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-rw-r--r--backends/platform/PalmOS/Src/init_mathlib.cpp2
-rw-r--r--backends/platform/PalmOS/Src/init_sony.h2
-rw-r--r--backends/platform/PalmOS/Src/rumble.cpp2
-rw-r--r--backends/platform/PalmOS/Src/rumble.h2
-rw-r--r--backends/platform/dc/dc-fs.cpp2
-rw-r--r--backends/platform/ds/arm9/source/blitters.cpp108
-rw-r--r--backends/platform/ds/arm9/source/cdaudio.cpp166
-rw-r--r--backends/platform/ds/arm9/source/cdaudio.h2
-rw-r--r--backends/platform/ds/arm9/source/console2.h4
-rw-r--r--backends/platform/ds/arm9/source/dsmain.cpp616
-rw-r--r--backends/platform/ds/arm9/source/dsmain.h4
-rw-r--r--backends/platform/ds/arm9/source/dsoptions.cpp38
-rw-r--r--backends/platform/ds/arm9/source/fat/disc_io.h6
-rw-r--r--backends/platform/ds/arm9/source/fat/gba_nds_fat.h28
-rw-r--r--backends/platform/ds/arm9/source/fat/io_dldi.h4
-rw-r--r--backends/platform/ds/arm9/source/fat/io_fcsr.h4
-rw-r--r--backends/platform/ds/arm9/source/fat/io_m3_common.h6
-rw-r--r--backends/platform/ds/arm9/source/fat/io_m3cf.h4
-rw-r--r--backends/platform/ds/arm9/source/fat/io_mmcf.h2
-rw-r--r--backends/platform/ds/arm9/source/fat/io_mpcf.h4
-rw-r--r--backends/platform/ds/arm9/source/fat/io_njsd.h4
-rw-r--r--backends/platform/ds/arm9/source/fat/io_nmmc.h4
-rw-r--r--backends/platform/ds/arm9/source/fat/io_sccf.h4
-rw-r--r--backends/platform/ds/arm9/source/fat/io_scsd.h8
-rw-r--r--backends/platform/ds/arm9/source/fat/io_sd_common.h10
-rw-r--r--backends/platform/ds/arm9/source/gbampsave.cpp44
-rw-r--r--backends/platform/ds/arm9/source/gbampsave.h18
-rw-r--r--backends/platform/ds/arm9/source/keys.cpp16
-rw-r--r--backends/platform/ds/arm9/source/osystem_ds.cpp98
-rw-r--r--backends/platform/ds/arm9/source/osystem_ds.h30
-rw-r--r--backends/platform/ds/arm9/source/portdefs.h4
-rw-r--r--backends/platform/ds/arm9/source/ramsave.cpp82
-rw-r--r--backends/platform/ds/arm9/source/ramsave.h44
-rw-r--r--backends/platform/ds/arm9/source/scummconsole.h2
-rw-r--r--backends/platform/ds/arm9/source/scummhelp.cpp2
-rw-r--r--backends/platform/ds/arm9/source/scummhelp.h4
-rw-r--r--backends/platform/ds/arm9/source/touchkeyboard.cpp104
-rw-r--r--backends/platform/ds/arm9/source/touchkeyboard.h2
-rw-r--r--backends/platform/ds/arm9/source/wordcompletion.cpp16
-rw-r--r--backends/platform/ds/arm9/source/zipreader.cpp62
-rw-r--r--backends/platform/ds/arm9/source/zipreader.h16
-rw-r--r--backends/platform/iphone/osys_iphone.cpp50
-rw-r--r--backends/platform/iphone/osys_iphone.h6
-rw-r--r--backends/platform/ps2/Gs2dScreen.cpp10
-rw-r--r--backends/platform/ps2/fileio.cpp2
-rw-r--r--backends/platform/ps2/iop/rpckbd/include/ps2kbd.h2
-rw-r--r--backends/platform/ps2/iop/rpckbd/src/irx_imports.h2
-rw-r--r--backends/platform/ps2/iop/rpckbd/src/us_keymap.h50
-rw-r--r--backends/platform/ps2/irxboot.cpp4
-rw-r--r--backends/platform/ps2/savefilemgr.cpp6
-rw-r--r--backends/platform/ps2/savefilemgr.h2
-rw-r--r--backends/platform/ps2/systemps2.cpp10
-rw-r--r--backends/platform/psp/osys_psp.cpp4
-rw-r--r--backends/platform/psp/osys_psp_gu.cpp2
-rw-r--r--backends/platform/sdl/graphics.cpp4
-rw-r--r--backends/platform/sdl/sdl.h2
-rw-r--r--backends/platform/symbian/src/SymbianActions.cpp2
-rw-r--r--backends/platform/symbian/src/SymbianOS.cpp10
-rw-r--r--backends/platform/symbian/src/vsnprintf.h38
-rw-r--r--backends/platform/wii/gx_supp.h2
-rw-r--r--backends/platform/wii/osystem.cpp2
-rw-r--r--backends/platform/wii/osystem_gfx.cpp2
-rw-r--r--backends/platform/wince/CEActionsPocket.cpp4
-rw-r--r--backends/platform/wince/wince-sdl.cpp8
-rw-r--r--backends/platform/wince/wince-sdl.h2
65 files changed, 903 insertions, 903 deletions
diff --git a/backends/platform/PalmOS/Src/init_mathlib.cpp b/backends/platform/PalmOS/Src/init_mathlib.cpp
index 88cf8a21f2..1ea39c3e0a 100644
--- a/backends/platform/PalmOS/Src/init_mathlib.cpp
+++ b/backends/platform/PalmOS/Src/init_mathlib.cpp
@@ -26,4 +26,4 @@ void MathlibRelease() {
if (!useCount)
SysLibRemove(MathLibRef);
}
-} \ No newline at end of file
+}
diff --git a/backends/platform/PalmOS/Src/init_sony.h b/backends/platform/PalmOS/Src/init_sony.h
index 0316a012d7..86224283f6 100644
--- a/backends/platform/PalmOS/Src/init_sony.h
+++ b/backends/platform/PalmOS/Src/init_sony.h
@@ -37,4 +37,4 @@ void SonyHRRelease(UInt16 HRrefNum);
UInt8 SonyScreenSize(UInt16 HRrefNum, Coord *stdw, Coord *stdh, Coord *fullw, Coord *fullh);
-#endif \ No newline at end of file
+#endif
diff --git a/backends/platform/PalmOS/Src/rumble.cpp b/backends/platform/PalmOS/Src/rumble.cpp
index 6546aa9e90..513152f49c 100644
--- a/backends/platform/PalmOS/Src/rumble.cpp
+++ b/backends/platform/PalmOS/Src/rumble.cpp
@@ -137,4 +137,4 @@ void RumbleRelease() {
HwrVibrateAttributes(1, kHwrVibrateActive, &active);
#endif
}
-} \ No newline at end of file
+}
diff --git a/backends/platform/PalmOS/Src/rumble.h b/backends/platform/PalmOS/Src/rumble.h
index b95fa5f666..680c0eb164 100644
--- a/backends/platform/PalmOS/Src/rumble.h
+++ b/backends/platform/PalmOS/Src/rumble.h
@@ -31,4 +31,4 @@ void RumbleRun (Boolean active);
Boolean RumbleInit ();
void RumbleRelease ();
-#endif \ No newline at end of file
+#endif
diff --git a/backends/platform/dc/dc-fs.cpp b/backends/platform/dc/dc-fs.cpp
index d77e1c86df..810eed836c 100644
--- a/backends/platform/dc/dc-fs.cpp
+++ b/backends/platform/dc/dc-fs.cpp
@@ -90,7 +90,7 @@ AbstractFSNode *RoninCDFileNode::makeFileNodePath(const Common::String &path) {
return new RoninCDFileNode(path);
} else if ((fd = open(path.c_str(), O_DIR|O_RDONLY)) >= 0) {
close(fd);
- return new RoninCDDirectoryNode(path);
+ return new RoninCDDirectoryNode(path);
} else {
return NULL;
}
diff --git a/backends/platform/ds/arm9/source/blitters.cpp b/backends/platform/ds/arm9/source/blitters.cpp
index 582e15eb13..07c6b3fee1 100644
--- a/backends/platform/ds/arm9/source/blitters.cpp
+++ b/backends/platform/ds/arm9/source/blitters.cpp
@@ -27,25 +27,25 @@
namespace DS {
-void asmDrawStripToScreen(int height, int width, byte const* text, byte const* src, byte* dst,
+void asmDrawStripToScreen(int height, int width, byte const* text, byte const* src, byte* dst,
int vsPitch, int vmScreenWidth, int textSurfacePitch) {
if (height <= 0) height = 1;
if (width < 4) return;
-
-
+
+
width &= ~4;
// src = (const byte *) (((int) (src)) & (~4));
// dst = (byte *) (((int) (dst)) & (~4));
// text = (const byte *) (((int) (text)) & (~4));
-
+
asm ( "mov r5, %0\n" // Height
- "yLoop:\n"
+ "yLoop:\n"
"mov r3, #0\n" // X pos
-
+
"xLoop:\n"
-
+
"ldr r4, [%2, r3]\n" // Load text layer word
"cmp r4, %5\n"
"bne singleByteCompare\n"
@@ -54,7 +54,7 @@ void asmDrawStripToScreen(int height, int width, byte const* text, byte const* s
"add r3, r3, #4\n"
"cmp r3, %1\n" // x == width?
"blt xLoop\n"
-
+
"add %2, %2, %8\n" // src += vs->pitch
"add %3, %3, %6\n" // dst += _vm->_screenWidth
"add %4, %4, %7\n" // text += _textSurface.pitch
@@ -62,8 +62,8 @@ void asmDrawStripToScreen(int height, int width, byte const* text, byte const* s
"cmp r5, #0\n" // y == 0?
"bne yLoop\n"
"b end\n"
-
-
+
+
"singleByteCompare:\n"
"ldrb r4, [%2, r3]\n" // Load text byte
"cmps r4, %5, lsr #24\n" // Compare with mask
@@ -78,7 +78,7 @@ void asmDrawStripToScreen(int height, int width, byte const* text, byte const* s
"ldreqb r4, [%3, r3]\n" // Otherwise Load src byte
"streqb r4, [%4, r3]\n" // Store it
"add r3, r3, #1\n"
-
+
"ldrb r4, [%2, r3]\n" // Load text byte
"cmps r4, %5, lsr #24\n" // Compare with mask
"strneb r4, [%4, r3]\n" // Store if not equal
@@ -91,7 +91,7 @@ void asmDrawStripToScreen(int height, int width, byte const* text, byte const* s
"strneb r4, [%4, r3]\n" // Store if not equal
"ldreqb r4, [%3, r3]\n" // Otherwise Load src byte
"streqb r4, [%4, r3]\n" // Store it
- "add r3, r3, #1\n"
+ "add r3, r3, #1\n"
"cmps r3, %1\n" // x == width?
"blt xLoop\n" // Repeat
@@ -101,10 +101,10 @@ void asmDrawStripToScreen(int height, int width, byte const* text, byte const* s
"sub r5, r5, #1\n" // y -= 1
"cmp r5, #0\n" // y == 0?
