineStartP + lineSize;
+ }
+ else
+ {
+ tempPos = lineStartP;
+ }
+
+ if((devices[devLoop]->repeatkeys[0]) && (devices[devLoop]->repeatkeys[1]))
+ {
+ if(lineEndP != (tempPos - 2))
+ {
+ lineBuffer[lineEndP++] = devices[devLoop]->repeatkeys[0];
+ lineEndP %= lineSize;
+ lineBuffer[lineEndP++] = devices[devLoop]->repeatkeys[1];
+ lineEndP %= lineSize;
+ SignalSema(bufferSema);
+ SignalSema(bufferSema);
+ }
+ }
+ else if(devices[devLoop]->repeatkeys[0])
+ {
+ if(lineEndP != (tempPos - 1))
+ {
+ lineBuffer[lineEndP++] = devices[devLoop]->repeatkeys[0];
+ lineEndP %= lineSize;
+ SignalSema(bufferSema);
+ }
+ }
+
+ SignalSema(lineSema);
+ }
+ }
+ }
+}
+
+int init_repeatthread()
+ /* Creates a thread to handle key repeats */
+{
+ iop_thread_t param;
+ iop_event_t event;
+
+ event.attr = 0;
+ event.option = 0;
+ event.bits = 0;
+ eventid = CreateEventFlag(&event);
+
+ param.attr = TH_C;
+ param.thread = repeat_thread;
+ param.priority = 40;
+ param.stacksize = 0x800;
+ param.option = 0;
+
+ repeat_tid = CreateThread(&param);
+ if (repeat_tid > 0) {
+ StartThread(repeat_tid, 0);
+ return 0;
+ }
+ else
+ {
+ return 1;
+ }
+}
+
+static unsigned long retKey;
+
+void *ps2kbd_rpc_server(int fno, void *data, int size) {
+ retKey = 0;
+ switch (fno) {
+ case KBD_RPC_SETREADMODE:
+ ps2kbd_rpc_setreadmode(*(u32 *)data);
+ break;
+ case KBD_RPC_SETKEYMAP:
+ ps2kbd_rpc_setkeymap((kbd_keymap *) data);
+ break;
+ case KBD_RPC_SETALTMAP:
+ ps2kbd_rpc_setaltmap((u8 *) data);
+ break;
+ case KBD_RPC_SETCTRLMAP:
+ ps2kbd_rpc_setctrlmap((u8 *) data);
+ break;
+ case KBD_RPC_SETSPECIALMAP:
+ ps2kbd_rpc_setspecialmap((u8 *) data);
+ break;
+ case KBD_RPC_FLUSHBUFFER:
+ ps2kbd_rpc_flushbuffer();
+ break;
+ case KBD_RPC_SETLEDS:
+ ps2kbd_rpc_setleds(*(u8*) data);
+ break;
+ case KBD_RPC_RESETKEYMAP:
+ ps2kbd_rpc_resetkeymap();
+ break;
+ case KBD_RPC_SETREPEATRATE:
+ ps2kbd_rpc_setrepeatrate(*(u32 *) data);
+ break;
+ case KBD_RPC_READRAW:
+ kbd_read(&retKey, 2);
+ return &retKey;
+ case KBD_RPC_READKEY:
+ kbd_read(&retKey, 1);
+ return &retKey;
+ default:
+ printf("Ps2Kbd: Unknown RPC command %d\n", fno);
+ break;
+ }
+ return NULL;
+}
+
+struct t_SifRpcDataQueue qd;
+struct t_SifRpcServerData sd0;
+void *rpcRcvBuf;
+
+void ps2kbd_start_rpc(unsigned long tid) {
+ rpcRcvBuf = AllocSysMemory(0, 3 * PS2KBD_KEYMAP_SIZE, NULL);
+ printf("Ps2Kbd: starting RPC server\n");
+ SifInitRpc(0);
+
+ SifSetRpcQueue(&qd, tid);
+ SifRegisterRpc(&sd0, PS2KBD_RPC_ID, ps2kbd_rpc_server, rpcRcvBuf, 0, 0, &qd);
+ SifRpcLoop(&qd);
+}
+
+int ps2kbd_init_rpc(void) {
+ struct _iop_thread param;
+ int th;
+
+ param.attr = 0x02000000;
+ param.thread = (void*)ps2kbd_start_rpc;
+ param.priority = 40;
+ param.stacksize = 0x800;
+ param.option = 0;
+
+ th = CreateThread(&param);
+
+ if (th > 0) {
+ StartThread(th, (void *)th);
+ return 0;
+ } else
+ return -1;
+}
+
+int ps2kbd_init() {
+ int ret;
+ iop_sema_t s;
+
+ s.initial = 1;
+ s.max = 1;
+ s.option = 0;
+ s.attr = 0;
+ lineSema = CreateSema(&s);
+ if(lineSema <= 0)
+ {
+ printf("Error creating sema\n");
+ return 1;
+ }
+
+ s.initial = 0;
+ s.max = PS2KBD_DEFLINELEN;
+ s.option = 0;
+ s.attr = 0;
+ bufferSema = CreateSema(&s); /* Create a sema to maintain status of readable data */
+ if(bufferSema <= 0)
+ {
+ printf("Error creating buffer sema\n");
+ return 1;
+ }
+
+ lineBuffer = (u8 *) AllocSysMemory(0, PS2KBD_DEFLINELEN, NULL);
+ if(lineBuffer == NULL)
+ {
+ printf("Error allocating line buffer\n");
+ return 1;
+ }
+ lineStartP = 0;
+ lineEndP = 0;
+ lineSize = PS2KBD_DEFLINELEN;
+ memset(lineBuffer, 0, PS2KBD_DEFLINELEN);
+
+ memset(devices, 0, sizeof(kbd_dev *) * PS2KBD_MAXDEV);
+ dev_count = 0;
+ kbd_readmode = PS2KBD_READMODE_NORMAL;
+ kbd_repeatrate = PS2KBD_DEFREPEATRATE;
+ memcpy(keymap, us_keymap, PS2KBD_KEYMAP_SIZE);
+ memcpy(shiftkeymap, us_shiftkeymap, PS2KBD_KEYMAP_SIZE);
+ memcpy(keycap, us_keycap, PS2KBD_KEYMAP_SIZE);
+ memcpy(special_keys, us_special_keys, PS2KBD_KEYMAP_SIZE);
+ memcpy(control_map, us_control_map, PS2KBD_KEYMAP_SIZE);
+ memcpy(alt_map, us_alt_map, PS2KBD_KEYMAP_SIZE);
+
+ ps2kbd_init_rpc();
+ init_repeatthread();
+
+ ret = UsbRegisterDriver(&kbd_driver);
+ if(ret != USB_RC_OK)
+ {
+ printf("Error registering USB devices\n");
+ return 1;
+ }
+
+ printf("UsbRegisterDriver %d\n", ret);
+
+ return 0;
+}
diff --git a/backends/platform/ps2/iop/rpckbd/src/us_keymap.h b/backends/platform/ps2/iop/rpckbd/src/us_keymap.h
new file mode 100644
index 0000000000..57f0686cd3
--- /dev/null
+++ b/backends/platform/ps2/iop/rpckbd/src/us_keymap.h
@@ -0,0 +1,1579 @@
+/*
+# _____ ___ ____ ___ ____
+# ____| | ____| | | |____|
+# | ___| |____ ___| ____| | \ PS2DEV Open Source Project.
+#-----------------------------------------------------------------------
+# Copyright 2001-2004, ps2dev - http://www.ps2dev.org
+# Licenced under Academic Free License version 2.0
+# Review ps2sdk README & LICENSE files for further details.
