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-rw-r--r--backends/platform/ps2/Gs2dScreen.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/backends/platform/ps2/Gs2dScreen.cpp b/backends/platform/ps2/Gs2dScreen.cpp
index d478805e82..e2bda3c89c 100644
--- a/backends/platform/ps2/Gs2dScreen.cpp
+++ b/backends/platform/ps2/Gs2dScreen.cpp
@@ -311,12 +311,12 @@ Gs2dScreen::Gs2dScreen(uint16 width, uint16 height) {
_overlayFormat.rLoss = 3;
_overlayFormat.gLoss = 3;
_overlayFormat.bLoss = 3;
- _overlayFormat.aLoss = 7; // 8
+ _overlayFormat.aLoss = 8; // 7
_overlayFormat.rShift = 0;
_overlayFormat.gShift = 5;
_overlayFormat.bShift = 10;
- _overlayFormat.aShift = 15; // 0
+ _overlayFormat.aShift = 0; // 15
// setup hardware now.
GS_CSR = CSR_RESET; // Reset GS
@@ -652,8 +652,8 @@ void Gs2dScreen::hideOverlay(void) {
}
Graphics::PixelFormat Gs2dScreen::getOverlayFormat(void) {
- // return _overlayFormat;
- return Graphics::createPixelFormat<1555>();
+ return _overlayFormat;
+ // return Graphics::createPixelFormat<1555>();
}
int16 Gs2dScreen::getOverlayWidth(void) {