"bne yLoop\n"
-
+
"end:\n"
: /* no output registers */
- : "r" (height), "r" (width), "r" (text), "r" (src), "r" (dst), "r" (CHARSET_MASK_TRANSPARENCY | (CHARSET_MASK_TRANSPARENCY << 8) | (CHARSET_MASK_TRANSPARENCY << 16) | (CHARSET_MASK_TRANSPARENCY << 24)),
+ : "r" (height), "r" (width), "r" (text), "r" (src), "r" (dst), "r" (CHARSET_MASK_TRANSPARENCY | (CHARSET_MASK_TRANSPARENCY << 8) | (CHARSET_MASK_TRANSPARENCY << 16) | (CHARSET_MASK_TRANSPARENCY << 24)),
"r" (vsPitch), "r" (vmScreenWidth), "r" (textSurfacePitch)
: "r5", "r3", "r4", "%2", "%3", "%4", "memory");
}
@@ -115,7 +115,7 @@ void asmCopy8Col(byte* dst, int dstPitch, const byte* src, int height) {
asm("ands r0, %3, #1\n"
"addne %3, %3, #1\n"
"bne roll2\n"
-
+
"yLoop2:\n"
"ldr r0, [%2, #0]\n"
"str r0, [%0, #0]\n"
@@ -131,7 +131,7 @@ void asmCopy8Col(byte* dst, int dstPitch, const byte* src, int height) {
"add %0, %0, %1\n"
"add %2, %2, %1\n"
"subs %3, %3, #2\n"
- "bne yLoop2\n"
+ "bne yLoop2\n"
: /* no output registers */
: "r" (dst), "r" (dstPitch), "r" (src), "r" (height)
@@ -150,7 +150,7 @@ void ComputeDivBy5TableIFN()
for (int i=0; i<160; ++i)
{
DIV_BY_5[i] = (2*i+5)/10;
- }
+ }
}
#ifdef PERFECT_5_TO_4_RESCALING
@@ -163,13 +163,13 @@ static inline void RescaleBlock_5x1555_To_4x1555( u16 s0, u16 s1, u16 s2, u16 s3
u32 bs3 = s3 & 0x1F;
u32 bs4 = s4 & 0x1F;
-#if 0
+#if 0
u32 gs0 = (s0 >> 5) & 0x1F;
u32 gs1 = (s1 >> 5) & 0x1F;
u32 gs2 = (s2 >> 5) & 0x1F;
u32 gs3 = (s3 >> 5) & 0x1F;
u32 gs4 = (s4 >> 5) & 0x1F;
-
+
u32 rs0 = (s0 >> 10) & 0x1F;
u32 rs1 = (s1 >> 10) & 0x1F;
u32 rs2 = (s2 >> 10) & 0x1F;
@@ -191,22 +191,22 @@ static inline void RescaleBlock_5x1555_To_4x1555( u16 s0, u16 s1, u16 s2, u16 s3
asm("and %0, %2, %1, lsr #10" : "=r"(rs3) : "r"(s3), "r"(mask) : );
asm("and %0, %2, %1, lsr #10" : "=r"(rs4) : "r"(s4), "r"(mask) : );
#endif
-
+
u32 rd0 = 4*rs0 + rs1;
u32 rd1 = 2*rs1 + rs1 + 2*rs2;
u32 rd2 = 2*rs2 + 2*rs3 + rs3;
u32 rd3 = rs3 + 4*rs4;
-
+
u32 gd0 = 4*gs0 + gs1;
u32 gd1 = 2*gs1 + gs1 + 2*gs2;
u32 gd2 = 2*gs2 + 2*gs3 + gs3;
u32 gd3 = gs3 + 4*gs4;
-
+
u32 bd0 = 4*bs0 + bs1;
u32 bd1 = 2*bs1 + bs1 + 2*bs2;
u32 bd2 = 2*bs2 + 2*bs3 + bs3;
u32 bd3 = bs3 + 4*bs4;
-
+
#if 0
// Offsetting for correct rounding
rd0 = rd0*2+5; rd1 = rd1*2+5; rd2 = rd2*2+5; rd3 = rd3*2+5;
@@ -217,14 +217,14 @@ static inline void RescaleBlock_5x1555_To_4x1555( u16 s0, u16 s1, u16 s2, u16 s3
gd0 = (gd0 * 51) >> 9; gd1 = (gd1 * 51) >> 9; gd2 = (gd2 * 51) >> 9; gd3 = (gd3 * 51) >> 9;
bd0 = (bd0 * 51) >> 9; bd1 = (bd1 * 51) >> 9; bd2 = (bd2 * 51) >> 9; bd3 = (bd3 * 51) >> 9;
#else
- rd0 = DIV_BY_5[rd0]; rd1 = DIV_BY_5[rd1]; rd2 = DIV_BY_5[rd2]; rd3 = DIV_BY_5[rd3];
- gd0 = DIV_BY_5[gd0]; gd1 = DIV_BY_5[gd1]; gd2 = DIV_BY_5[gd2]; gd3 = DIV_BY_5[gd3];
- bd0 = DIV_BY_5[bd0]; bd1 = DIV_BY_5[bd1]; bd2 = DIV_BY_5[bd2]; bd3 = DIV_BY_5[bd3];
+ rd0 = DIV_BY_5[rd0]; rd1 = DIV_BY_5[rd1]; rd2 = DIV_BY_5[rd2]; rd3 = DIV_BY_5[rd3];
+ gd0 = DIV_BY_5[gd0]; gd1 = DIV_BY_5[gd1]; gd2 = DIV_BY_5[gd2]; gd3 = DIV_BY_5[gd3];
+ bd0 = DIV_BY_5[bd0]; bd1 = DIV_BY_5[bd1]; bd2 = DIV_BY_5[bd2]; bd3 = DIV_BY_5[bd3];
#endif
-
+
u32 d10 = 0x80008000 | (rd1 << 26) | (gd1 << 21) | (bd1 << 16) | (rd0 << 10) | (gd0 << 5) | bd0;
u32 d32 = 0x80008000 | (rd3 << 26) | (gd3 << 21) | (bd3 << 16) | (rd2 << 10) | (gd2 << 5) | bd2;
-
+
((u32*)dest)[0] = d10;
((u32*)dest)[1] = d32;
}
@@ -233,7 +233,7 @@ static inline void RescaleBlock_5x1555_To_4x1555( u16 s0, u16 s1, u16 s2, u16 s3
u16* dest)
{
static const u32 MASK = 0x03E07C1F;
-
+
u32 argbargbs0 = u32(s0) | (u32(s0) << 16);
u32 argbargbs1 = u32(s1) | (u32(s1) << 16);
u32 argbargbs2 = u32(s2) | (u32(s2) << 16);
@@ -245,32 +245,32 @@ static inline void RescaleBlock_5x1555_To_4x1555( u16 s0, u16 s1, u16 s2, u16 s3
u32 grbs2 = argbargbs2 & MASK;
u32 grbs3 = argbargbs3 & MASK;
u32 grbs4 = argbargbs4 & MASK;
-
+
u32 grbd0 = (3*grbs0 + grbs1) >> 2;
u32 grbd1 = ( grbs1 + grbs2) >> 1;
u32 grbd2 = ( grbs2 + grbs3) >> 1;
u32 grbd3 = ( grbs3 + 3*grbs4) >> 2;
-
+
grbd0 &= MASK;
grbd1 &= MASK;
grbd2 &= MASK;
grbd3 &= MASK;
-
+
u32 d0 = grbd0 | (grbd0 >> 16);
u32 d1 = grbd1 | (grbd1 >> 16);
u32 d2 = grbd2 | (grbd2 >> 16);
u32 d3 = grbd3 | (grbd3 >> 16);
-
- d0 &= 0xFFFF;
- d1 &= 0xFFFF;
- d2 &= 0xFFFF;
- d3 &= 0xFFFF;
-
- d0 |= 0x8000;
- d1 |= 0x8000;
- d2 |= 0x8000;
- d3 |= 0x8000;
-
+
+ d0 &= 0xFFFF;
+ d1 &= 0xFFFF;
+ d2 &= 0xFFFF;
+ d3 &= 0xFFFF;
+
+ d0 |= 0x8000;
+ d1 |= 0x8000;
+ d2 |= 0x8000;
+ d3 |= 0x8000;
+
dest[0] = d0;
dest[1] = d1;
dest[2] = d2;
@@ -287,13 +287,13 @@ static inline void RescaleBlock_5x8888_To_4x1555( u32 s0, u32 s1, u32 s2, u32 s3
u32 bd0 = (d0 << 24) >> 24;
u32 bd1 = (d1 << 24) >> 24;
u32 gd0 = (d0 << 16) >> 24;
- u32 gd1 = (d1 << 16) >> 24;
+ u32 gd1 = (d1 << 16) >> 24;
u32 rd0 = (d0 >> 16);
u32 rd1 = (d1 >> 16);
-
+
rd0 = DIV_BY_5[rd0]; rd1 = DIV_BY_5[rd1];
gd0 = DIV_BY_5[gd0]; gd1 = DIV_BY_5[gd1];
- bd0 = DIV_BY_5[bd0]; bd1 = DIV_BY_5[bd1];
+ bd0 = DIV_BY_5[bd0]; bd1 = DIV_BY_5[bd1];
u32 d10 = 0x80008000 | (rd1 << 26) | (gd1 << 21) | (bd1 << 16) | (rd0 << 10) | (gd0 << 5) | bd0;
((u32*)dest)[0] = d10;
@@ -307,11 +307,11 @@ static inline void RescaleBlock_5x8888_To_4x1555( u32 s0, u32 s1, u32 s2, u32 s3
u32 rd2 = (d2 >> 16);
u32 rd3 = (d3 >> 16);
- rd2 = DIV_BY_5[rd2]; rd3 = DIV_BY_5[rd3];
- gd2 = DIV_BY_5[gd2]; gd3 = DIV_BY_5[gd3];
- bd2 = DIV_BY_5[bd2]; bd3 = DIV_BY_5[bd3];
+ rd2 = DIV_BY_5[rd2]; rd3 = DIV_BY_5[rd3];
+ gd2 = DIV_BY_5[gd2]; gd3 = DIV_BY_5[gd3];
+ bd2 = DIV_BY_5[bd2]; bd3 = DIV_BY_5[bd3];
u32 d32 = 0x80008000 | (rd3 << 26) | (gd3 << 21) | (bd3 << 16) | (rd2 << 10) | (gd2 << 5) | bd2;
-
+
((u32*)dest)[1] = d32;
}
@@ -320,7 +320,7 @@ static inline void RescaleBlock_5x8888_To_4x1555( u32 s0, u32 s1, u32 s2, u32 s3
static inline void Rescale_320xPAL8Scanline_To_256x1555Scanline(u16* dest, const u8* src, const u32* palette)
{
ComputeDivBy5TableIFN();
-
+
for (size_t i=0; i<64; ++i)
{
u32 s0 = palette[src[5*i+0]];
@@ -353,7 +353,7 @@ static inline void Rescale_320xPAL8Scanline_To_256x1555Scanline(u16* dest, const
static inline void Rescale_320x1555Scanline_To_256x1555Scanline(u16* dest, const u16* src)
{
ComputeDivBy5TableIFN();
-
+
for (size_t i=0; i<64; ++i)
{
u16 s0 = src[5*i+0];
@@ -384,7 +384,7 @@ void Rescale_320x256xPAL8_To_256x256x1555(u16* dest, const u8* src, int destStri
for (size_t i=0; i<200; ++i)
{
- Rescale_320xPAL8Scanline_To_256x1555Scanline(dest + i*destStride, src + i *srcStride, fastRam);
+ Rescale_320xPAL8Scanline_To_256x1555Scanline(dest + i*destStride, src + i *srcStride, fastRam);
}
}
#else
@@ -396,7 +396,7 @@ void Rescale_320x256xPAL8_To_256x256x1555(u16* dest, const u8* src, int destStri
for (size_t i=0; i<200; ++i)
{
- Rescale_320xPAL8Scanline_To_256x1555Scanline(dest + i*destStride, src + i *srcStride, fastRam);
+ Rescale_320xPAL8Scanline_To_256x1555Scanline(dest + i*destStride, src + i *srcStride, fastRam);
}
}
#endif
diff --git a/backends/platform/ds/arm9/source/cdaudio.cpp b/backends/platform/ds/arm9/source/cdaudio.cpp
index 56ac4e8c09..4f66401b53 100644
--- a/backends/platform/ds/arm9/source/cdaudio.cpp
+++ b/backends/platform/ds/arm9/source/cdaudio.cpp
@@ -19,7 +19,7 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
-
+
#include "cdaudio.h"
#include "backends/fs/ds/ds-fs.h"
#include "common/config-manager.h"
@@ -53,9 +53,9 @@ struct WaveHeader {
u16 fmtExtraData; // Number of extra fmt bytes
u16 fmtExtra; // Samples per block (only for IMA-ADPCM files)
} __attribute__ ((packed));
-
+
struct chunkHeader {
- char name[4];
+ char name[4];
u32 size;
} __attribute__ ((packed));
@@ -112,7 +112,7 @@ void decompressBlock();
void allocBuffers() {
-
+
}
void setActive(bool active) {
@@ -125,17 +125,17 @@ bool getActive() {
void playTrack(int track, int numLoops, int startFrame, int duration) {
Common::String path = ConfMan.get("path");
-
+
if (isPlayingFlag) {
stopTrack();
}
-
+
if (trackStartsAt2) {
track++;
}
-
-
-
+
+
+
char str[100];
if (path[strlen(path.c_str()) - 1] == '/') {
@@ -145,50 +145,50 @@ void playTrack(int track, int numLoops, int startFrame, int duration) {
sprintf(str, "/track%d.wav", track);
path = path + str;
}
-
-
+
+
//1820160
-
+
file = DS::std_fopen(path.c_str(), "rb");
-
+
if (!file) {
consolePrintf("Failed to open %s!\n", path.c_str());
return;
}
-
-
+
+
DS::std_fread((const void *) &waveHeader, sizeof(waveHeader), 1, file);
-
+
consolePrintf("Playing track %d\n", track);
consolePrintf("Format: %d\n", waveHeader.fmtFormatTag);
consolePrintf("Rate : %d\n", waveHeader.fmtSamPerSec);
consolePrintf("Bits : %d\n", waveHeader.fmtBitsPerSam);
consolePrintf("BlkSz : %d\n", waveHeader.fmtExtra);
-
+
if ((waveHeader.fmtFormatTag != 17) && (waveHeader.fmtFormatTag != 20)) {
consolePrintf("Wave file is in the wrong format! You must use IMA-ADPCM 4-bit mono.\n");
DS::std_fclose(file);
return;
}
-
+
for (int r = 0; r < 8; r++) {
IPC->adpcm.buffer[r] = (u8 * volatile) (decoderFormat *) malloc(waveHeader.fmtBlockAlign);
IPC->adpcm.filled[r] = false;
IPC->adpcm.arm7Dirty[r] = false;
}
-
+
// Skip chunks until we reach the data chunk
chunkHeader chunk;
DS::std_fread((const void *) &chunk, sizeof(chunkHeader), 1, file);
-
+
while (!((chunk.name[0] == 'd') && (chunk.name[1] == 'a') && (chunk.name[2] == 't') && (chunk.name[3] == 'a'))) {
DS::std_fseek(file, chunk.size, SEEK_CUR);
DS::std_fread((const void *) &chunk, sizeof(chunkHeader), 1, file);
}
-
+
dataChunkStart = DS::std_ftell(file);
-
-
+
+
static bool started = false;
sampleNum = 0;
blockCount = 0;
@@ -206,35 +206,35 @@ void playTrack(int track, int numLoops, int startFrame, int duration) {
memset(audioBuffer, 0, BUFFER_SIZE * 2);
memset(decompressionBuffer, 0, waveHeader.fmtExtra * 2);
DS::playSound(audioBuffer, BUFFER_SIZE * 2, false, false, waveHeader.fmtSamPerSec);
-
- }
+
+ }
fillPos = (IPC->streamPlayingSection + 1) & 3;
isPlayingFlag = true;
-
-
+
+
// Startframe is a 75Hz timer. Dunno why, since nothing else
// seems to run at that rate.