+#
+# $Id$
+# USB Keyboard Driver for PS2
+*/
+
+#ifndef __US_KEYMAP_H__
+#define __US_KEYMAP_H__
+
+/* Default US keymap */
+
+u8 us_keymap[PS2KBD_KEYMAP_SIZE] =
+ {
+ 0,
+ 0,
+ 0,
+ 0,
+ 'a',
+ 'b',
+ 'c',
+ 'd',
+ 'e',
+ 'f',
+ 'g',
+ 'h',
+ 'i',
+ 'j',
+ 'k',
+ 'l',
+ 'm',
+ 'n',
+ 'o',
+ 'p',
+ 'q',
+ 'r',
+ 's',
+ 't',
+ 'u',
+ 'v',
+ 'w',
+ 'x',
+ 'y',
+ 'z',
+ '1',
+ '2',
+ '3',
+ '4',
+ '5',
+ '6',
+ '7',
+ '8',
+ '9',
+ '0',
+ 10, /* line feed */
+ 0, /* Esc */
+ 0x7,/* BS */
+ 0x9, /* TAB */
+ 0x20,
+ '-',
+ '=',
+ '[',
+ ']',
+ '\\',
+ '#',
+ ';',
+ '\'',
+ '`',
+ ',',
+ '.',
+ '/',
+ 0, /* CL */
+ 0, // F1
+ 0, // F2
+ 0, // F3
+ 0, // F4
+ 0, // F5
+ 0, // F6
+ 0, // F7
+ 0, // F8
+ 0, // F9
+ 0, // F10
+ 0, // F11
+ 0, // F12
+ 0, // PrintScr
+ 0, // Scroll Lock
+ 0, // Pause
+ 0, // Insert
+ 0, // Home
+ 0, // Pg Up
+ 0, // Delete
+ 0, // End
+ 0, // Pg Down
+ 0, // Right
+ 0, // Left
+ 0, // Down
+ 0, // Up
+ 0, // Numlock
+ '/', // Keypad
+ '*',
+ '-',
+ '+',
+ 10,
+ '1',
+ '2',
+ '3',
+ '4',
+ '5',
+ '6',
+ '7',
+ '8',
+ '9',
+ '0',
+ '.',
+ '\\',
+ 0,
+ 0,
+ '=',
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0
+ };
+
+u8 us_shiftkeymap[PS2KBD_KEYMAP_SIZE] =
+ {
+ 0,
+ 0,
+ 0,
+ 0,
+ 'A',
+ 'B',
+ 'C',
+ 'D',
+ 'E',
+ 'F',
+ 'G',
+ 'H',
+ 'I',
+ 'J',
+ 'K',
+ 'L',
+ 'M',
+ 'N',
+ 'O',
+ 'P',
+ 'Q',
+ 'R',
+ 'S',
+ 'T',
+ 'U',
+ 'V',
+ 'W',
+ 'X',
+ 'Y',
+ 'Z',
+ '!',
+ '@',
+ '#',
+ '$',
+ '%',
+ '^',
+ '&',
+ '*',
+ '(',
+ ')',
+ 10, /* line feed */
+ 0, /* Esc */
+ 0x7,/* BS */
+ 0x9, /* TAB */
+ 0x20,
+ '_',
+ '+',
+ '{',
+ '}',
+ '|',
+ '~',
+ ':',
+ '"',
+ '~',
+ '<',
+ '>',
+ '?',
+ 0, /* CL */
+ 0, // F1
+ 0, // F2
+ 0, // F3
+ 0, // F4
+ 0, // F5
+ 0, // F6
+ 0, // F7
+ 0, // F8
+ 0, // F9
+ 0, // F10
+ 0, // F11
+ 0, // F12
+ 0, // PrintScr
+ 0, // Scroll Lock
+ 0, // Pause
+ 0, // Insert
+ 0, // Home
+ 0, // Pg Up
+ 0, // Delete
+ 0, // End
+ 0, // Pg Down
+ 0, // Right
+ 0, // Left
+ 0, // Down
+ 0, // Up
+ 0, // Numlock
+ '/', // Keypad
+ '*',
+ '-',
+ '+',
+ 10,
+ '1',
+ '2',
+ '3',
+ '4',
+ '5',
+ '6',
+ '7',
+ '8',
+ '9',
+ '0',
+ '.',
+ '\\',
+ 0,
+ 0,
+ '=',
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0
+ };
+
+u8 us_keycap[PS2KBD_KEYMAP_SIZE] =
+ {
+ 0,
+ 0,
+ 0,
+ 0,
+ 1, //a
+ 1, //b
+ 1, //c
+ 1, //d
+ 1, //e
+ 1, //f
+ 1,//g
+ 1,//h
+ 1,//i
+ 1,//j
+ 1,//k
+ 1,//l
+ 1,//m
+ 1,//n
+ 1,//o
+ 1,//p
+ 1,//q
+ 1,//r
+ 1,//s
+ 1,//t
+ 1,//u
+ 1,//v
+ 1,//w
+ 1,//x
+ 1,//y
+ 1,//z
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0, /* line feed */
+ 0, /* Esc */
+ 0,/* BS */
+ 0, /* TAB */
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0, /* CL */
+ 0, // F1
+ 0, // F2
+ 0, // F3
+ 0, // F4
+ 0, // F5
+ 0, // F6
+ 0, // F7
+ 0, // F8
+ 0, // F9
+ 0, // F10
+ 0, // F11
+ 0, // F12
+ 0, // PrintScr
+ 0, // Scroll Lock
+ 0, // Pause
+ 0, // Insert
+ 0, // Home
+ 0, // Pg Up
+ 0, // Delete
+ 0, // End
+ 0, // Pg Down
+ 0, // Right
+ 0, // Left
+ 0, // Down
+ 0, // Up
+ 0, // Numlock
+ 0, // Keypad
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0
+ };
+
+u8 us_special_keys[PS2KBD_KEYMAP_SIZE] = {
+
+ 0,
+ 0,
+ 0,
+ 0,
+ 0, //a
+ 0, //b
+ 0, //c
+ 0, //d
+ 0, //e
+ 0, //f
+ 0,//g
+ 0,//h
+ 0,//i
+ 0,//j
+ 0,//k
+ 0,//l
+ 0,//m
+ 0,//n
+ 0,//o
+ 0,//p
+ 0,//q
+ 0,//r
+ 0,//s
+ 0,//t
+ 0,//u
+ 0,//v
+ 0,//w
+ 0,//x
+ 0,//y
+ 0,//z
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0, /* line feed */
+ 0x1B, /* Esc */
+ 0,/* BS */
+ 0, /* TAB */
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0, /* CL */
+ 1, // F1
+ 2, // F2
+ 3, // F3
+ 4, // F4
+ 5, // F5
+ 6, // F6
+ 7, // F7
+ 8, // F8
+ 9, // F9
+ 10, // F10
+ 11, // F11
+ 12, // F12
+ 32, // PrintScr
+ 33, // Scroll Lock
+ 34, // Pause
+ 35, // Insert
+ 36, // Home
+ 37, // Pg Up
+ 38, // Delete
+ 39, // End
+ 40, // Pg Down
+ 41, // Right
+ 42, // Left
+ 43, // Down
+ 44, // Up
+ 0, // Numlock
+ 0, // Keypad /
+ 0, // Keypad *
+ 0, // Keypad -
+ 0, // Keypad +
+ 0, // Keypad Enter
+ 39, // Keypad 1/End
+ 43, // Keypad 2/Down
+ 40, // Keypad 3/PageDn
+ 42, // Keypad 4/Left
+ 0, // Keypad 5
+ 41, // Keypad 6/Right
+ 36, // Keypad 7/Home
+ 44, // Keypad 8/Up
+ 37, // Keypad 9/PageUp
+ 35, // Keypad 0/Insert
+ 38, // Keypad ./Delete
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0
+ };
+
+u8 us_control_map[PS2KBD_KEYMAP_SIZE] = {
+
+ 0,
+ 0,
+ 0,
+ 0,
+ 1, //a
+ 2, //b
+ 3, //c
+ 4, //d
+ 5, //e
+ 6, //f
+ 7,//g
+ 8,//h
+ 9,//i
+ 10,//j
+ 11,//k
+ 12,//l
+ 13,//m
+ 14,//n
+ 15,//o
+ 16,//p
+ 17,//q
+ 18,//r
+ 19,//s
+ 20,//t
+ 21,//u
+ 22,//v
+ 23,//w
+ 24,//x
+ 25,//y
+ 26,//z
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0, /* line feed */
+ 0, /* Esc */
+ 0,/* BS */
+ 0, /* TAB */
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0, /* CL */
+ 0, // F1
+ 0, // F2
+ 0, // F3
+ 0, // F4
+ 0, // F5
+ 0, // F6
+ 0, // F7
+ 0, // F8
+ 0, // F9
+ 0, // F10
+ 0, // F11
+ 0, // F12
+ 0, // PrintScr
+ 0, // Scroll Lock
+ 0, // Pause
+ 0, // Insert
+ 0, // Home
+ 0, // Pg Up
+ 0, // Delete
+ 0, // End
+ 0, // Pg Down
+ 0, // Right
+ 0, // Left
+ 0, // Down
+ 0, // Up
+ 0, // Numlock
+ 0, // Keypad
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0
+};
+
+u8 us_alt_map[PS2KBD_KEYMAP_SIZE] = {
+
+ 0,
+ 0,
+ 0,
+ 0,
+ 128, //a
+ 129, //b
+ 130, //c
+ 131, //d
+ 132, //e
+ 133, //f
+ 134,//g
+ 135,//h
+ 136,//i
+ 137,//j
+ 138,//k
+ 139,//l
+ 140,//m
+ 141,//n
+ 142,//o
+ 143,//p
+ 144,//q
+ 145,//r
+ 146,//s
+ 147,//t
+ 148,//u
+ 149,//v
