diff options
Diffstat (limited to 'backends/platform')
-rw-r--r-- | backends/platform/wince/CEActionsPocket.cpp | 2 | ||||
-rw-r--r-- | backends/platform/wince/CEActionsSmartphone.cpp | 2 | ||||
-rw-r--r-- | backends/platform/wince/CELauncherDialog.cpp | 4 | ||||
-rw-r--r-- | backends/platform/wince/wince-sdl.cpp | 9 |
4 files changed, 9 insertions, 8 deletions
diff --git a/backends/platform/wince/CEActionsPocket.cpp b/backends/platform/wince/CEActionsPocket.cpp index 5980a41caa..493a5e688c 100644 --- a/backends/platform/wince/CEActionsPocket.cpp +++ b/backends/platform/wince/CEActionsPocket.cpp @@ -236,7 +236,7 @@ CEActionsPocket::~CEActionsPocket() { bool CEActionsPocket::perform(GUI::ActionType action, bool pushed) { static bool keydialogrunning = false, quitdialog = false; - _graphicsMan = ((WINCESdlGraphicsManager *)((OSystem_SDL *)g_system)->getGraphicsManager()); + _graphicsMan = dynamic_cast<WINCESdlGraphicsManager *>(((OSystem_SDL *)g_system)->getGraphicsManager()); if (!pushed) { switch (action) { diff --git a/backends/platform/wince/CEActionsSmartphone.cpp b/backends/platform/wince/CEActionsSmartphone.cpp index 2cce288323..d2bc449dfc 100644 --- a/backends/platform/wince/CEActionsSmartphone.cpp +++ b/backends/platform/wince/CEActionsSmartphone.cpp @@ -202,7 +202,7 @@ CEActionsSmartphone::~CEActionsSmartphone() { bool CEActionsSmartphone::perform(GUI::ActionType action, bool pushed) { static bool keydialogrunning = false, quitdialog = false; - _graphicsMan = ((WINCESdlGraphicsManager *)((OSystem_SDL *)g_system)->getGraphicsManager()); + _graphicsMan = dynamic_cast<WINCESdlGraphicsManager *>(((OSystem_SDL *)g_system)->getGraphicsManager()); if (!pushed) { switch (action) { diff --git a/backends/platform/wince/CELauncherDialog.cpp b/backends/platform/wince/CELauncherDialog.cpp index dd6076e0af..3908294682 100644 --- a/backends/platform/wince/CELauncherDialog.cpp +++ b/backends/platform/wince/CELauncherDialog.cpp @@ -65,12 +65,12 @@ public: }; CELauncherDialog::CELauncherDialog() : GUI::LauncherDialog() { - ((WINCESdlGraphicsManager *)((OSystem_SDL *)g_system)->getGraphicsManager())->reset_panel(); + dynamic_cast<WINCESdlGraphicsManager *>(((OSystem_SDL *)g_system)->getGraphicsManager())->reset_panel(); } void CELauncherDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) { if ((cmd == 'STRT') || (cmd == kListItemActivatedCmd) || (cmd == kListItemDoubleClickedCmd)) { - ((WINCESdlGraphicsManager *)((OSystem_SDL *)g_system)->getGraphicsManager())->init_panel(); + dynamic_cast<WINCESdlGraphicsManager *>(((OSystem_SDL *)g_system)->getGraphicsManager())->init_panel(); } LauncherDialog::handleCommand(sender, cmd, data); if (cmd == 'ABOU') { diff --git a/backends/platform/wince/wince-sdl.cpp b/backends/platform/wince/wince-sdl.cpp index 1c5cd5565b..1c9c178460 100644 --- a/backends/platform/wince/wince-sdl.cpp +++ b/backends/platform/wince/wince-sdl.cpp @@ -422,7 +422,7 @@ void OSystem_WINCE3::initBackend() { if (_graphicsManager == 0) _graphicsManager = new WINCESdlGraphicsManager(_eventSource); - ((WINCESdlEventSource *)_eventSource)->init((WINCESdlGraphicsManager *)_graphicsManager); + ((WINCESdlEventSource *)_eventSource)->init(dynamic_cast<WINCESdlGraphicsManager *>(_graphicsManager)); // Call parent implementation of this method OSystem_SDL::initBackend(); @@ -486,15 +486,16 @@ void OSystem_WINCE3::swap_sound_master() { //WINCESdlGraphicsManager _graphicsManager - if (((WINCESdlGraphicsManager *)_graphicsManager)->_toolbarHandler.activeName() == NAME_MAIN_PANEL) - ((WINCESdlGraphicsManager *)_graphicsManager)->_toolbarHandler.forceRedraw(); // redraw sound icon + WINCESdlGraphicsManager *graphicsManager = dynamic_cast<WINCESdlGraphicsManager *>(_graphicsManager); + if (graphicsManager->_toolbarHandler.activeName() == NAME_MAIN_PANEL) + graphicsManager->_toolbarHandler.forceRedraw(); // redraw sound icon } void OSystem_WINCE3::engineInit() { check_mappings(); // called here to initialize virtual keys handling - ((WINCESdlGraphicsManager *)_graphicsManager)->update_game_settings(); + dynamic_cast<WINCESdlGraphicsManager *>(_graphicsManager)->update_game_settings(); // finalize mixer init _mixerManager->init(); } |