int tenths = (startFrame * 10) / 75;
-
+
// Seek to the nearest block start to the start time
int samples = (tenths * waveHeader.fmtSamPerSec) / 10;
int block = samples / waveHeader.fmtExtra;
-
-
+
+
if (duration == 0) {
blocksLeft = 0;
} else {
blocksLeft = ((((duration * 100) / 75) * (waveHeader.fmtSamPerSec)) / (waveHeader.fmtExtra) / 100) + 10;
}
// consolePrintf("Playing %d blocks (%d)\n\n", blocksLeft, duration);
-
+
// No need to seek if we're starting from the beginning
if (block != 0) {
DS::std_fseek(file, dataChunkStart + block * waveHeader.fmtBlockAlign, SEEK_SET);
// consolePrintf("Startframe: %d msec: %d (%d,%d)\n", startFrame, tenthssec, samples, block);
}
-
-
+
+
//decompressBlock();
playNextBlock();
DS::CD::numLoops = numLoops;
@@ -252,21 +252,21 @@ extern "C" void ARM_adcpm(int *block, int len, int stepTableIndex,
void decompressBlock() {
int block[2048];
bool loop = false;
-
+
blockCount++;
-
+
if (blockCount < 10) return;
-
-
+
+
do {
DS::std_fread((const void *) &blockHeader, sizeof(blockHeader), 1, file);
-
+
DS::std_fread(&block[0], waveHeader.fmtBlockAlign - sizeof(blockHeader), 1, file);
if (DS::std_feof(file) ) {
// Reached end of file, so loop
-
-
+
+
if ((numLoops == -1) || (numLoops > 1)) {
// Seek file to first packet
if (numLoops != -1) {
@@ -283,14 +283,14 @@ void decompressBlock() {
stopTrack();
return;
}
-
+
} else {
loop = false;
}
-
+
} while (loop);
-
-
+
+
if (blocksLeft > 0) {
blocksLeft--;
// consolePrintf("%d ", blocksLeft);
@@ -305,37 +305,37 @@ void decompressBlock() {
blockHeader.stepTableIndex,
blockHeader.firstSample,
decompressionBuffer);
-#else
+#else
// First sample is in header
decompressionBuffer[0] = blockHeader.firstSample;
-
+
// Set up initial table indeces
int stepTableIndex = blockHeader.stepTableIndex;
int prevSample = blockHeader.firstSample;
-
+
// consolePrintf("Decompressing block step=%d fs=%d\n", stepTableIndex, prevSample);
for (int r = 0; r < waveHeader.fmtExtra - 1; r++) {
-
+
int word = block[r >> 3];
int offset = 0;
-
+
switch (7 - (r & 0x0007)) {
case 0: {
offset = (word & 0xF0000000) >> 28;
break;
}
-
+
case 1: {
offset = (word & 0x0F000000) >> 24;
break;
}
-
+
case 2: {
offset = (word & 0x00F00000) >> 20;
break;
}
-
+
case 3: {
offset = (word & 0x000F0000) >> 16;
break;
@@ -361,41 +361,41 @@ void decompressBlock() {
break;
}
}
-
+
int diff = 0;
-
+
if (offset & 4) {
diff = diff + stepTab[stepTableIndex];
}
-
+
if (offset & 2) {
diff = diff + (stepTab[stepTableIndex] >> 1);
}
-
+
if (offset & 1) {
diff = diff + (stepTab[stepTableIndex] >> 2);
}
-
+
diff = diff + (stepTab[stepTableIndex] >> 3);
-
+
if (offset & 8) {
- diff = -diff;
+ diff = -diff;
}
-
+
int newSample = prevSample + diff;
-
+
if (newSample > 32767) newSample = 32767;
if (newSample < -32768) newSample = -32768;
-
+
decompressionBuffer[r + 1] = newSample;
-
+
prevSample = newSample;
-
+
stepTableIndex += indexTab[offset];
-
+
if (stepTableIndex > 88) stepTableIndex = 88;
if (stepTableIndex < 0) stepTableIndex = 0;
-
+
}
#endif
@@ -404,21 +404,21 @@ void decompressBlock() {
void playNextBlock() {
if (!isPlayingFlag) return;
int lastBlockId = -1;
-
+
while (IPC->adpcm.semaphore); // Wait for buffer to become free if needed
IPC->adpcm.semaphore = true; // Lock the buffer structure to prevent clashing with the ARM7
// DC_FlushAll();
-
+
//-8644, 25088
for (int block = fillPos + 1; block < fillPos + 4; block++) {
int blockId = block & 3;
-
+
if (IPC->streamFillNeeded[blockId]) {
-
+
IPC->streamFillNeeded[blockId] = false;
// DC_FlushAll();
-
+
/* if (!(REG_KEYINPUT & KEY_R)) {
//consolePrintf("Align: %d First: %d Step:%d Res:%d\n", waveHeader.fmtBlockAlign, blockHeader.firstSample, blockHeader.stepTableIndex, blockHeader.reserved);
consolePrintf("Filling buffer %d\n", blockId);
@@ -432,19 +432,19 @@ void playNextBlock() {
}
}
}
-
+
lastBlockId = blockId;
IPC->streamFillNeeded[blockId] = false;
// DC_FlushAll();
}
-
-
-
+
+
+
}
-
-
-
+
+
+
if (lastBlockId != -1) {
fillPos = lastBlockId;
/* if (!(REG_KEYINPUT & KEY_R)) {
@@ -459,18 +459,18 @@ void stopTrack() {
if (!isPlayingFlag) return;
DS::std_fclose(file);
-
+
isPlayingFlag = false;
-
+
for (int r = 0; r < BUFFER_SIZE; r++) {
audioBuffer[r] = 0;
}
-
+
for (int r= 0; r < waveHeader.fmtExtra; r++) {
decompressionBuffer[r] = 0;
}
// DS::stopSound(1);
-
+
// free(audioBuffer);
// free(decompressionBuffer);
@@ -507,7 +507,7 @@ bool trackExists(int num) {
bool checkCD() {
// Need to check whethe CD audio files are present - do this by trying to open Track1.wav.
consolePrintf("Attempted to open cd drive\n");
-
+
if (trackExists(1)) {
trackStartsAt2 = false;
return true;
diff --git a/backends/platform/ds/arm9/source/cdaudio.h b/backends/platform/ds/arm9/source/cdaudio.h
index d1897d3e5d..aac303dd5e 100644
--- a/backends/platform/ds/arm9/source/cdaudio.h
+++ b/backends/platform/ds/arm9/source/cdaudio.h
@@ -19,7 +19,7 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
-
+
#ifndef _CDAUDIO_H_
#define _CDAUDIO_H_
diff --git a/backends/platform/ds/arm9/source/console2.h b/backends/platform/ds/arm9/source/console2.h
index 6b9a677cc7..86434dcb93 100644
--- a/backends/platform/ds/arm9/source/console2.h
+++ b/backends/platform/ds/arm9/source/console2.h
@@ -25,7 +25,7 @@
//
// Changelog:
// 0.1: First version
-// 0.2: Fixed sprite mapping bug. 1D mapping should work now.
+// 0.2: Fixed sprite mapping bug. 1D mapping should work now.
// Changed some register defines for consistency.
//
//////////////////////////////////////////////////////////////////////
@@ -87,7 +87,7 @@ void consoleClear(void);
//
// Changelog:
// 0.1: First version
-// 0.2: Fixed sprite mapping bug. 1D mapping should work now.
+// 0.2: Fixed sprite mapping bug. 1D mapping should work now.
// Changed some register defines for consistency.
//
//////////////////////////////////////////////////////////////////////
diff --git a/backends/platform/ds/arm9/source/dsmain.cpp b/backends/platform/ds/arm9/source/dsmain.cpp
index 458cfe7923..492b7384ec 100644
--- a/backends/platform/ds/arm9/source/dsmain.cpp
+++ b/backends/platform/ds/arm9/source/dsmain.cpp
@@ -19,7 +19,7 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
-
+
// - Remove scummconsole.c
// - Delete files
@@ -244,8 +244,8 @@ bool cpuScalerEnable = false;
// 150 192
// 200 128
- // (256 << 8) / scale
-
+ // (256 << 8) / scale
+
#ifdef USE_PROFILER
@@ -259,7 +259,7 @@ u8* scalerBackBuffer = NULL;
gameListType gameList[NUM_SUPPORTED_GAMES] = {
// Unknown game - use normal SCUMM controls
{"unknown", CONT_SCUMM_ORIGINAL},
-
+
// SCUMM games
{"maniac", CONT_SCUMM_ORIGINAL},
{"zak", CONT_SCUMM_ORIGINAL},
@@ -270,7 +270,7 @@ gameListType gameList[NUM_SUPPORTED_GAMES] = {
{"monkey2", CONT_SCUMM_ORIGINAL},
{"tentacle", CONT_SCUMM_ORIGINAL},
{"samnmax", CONT_SCUMM_SAMNMAX},
-
+
// Non-SCUMM games
{"sky", CONT_SKY},
{"simon1", CONT_SIMON},
@@ -356,8 +356,8 @@ void setTopScreenZoom(int percentage) {
// 150 192
// 200 128
- // (256 << 8) / scale
-
+ // (256 << 8) / scale
+
s32 scale = (percentage << 8) / 100;
subScreenScale = (256 * 256) / scale;
@@ -374,11 +374,11 @@ controlType getControlType() {
//plays an 8 bit mono sample at 11025Hz
void playSound(const void* data, u32 length, bool loop, bool adpcm, int rate)
{
-
+
if (!IPC->soundData) {
soundControl.count = 0;
}
-
+
soundControl.data[soundControl.count].data = data;
soundControl.data[soundControl.count].len = length | (loop? 0x80000000: 0x00000000);
soundControl.data[soundControl.count].rate = rate; // 367 samples per frame
@@ -428,14 +428,14 @@ void initSprites() {
sprites[i].attribute[2] = 0;
sprites[i].filler = 0;
}
-
+
for (int i = 0; i < 128; i++) {
spritesMain[i].attribute[0] = ATTR0_DISABLED;
spritesMain[i].attribute[1] = 0;
spritesMain[i].attribute[2] = 0;
spritesMain[i].filler = 0;
}
-
+
updateOAM();
}
@@ -446,7 +446,7 @@ void saveGameBackBuffer() {
// So, I lock the video memory here, as if I'm going to modify it. This
// forces OSystem_DS to create a system memory copy if one doesn't exist.
// This will be automatially resotred by OSystem_DS::updateScreen().