+ 150,//w
+ 151,//x
+ 152,//y
+ 154,//z
+ 155,
+ 156,
+ 157,
+ 158,
+ 159,
+ 160,
+ 161,
+ 162,
+ 163,
+ 164,
+ 165, /* line feed */
+ 0, /* Esc */
+ 0,/* BS */
+ 0, /* TAB */
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0, /* CL */
+ 0, // F1
+ 0, // F2
+ 0, // F3
+ 0, // F4
+ 0, // F5
+ 0, // F6
+ 0, // F7
+ 0, // F8
+ 0, // F9
+ 0, // F10
+ 0, // F11
+ 0, // F12
+ 0, // PrintScr
+ 0, // Scroll Lock
+ 0, // Pause
+ 0, // Insert
+ 0, // Home
+ 0, // Pg Up
+ 0, // Delete
+ 0, // End
+ 0, // Pg Down
+ 0, // Right
+ 0, // Left
+ 0, // Down
+ 0, // Up
+ 0, // Numlock
+ 0, // Keypad
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0
+ };
+
+#endif
diff --git a/backends/platform/ps2/irxboot.cpp b/backends/platform/ps2/irxboot.cpp
index 327e5bdc71..65d1e243eb 100644
--- a/backends/platform/ps2/irxboot.cpp
+++ b/backends/platform/ps2/irxboot.cpp
@@ -43,7 +43,7 @@ IrxFile irxFiles[] = {
{ "PADMAN", BIOS, NOTHING, NULL, 0 },
{ "LIBSD", BIOS, NOTHING, NULL, 0 },
- { "IOMANX.IRX", SYSTEM | NOT_HOST, NOTHING, NULL, 0 }, // already loaded by ps2link
+ { "IOMANX.IRX", SYSTEM /*| NOT_HOST*/, NOTHING, NULL, 0 }, // already loaded by ps2link
{ "FILEXIO.IRX", SYSTEM, NOTHING, NULL, 0 },
{ "CODYVDFS.IRX", SYSTEM, NOTHING, NULL, 0 },
{ "SJPCM.IRX", SYSTEM, NOTHING, NULL, 0 },
diff --git a/backends/platform/ps2/systemps2.cpp b/backends/platform/ps2/systemps2.cpp
index 28ced7b345..d4dd9aedcf 100644
--- a/backends/platform/ps2/systemps2.cpp
+++ b/backends/platform/ps2/systemps2.cpp
@@ -54,9 +54,11 @@
#include "graphics/surface.h"
#include "graphics/font.h"
#include "backends/timer/default/default-timer.h"
-#include "sound/mixer.h"
+#include "sound/mixer_intern.h"
#include "common/events.h"
#include "backends/platform/ps2/ps2debug.h"
+#include "backends/fs/ps2/ps2-fs-factory.h"
+
// asm("mfc0 %0, $9\n" : "=r"(tickStart));
extern void *_gp;
@@ -309,7 +311,9 @@ OSystem_PS2::OSystem_PS2(const char *elfPath) {
void OSystem_PS2::init(void) {
sioprintf("Timer...\n");
_scummTimerManager = new DefaultTimerManager();
- _scummMixer = new Audio::Mixer();
+ _scummMixer = new Audio::MixerImpl(this);
+ _scummMixer->setOutputRate(44100);
+ _scummMixer->setReady(true);
initTimer();
sioprintf("Starting SavefileManager\n");
@@ -410,7 +414,8 @@ void OSystem_PS2::soundThread(void) {
// we have to produce more samples, call sound mixer
// the scratchpad at 0x70000000 is used as temporary soundbuffer
//_scummSoundProc(_scummSoundParam, (uint8*)0x70000000, SMP_PER_BLOCK * 2 * sizeof(int16));
- Audio::Mixer::mixCallback(_scummMixer, (byte*)0x70000000, SMP_PER_BLOCK * 2 * sizeof(int16));
+ // Audio::Mixer::mixCallback(_scummMixer, (byte*)0x70000000, SMP_PER_BLOCK * 2 * sizeof(int16));
+ _scummMixer->mixCallback((byte*)0x70000000, SMP_PER_BLOCK * 2 * sizeof(int16));
// demux data into 2 buffers, L and R
__asm__ (
@@ -534,10 +539,6 @@ Common::TimerManager *OSystem_PS2::getTimerManager() {
return _scummTimerManager;
}
-int OSystem_PS2::getOutputSampleRate(void) const {
- return 48000;
-}
-
Audio::Mixer *OSystem_PS2::getMixer() {
return _scummMixer;
}
@@ -546,6 +547,10 @@ Common::SaveFileManager *OSystem_PS2::getSavefileManager(void) {
return _saveManager;
}
+FilesystemFactory *OSystem_PS2::getFilesystemFactory() {
+ return &Ps2FilesystemFactory::instance();
+}
+
void OSystem_PS2::setShakePos(int shakeOffset) {
_screen->setShakePos(shakeOffset);
}
diff --git a/backends/platform/ps2/systemps2.h b/backends/platform/ps2/systemps2.h
index 9dbe9be553..08975ab2c8 100644
--- a/backends/platform/ps2/systemps2.h
+++ b/backends/platform/ps2/systemps2.h
@@ -33,6 +33,7 @@ class DefaultTimerManager;
class Gs2dScreen;
class Ps2Input;
class Ps2SaveFileManager;
+// class Ps2FilesystemFactory;
struct IrxReference;
#define MAX_MUTEXES 16
@@ -48,7 +49,7 @@ namespace Common {
};
namespace Audio {
- class Mixer;
+ class MixerImpl;
};
class OSystem_PS2 : public OSystem {
@@ -87,7 +88,6 @@ public:
virtual bool pollEvent(Common::Event &event);
virtual Audio::Mixer *getMixer();
- virtual int getOutputSampleRate(void) const;
virtual bool openCD(int drive);
virtual bool pollCD();
@@ -112,6 +112,7 @@ public:
virtual void colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b);
virtual Common::SaveFileManager *getSavefileManager();
+ virtual FilesystemFactory *getFilesystemFactory();
virtual void getTimeAndDate(struct tm &t) const;
@@ -133,7 +134,7 @@ private:
void readRtcTime(void);
DefaultTimerManager *_scummTimerManager;
- Audio::Mixer *_scummMixer;
+ Audio::MixerImpl *_scummMixer;
bool _mouseVisible;
diff --git a/backends/platform/psp/Makefile b/backends/platform/psp/Makefile
index aa27f388b9..ca09286c4d 100644
--- a/backends/platform/psp/Makefile
+++ b/backends/platform/psp/Makefile
@@ -2,10 +2,36 @@
# $URL$
# $Id$
+ENABLED=STATIC_PLUGIN
+
#control build
DISABLE_SCALERS = true
DISABLE_HQ_SCALERS = true
+ENABLE_SCUMM = $(ENABLED)
+ENABLE_SCUMM_7_8 = $(ENABLED)
+#ENABLE_HE = $(ENABLED)
+ENABLE_AGI = $(ENABLED)
+ENABLE_AGOS = $(ENABLED)
+#ENABLE_CINE = $(ENABLED)
+#ENABLE_CRUISE = $(ENABLED)
+ENABLE_DRASCULA = $(ENABLED)
+ENABLE_GOB = $(ENABLED)
+#ENABLE_IGOR = $(ENABLED)
+ENABLE_KYRA = $(ENABLED)
+ENABLE_LURE = $(ENABLED)
+#ENABLE_M4 = $(ENABLED)
+#ENABLE_MADE = $(ENABLED)
+#ENABLE_PARALLACTION = $(ENABLED)
+#ENABLE_QUEEN = $(ENABLED)
+#ENABLE_SAGA = $(ENABLED)
+ENABLE_SKY = $(ENABLED)
+ENABLE_SWORD1 = $(ENABLED)
+ENABLE_SWORD2 = $(ENABLED)
+#ENABLE_TINSEL = $(ENABLED)
+#ENABLE_TOUCHE = $(ENABLED)
+
+
srcdir = ../../..
VPATH = $(srcdir)
HAVE_GCC3 = false
@@ -63,6 +89,8 @@ OBJS := psp_main.o \
kbd_l_c.o \
trace.o
+DEPDIR = .deps
+
include $(srcdir)/Makefile.common
PSP_EBOOT_SFO = param.sfo
diff --git a/backends/platform/psp/osys_psp.cpp b/backends/platform/psp/osys_psp.cpp
index 2d18b4bfd6..6e9b5980d4 100644
--- a/backends/platform/psp/osys_psp.cpp
+++ b/backends/platform/psp/osys_psp.cpp
@@ -72,7 +72,7 @@ const OSystem::GraphicsMode OSystem_PSP::s_supportedGraphicsModes[] = {
};
-OSystem_PSP::OSystem_PSP() : _screenWidth(0), _screenHeight(0), _overlayWidth(0), _overlayHeight(0), _offscreen(0), _overlayBuffer(0), _overlayVisible(false), _shakePos(0), _mouseBuf(0), _prevButtons(0), _lastPadCheck(0), _padAccel(0) {
+OSystem_PSP::OSystem_PSP() : _screenWidth(0), _screenHeight(0), _overlayWidth(0), _overlayHeight(0), _offscreen(0), _overlayBuffer(0), _overlayVisible(false), _shakePos(0), _mouseBuf(0), _prevButtons(0), _lastPadCheck(0), _padAccel(0), _mixer(0) {
memset(_palette, 0, sizeof(_palette));
@@ -99,11 +99,11 @@ OSystem_PSP::~OSystem_PSP() {
void OSystem_PSP::initBackend() {
_savefile = new DefaultSaveFileManager();
- _mixer = new Audio::MixerImpl(this);
_timer = new DefaultTimerManager();
- setSoundCallback(Audio::Mixer::mixCallback, _mixer);
setTimerCallback(&timer_handler, 10);
+ setupMixer();
+
OSystem::initBackend();
}
@@ -586,7 +586,15 @@ void OSystem_PSP::deleteMutex(MutexRef mutex) {
SDL_DestroyMutex((SDL_mutex *)mutex);
}
-bool OSystem_PSP::setSoundCallback(SoundProc proc, void *param) {
+void OSystem_PSP::mixCallback(void *sys, byte *samples, int len) {
+ OSystem_PSP *this_ = (OSystem_PSP *)sys;
+ assert(this_);
+
+ if (this_->_mixer)
+ this_->_mixer->mixCallback(samples, len);
+}
+
+void OSystem_PSP::setupMixer(void) {
SDL_AudioSpec desired;
SDL_AudioSpec obtained;
@@ -613,21 +621,29 @@ bool OSystem_PSP::setSoundCallback(SoundProc proc, void *param) {
desired.format = AUDIO_S16SYS;
desired.channels = 2;
desired.samples = samples;
- desired.callback = proc;
- desired.userdata = param;
+ desired.callback = mixCallback;
+ desired.userdata = this;
+
+ assert(!_mixer);
+ _mixer = new Audio::MixerImpl(this);
+ assert(_mixer);
+
if (SDL_OpenAudio(&desired, &obtained) != 0) {
- return false;
+ warning("Could not open audio: %s", SDL_GetError());
+ _samplesPerSec = 0;
+ _mixer->setReady(false);
+ } else {
+ // Note: This should be the obtained output rate, but it seems that at
+ // least on some platforms SDL will lie and claim it did get the rate
+ // even if it didn't. Probably only happens for "weird" rates, though.
+ _samplesPerSec = obtained.freq;
+
+ // Tell the mixer that we are ready and start the sound processing
+ _mixer->setOutputRate(_samplesPerSec);
+ _mixer->setReady(true);
+
+ SDL_PauseAudio(0);
}
- // Note: This should be the obtained output rate, but it seems that at
- // least on some platforms SDL will lie and claim it did get the rate
- // even if it didn't. Probably only happens for "weird" rates, though.
- _samplesPerSec = obtained.freq;
- SDL_PauseAudio(0);
- return true;
-}
-
-int OSystem_PSP::getOutputSampleRate() const {
- return _samplesPerSec;
}
void OSystem_PSP::quit() {
diff --git a/backends/platform/psp/osys_psp.h b/backends/platform/psp/osys_psp.h
index 64514f6872..dca6ccb036 100644
--- a/backends/platform/psp/osys_psp.h
+++ b/backends/platform/psp/osys_psp.h
@@ -26,6 +26,7 @@
#include "common/scummsys.h"
#include "common/system.h"
#include "graphics/surface.h"
+#include "sound/mixer_intern.h"
#include "backends/fs/psp/psp-fs-factory.h"
@@ -71,7 +72,7 @@ protected:
SceCtrlData pad;
Common::SaveFileManager *_savefile;
- Audio::Mixer *_mixer;
+ Audio::MixerImpl *_mixer;
Common::TimerManager *_timer;
public:
@@ -129,9 +130,8 @@ public:
virtual void unlockMutex(MutexRef mutex);
virtual void deleteMutex(MutexRef mutex);
- typedef void (*SoundProc)(void *param, byte *buf, int len);
- virtual bool setSoundCallback(SoundProc proc, void *param);
- virtual int getOutputSampleRate() const;
+ static void mixCallback(void *sys, byte *samples, int len);
+ virtual void setupMixer(void);
Common::SaveFileManager *getSavefileManager() { return _savefile; }
Audio::Mixer *getMixer() { return _mixer; }
diff --git a/backends/platform/sdl/sdl.cpp b/backends/platform/sdl/sdl.cpp
index 290fe63663..76ac91c282 100644
--- a/backends/platform/sdl/sdl.cpp
+++ b/backends/platform/sdl/sdl.cpp
@@ -191,7 +191,7 @@ OSystem_SDL::OSystem_SDL()
OSystem_SDL::~OSystem_SDL() {
SDL_RemoveTimer(_timerID);
- SDL_CloseAudio();
+ closeMixer();
free(_dirtyChecksums);
free(_currentPalette);
@@ -199,7 +199,6 @@ OSystem_SDL::~OSystem_SDL() {
free(_mouseData);
delete _savefile;
- delete _mixer;
delete _timer;
}
@@ -306,7 +305,7 @@ void OSystem_SDL::quit() {
SDL_ShowCursor(SDL_ENABLE);
SDL_RemoveTimer(_timerID);
- SDL_CloseAudio();
+ closeMixer();
free(_dirtyChecksums);
free(_currentPalette);
@@ -314,7 +313,6 @@ void OSystem_SDL::quit() {
free(_mouseData);
delete _savefile;
- delete _mixer;
delete _timer;
SDL_Quit();
@@ -389,14 +387,110 @@ void OSystem_SDL::deleteMutex(MutexRef mutex) {
#pragma mark --- Audio ---
#pragma mark -
+#ifdef MIXER_DOUBLE_BUFFERING
+
+void OSystem_SDL::mixerProducerThread() {
+ byte nextSoundBuffer;
+
+ SDL_LockMutex(_soundMutex);
+ while (true) {
+ // Wait till we are allowed to produce data
+ SDL_CondWait(_soundCond, _soundMutex);
+
+ if (_soundThreadShouldQuit)
+ break;
+
+ // Generate samples and put them into the next buffer
+ nextSoundBuffer = _activeSoundBuf ^ 1;
+ _mixer->mixCallback(_soundBuffers[nextSoundBuffer], _soundBufSize);
+
+ // Swap buffers
+ _activeSoundBuf = nextSoundBuffer;
+ }
+ SDL_UnlockMutex(_soundMutex);
+}
+
+int SDLCALL OSystem_SDL::mixerProducerThreadEntry(void *arg) {
+ OSystem_SDL *this_ = (OSystem_SDL *)arg;
+ assert(this_);
+ this_->mixerProducerThread();
+ return 0;
+}
+
+
+void OSystem_SDL::initThreadedMixer(Audio::MixerImpl *mixer, uint bufSize) {
+ _soundThreadIsRunning = false;
+ _soundThreadShouldQuit = false;
+
+ // Create mutex and condition variable
+ _soundMutex = SDL_CreateMutex();
+ _soundCond = SDL_CreateCond();
+
+ // Create two sound buffers
+ _activeSoundBuf = 0;
+ _soundBufSize = bufSize;
+ _soundBuffers[0] = (byte *)calloc(1, bufSize);
+ _soundBuffers[1] = (byte *)calloc(1, bufSize);
+
+ _soundThreadIsRunning = true;
+
+ // Finally start the thread
+ _soundThread = SDL_CreateThread(mixerProducerThreadEntry, this);
+}
+
+void OSystem_SDL::deinitThreadedMixer() {
+ // Kill thread?? _soundThread
+
+ if (_soundThreadIsRunning) {
+ // Signal the producer thread to end, and wait for it to actually finish.
+ _soundThreadShouldQuit = true;
+ SDL_CondBroadcast(_soundCond);
+ SDL_WaitThread(_soundThread, NULL);
+
+ // Kill the mutex & cond variables.
+ // Attention: AT this point, the mixer callback must not be running
+ // anymore, else we will crash!
+ SDL_DestroyMutex(_soundMutex);
+ SDL_DestroyCond(_soundCond);
+
+ _soundThreadIsRunning = false;
+
+ free(_soundBuffers[0]);
+ free(_soundBuffers[1]);
+ }
+}
+
+
+void OSystem_SDL::mixCallback(void *arg, byte *samples, int len) {
+ OSystem_SDL *this_ = (OSystem_SDL *)arg;
+ assert(this_);
+ assert(this_->_mixer);
+
+ assert((int)this_->_soundBufSize == len);
+
+ // Lock mutex, to ensure our data is not overwritten by the producer thread
+ SDL_LockMutex(this_->_soundMutex);
+
+ // Copy data from the current sound buffer
+ memcpy(samples, this_->_soundBuffers[this_->_activeSoundBuf], len);
+
+ // Unlock mutex and wake up the produced thread
+ SDL_UnlockMutex(this_->_soundMutex);
+ SDL_CondSignal(this_->_soundCond);
+}
+
+#else
+
void OSystem_SDL::mixCallback(void *sys, byte *samples, int len) {
OSystem_SDL *this_ = (OSystem_SDL *)sys;
assert(this_);
+ assert(this_->_mixer);
- if (this_->_mixer)
- this_->_mixer->mixCallback(samples, len);
+ this_->_mixer->mixCallback(samples, len);
}
+#endif
+
void OSystem_SDL::setupMixer() {
SDL_AudioSpec desired;
SDL_AudioSpec obtained;
@@ -443,10 +537,31 @@ void OSystem_SDL::setupMixer() {
// Tell the mixer that we are ready and start the sound processing
_mixer->setOutputRate(_samplesPerSec);
_mixer->setReady(true);
+
+#ifdef MIXER_DOUBLE_BUFFERING
+ initThreadedMixer(_mixer, obtained.samples * 4);
+#endif
+
+ // start the sound system
SDL_PauseAudio(0);
}
}
+void OSystem_SDL::closeMixer() {
+ if (_mixer)
+ _mixer->setReady(false);
+
+ SDL_CloseAudio();
+
+ delete _mixer;
+ _mixer = 0;
+
+#ifdef MIXER_DOUBLE_BUFFERING
+ deinitThreadedMixer();
+#endif
+
+}
+
Audio::Mixer *OSystem_SDL::getMixer() {
assert(_mixer);
return _mixer;
diff --git a/backends/platform/sdl/sdl.h b/backends/platform/sdl/sdl.h
index 8a94a17b00..4ad588f5f5 100644
--- a/backends/platform/sdl/sdl.h
+++ b/backends/platform/sdl/sdl.h
@@ -51,6 +51,15 @@ namespace Common {
#define USE_OSD 1
#endif
+#if defined(MACOSX)
+// On Mac OS X, we need to double buffer the audio buffer, else anything
+// which produces sampled data with high latency (like the MT-32 emulator)
+// will sound terribly.