-
+
OSystem_DS::instance()->lockScreen();
OSystem_DS::instance()->unlockScreen();
}
@@ -460,22 +460,22 @@ void startSound(int freq, int buffer) {
bufferFirstHalf = false;
bufferSecondHalf = true;
-
+
int bytes = (2 * (bufferSamples)) + 100;
-
+
soundBuffer = (s16 *) malloc(bytes * 2);
if (!soundBuffer)
consolePrintf("Sound buffer alloc failed\n");
soundHiPart = true;
-
+
for (int r = 0; r < bytes; r++) {
soundBuffer[r] = 0;
}
soundFrequency = freq;
-
+
swiWaitForVBlank();
swiWaitForVBlank();
@@ -507,14 +507,14 @@ void initGame() {
// consolePrintf("\n\n\n\nCurrent game: '%s' %d\n", gameName, gameName[0]);
currentGame = &gameList[0]; // Default game
-
+
for (int r = 0; r < NUM_SUPPORTED_GAMES; r++) {
if (!stricmp(gameName, gameList[r].gameId)) {
currentGame = &gameList[r];
// consolePrintf("Game list num: %d\n", currentGame);
}
}
-
+
/* if (firstTime) {
firstTime = false;
@@ -557,7 +557,7 @@ void displayMode8Bit() {
consolePrintf("displayMode8Bit...");
#endif
u16 buffer[32 * 32];
-
+
setKeyboardEnable(false);
if (!displayModeIs8Bit) {
@@ -568,7 +568,7 @@ void displayMode8Bit() {
consoleInitDefault((u16*)SCREEN_BASE_BLOCK(2), (u16*)CHAR_BASE_BLOCK(0), 16);
consolePrintSet(0, 23);
-
+
if (!displayModeIs8Bit) {
for (int r = 0; r < 32 * 32; r++) {
((u16 *) SCREEN_BASE_BLOCK(2))[r] = buffer[r];
@@ -577,20 +577,20 @@ void displayMode8Bit() {
}
displayModeIs8Bit = true;
-
+
if (isCpuScalerEnabled())
{
- videoSetMode(MODE_5_2D | (consoleEnable? DISPLAY_BG0_ACTIVE: 0) | DISPLAY_BG3_ACTIVE | DISPLAY_SPR_ACTIVE | DISPLAY_SPR_1D | DISPLAY_SPR_1D_BMP);
+ videoSetMode(MODE_5_2D | (consoleEnable? DISPLAY_BG0_ACTIVE: 0) | DISPLAY_BG3_ACTIVE | DISPLAY_SPR_ACTIVE | DISPLAY_SPR_1D | DISPLAY_SPR_1D_BMP);
videoSetModeSub(MODE_3_2D /*| DISPLAY_BG0_ACTIVE*/ | DISPLAY_BG3_ACTIVE | DISPLAY_SPR_ACTIVE | DISPLAY_SPR_1D | DISPLAY_SPR_1D_BMP); //sub bg 0 will be used to print text
-
+
vramSetBankA(VRAM_A_MAIN_BG_0x06000000);
vramSetBankB(VRAM_B_MAIN_BG_0x06020000);
-
+
vramSetBankC(VRAM_C_SUB_BG_0x06200000);
vramSetBankD(VRAM_D_SUB_SPRITE);
-
+
vramSetBankH(VRAM_H_LCD);
-
+
BG3_CR = BG_BMP16_256x256 | BG_BMP_BASE(8);
BG3_XDX = 256;
@@ -601,27 +601,27 @@ void displayMode8Bit() {
}
else
{
- videoSetMode(MODE_5_2D | (consoleEnable? DISPLAY_BG0_ACTIVE: 0) | DISPLAY_BG3_ACTIVE | DISPLAY_SPR_ACTIVE | DISPLAY_SPR_1D | DISPLAY_SPR_1D_BMP);
+ videoSetMode(MODE_5_2D | (consoleEnable? DISPLAY_BG0_ACTIVE: 0) | DISPLAY_BG3_ACTIVE | DISPLAY_SPR_ACTIVE | DISPLAY_SPR_1D | DISPLAY_SPR_1D_BMP);
videoSetModeSub(MODE_3_2D /*| DISPLAY_BG0_ACTIVE*/ | DISPLAY_BG3_ACTIVE | DISPLAY_SPR_ACTIVE | DISPLAY_SPR_1D | DISPLAY_SPR_1D_BMP); //sub bg 0 will be used to print text
-
+
vramSetBankA(VRAM_A_MAIN_BG_0x06000000);
vramSetBankB(VRAM_B_MAIN_BG_0x06020000);
-
+
vramSetBankC(VRAM_C_SUB_BG_0x06200000);
vramSetBankD(VRAM_D_SUB_SPRITE);
-
+
vramSetBankH(VRAM_H_LCD);
-
+
BG3_CR = BG_BMP8_512x256 | BG_BMP_BASE(8);
-
+
BG3_XDX = (int) (((float) (gameWidth) / 256.0f) * 256);
BG3_XDY = 0;
BG3_YDX = 0;
BG3_YDY = (int) ((200.0f / 192.0f) * 256);
- }
-
+ }
+
SUB_BG3_CR = BG_BMP8_512x256;
-
+
SUB_BG3_XDX = (int) (subScreenWidth / 256.0f * 256);
SUB_BG3_XDY = 0;
SUB_BG3_YDX = 0;
@@ -633,15 +633,15 @@ void displayMode8Bit() {
BG0_CR = BG_MAP_BASE(2) | BG_TILE_BASE(0);
BG0_Y0 = 0;
-
- // Restore palette entry used by text in the front-end
+
+ // Restore palette entry used by text in the front-end
// PALETTE_SUB[255] = savedPalEntry255;
-
-
+
+
initGame();
-
+
#ifdef HEAVY_LOGGING
consolePrintf("done\n");
#endif
@@ -653,9 +653,9 @@ void displayMode8Bit() {
}
uploadSpriteGfx();
-
+
keyboardEnable = false;
-
+
}
void setGameID(int id) {
@@ -668,22 +668,22 @@ void dummyHandler() {
void checkSleepMode() {
if (IPC->performArm9SleepMode) {
-
+
consolePrintf("ARM9 Entering sleep mode\n");
-
+
int intSave = REG_IE;
irqSet(IRQ_VBLANK, dummyHandler);
// int irqHandlerSave = (int) IRQ_HANDLER;
REG_IE = IRQ_VBLANK;
//IRQ_HANDLER = dummyHandler;
-
+
int powerSave = POWER_CR;
POWER_CR &= ~POWER_ALL;
-
+
while (IPC->performArm9SleepMode) {
swiWaitForVBlank();
}
-
+
POWER_CR = powerSave;
// IRQ_HANDLER = (void (*)()) irqHandlerSave;
irqSet(IRQ_VBLANK, VBlankHandler);
@@ -722,18 +722,18 @@ void setCursorIcon(const u8* icon, uint w, uint h, byte keycolor, int hotspotX,
{
int off = 128*64;
-
-
+
+
memset(SPRITE_GFX + off, 0, 32 * 32 * 2);
memset(SPRITE_GFX_SUB + off, 0, 32 * 32 * 2);
-
+
for (uint y=0; y<h; y++) {
for (uint x=0; x<w; x++) {
int color = icon[y*w+x];
//consolePrintf("%d:%d ", color, OSystem_DS::instance()->getDSPaletteEntry(color));
-
+
if (color == keycolor) {
SPRITE_GFX[off+(y)*32+x] = 0x0000; // black background
SPRITE_GFX_SUB[off+(y)*32+x] = 0x0000; // black background
@@ -743,23 +743,23 @@ void setCursorIcon(const u8* icon, uint w, uint h, byte keycolor, int hotspotX,
}
}
}
-
+
}
if (currentGame->control != CONT_SCUMM_SAMNMAX)
return;
uint16 border = RGB15(24,24,24) | 0x8000;
-
-
+
+
int off = 176*64;
memset(SPRITE_GFX_SUB+off, 0, 64*64*2);
memset(SPRITE_GFX+off, 0, 64*64*2);
-
+
int pos = 190 - (w+2);
-
-
+
+
// make border
for (uint i=0; i<w+2; i++) {
SPRITE_GFX[off+i] = border;
@@ -775,7 +775,7 @@ void setCursorIcon(const u8* icon, uint w, uint h, byte keycolor, int hotspotX,
SPRITE_GFX_SUB[off+(i*64)] = border;
SPRITE_GFX_SUB[off+(i*64)+(w+1)] = border;
}
-
+
int offset = (32 - h) >> 1;
for (uint y=0; y<h; y++) {
@@ -791,8 +791,8 @@ void setCursorIcon(const u8* icon, uint w, uint h, byte keycolor, int hotspotX,
}
}
}
-
-
+
+
if ((cursorEnable)) {
sprites[1].attribute[0] = ATTR0_BMP | 150;
sprites[1].attribute[1] = ATTR1_SIZE_64 | pos;
@@ -827,7 +827,7 @@ void displayMode16Bit() {
}
- videoSetMode(MODE_5_2D | /*DISPLAY_BG0_ACTIVE |*/ DISPLAY_BG3_ACTIVE | DISPLAY_SPR_ACTIVE | DISPLAY_SPR_1D | DISPLAY_SPR_1D_BMP);
+ videoSetMode(MODE_5_2D | /*DISPLAY_BG0_ACTIVE |*/ DISPLAY_BG3_ACTIVE | DISPLAY_SPR_ACTIVE | DISPLAY_SPR_1D | DISPLAY_SPR_1D_BMP);
videoSetModeSub(MODE_0_2D | DISPLAY_BG0_ACTIVE |/* DISPLAY_BG1_ACTIVE |*/ DISPLAY_SPR_ACTIVE | DISPLAY_SPR_1D | DISPLAY_SPR_1D_BMP); //sub bg 0 will be used to print text
vramSetBankA(VRAM_A_MAIN_BG);
@@ -838,10 +838,10 @@ void displayMode16Bit() {
BG3_CR = BG_BMP16_512x256;
highBuffer = false;
-
+
memset(BG_GFX, 0, 512 * 256 * 2);
-
+
savedPalEntry255 = PALETTE_SUB[255];
PALETTE_SUB[255] = RGB15(31,31,31);//by default font will be rendered with color 255
@@ -860,11 +860,11 @@ void displayMode16Bit() {
consolePrintSet(0, 23);
consolePrintf("\n");
-
+
// Show keyboard
SUB_BG1_CR = BG_TILE_BASE(1) | BG_MAP_BASE(12);
//drawKeyboard(1, 12);
-
+
POWER_CR &= ~POWER_SWAP_LCDS;
displayModeIs8Bit = false;
@@ -887,10 +887,10 @@ void displayMode16BitFlipBuffer() {
#endif
if (!displayModeIs8Bit) {
u16* back = get16BitBackBuffer();
-
+
// highBuffer = !highBuffer;
// BG3_CR = BG_BMP16_512x256 | BG_BMP_RAM(highBuffer? 1: 0);
-
+
if (isCpuScalerEnabled())
{
Rescale_320x256x1555_To_256x256x1555(BG_GFX, back, 512, 512);
@@ -912,14 +912,14 @@ void displayMode16BitFlipBuffer() {
#endif
const u8* back = (const u8*)get8BitBackBuffer();
u16* base = BG_GFX + 0x10000;
- Rescale_320x256xPAL8_To_256x256x1555(
+ Rescale_320x256xPAL8_To_256x256x1555(
base,
back,
256,
get8BitBackBufferStride(),
- BG_PALETTE,
+ BG_PALETTE,
getGameHeight() );
-
+
#ifdef SCALER_PROFILE
// 10 pixels : 1ms
u16 t1 = TIMER1_DATA;
@@ -982,10 +982,10 @@ void doSoundCallback() {
if (OSystem_DS::instance())
if (OSystem_DS::instance()->getMixerImpl()) {
lastCallbackFrame = frameCount;
-
+
for (int r = IPC->playingSection; r < IPC->playingSection + 4; r++) {
int chunk = r & 3;
-
+
if (IPC->fillNeeded[chunk]) {
IPC->fillNeeded[chunk] = false;
DC_FlushAll();
@@ -993,9 +993,9 @@ void doSoundCallback() {
IPC->fillNeeded[chunk] = false;
DC_FlushAll();
}
-
+
}
-
+
}
#ifdef HEAVY_LOGGING
consolePrintf("done\n");
@@ -1007,7 +1007,7 @@ void doTimerCallback() {
if (callbackTimer <= 0) {
callbackTimer += callbackInterval;
callback(callbackInterval);
- }
+ }
}
}
@@ -1016,15 +1016,15 @@ void soundUpdate() {
// playSound(soundBuffer, (bufferSamples * 2), true);
}
// consolePrintf("%x\n", IPC->test);
-
-
+
+
if (bufferFrame == 0) {
// bufferFirstHalf = true;
- }
+ }
if (bufferFrame == bufferSize >> 1) {
//bufferSecondHalf = true;
- }
-
+ }
+
bufferFrame++;
if (bufferFrame == bufferSize) {
bufferFrame = 0;
@@ -1037,20 +1037,20 @@ void memoryReport() {
do {
p = (int *) malloc(r * 8192);
free(p);
- r++;
+ r++;
} while ((p) && (r < 512));
-
+
int t = -1;
void* block[1024];
do {
t++;
block[t] = (int *) malloc(4096);
- } while ((t < 1024) && (block[t]));
-
+ } while ((t < 1024) && (block[t]));
+
for (int q = 0; q < t; q++) {
free(block[q]);
}
-
+
consolePrintf("Free: %dK, Largest: %dK\n", t * 4, r * 8);
}
@@ -1061,7 +1061,7 @@ void addIndyFightingKeys() {
event.type = Common::EVENT_KEYDOWN;
event.kbd.flags = 0;
-
+
// consolePrintf("Fight keys\n");
if ((getKeysDown() & KEY_L)) {
@@ -1091,16 +1091,16 @@ void addIndyFightingKeys() {
event.kbd.keycode = Common::KEYCODE_6;
event.kbd.ascii = '6';
system->addEvent(event);
- }
+ }
if ((getKeysChanged() & KEY_DOWN)) {
event.type = getKeyEvent(KEY_DOWN);
event.kbd.keycode = Common::KEYCODE_2;
event.kbd.ascii = '2';
system->addEvent(event);
}
-
+
if (indyFightRight) {
-
+
if ((getKeysChanged() & KEY_X)) {
event.type = getKeyEvent(KEY_X);
event.kbd.keycode = Common::KEYCODE_9;
@@ -1118,7 +1118,7 @@ void addIndyFightingKeys() {
event.kbd.keycode = Common::KEYCODE_3;
event.kbd.ascii = '3';
system->addEvent(event);
- }
+ }
} else {
@@ -1139,18 +1139,18 @@ void addIndyFightingKeys() {
event.kbd.keycode = Common::KEYCODE_1;
event.kbd.ascii = '1';
system->addEvent(event);
- }
-
+ }
+
}
-
-
+
+
if ((getKeysChanged() & KEY_Y)) {
event.type = getKeyEvent(KEY_Y);
event.kbd.keycode = Common::KEYCODE_5;
event.kbd.ascii = '5';
system->addEvent(event);
}
-}
+}
void setKeyboardEnable(bool en) {
@@ -1162,8 +1162,8 @@ void setKeyboardEnable(bool en) {
DS::drawKeyboard(1, 15, backupBank);
-
-
+
+
SUB_BG1_CR = BG_TILE_BASE(1) | BG_MAP_BASE(15);
if (displayModeIs8Bit) {
@@ -1185,10 +1185,10 @@ void setKeyboardEnable(bool en) {
for (int r = 0; r < 256; r++) {
BG_PALETTE_SUB[r] = BG_PALETTE[r];
}
-
-
+
+
//restoreVRAM(1, 12, backupBank);
-
+
if (displayModeIs8Bit) {
// Copy the sub screen VRAM from the top screen - they should always be
// the same.