+// This could be enabled for more / most ports in the future, but needs some
+// testing.
+#define MIXER_DOUBLE_BUFFERING 1
+#endif
+
enum {
GFX_NORMAL = 0,
@@ -137,6 +146,8 @@ public:
virtual void setupMixer();
static void mixCallback(void *s, byte *samples, int len);
+ virtual void closeMixer();
+
virtual Audio::Mixer *getMixer();
// Poll CD status
@@ -369,6 +380,23 @@ protected:
*/
MutexRef _graphicsMutex;
+#ifdef MIXER_DOUBLE_BUFFERING
+ SDL_mutex *_soundMutex;
+ SDL_cond *_soundCond;
+ SDL_Thread *_soundThread;
+ bool _soundThreadIsRunning;
+ bool _soundThreadShouldQuit;
+
+ byte _activeSoundBuf;
+ uint _soundBufSize;
+ byte *_soundBuffers[2];
+
+ void mixerProducerThread();
+ static int SDLCALL mixerProducerThreadEntry(void *arg);
+ void initThreadedMixer(Audio::MixerImpl *mixer, uint bufSize);
+ void deinitThreadedMixer();
+#endif
+
Common::SaveFileManager *_savefile;
Audio::MixerImpl *_mixer;
@@ -377,7 +405,7 @@ protected:
Common::TimerManager *_timer;
-
+protected:
void addDirtyRgnAuto(const byte *buf);
void makeChecksums(const byte *buf);
diff --git a/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl b/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl
index 1e5e4dc0c8..5d85fc03a2 100644
--- a/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl
+++ b/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl
@@ -226,28 +226,31 @@
$VariationSets{'ALL'}{'all'} = "$DefaultFeatures @WorkingEngines @EnablableSubEngines";
# now one for each ready-for-release engine
-
+ if (0)
+ {
foreach (@WorkingEngines)
{
$VariationSets{'ALL'}{$_} = "$DefaultFeatures $_";
}
# for scumm, we need to add 2 features:
- $VariationSets{'ALL'}{'scumm'} .= " scumm_7_8 he";
-
+ #$VariationSets{'ALL'}{'scumm'} .= " scumm_7_8 he";
+ }
+
# now one for each not-ready-for-release-or-testing engine
-
+ if (0)
+ {
foreach (@TestingEngines)
{
$VariationSets{'ALL'}{"test_$_"} = "$DefaultFeatures $_";
}
-
+ }
# below here you could specify weird & experimental combinations, non-ready engines
# a small version of the saga engine, because it is so big (no tremor,mad,zlib)
- $VariationSets{'ALL'}{'saga_mini'} = "saga";
+ #$VariationSets{'ALL'}{'saga_mini'} = "saga";
# a smaller version of scumm without support for v7, v8 and HE games
- $VariationSets{'ALL'}{'scumm_no78he'} = "$DefaultFeatures scumm";
+ #$VariationSets{'ALL'}{'scumm_no78he'} = "$DefaultFeatures scumm";
# maybe you feel lucky and want to test the sword engines? :P
#$VariationSets{'S60v2'}{'test_sword'} = "$DefaultFeatures mpeg2 sword1 sword2";
diff --git a/backends/platform/symbian/src/SymbianOS.cpp b/backends/platform/symbian/src/SymbianOS.cpp
index dfeb24d825..660b0c69ed 100644
--- a/backends/platform/symbian/src/SymbianOS.cpp
+++ b/backends/platform/symbian/src/SymbianOS.cpp
@@ -33,7 +33,7 @@
#include "gui/Actions.h"
#include "gui/Key.h"
#include "gui/message.h"
-
+#include "sound/mixer_intern.h"
#include "..\..\sdl\main.cpp"
#ifdef SAMPLES_PER_SEC_8000 // the GreanSymbianMMP format cannot handle values for defines :(
@@ -42,10 +42,22 @@
#define SAMPLES_PER_SEC 16000
#endif
+#define KInputBufferLength 128
+// Symbian libc file functionality in order to provide shared file handles
+struct TSymbianFileEntry {
+ RFile iFileHandle;
+ char iInputBuffer[KInputBufferLength];
+ TInt iInputBufferLen;
+ TInt iInputPos;
+};
+
+#define FILE void
////////// extern "C" ///////////////////////////////////////////////////
namespace Symbian {
+
+
// Show a simple Symbian Info win with Msg & exit
void FatalError(const char *msg) {
TPtrC8 msgPtr((const TUint8 *)msg);
@@ -246,9 +258,9 @@ void OSystem_SDL_Symbian::symbianMixCallback(void *sys, byte *samples, int len)
if (!this_->_mixer)
return;
-#ifdef S60
+#if defined (S60) && !defined(S60V3)
// If not stereo then we need to downmix
- if (_channels != 2) {
+ if (this_->_mixer->_channels != 2) {
this_->_mixer->mixCallback(_stereo_mix_buffer, len * 2);
int16 *bitmixDst = (int16 *)samples;
@@ -443,15 +455,9 @@ void OSystem_SDL_Symbian::initZones() {
}
}
-// Symbian libc file functionality in order to provide shared file handles
-struct TSymbianFileEntry {
- RFile iFileHandle;
-};
-
-#define FILE void
-
FILE* symbian_fopen(const char* name, const char* mode) {
TSymbianFileEntry* fileEntry = new TSymbianFileEntry;
+ fileEntry->iInputPos = KErrNotFound;
if (fileEntry != NULL) {
TInt modeLen = strlen(mode);
@@ -509,9 +515,71 @@ void symbian_fclose(FILE* handle) {
}
size_t symbian_fread(const void* ptr, size_t size, size_t numItems, FILE* handle) {
- TPtr8 pointer( (unsigned char*) ptr, size*numItems);
+ TSymbianFileEntry* entry = ((TSymbianFileEntry*)(handle));
+ TUint32 totsize = size*numItems;
+ TPtr8 pointer ( (unsigned char*) ptr, totsize);
+
+ // Nothing cached and we want to load at least KInputBufferLength bytes
+ if(totsize >= KInputBufferLength) {
+ TUint32 totLength = 0;
+ if(entry->iInputPos != KErrNotFound)
+ {
+ TPtr8 cacheBuffer( (unsigned char*) entry->iInputBuffer+entry->iInputPos, entry->iInputBufferLen - entry->iInputPos, KInputBufferLength);
+ pointer.Append(cacheBuffer);
+ entry->iInputPos = KErrNotFound;
+ totLength+=pointer.Length();
+ pointer.Set(totLength+(unsigned char*) ptr, 0, totsize-totLength);
+ }
- ((TSymbianFileEntry*)(handle))->iFileHandle.Read(pointer);
+ entry->iFileHandle.Read(pointer);
+ totLength+=pointer.Length();
+
+ pointer.Set((unsigned char*) ptr, totLength, totsize);
+
+ }
+ else {
+ // Nothing in buffer
+ if(entry->iInputPos == KErrNotFound) {
+ TPtr8 cacheBuffer( (unsigned char*) entry->iInputBuffer, KInputBufferLength);
+ entry->iFileHandle.Read(cacheBuffer);
+
+ if(cacheBuffer.Length() >= totsize) {
+ pointer.Copy(cacheBuffer.Left(totsize));
+ entry->iInputPos = totsize;
+ entry->iInputBufferLen = cacheBuffer.Length();
+ }
+ else {
+ pointer.Copy(cacheBuffer);
+ entry->iInputPos = KErrNotFound;
+ }
+
+ }
+ else {
+ TPtr8 cacheBuffer( (unsigned char*) entry->iInputBuffer, entry->iInputBufferLen, KInputBufferLength);
+
+ if(entry->iInputPos+totsize < entry->iInputBufferLen) {
+ pointer.Copy(cacheBuffer.Mid(entry->iInputPos, totsize));
+ entry->iInputPos+=totsize;
+ }
+ else {
+
+ pointer.Copy(cacheBuffer.Mid(entry->iInputPos, entry->iInputBufferLen-entry->iInputPos));
+ cacheBuffer.SetLength(0);
+ entry->iFileHandle.Read(cacheBuffer);
+
+ if(cacheBuffer.Length() >= totsize-pointer.Length()) {
+ TUint32 restSize = totsize-pointer.Length();
+ pointer.Append(cacheBuffer.Left(restSize));
+ entry->iInputPos = restSize;
+ entry->iInputBufferLen = cacheBuffer.Length();
+ }
+ else {
+ pointer.Append(cacheBuffer);
+ entry->iInputPos = KErrNotFound;
+ }
+ }
+ }
+ }
return pointer.Length()/size;
}
@@ -519,6 +587,7 @@ size_t symbian_fread(const void* ptr, size_t size, size_t numItems, FILE* handle
size_t symbian_fwrite(const void* ptr, size_t size, size_t numItems, FILE* handle) {
TPtrC8 pointer( (unsigned char*) ptr, size*numItems);
+ ((TSymbianFileEntry*)(handle))->iInputPos = KErrNotFound;
if (((TSymbianFileEntry*)(handle))->iFileHandle.Write(pointer) == KErrNone) {
return numItems;
}
@@ -528,12 +597,18 @@ size_t symbian_fwrite(const void* ptr, size_t size, size_t numItems, FILE* handl
bool symbian_feof(FILE* handle) {
TInt pos = 0;
- if (((TSymbianFileEntry*)(handle))->iFileHandle.Seek(ESeekCurrent, pos) == KErrNone) {
+ TSymbianFileEntry* entry = ((TSymbianFileEntry*)(handle));
+
+ if (entry->iFileHandle.Seek(ESeekCurrent, pos) == KErrNone) {
TInt size = 0;
- if (((TSymbianFileEntry*)(handle))->iFileHandle.Size(size) == KErrNone) {
- if (pos == size)
+ if (entry->iFileHandle.Size(size) == KErrNone) {
+ if(entry->iInputPos == KErrNotFound && pos == size)
return true;
+
+ if(entry->iInputPos != KErrNotFound && pos == size && entry->iInputPos == entry->iInputBufferLen)
+ return true;
+
return false;
}
}
@@ -549,6 +624,7 @@ long int symbian_ftell(FILE* handle) {
}
int symbian_fseek(FILE* handle, long int offset, int whence) {
+
TSeek seekMode = ESeekStart;
TInt pos = offset;
@@ -564,6 +640,8 @@ int symbian_fseek(FILE* handle, long int offset, int whence) {
break;
}
+
+ ((TSymbianFileEntry*)(handle))->iInputPos = KErrNotFound;
return ((TSymbianFileEntry*)(handle))->iFileHandle.Seek(seekMode, pos);
}
diff --git a/backends/platform/wii/osystem.cpp b/backends/platform/wii/osystem.cpp
index 2667ecb69d..9e708345c5 100644
--- a/backends/platform/wii/osystem.cpp
+++ b/backends/platform/wii/osystem.cpp
@@ -91,7 +91,7 @@ void OSystem_Wii::initBackend() {
_startup_time = gettime();
_savefile = new DefaultSaveFileManager();
- _mixer = new Audio::Mixer();
+ _mixer = new Audio::MixerImpl(this);
_timer = new DefaultTimerManager();
initGfx();
diff --git a/backends/platform/wii/osystem.h b/backends/platform/wii/osystem.h
index 2a168fd0b7..7fbc560b1a 100644
--- a/backends/platform/wii/osystem.h
+++ b/backends/platform/wii/osystem.h
@@ -31,7 +31,7 @@
#include "backends/saves/default/default-saves.h"
#include "backends/timer/default/default-timer.h"
#include "graphics/surface.h"
-#include "sound/mixer.h"
+#include "sound/mixer_intern.h"
#include <gctypes.h>
#include <gccore.h>
@@ -96,7 +96,7 @@ private:
protected:
Common::SaveFileManager *_savefile;
- Audio::Mixer *_mixer;
+ Audio::MixerImpl *_mixer;
DefaultTimerManager *_timer;
public:
@@ -159,7 +159,6 @@ public:
virtual void deleteMutex(MutexRef mutex);
typedef void (*SoundProc)(void *param, byte *buf, int len);
- virtual int getOutputSampleRate() const;
virtual void quit();
diff --git a/backends/platform/wii/osystem_sfx.cpp b/backends/platform/wii/osystem_sfx.cpp
index 16b2f3b055..0a225e80c7 100644
--- a/backends/platform/wii/osystem_sfx.cpp
+++ b/backends/platform/wii/osystem_sfx.cpp
@@ -36,9 +36,6 @@ static bool sfx_thread_quit = false;
static u8 sb = 0;
static u8 *sound_buffer[2];
-static OSystem_Wii::SoundProc sound_proc = NULL;
-static void *proc_param = NULL;
-
static void audio_switch_buffers() {
AUDIO_StopDMA();
AUDIO_InitDMA((u32) sound_buffer[sb], SFX_THREAD_FRAG_SIZE);
@@ -48,6 +45,7 @@ static void audio_switch_buffers() {
}
static void * sfx_thread_func(void *arg) {
+ Audio::MixerImpl *mixer = (Audio::MixerImpl *) arg;
u8 next_sb;
while (true) {
@@ -57,7 +55,7 @@ static void * sfx_thread_func(void *arg) {
break;
next_sb = sb ^ 1;
- sound_proc(proc_param, sound_buffer[next_sb], SFX_THREAD_FRAG_SIZE);
+ mixer->mixCallback(sound_buffer[next_sb], SFX_THREAD_FRAG_SIZE);
DCFlushRange(sound_buffer[next_sb], SFX_THREAD_FRAG_SIZE);
sb = next_sb;
@@ -75,7 +73,7 @@ void OSystem_Wii::initSfx() {
LWP_InitQueue(&sfx_queue);
- s32 res = LWP_CreateThread(&sfx_thread, sfx_thread_func, NULL, sfx_stack,
+ s32 res = LWP_CreateThread(&sfx_thread, sfx_thread_func, _mixer, sfx_stack,
SFX_THREAD_STACKSIZE, SFX_THREAD_PRIO);
if (res) {
@@ -95,9 +93,7 @@ void OSystem_Wii::initSfx() {
DCFlushRange(sound_buffer[0], SFX_THREAD_FRAG_SIZE);
DCFlushRange(sound_buffer[1], SFX_THREAD_FRAG_SIZE);
- sound_proc = Audio::Mixer::mixCallback;
- proc_param = _mixer;
-
+ _mixer->setOutputRate(48000);
_mixer->setReady(true);
AUDIO_SetDSPSampleRate(AI_SAMPLERATE_48KHZ);
@@ -127,7 +123,3 @@ void OSystem_Wii::deinitSfx() {
}
}
-int OSystem_Wii::getOutputSampleRate() const {
- return 48000;
-}
-
diff --git a/backends/platform/wince/missing/missing.cpp b/backends/platform/wince/missing/missing.cpp
index 86d93dcb88..c760b1f7df 100644
--- a/backends/platform/wince/missing/missing.cpp
+++ b/backends/platform/wince/missing/missing.cpp
@@ -1,8 +1,34 @@
-/* MISSING.C
- Implementation for standard and semi-standard C library calls missing in WinCE
- environment.
- by Vasyl Tsvirkunov
-*/
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+/* Original code:
+ * Implementation for standard and semi-standard C library calls missing in WinCE
+ * environment.