@@ -1200,17 +1200,17 @@ void setKeyboardEnable(bool en) {
BG_GFX_SUB[y * 256 + x] = buffer[(y * (stride / 2)) + x];
}
}
-/*
+/*
for (int r = 0; r < (512 * 256) >> 1; r++)
BG_GFX_SUB[r] = buffer[r];
- */
+ */
SUB_DISPLAY_CR &= ~DISPLAY_BG1_ACTIVE; // Turn off keyboard layer
SUB_DISPLAY_CR |= DISPLAY_BG3_ACTIVE; // Turn on game layer
} else {
SUB_DISPLAY_CR &= ~DISPLAY_BG1_ACTIVE; // Turn off keyboard layer
SUB_DISPLAY_CR |= DISPLAY_BG0_ACTIVE; // Turn on console layer
}
-
+
// Restore the screens so they're the right way round
if (gameScreenSwap) {
POWER_CR |= POWER_SWAP_LCDS;
@@ -1321,7 +1321,7 @@ void doButtonSelectMode(OSystem_DS* system)
if ((mouseMode != MOUSE_HOVER) || (!displayModeIs8Bit)) {
- if (getPenDown() && (!(getKeysHeld() & KEY_L)) && (!(getKeysHeld() & KEY_R))) {
+ if (getPenDown() && (!(getKeysHeld() & KEY_L)) && (!(getKeysHeld() & KEY_R))) {
if ((mouseMode == MOUSE_LEFT) || (!displayModeIs8Bit)) {
event.type = Common::EVENT_LBUTTONDOWN;
leftButtonDown = true;
@@ -1333,7 +1333,7 @@ void doButtonSelectMode(OSystem_DS* system)
event.mouse = Common::Point(getPenX(), getPenY());
system->addEvent(event);
}
-
+
} else {
// In hover mode, D-pad left and right click the mouse when the pen is on the screen
@@ -1369,7 +1369,7 @@ void doButtonSelectMode(OSystem_DS* system)
if (getKeysDown() & KEY_LEFT) {
mouseMode = MOUSE_LEFT;
}
-
+
if (rightButtonDown)
{
Common::Event event;
@@ -1378,8 +1378,8 @@ void doButtonSelectMode(OSystem_DS* system)
system->addEvent(event);
rightButtonDown = false;
}
-
-
+
+
if (getKeysDown() & KEY_RIGHT) {
if ((currentGame->control != CONT_SCUMM_SAMNMAX) && (currentGame->control != CONT_FUTURE_WARS) && (currentGame->control != CONT_GOBLINS)) {
mouseMode = MOUSE_RIGHT;
@@ -1387,7 +1387,7 @@ void doButtonSelectMode(OSystem_DS* system)
// If we're playing sam and max, click and release the right mouse
// button to change verb
Common::Event event;
-
+
if (currentGame->control == CONT_FUTURE_WARS) {
event.mouse = Common::Point(320 - 128, 200 - 128);
event.type = Common::EVENT_MOUSEMOVE;
@@ -1395,20 +1395,20 @@ void doButtonSelectMode(OSystem_DS* system)
} else {
event.mouse = Common::Point(getPenX(), getPenY());
}
-
+
rightButtonDown = true;
-
-
+
+
event.type = Common::EVENT_RBUTTONDOWN;
system->addEvent(event);
-
+
//event.type = Common::EVENT_RBUTTONUP;
//system->addEvent(event);
}
}
-
-
-
+
+
+
if (getKeysDown() & KEY_UP) {
mouseMode = MOUSE_HOVER;
}
@@ -1423,7 +1423,7 @@ void addEventsToQueue() {
OSystem_DS* system = OSystem_DS::instance();
Common::Event event;
-
+
#ifdef USE_PROFILER
if (keysDown() & KEY_R) {
cygprofile_begin();
@@ -1435,7 +1435,7 @@ void addEventsToQueue() {
}
#endif
-
+
if (system->isEventQueueEmpty()) {
/*
@@ -1444,7 +1444,7 @@ void addEventsToQueue() {
consolePrintf("Tweak: %d\n", tweak);
IPC->tweakChanged = true;
}
-
+
if (getKeysDown() & KEY_R) {
tweak++;
@@ -1460,14 +1460,14 @@ void addEventsToQueue() {
if (!indyFightState) {
- if ((!(getKeysHeld() & KEY_L)) && (!(getKeysHeld() & KEY_R)) && (getKeysDown() & KEY_B)) {
+ if ((!(getKeysHeld() & KEY_L)) && (!(getKeysHeld() & KEY_R)) && (getKeysDown() & KEY_B)) {
if (currentGame->control == CONT_AGI) {
event.kbd.keycode = Common::KEYCODE_RETURN;
event.kbd.ascii = 13;
event.kbd.flags = 0;
} else {
- event.kbd.keycode = Common::KEYCODE_ESCAPE;
- event.kbd.ascii = 27;
+ event.kbd.keycode = Common::KEYCODE_ESCAPE;
+ event.kbd.ascii = 27;
event.kbd.flags = 0;
}
@@ -1477,11 +1477,11 @@ void addEventsToQueue() {
event.type = Common::EVENT_KEYUP;
system->addEvent(event);
}
-
+
}
-
-
-
+
+
+
if ((!getIndyFightState()) && (getKeysDown() & KEY_Y)) {
consoleEnable = !consoleEnable;
if (displayModeIs8Bit) {
@@ -1490,7 +1490,7 @@ void addEventsToQueue() {
displayMode16Bit();
}
}
-
+
if ((getKeyboardEnable())) {
event.kbd.flags = 0;
@@ -1498,30 +1498,30 @@ void addEventsToQueue() {
bool release = getKeysReleased() & (KEY_LEFT | KEY_RIGHT | KEY_UP | KEY_DOWN);
bool shoulders = getKeysHeld() & (KEY_L | KEY_R);
- if ( (down && (!shoulders)) || release)
+ if ( (down && (!shoulders)) || release)
{
-
+
if (getKeysChanged() & KEY_LEFT) {
event.kbd.keycode = Common::KEYCODE_LEFT;
event.kbd.ascii = 0;
event.type = getKeyEvent(KEY_LEFT);
system->addEvent(event);
}
-
+
if (getKeysChanged() & KEY_RIGHT) {
event.kbd.keycode = Common::KEYCODE_RIGHT;
event.kbd.ascii = 0;
event.type = getKeyEvent(KEY_RIGHT);
system->addEvent(event);
}
-
+
if (getKeysChanged() & KEY_UP) {
event.kbd.keycode = Common::KEYCODE_UP;
event.kbd.ascii = 0;
event.type = getKeyEvent(KEY_UP);
system->addEvent(event);
}
-
+
if (getKeysChanged() & KEY_DOWN) {
event.kbd.keycode = Common::KEYCODE_DOWN;
event.kbd.ascii = 0;
@@ -1529,9 +1529,9 @@ void addEventsToQueue() {
system->addEvent(event);
}
}
-
+
}
-
+
if (!((getKeysHeld() & KEY_L) || (getKeysHeld() & KEY_R)) && (!getIndyFightState()) && (!getKeyboardEnable())) {
if ((getKeysDown() & KEY_A) && (!indyFightState)) {
@@ -1544,10 +1544,10 @@ void addEventsToQueue() {
}
}
-
-
-
-
+
+
+
+
}
if ((getKeysDown() & KEY_SELECT)) {
@@ -1556,18 +1556,18 @@ void addEventsToQueue() {
showOptionsDialog();
}
-
+
}
-
+
if (!getIndyFightState() && !((getKeysHeld() & KEY_L) || (getKeysHeld() & KEY_R)) && (getKeysDown() & KEY_X)) {
setKeyboardEnable(!keyboardEnable);
}
-
- updateStatus();
-
+
+ updateStatus();
+
Common::Event event;
-
+
if (!keyboardEnable) {
if ((tapScreenClicks) && (getIsDisplayMode8Bit()))
@@ -1578,11 +1578,11 @@ void addEventsToQueue() {
{
doButtonSelectMode(system);
}
-
+
if (((!(getKeysHeld() & KEY_L)) && (!(getKeysHeld() & KEY_R)) || (indyFightState)) && (displayModeIs8Bit)) {
// Controls specific to the control method
-
-
+
+
if (currentGame->control == CONT_SKY) {
// Extra controls for Beneath a Steel Sky
if ((getKeysDown() & KEY_DOWN)) {
@@ -1595,7 +1595,7 @@ void addEventsToQueue() {
// Extra controls for Simon the Sorcerer
if ((getKeysDown() & KEY_DOWN)) {
Common::Event event;
-
+
event.type = Common::EVENT_KEYDOWN;
event.kbd.keycode = Common::KEYCODE_F10; // F10 or # - show hotspots
event.kbd.ascii = Common::ASCII_F10;
@@ -1608,13 +1608,13 @@ void addEventsToQueue() {
}
}
-
-
+
+
if (currentGame->control == CONT_SCUMM_ORIGINAL) {
// Extra controls for Scumm v1-5 games
if ((getKeysDown() & KEY_DOWN)) {
Common::Event event;
-
+
event.type = Common::EVENT_KEYDOWN;
event.kbd.keycode = Common::KEYCODE_PERIOD; // Full stop - skips current dialogue line
event.kbd.ascii = '.';
@@ -1624,19 +1624,19 @@ void addEventsToQueue() {
event.type = Common::EVENT_KEYUP;
system->addEvent(event);
}
-
+
if (indyFightState) {
addIndyFightingKeys();
}
-
+
}
-
+
}
}
-
+
if (!displayModeIs8Bit) {
// Front end controls
-
+
if (leftHandedSwap(getKeysChanged()) & KEY_UP) {
event.type = getKeyEvent(leftHandedSwap(KEY_UP));
event.kbd.keycode = Common::KEYCODE_UP;
@@ -1663,10 +1663,10 @@ void addEventsToQueue() {
event.type = Common::EVENT_KEYUP;
system->addEvent(event);
}
-
+
}
-
+
if ((getKeysChanged() & KEY_START)) {
event.type = getKeyEvent(KEY_START);
if (currentGame->control == CONT_FUTURE_WARS) {
@@ -1688,34 +1688,34 @@ void addEventsToQueue() {
system->addEvent(event);
}
-
+
if (keyboardEnable) {
DS::addKeyboardEvents();
}
-
+
consumeKeys();
-
+
consumePenEvents();
}
}
-
+
void triggerIcon(int imageNum) {
triggeredIcon = imageNum;
- triggeredIconTimeout = 120;
+ triggeredIconTimeout = 120;
}
-
+