+ * by Vasyl Tsvirkunov
+ */
+
#include <windows.h>
#include <tchar.h>
@@ -17,19 +43,8 @@
#include "time.h"
#include "dirent.h"
-/* forward declaration */
-
-#if _WIN32_WCE < 300
-
-#define _STDAFX_H
-#include "portdefs.h"
-
-#else
-
char *strdup(const char *strSource);
-#endif
-
#ifdef __GNUC__
#define EXT_C extern "C"
#else
@@ -40,19 +55,27 @@ char *strdup(const char *strSource);
void *bsearch(const void *key, const void *base, size_t nmemb,
size_t size, int (*compar)(const void *, const void *)) {
- size_t i;
+ // Perform binary search
+ size_t lo = 0;
+ size_t hi = nmemb;
+ while (lo < hi) {
+ size_t mid = (lo + hi) / 2;
+ const void *p = ((const char *)base) + mid * size;
+ int tmp = (*compar)(key, p);
+ if (tmp < 0)
+ hi = mid;
+ else if (tmp > 0)
+ lo = mid + 1;
+ else
+ return (void *)p;
+ }
- for (i=0; i<nmemb; i++)
- if (compar(key, (void*)((size_t)base + size * i)) == 0)
- return (void*)((size_t)base + size * i);
return NULL;
}
static WIN32_FIND_DATA wfd;
-/* Very limited implementation of stat. Used by UI.C, MEMORY-P.C (latter is not critical) */
-int stat(const char *fname, struct stat *ss)
-{
+int stat(const char *fname, struct stat *ss) {
TCHAR fnameUnc[MAX_PATH+1];
HANDLE handle;
int len;
@@ -63,8 +86,7 @@ int stat(const char *fname, struct stat *ss)
/* Special case (dummy on WinCE) */
len = strlen(fname);
if (len >= 2 && fname[len-1] == '.' && fname[len-2] == '.' &&
- (len == 2 || fname[len-3] == '\\'))
- {
+ (len == 2 || fname[len-3] == '\\')) {
/* That's everything implemented so far */
memset(ss, 0, sizeof(struct stat));
ss->st_size = 1024;
@@ -74,6 +96,7 @@ int stat(const char *fname, struct stat *ss)
MultiByteToWideChar(CP_ACP, 0, fname, -1, fnameUnc, MAX_PATH);
handle = FindFirstFile(fnameUnc, &wfd);
+ FindClose(handle);
if (handle == INVALID_HANDLE_VALUE)
return -1;
else
@@ -83,20 +106,16 @@ int stat(const char *fname, struct stat *ss)
ss->st_size = wfd.nFileSizeLow;
if (wfd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
ss->st_mode |= S_IFDIR;
-
- FindClose(handle);
}
return 0;
}
char cwd[MAX_PATH+1] = "";
-EXT_C char *getcwd(char *buffer, int maxlen)
-{
+EXT_C char *getcwd(char *buffer, int maxlen) {
TCHAR fileUnc[MAX_PATH+1];
char* plast;
- if (cwd[0] == 0)
- {
+ if (cwd[0] == 0) {
GetModuleFileName(NULL, fileUnc, MAX_PATH);
WideCharToMultiByte(CP_ACP, 0, fileUnc, -1, cwd, MAX_PATH, NULL, NULL);
plast = strrchr(cwd, '\\');
@@ -114,8 +133,7 @@ EXT_C char *getcwd(char *buffer, int maxlen)
#ifdef __GNUC__
#undef GetCurrentDirectory
#endif
-EXT_C void GetCurrentDirectory(int len, char *buf)
-{
+EXT_C void GetCurrentDirectory(int len, char *buf) {
getcwd(buf,len);
};
@@ -125,26 +143,22 @@ fully qualified paths refer to root folder rather
than current folder (concept not implemented in CE).
*/
#undef fopen
-EXT_C FILE *wce_fopen(const char* fname, const char* fmode)
-{
+EXT_C FILE *wce_fopen(const char* fname, const char* fmode) {
char fullname[MAX_PATH+1];
if (!fname || fname[0] == '\0')
return NULL;
- if (fname[0] != '\\' && fname[0] != '/')
- {
+ if (fname[0] != '\\' && fname[0] != '/') {
getcwd(fullname, MAX_PATH);
strncat(fullname, "\\", MAX_PATH-strlen(fullname)-1);
strncat(fullname, fname, MAX_PATH-strlen(fullname)-strlen(fname));
return fopen(fullname, fmode);
- }
- else
+ } else
return fopen(fname, fmode);
}
/* Remove file by name */
-int remove(const char* path)
-{
+int remove(const char* path) {
TCHAR pathUnc[MAX_PATH+1];
MultiByteToWideChar(CP_ACP, 0, path, -1, pathUnc, MAX_PATH);
return !DeleteFile(pathUnc);
@@ -158,14 +172,22 @@ int _access(const char *path, int mode) {
WIN32_FIND_DATA ffd;
HANDLE h=FindFirstFile(fname, &ffd);
+ FindClose(h);
if (h == INVALID_HANDLE_VALUE)
return -1; //Can't find file
- FindClose(h);
- if (ffd.dwFileAttributes&FILE_ATTRIBUTE_DIRECTORY)
- return 0; //Always return success if target is directory and exists
+ if (ffd.dwFileAttributes&FILE_ATTRIBUTE_DIRECTORY) {
+ // WORKAROUND: WinCE (or the emulator) sometimes returns bogus direcotry
+ // hits for files that don't exist. Checking for the same fname twice
+ // seems to weed out those false positives.
+ HANDLE h=FindFirstFile(fname, &ffd);
+ FindClose(h);
+ if (h == INVALID_HANDLE_VALUE)
+ return -1; //Can't find file
+ return 0; //Always return success if target is directory and exists
+ }
switch (mode) {
case 00: //Check existence
return 0;
@@ -183,8 +205,7 @@ int _access(const char *path, int mode) {
#ifndef __GNUC__
/* Limited dirent implementation. Used by UI.C and DEVICES.C */
-DIR* opendir(const char* fname)
-{
+DIR* opendir(const char* fname) {
DIR* pdir;
char fnameMask[MAX_PATH+1];
TCHAR fnameUnc[MAX_PATH+1];
@@ -209,13 +230,10 @@ DIR* opendir(const char* fname)
strcpy(pdir->dd_name, fname); /* it has exactly enough space for fname and nul char */
MultiByteToWideChar(CP_ACP, 0, fnameMask, -1, fnameUnc, MAX_PATH);
- if ((pdir->dd_handle = (long)FindFirstFile(fnameUnc, &wfd)) == (long)INVALID_HANDLE_VALUE)
- {
+ if ((pdir->dd_handle = (long)FindFirstFile(fnameUnc, &wfd)) == (long)INVALID_HANDLE_VALUE) {
free(pdir);
return NULL;
- }
- else
- {
+ } else {
WideCharToMultiByte(CP_ACP, 0, wfd.cFileName, -1, nameFound, MAX_PATH, NULL, NULL);
pdir->dd_dir.d_name = strdup(nameFound);
@@ -224,34 +242,25 @@ DIR* opendir(const char* fname)
return pdir;
}
-struct dirent* readdir(DIR* dir)
-{
+struct dirent* readdir(DIR* dir) {
char nameFound[MAX_PATH+1];
static struct dirent dummy;
- if (dir->dd_stat == 0)
- {
+ if (dir->dd_stat == 0) {
dummy.d_name = ".";
dummy.d_namlen = 1;
dir->dd_stat ++;
return &dummy;
- }
- else if (dir->dd_stat == 1)
- {
+ } else if (dir->dd_stat == 1) {
dummy.d_name = "..";
dummy.d_namlen = 2;
dir->dd_stat ++;
return &dummy;
- }
- else if (dir->dd_stat == 2)
- {
+ } else if (dir->dd_stat == 2) {
dir->dd_stat++;
return &dir->dd_dir;
- }
- else
- {
- if (FindNextFile((HANDLE)dir->dd_handle, &wfd) == 0)
- {
+ } else {
+ if (FindNextFile((HANDLE)dir->dd_handle, &wfd) == 0) {
dir->dd_stat = -1;
return NULL;
}
@@ -283,12 +292,6 @@ int closedir(DIR* dir)
return 1;
}
-/* in our case unlink is the same as remove */
-int unlink(const char* path)
-{
- return remove(path);
-}
-
/* Make directory, Unix style */
void mkdir(char* dirname, int mode)
{
@@ -299,10 +302,8 @@ void mkdir(char* dirname, int mode)
if (*path == '/')
*path = '\\';
/* Run through the string and attempt creating all subdirs on the path */
- for (ptr = path+1; *ptr; ptr ++)
- {
- if (*ptr == '\\' || *ptr == '/')
- {
+ for (ptr = path+1; *ptr; ptr ++) {
+ if (*ptr == '\\' || *ptr == '/') {
*ptr = 0;
MultiByteToWideChar(CP_ACP, 0, path, -1, pathUnc, MAX_PATH);
CreateDirectory(pathUnc, 0);
@@ -313,373 +314,40 @@ void mkdir(char* dirname, int mode)
CreateDirectory(pathUnc, 0);
}
-/* Used in DEVICES.C and UI.C for some purpose. Not critical in this port */
-int system(const char* path) { return 0; }
-
-#if 0
-
-char *tmpnam(char *string)
-{
- TCHAR pTemp[MAX_PATH+1];
- static char buffer[MAX_PATH+1];
- GetTempFileName(TEXT("."), TEXT("A8_"), 0, pTemp);
- WideCharToMultiByte(CP_ACP, 0, pTemp, -1, buffer, MAX_PATH, NULL, NULL);
-
- if (string)
- {
- strcpy(string, buffer);
- return string;
- }
- else
- return buffer;
-}
-
-FILE *tmpfile()
-{
- TCHAR pTemp[MAX_PATH+1];
- if (!GetTempFileName(TEXT("."), TEXT("A8_"), 0, pTemp))
- return _wfopen(pTemp, TEXT("w+b"));
- else
- return 0;
-}
-
-#endif
-
-void rewind(FILE *stream)
-{
- fseek(stream, 0, SEEK_SET);
-}
-
-
-#if _WIN32_WCE < 300
-
-int isalnum(int c) {
- return ((c >= 'A' && c <= 'Z') ||
- (c >= 'a' && c <= 'z') ||
- (c >= '0' && c <= '9'));
-}
-
-char *_strdup(const char *strSource)
-#else
char *strdup(const char *strSource)
-#endif
{
char* buffer;
- buffer = (char*)malloc(strlen(strSource)+1);
+ size_z len = strlen(strSource)+1;
+ buffer = (char*)malloc(len);
if (buffer)
- strcpy(buffer, strSource);
+ memcpy(buffer, strSource, len);
return buffer;
}
-/* Very limited implementation of sys/time.h */
-void usleep(long usec)
-{
- long msec = usec/1000;
- if (msec <= 0)
- Sleep(0);
- else
- Sleep(msec);
-}
-
-/* This may provide for better sync mechanism */
-unsigned int clock()
-{
- return GetTickCount();
-}
-
-/* And why do people use this? */
-#if _WIN32_WCE >= 300
-void abort()
-{
- exit(1);
-}
-#endif
-
-/*
-IMHO, no project should use this one, it is not portable at all. This implementation
-at least allows some projects to work.