void setIcon(int num, int x, int y, int imageNum, int flags, bool enable) {
- sprites[num].attribute[0] = ATTR0_BMP | (enable? (y & 0xFF): 192) | (!enable? ATTR0_DISABLED: 0);
+ sprites[num].attribute[0] = ATTR0_BMP | (enable? (y & 0xFF): 192) | (!enable? ATTR0_DISABLED: 0);
sprites[num].attribute[1] = ATTR1_SIZE_32 | (x & 0x1FF) | flags;
sprites[num].attribute[2] = ATTR2_ALPHA(1)| (imageNum * 16);
}
void setIconMain(int num, int x, int y, int imageNum, int flags, bool enable) {
- spritesMain[num].attribute[0] = ATTR0_BMP | (y & 0xFF) | (!enable? ATTR0_DISABLED: 0);
+ spritesMain[num].attribute[0] = ATTR0_BMP | (y & 0xFF) | (!enable? ATTR0_DISABLED: 0);
spritesMain[num].attribute[1] = ATTR1_SIZE_32 | (x & 0x1FF) | flags;
spritesMain[num].attribute[2] = ATTR2_ALPHA(1)| (imageNum * 16);
}
@@ -1744,17 +1744,17 @@ void updateStatus() {
break;
}
}
-
+
setIcon(0, 208, 150, offs, 0, true);
}
-
+
if (indyFightState) {
setIcon(1, (190 - 32), 150, 3, (indyFightRight? 0: ATTR1_FLIP_X), true);
// consolePrintf("%d\n", indyFightRight);
} else {
// setIcon(1, 0, 0, 0, 0, false);
}
-
+
if (triggeredIconTimeout > 0) {
triggeredIconTimeout--;
setIcon(4, 16, 150, triggeredIcon, 0, true);
@@ -1793,7 +1793,7 @@ void soundBufferEmptyHandler() {
} else {
// bufferFirstHalf = true;
}
-
+
soundHiPart = !soundHiPart;
}
@@ -1804,7 +1804,7 @@ void setMainScreenScroll(int x, int y) {
} else */{
BG3_CX = x + (((frameCount & 1) == 0)? 64: 0);
BG3_CY = y;
-
+
if ((!gameScreenSwap) || (touchPadStyle)) {
touchX = x >> 8;
touchY = y >> 8;
@@ -1827,14 +1827,14 @@ void setMainScreenScale(int x, int y) {
BG3_YDY = y;
}
else
- {
+ {
BG3_XDX = x;
BG3_XDY = 0;
BG3_YDX = 0;
BG3_YDY = y;
}
-
- if ((!gameScreenSwap) || (touchPadStyle)) {
+
+ if ((!gameScreenSwap) || (touchPadStyle)) {
touchScX = x;
touchScY = y;
}
@@ -1845,7 +1845,7 @@ void setZoomedScreenScroll(int x, int y, bool shake) {
/* if (gameScreenSwap) {
BG3_CX = x + ((shake && ((frameCount & 1) == 0))? 64: 0);
BG3_CY = y;
-
+
touchX = x >> 8;
touchY = y >> 8;
} else */{
@@ -1908,7 +1908,7 @@ void VBlankHandler(void) {
soundUpdate();
-
+
if ((!gameScreenSwap) && (!(getKeysHeld() & KEY_L) && !(getKeysHeld() & KEY_R))) {
if (currentGame) {
@@ -1923,14 +1923,14 @@ void VBlankHandler(void) {
}
}
}
-
+
penUpdate();
keysUpdate();
frameCount++;
-
+
if ((cursorEnable) && (mouseCursorVisible)) {
if (!keyboardEnable) {
storedMouseX = penX;
@@ -1953,31 +1953,31 @@ void VBlankHandler(void) {
if (callback) {
callbackTimer -= FRAME_TIME;
}
-
+
if ((getKeysHeld() & KEY_L) || (getKeysHeld() & KEY_R)) {
-
+
if ((!dragging) && (getPenHeld()) && (penDownFrames > 5)) {
dragging = true;
dragStartX = penX;
dragStartY = penY;
-
+
if (gameScreenSwap) {
dragScX = subScTargetX;
dragScY = subScTargetY;
} else {
dragScX = scX;
- dragScY = scY;
- }
-
-
+ dragScY = scY;
+ }
+
+
}
-
+
if ((dragging) && (!getPenHeld())) {
dragging = false;
}
-
+
if (dragging) {
-
+
if (gameScreenSwap) {
subScTargetX = dragScX + ((dragStartX - penX) << 8);
subScTargetY = dragScY + ((dragStartY - penY) << 8);
@@ -1985,18 +1985,18 @@ void VBlankHandler(void) {
scX = dragScX + ((dragStartX - penX));
scY = dragScY + ((dragStartY - penY));
}
-
+
// consolePrintf("X:%d Y:%d\n", dragStartX - penX, dragStartY - penY);
}
- }
-
-
+ }
+
+
/* if ((frameCount & 1) == 0) {
SUB_BG3_CX = subScX;
} else {
SUB_BG3_CX = subScX + 64;
}
-
+
SUB_BG3_CY = subScY + (shakePos << 8);*/
/*SUB_BG3_XDX = (int) (subScreenWidth / 256.0f * 256);
@@ -2005,26 +2005,26 @@ void VBlankHandler(void) {
SUB_BG3_YDY = (int) (subScreenHeight / 192.0f * 256);*/
static int ratio = (320 << 8) / SCUMM_GAME_WIDTH;
-
+
bool zooming = false;
-
+
if ((getKeysHeld() & KEY_L) || (getKeysHeld() & KEY_R)) {
if ((getKeysHeld() & KEY_A) && (subScreenScale < ratio)) {
subScreenScale += 1;
zooming = true;
}
-
+
if ((getKeysHeld() & KEY_B) && (subScreenScale > 128)) {
subScreenScale -=1;
zooming = true;
}
}
-
+
int xCenter = subScTargetX + ((subScreenWidth >> 1) << 8);
int yCenter = subScTargetY + ((subScreenHeight >> 1) << 8);
-
+
if (twoHundredPercentFixedScale) {
subScreenWidth = 256 >> 1;
subScreenHeight = 192 >> 1;
@@ -2033,9 +2033,9 @@ void VBlankHandler(void) {
// subScreenHeight = SCUMM_GAME_HEIGHT * subScreenScale >> 8;
- subScreenWidth = (256 * subScreenScale) >> 8;
+ subScreenWidth = (256 * subScreenScale) >> 8;
subScreenHeight = (192 * subScreenScale) >> 8;
-
+
if ( ((subScreenWidth) > 256 - 8) && ((subScreenWidth) < 256 + 8) ) {
subScreenWidth = 256;
subScreenHeight = 192;
@@ -2064,13 +2064,13 @@ void VBlankHandler(void) {
//triggerIcon(-1);
}
}
-
+
subScTargetX = xCenter - ((subScreenWidth >> 1) << 8);
subScTargetY = yCenter - ((subScreenHeight >> 1) << 8);
-
-
+
+
if (subScTargetX < 0) subScTargetX = 0;
if (subScTargetX > (gameWidth - subScreenWidth) << 8) subScTargetX = (gameWidth - subScreenWidth) << 8;
@@ -2082,30 +2082,30 @@ void VBlankHandler(void) {
subScX += (subScTargetX - subScX) >> 2;
subScY += (subScTargetY - subScY) >> 2;
-
+
if (displayModeIs8Bit) {
-
+
if ((getKeysHeld() & KEY_L) || (getKeysHeld() & KEY_R)) {
-
+
int offsX = 0, offsY = 0;
if (getKeysHeld() & KEY_LEFT) {
offsX -= 1;
}
-
+
if (getKeysHeld() & KEY_RIGHT) {
offsX += 1;
}
-
+
if (getKeysHeld() & KEY_UP) {
offsY -= 1;
}
-
+
if (getKeysHeld() & KEY_DOWN) {
offsY += 1;
}
-
+
if (((gameScreenSwap) && (getKeysHeld() & KEY_L)) || ((!gameScreenSwap) && (getKeysHeld() & KEY_R))) {
subScTargetX += offsX << 8;
subScTargetY += offsY << 8;
@@ -2116,32 +2116,32 @@ void VBlankHandler(void) {
}
if (!scaledMode) {
-
+
if (scX + 256 > gameWidth - 1) {
scX = gameWidth - 1 - 256;
}
-
+
if (scX < 0) {
scX = 0;
}
-
+
if (scY + 192 > gameHeight - 1) {
scY = gameHeight - 1 - 192;
}
-
+
if (scY < 0) {
scY = 0;
}
-
+
setZoomedScreenScroll(subScX, subScY, (subScreenWidth != 256) && (subScreenWidth != 128));
setZoomedScreenScale(subScreenWidth, ((subScreenHeight * (256 << 8)) / 192) >> 8);
-
-
+
+
setMainScreenScroll(scX << 8, (scY << 8) + (shakePos << 8));
setMainScreenScale(256, 256); // 1:1 scale
-
+
} else {
-
+
if (scY > gameHeight - 192 - 1) {
scY = gameHeight - 192 - 1;
}
@@ -2149,13 +2149,13 @@ void VBlankHandler(void) {
if (scY < 0) {
scY = 0;
}
-
+
setZoomedScreenScroll(subScX, subScY, (subScreenWidth != 256) && (subScreenWidth != 128));
setZoomedScreenScale(subScreenWidth, ((subScreenHeight * (256 << 8)) / 192) >> 8);
-
+
setMainScreenScroll(64, (scY << 8) + (shakePos << 8));
setMainScreenScale(320, 256); // 1:1 scale
-
+
}
} else {
setZoomedScreenScroll(0, 0, true);
@@ -2164,12 +2164,12 @@ void VBlankHandler(void) {
setMainScreenScroll(0, 0);
setMainScreenScale(320, 256); // 1:1 scale
}
-
+
// Enable on screen keyboard when pen taps icon
if ((keyboardIcon) && (penX < 32) && (penY > 160) && (penHeld)) {
setKeyboardEnable(true);
}
-
+
if (keyboardEnable) {
if (DS::getKeyboardClosed()) {
setKeyboardEnable(false);
@@ -2219,7 +2219,7 @@ void setTopScreenTarget(int x, int y) {
if (subScTargetY < 0) subScTargetY = 0;
if (subScTargetY > gameHeight - subScreenHeight) subScTargetY = gameHeight - subScreenHeight;
-
+
subScTargetX <<=8;
subScTargetY <<=8;
}
@@ -2233,8 +2233,8 @@ void hBlankHandler() {
#endif
void uploadSpriteGfx() {
- vramSetBankD(VRAM_D_SUB_SPRITE);
- vramSetBankE(VRAM_E_MAIN_SPRITE);
+ vramSetBankD(VRAM_D_SUB_SPRITE);
+ vramSetBankE(VRAM_E_MAIN_SPRITE);
// Convert texture from 24bit 888 to 16bit 1555, remembering to set top bit!
u8* srcTex = (u8 *) ::icons_raw;
@@ -2242,7 +2242,7 @@ void uploadSpriteGfx() {
SPRITE_GFX_SUB[r] = 0x8000 | (srcTex[r * 3] >> 3) | ((srcTex[r * 3 + 1] >> 3) << 5) | ((srcTex[r * 3 + 2] >> 3) << 10);
SPRITE_GFX[r] = 0x8000 | (srcTex[r * 3] >> 3) | ((srcTex[r * 3 + 1] >> 3) << 5) | ((srcTex[r * 3 + 2] >> 3) << 10);
}
-
+
}
void initHardware() {
@@ -2253,12 +2253,12 @@ void initHardware() {
penInit();
powerON(POWER_ALL);
-/* vramSetBankA(VRAM_A_MAIN_BG);
- vramSetBankB(VRAM_B_MAIN_BG);
+/* vramSetBankA(VRAM_A_MAIN_BG);
+ vramSetBankB(VRAM_B_MAIN_BG);
vramSetBankC(VRAM_C_SUB_BG); */
- vramSetBankD(VRAM_D_SUB_SPRITE);
- vramSetBankE(VRAM_E_MAIN_SPRITE);
-
+ vramSetBankD(VRAM_D_SUB_SPRITE);
+ vramSetBankE(VRAM_E_MAIN_SPRITE);
+
currentTimeMillis = 0;
@@ -2286,8 +2286,8 @@ void initHardware() {
// Allocate save buffer for game screen
// savedBuffer = new u8[320 * 200];
displayMode16Bit();
-
- memset(BG_GFX, 0, 512 * 256 * 2);
+
+ memset(BG_GFX, 0, 512 * 256 * 2);
scaledMode = true;
scX = 0;
scY = 0;
@@ -2295,33 +2295,33 @@ void initHardware() {
subScY = 0;
subScTargetX = 0;
subScTargetY = 0;
-
+
//lcdSwap();
POWER_CR &= ~POWER_SWAP_LCDS;
-
+
frameCount = 0;
callback = NULL;
-
-// vramSetBankH(VRAM_H_SUB_BG);
-
+
+// vramSetBankH(VRAM_H_SUB_BG);
+
// // Do text stuff
//BG0_CR = BG_MAP_BASE(0) | BG_TILE_BASE(1);
// BG0_Y0 = 48;
-
+
PALETTE[255] = RGB15(31,31,31);//by default font will be rendered with color 255
-
+
//consoleInit() is a lot more flexible but this gets you up and running quick
// consoleInitDefault((u16*)SCREEN_BASE_BLOCK(0), (u16*)CHAR_BASE_BLOCK(1), 16);
//consolePrintSet(0, 6);
-
+
//irqs are nice
irqInit();
// irqInitHandler();
irqSet(IRQ_VBLANK, VBlankHandler);
irqSet(IRQ_TIMER0, timerTickHandler);
irqSet(IRQ_TIMER2, soundBufferEmptyHandler);
-
+
irqEnable(IRQ_VBLANK);
irqEnable(IRQ_TIMER0);
irqEnable(IRQ_TIMER2);
@@ -2330,15 +2330,15 @@ void initHardware() {
irqSet(IRQ_HBLANK, hBlankHandler);
irqEnable(IRQ_HBLANK);
#endif
-
-
+
+
// Set up a millisecond timer
#ifdef HEAVY_LOGGING
consolePrintf("Setting up timer...");
#endif
TIMER0_CR = 0;
TIMER0_DATA = (u32) TIMER_FREQ(1000);
- TIMER0_CR = TIMER_ENABLE | TIMER_DIV_1 | TIMER_IRQ_REQ;
+ TIMER0_CR = TIMER_ENABLE | TIMER_DIV_1 | TIMER_IRQ_REQ;
REG_IME = 1;
#ifdef HEAVY_LOGGING
consolePrintf("done\n");
@@ -2347,7 +2347,7 @@ void initHardware() {
PALETTE[255] = RGB15(0,0,31);
initSprites();
-
+
// videoSetModeSub(MODE_3_2D | DISPLAY_BG0_ACTIVE | DISPLAY_BG3_ACTIVE | DISPLAY_SPR_ACTIVE | DISPLAY_SPR_1D | DISPLAY_SPR_1D_BMP); //sub bg 0 will be used to print text
// If the software scaler's back buffer has not been allocated, do it now
@@ -2405,7 +2405,7 @@ void penUpdate() {
if ((tapTimeout >= 0)) {
tapTimeout++;
-
+
if (((tapTimeout > 15) || (tapCount == 2)) && (tapCount > 0)) {
tapComplete = tapCount;
tapCount = 0;
@@ -2413,7 +2413,7 @@ void penUpdate() {
}
}
-
+
if ((penHeld) && (!penDownThisFrame)) {
if ((touchPadStyle) || (moved) || (tapCount == 1)) {
@@ -2427,15 +2427,15 @@ void penUpdate() {
}
}
-
+
if ((touchPadStyle) && (getIsDisplayMode8Bit())) {
-
- if ((penDownFrames > 0)) {
-
-
+
+ if ((penDownFrames > 0)) {
+
+
if ((penHeld)) {
-
+
if (penDownThisFrame)
{
if (penDownFrames >= 2) {
@@ -2446,13 +2446,13 @@ void penUpdate() {
if ((ABS(diffX) < 35) && (ABS(diffY) < 35))
{
-
+
if (speed >= 8)
{
diffX *= ((speed >> 3) * touchPadSensitivity) >> 3;
diffY *= ((speed >> 3) * touchPadSensitivity) >> 3;
}
-
+
penX += diffX;
penY += diffY;
if (penX > 255) penX = 255;
@@ -2460,30 +2460,30 @@ void penUpdate() {
if (penY > 191) penY = 191;
if (penY < 0) penY = 0;
}
-
+
// consolePrintf("x: %d y: %d\n", IPC->touchYpx - penDownY, IPC->touchYpx - penDownY);
penDownX = IPC->touchXpx;
penDownY = IPC->touchYpx;
-
+
}
}
else
{
}
-
-
+
+
} else {
penDown = true;
penHeld = true;
penDownSaved = true;
-
+
// First frame, so save pen positions
if (penDownThisFrame) {
penDownX = IPC->touchXpx;
penDownY = IPC->touchYpx;
}
}
-
+
} else {
if (penHeld) {
penReleased = true;
@@ -2491,13 +2491,13 @@ void penUpdate() {
} else {
penReleased = false;
}
-
+
penDown = false;
penHeld = false;
}
} else {
if ((penDownFrames > 1)) { // Is this right? Dunno, but it works for me.
-
+
if ((penHeld)) {
penHeld = true;
penDown = false;
@@ -2512,9 +2512,9 @@ void penUpdate() {
penY = IPC->touchYpx + touchYOffset;
moved = true;
}
-
-
+
+
} else {
if (penHeld) {
penReleased = true;
@@ -2522,12 +2522,12 @@ void penUpdate() {
} else {
penReleased = false;
}
-
+
penDown = false;
penHeld = false;
}
-
-
+
+
}
@@ -2545,20 +2545,20 @@ int leftHandedSwap(int keys) {
// Start and select are unchanged
if (leftHandedMode) {
int result = keys & (~(KEY_R | KEY_L | KEY_Y | KEY_A | KEY_B | KEY_X | KEY_LEFT | KEY_RIGHT | KEY_UP | KEY_DOWN));
-
+
if (keys & KEY_L) result |= KEY_R;
if (keys & KEY_R) result |= KEY_L;
-
+
if (keys & KEY_LEFT) result |= KEY_Y;
if (keys & KEY_RIGHT) result |= KEY_A;
if (keys & KEY_DOWN) result |= KEY_B;
if (keys & KEY_UP) result |= KEY_X;
-
+
if (keys & KEY_Y) result |= KEY_LEFT;
if (keys & KEY_A) result |= KEY_RIGHT;
if (keys & KEY_B) result |= KEY_DOWN;
if (keys & KEY_X) result |= KEY_UP;
-
+
return result;
} else {
return keys;
@@ -2647,10 +2647,10 @@ int getPenY() {
GLvector getPenPos() {
GLvector v;
-
+
v.x = (penX * inttof32(1)) / SCREEN_WIDTH;
v.y = (penY * inttof32(1)) / SCREEN_HEIGHT;
-
+
return v;
}
@@ -2659,18 +2659,18 @@ GLvector getPenPos() {
void formatSramOption() {
consolePrintf("The following files are present in save RAM:\n");
DSSaveFileManager::instance()->listFiles();
-
+
consolePrintf("\nAre you sure you want to\n");
consolePrintf("DELETE all files?\n");
consolePrintf("A = Yes, X = No\n");
-
+
while (true) {
if (keysHeld() & KEY_A) {
DSSaveFileManager::instance()->formatSram();
consolePrintf("SRAM cleared!\n");
return;
}
-
+
if (keysHeld() & KEY_X) {
consolePrintf("Whew, that was close!\n");
return;
@@ -2708,7 +2708,7 @@ void* fastRamAlloc(int size) {
if(fastRamPointer > fastRamData + FAST_RAM_SIZE) {
consolePrintf("FastRam (ITCM) allocation failed!\n");
return NULL;
- }
+ }
return result;
}
@@ -2723,7 +2723,7 @@ void fastRamReset() {
bool GBAMPAvail = false;
-bool initGBAMP(int mode) {
+bool initGBAMP(int mode) {
if (FAT_InitFiles()) {
if (mode == 2) {
disc_IsInserted();
@@ -2748,14 +2748,14 @@ void initDebugger() {
set_verbosity(VERBOSE_INFO | VERBOSE_ERROR);
wireless_init(0);
wireless_connect();
-
+
// This is where the address of the computer running the Java
// stub goes.