-*/
-char* getenv(char* name)
-{
- static char buffer[MAX_PATH+1];
- if (strcmp(name, "HOME") == 0 || strcmp(name, "HOMEDIR") == 0)
- {
- getcwd(buffer, MAX_PATH);
- return buffer;
- }
- else
- return "";
-}
-
-#if _WIN32_WCE < 300 || defined(_TEST_HPC_STDIO)
-
-void *calloc(size_t n, size_t s) {
- void *result = malloc(n * s);
- if (result)
- memset(result, 0, n * s);
-
- return result;
-}
-
-char *strpbrk(const char *s, const char *accept) {
- int i;
-
- if (!s || !accept)
- return NULL;
-
- for (i=0; i<strlen(s); i++) {
- int j;
- for (j=0; j<strlen(accept); j++)
- if (s[i] == accept[j])
- return (char*)&s[i];
- }
-
- return NULL;
-}
-
-#ifndef _TEST_HPC_STDIO
-
-int isdigit(int c) {
- return (c >='0' && c <= '9');
-}
-
-int isprint(int c) {
- return (c >= ' ' && c <= '~');
-}
-
-int isspace(int c) {
- return (c == ' ');
-}
-
-#endif
-
-#ifndef WIN32_PLATFORM_HPCPRO
-
-
-int printf(const char *format, ...) {
- // useless anyway :)
- return 0;
-}
-
-FILE *fopen(const char *path, const char *mode) {
- TCHAR tempo[MAX_PATH];
- HANDLE result;
- bool writeAccess = (mode[0] == 'W' || mode[0] == 'w');
-
- MultiByteToWideChar(CP_ACP, 0, path, strlen(path) + 1, tempo, sizeof(tempo));
-
- result = CreateFile(tempo, ( writeAccess ? GENERIC_WRITE : GENERIC_READ), 0, NULL, (writeAccess ? CREATE_ALWAYS : OPEN_EXISTING), FILE_ATTRIBUTE_NORMAL, NULL);
- if (result == INVALID_HANDLE_VALUE)
- return NULL;
- else
- return (FILE*)result;
-}
-
-FILE * _wfopen(const TCHAR *path, const TCHAR *mode) {
- HANDLE result;
- bool writeAccess = (mode[0] == 'W' || mode[0] == 'w');
- result = CreateFile(path, ( writeAccess ? GENERIC_WRITE : GENERIC_READ), 0, NULL, (writeAccess ? CREATE_ALWAYS : OPEN_EXISTING), FILE_ATTRIBUTE_NORMAL, NULL);
- if (result == INVALID_HANDLE_VALUE)
- return NULL;
- else
- return (FILE*)result;
-}
-
-FILE *_wfreopen(const TCHAR *path, const TCHAR *mode, FILE *stream) {
- fclose(stream);
- stream = _wfopen(path, mode);
- return stream;
-}
-
-int fclose(FILE *stream) {
- CloseHandle((HANDLE)stream);
- return 1;
-}
-
-int fseek(FILE *stream, long offset, int whence) {
- SetFilePointer((HANDLE)stream, offset, NULL, (whence == SEEK_CUR ? FILE_CURRENT : whence == SEEK_END ? FILE_END : FILE_BEGIN));
- return 0;
-}
-
-long ftell(FILE *stream) {
- return (SetFilePointer((HANDLE)stream, 0, NULL, FILE_CURRENT));
-}
-
-size_t fwrite(const void *ptr, size_t size, size_t nmemb, FILE *stream) {
- DWORD sizeWritten;
-
- WriteFile((HANDLE)stream, ptr, size * nmemb, &sizeWritten, NULL);
-
- if (size != 0)
- return sizeWritten / size;
- else
- return 0;
-}
-
-size_t fread(void *ptr, size_t size, size_t nmemb, FILE *stream) {
- DWORD sizeRead;
-
- ReadFile((HANDLE)stream, ptr, size * nmemb, &sizeRead, NULL);
-
- if (size != 0)
- return sizeRead / size;
- else
- return 0;
-}
-
-int fgetc(FILE *stream) {
- unsigned char c;
- if (fread(&c, 1, 1, stream) != 1)
- return -1;
- else
- return c;
-}
-
-char *fgets(char *s, int size, FILE *stream) {
- int i = 0;
- char tempo[1];
-
- memset(s, 0, size);
- while (fread(tempo, 1, 1, stream)) {
- //if (tempo[0] == '\r')
- // break;
- if (tempo[0] == '\r')
- continue;
- s[i++] = tempo[0];
- if (tempo[0] == '\n')
- break;
- if (i == size)
- break;
- }
- if (!i)
- return NULL;
- else
- return s;
-}
-
-int feof(FILE *stream) {
- DWORD fileSize;
- DWORD filePos;
- fileSize = GetFileSize((HANDLE)stream, NULL);
- filePos = SetFilePointer((HANDLE)stream, 0, 0, FILE_CURRENT);
- return (filePos == 0xFFFFFFFF || filePos > (fileSize - 1));
-}
-
-int ferror(FILE *stream) {
- return 0; // FIXME !
-}
-
-int fprintf(FILE *stream, const char *format, ...) {
- char buf[1024];
- va_list va;
-
- va_start(va, format);
- vsnprintf(buf, 1024, format, va);
- va_end(va);
-
- if (buf[strlen(buf) - 1] == '\n') {
- int i = strlen(buf) - 1;
- buf[i] = '\r';
- buf[i + 1] = '\n';
- buf[i + 2] = 0;
- }
-
- return fwrite(buf, 1, strlen(buf), stream);
-}
-
-FILE* _getstdfilex(int) {
- return NULL;
-}
-
-void clearerr(FILE *stream) {
-}
-
-int fflush(FILE *stream) {
- return 0;
-}
-
-#endif
-
-int stricmp( const char *string1, const char *string2 ) {
- char src[4096];
- char dest[4096];
- int i;
-
- for (i=0; i<strlen(string1); i++)
- if (string1[i] >= 'A' && string1[i] <= 'Z')
- src[i] = string1[i] + 32;
- else
- src[i] = string1[i];
- src[i] = 0;
-
- for (i=0; i<strlen(string2); i++)
- if (string2[i] >= 'A' && string2[i] <= 'Z')
- dest[i] = string2[i] + 32;
- else
- dest[i] = string2[i];
- dest[i] = 0;
-
- return strcmp(src, dest);
-}
-
-char *strrchr(const char *s, int c) {
- int i;
-
- for (i = strlen(s) - 1; i > 0; i--)
- if (s[i] == c)
- return (char*)(s + i);
-
- return NULL;
-}
-
-long int strtol(const char *nptr, char **endptr, int base) {
- // not correct but that's all we are using
-
- long int result;
- sscanf(nptr, "%ld", &result);
- return result;
-}
-
-
-#endif
-
-
// gcc build only functions follow
#else // defined(__GNUC__)
#ifndef __MINGW32CE__
-int islower(int c)
-{
+int islower(int c) {
return (c>='a' && c<='z');
}
-int isspace(int c)
-{
+int isspace(int c) {
return (c==' ' || c=='\f' || c=='\n' || c=='\r' || c=='\t' || c=='\v');
}
-int isalpha(int c)
-{
- return (islower(c) || (c>='A' && c<='Z'));
+int isalpha(int c) {
+ return ((c>='a' && c<='z') || (c>='A' && c<='Z'));
}
-int isalnum(int c)
-{
- return (isalpha(c) || (c>='0' && c<='9'));
-}
-
-int isprint(int c)
-{
- static char punct[] = "!\"#%&'();<=>?[\\]*+,-./:^_{|}~";
- int i = 0, flag = 0;
- while ((punct[i] != 0) && (flag = (punct[i] != c)))
- i++;
- return (isalnum(c) || flag);
+int isalnum(int c) {
+ return ((c>='a' && c<='z') || (c>='A' && c<='Z') || (c>='0' && c<='9'));
}
-extern "C" int atexit(void (*function)(void))
-{
- return 0;
+int isprint(int c) {
+ //static const char punct[] = "!\"#%&'();<=>?[\\]*+,-./:^_{|}~";
+ //return (isalnum(c) || strchr(punct, c));
+ return (32 <= c && c <= 126); // based on BSD manpage
}
#endif