debugger_connect_tcp(192, 168, 0, 1);
- debugger_init();
-
+ debugger_init();
+
// Update function - should really call every frame
- user_debugger_update();
+ user_debugger_update();
}
@@ -2788,7 +2788,7 @@ cardTranslate cardReaderTable[] = {
void reboot() {
int deviceType = -1;
-
+
if (disc_getDeviceId() == DEVICE_DLDI) {
char id[6];
@@ -2855,7 +2855,7 @@ void dsExceptionHandler() {
consolePrintf("Blue screen of death");
setExceptionHandler(NULL);
-
+
u32 currentMode = getCPSR() & 0x1f;
u32 thumbState = ((*(u32*)0x027FFD90) & 0x20);
@@ -2871,7 +2871,7 @@ void dsExceptionHandler() {
exceptionAddress = getExceptionAddress( codeAddress, thumbState);
else
exceptionAddress = codeAddress;
-
+
} else {
if (thumbState)
offset = 2;
@@ -2919,13 +2919,13 @@ int main(void) {
initDebugger();
}
#endif
-
+
// Let arm9 read cartridge
*((u16 *) (0x04000204)) &= ~0x0080;
-
+
lastCallbackFrame = 0;
tweak = 0;
-
+
indyFightState = false;
indyFightRight = true;
@@ -2938,25 +2938,25 @@ int main(void) {
// bufferSize = 10;
-
+
/*bufferRate = 44100;
bufferFrame = 0;
bufferSamples = 8192;
bufferFirstHalf = false;
bufferSecondHalf = true;
-
+
int bytes = (2 * (bufferSamples)) + 100;
-
+
soundBuffer = (s16 *) malloc(bytes * 2);
soundHiPart = true;
-
+
for (int r = 0; r < bytes; r++) {
soundBuffer[r] = 0;
}
-
+
swiWaitForVBlank();
swiWaitForVBlank();
@@ -2965,29 +2965,29 @@ int main(void) {
swiWaitForVBlank();
swiWaitForVBlank();
*/
-
+
lastEventFrame = 0;
mouseMode = MOUSE_LEFT;
-
+
/*
TIMER1_CR = 0;
TIMER1_DATA = TIMER_FREQ(bufferRate);
TIMER1_CR = TIMER_ENABLE | TIMER_DIV_1;
-
+
TIMER2_CR = 0;
TIMER2_DATA = 0xFFFF - (bufferSamples / 2);
TIMER2_CR = TIMER_ENABLE | TIMER_IRQ_REQ | TIMER_CASCADE;
*/
// 2945 - 2947
-
-
+
+
// for (int r = 2946; r < 3000; r++) {
// soundBuffer[r] = 30000;
// }
-
+
//2372
consolePrintf("-------------------------------\n");
@@ -3040,7 +3040,7 @@ int main(void) {
consolePrintf("\n");
#endif
-
+
#ifdef USE_BUILT_IN_DRIVER_SELECTION
// Do M3 detection selectioon
int extraData = DSSaveFileManager::getExtraData();
@@ -3079,7 +3079,7 @@ int main(void) {
disc_setEnable(mode);
DSSaveFileManager::setExtraData(mode);
#else
-
+
int mode = 0;
#endif
@@ -3125,11 +3125,11 @@ int main(void) {
}
delete node;
-
+
updateStatus();
-
-
+
+
// OSystem_DS::instance();
g_system = new OSystem_DS();
diff --git a/backends/platform/ds/arm9/source/dsmain.h b/backends/platform/ds/arm9/source/dsmain.h
index ab74554917..7efd4a9365 100644
--- a/backends/platform/ds/arm9/source/dsmain.h
+++ b/backends/platform/ds/arm9/source/dsmain.h
@@ -19,7 +19,7 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
-
+
#ifndef _DSMAIN_H
#define _DSMAIN_H
@@ -93,7 +93,7 @@ int getMillis(); // Return the current runtime in milliseconds
void doTimerCallback(); // Call callback function if required
// Sound
-void doSoundCallback();
+void doSoundCallback();
void startSound(int freq, int buffer); // Start sound hardware
// Call function if sound buffers need more data
void playSound(const void* data, u32 length, bool loop, bool adpcm = false, int rate = 22050); // Start a sound
diff --git a/backends/platform/ds/arm9/source/dsoptions.cpp b/backends/platform/ds/arm9/source/dsoptions.cpp
index 60f3c2225b..a6996c0fcb 100644
--- a/backends/platform/ds/arm9/source/dsoptions.cpp
+++ b/backends/platform/ds/arm9/source/dsoptions.cpp
@@ -19,7 +19,7 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
-
+
#include "dsoptions.h"
#include "dsmain.h"
#include "gui/dialog.h"
@@ -98,7 +98,7 @@ DSOptionsDialog::DSOptionsDialog() : GUI::Dialog(0, 0, 320 - 10, 230 - 40) {
_tab->setActiveTab(0);
_radioButtonMode = false;
-
+
#ifdef DS_SCUMM_BUILD
if (!DS::isGBAMPAvailable()) {
// addButton(this, 100, 140, "Delete Save", 'dels', 'D');
@@ -112,7 +112,7 @@ DSOptionsDialog::DSOptionsDialog() : GUI::Dialog(0, 0, 320 - 10, 230 - 40) {
// _cpuScaler = new GUI::CheckboxWidget(this, 160, 115, 90, 20, "CPU scaler", 0, 'T');
//#endif
-
+
@@ -145,13 +145,13 @@ DSOptionsDialog::DSOptionsDialog() : GUI::Dialog(0, 0, 320 - 10, 230 - 40) {
_unscaledCheckbox->setState(false);
}
-
+
if (ConfMan.hasKey("topscreenzoom", "ds")) {
- _100PercentCheckbox->setState(false);
- _150PercentCheckbox->setState(false);
- _200PercentCheckbox->setState(false);
-
+ _100PercentCheckbox->setState(false);
+ _150PercentCheckbox->setState(false);
+ _200PercentCheckbox->setState(false);
+
switch (ConfMan.getInt("topscreenzoom", "ds"))
{
case 100: {
@@ -237,7 +237,7 @@ DSOptionsDialog::DSOptionsDialog() : GUI::Dialog(0, 0, 320 - 10, 230 - 40) {
if (!_cpuScaler->getState() && !_unscaledCheckbox->getState()) {
_hardScaler->setState(true);
}
-
+
_radioButtonMode = true;
}
@@ -293,17 +293,17 @@ void DSOptionsDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint
_cpuScaler->setState(false);
_hardScaler->setState(false);
_unscaledCheckbox->setState(false);
-
+
if ((sender == _cpuScaler) && (cmd == 0x10000002))
{
_cpuScaler->setState(true);
}
-
+
if ((sender == _hardScaler) && (cmd == 0x10000001))
{
_hardScaler->setState(true);
}
-
+
if ((sender == _unscaledCheckbox) && (cmd == 0x10000003))
{
_unscaledCheckbox->setState(true);
@@ -392,11 +392,11 @@ void togglePause() {
OSystem_DS* system = OSystem_DS::instance();
event.type = Common::EVENT_KEYDOWN;
- event.kbd.keycode = Common::KEYCODE_p;
+ event.kbd.keycode = Common::KEYCODE_p;
event.kbd.ascii = 'p';
event.kbd.flags = 0;
system->addEvent(event);
-
+
event.type = Common::EVENT_KEYUP;
system->addEvent(event);
}
@@ -407,12 +407,12 @@ void showOptionsDialog() {
togglePause();
DS::displayMode16Bit();
-
+
DSOptionsDialog* d = new DSOptionsDialog();
d->runModal();
delete d;
-
+
DS::displayMode8Bit();
togglePause();
@@ -487,7 +487,7 @@ void setOptions() {
} else {
DS::setCpuScalerEnable(false);
}
-#endif
+#endif
if (ConfMan.hasKey("screentaps", "ds")) {
DS::setTapScreenClicksEnable(ConfMan.getBool("screentaps", "ds"));
@@ -497,7 +497,7 @@ void setOptions() {
if (ConfMan.hasKey("touchpad", "ds")) {
bool enable = ConfMan.getBool("touchpad", "ds");
-
+
DS::setTrackPadStyleEnable(enable);
if ((enable) and (firstLoad)) {
@@ -509,7 +509,7 @@ void setOptions() {
if (enable) {
DS::setTapScreenClicksEnable(true);
}
-
+
} else {
DS::setTrackPadStyleEnable(false);
}
diff --git a/backends/platform/ds/arm9/source/fat/disc_io.h b/backends/platform/ds/arm9/source/fat/disc_io.h
index 2d3da1fc6f..d9a3c67353 100644
--- a/backends/platform/ds/arm9/source/fat/disc_io.h
+++ b/backends/platform/ds/arm9/source/fat/disc_io.h
@@ -7,7 +7,7 @@
// Use DMA to read the card, remove this line to use normal reads/writes
// #define _CF_USE_DMA
-// Allow buffers not aligned to 16 bits when reading files.
+// Allow buffers not aligned to 16 bits when reading files.
// Note that this will slow down access speed, so only use if you have to.
// It is also incompatible with DMA
#define _CF_ALLOW_UNALIGNED
@@ -43,7 +43,7 @@
// This allows the code to build on an earlier version of libnds, before the register was renamed
#ifndef REG_EXMEMCNT
-#define REG_EXMEMCNT REG_EXEMEMCNT
+#define REG_EXMEMCNT REG_EXEMEMCNT
#endif
#ifndef REG_EXEMEMCNT
@@ -70,7 +70,7 @@
#endif
// Disable NDS specific hardware and features if running on a GBA
-#ifndef NDS
+#ifndef NDS
#undef SUPPORT_NMMC
#undef DISC_CACHE
#endif
diff --git a/backends/platform/ds/arm9/source/fat/gba_nds_fat.h b/backends/platform/ds/arm9/source/fat/gba_nds_fat.h
index 539f94fef7..f9746560e0 100644
--- a/backends/platform/ds/arm9/source/fat/gba_nds_fat.h
+++ b/backends/platform/ds/arm9/source/fat/gba_nds_fat.h
@@ -147,7 +147,7 @@ bool FAT_GetAlias (char* alias);
/*-----------------------------------------------------------------
FAT_GetLongFilename
-Get the long name of the last file or directory retrived with
+Get the long name of the last file or directory retrived with
GetDirEntry. Also works for FindFirstFile and FindNextFile
char* filename: OUT will be filled with the filename, should be at
least 256 bytes long
@@ -210,7 +210,7 @@ FAT_FindNextFile
Gets the name of the next directory entry
(can be a file or subdirectory)
char* filename: OUT filename, must be at least 13 chars long
-FILE_TYPE return: OUT returns FT_NONE if failed,
+FILE_TYPE return: OUT returns FT_NONE if failed,
FT_FILE if it found a file and FT_DIR if it found a directory
-----------------------------------------------------------------*/
FILE_TYPE FAT_FindNextFile (char* filename);
@@ -220,7 +220,7 @@ FAT_FindFirstFile
Gets the name of the first directory entry and resets the count
(can be a file or subdirectory)
char* filename: OUT filename, must be at least 13 chars long
-FILE_TYPE return: OUT returns FT_NONE if failed,
+FILE_TYPE return: OUT returns FT_NONE if failed,
FT_FILE if it found a file and FT_DIR if it found a directory
-----------------------------------------------------------------*/
FILE_TYPE FAT_FindFirstFile (char* filename);
@@ -230,7 +230,7 @@ FAT_FindFirstFileLFN
Gets the long file name of the first directory entry and resets
the count (can be a file or subdirectory)
char* lfn: OUT long file name, must be at least 256 chars long
-FILE_TYPE return: OUT returns FT_NONE if failed,
+FILE_TYPE return: OUT returns FT_NONE if failed,
FT_FILE if it found a file and FT_DIR if it found a directory
-----------------------------------------------------------------*/
FILE_TYPE FAT_FindFirstFileLFN(char* lfn);
@@ -240,16 +240,16 @@ FAT_FindNextFileLFN
Gets the long file name of the next directory entry
(can be a file or subdirectory)
char* lfn: OUT long file name, must be at least 256 chars long
-FILE_TYPE return: OUT returns FT_NONE if failed,
+FILE_TYPE return: OUT returns FT_NONE if failed,
FT_FILE if it found a file and FT_DIR if it found a directory
-----------------------------------------------------------------*/
FILE_TYPE FAT_FindNextFileLFN(char* lfn);
/*-----------------------------------------------------------------
FAT_FileExists
-Returns the type of file
+Returns the type of file
char* filename: IN filename of the file to look for
-FILE_TYPE return: OUT returns FT_NONE if there is now file with
+FILE_TYPE return: OUT returns FT_NONE if there is now file with
that name, FT_FILE if it is a file and FT_DIR if it is a directory
-----------------------------------------------------------------*/
FILE_TYPE FAT_FileExists (const char* filename);
@@ -269,7 +269,7 @@ u32 FAT_GetFileSystemTotalSize (void);
/*-----------------------------------------------------------------
FAT_chdir
Changes the current working directory
-const char* path: IN null terminated string of directory separated by
+const char* path: IN null terminated string of directory separated by
forward slashes, / is root
bool return: OUT returns true if successful
-----------------------------------------------------------------*/
@@ -282,12 +282,12 @@ bool FAT_chdir (const char* path);
/*-----------------------------------------------------------------
FAT_fopen(filename, mode)
Opens a file
-const char* path: IN null terminated string of filename and path
+const char* path: IN null terminated string of filename and path
separated by forward slashes, / is root
const char* mode: IN mode to open file in
Supported modes: "r", "r+", "w", "w+", "a", "a+", don't use
"b" or "t" in any mode, as all files are openned in binary mode
-FAT_FILE* return: OUT handle to open file, returns -1 if the file
+FAT_FILE* return: OUT handle to open file, returns -1 if the file
couldn't be openned
-----------------------------------------------------------------*/
FAT_FILE* FAT_fopen(const char* path, const char* mode);
@@ -338,7 +338,7 @@ u32 FAT_fread (void* buffer, u32 size, u32 count, FAT_FILE* file);
FAT_fwrite(buffer, size, count, file)
Writes size * count bytes into file from buffer, starting
from current position. It then sets the current position to the
- byte after the last byte written. If the file was openned in
+ byte after the last byte written. If the file was openned in
append mode it always writes to the end of the file.
const void* buffer IN: Pointer to buffer containing data. Should be
at least as big as the number of bytes to be written.
@@ -371,7 +371,7 @@ int FAT_remove (const char* path);
#ifdef CAN_WRITE_TO_DISC
/*-----------------------------------------------------------------
FAT_mkdir (path)
-Makes a new directory, so long as no other directory or file has
+Makes a new directory, so long as no other directory or file has
the same name.
const char* path IN: Path and filename of directory to make
int return OUT: zero if successful, non-zero if not
@@ -403,9 +403,9 @@ FAT_fgets (char *tgtBuffer, int num, FAT_FILE* file)
Gets a up to num bytes from file, stopping at the first
newline.
-CAUTION: does not do strictly streaming. I.e. it's
+CAUTION: does not do strictly streaming. I.e. it's
reading more then needed bytes and seeking back.
- shouldn't matter for random access
+ shouldn't matter for random access
char *tgtBuffer OUT: buffer to write to
int num IN: size of target buffer
diff --git a/backends/platform/ds/arm9/source/fat/io_dldi.h b/backends/platform/ds/arm9/source/fat/io_dldi.h
index 053de3a94c..034c6aace3 100644
--- a/backends/platform/ds/arm9/source/fat/io_dldi.h
+++ b/backends/platform/ds/arm9/source/fat/io_dldi.h
@@ -1,8 +1,8 @@
/*
- io_dldi.h
+ io_dldi.h
Reserved space for new drivers
-
+
This software is completely free. No warranty is provided.
If you use it, please give me credit and email me about your
project at chishm@hotmail.com
diff --git a/backends/platform/ds/arm9/source/fat/io_fcsr.h b/backends/platform/ds/arm9/source/fat/io_fcsr.h
index 2f87c1c8aa..ef390a8ad6 100644
--- a/backends/platform/ds/arm9/source/fat/io_fcsr.h
+++ b/backends/platform/ds/arm9/source/fat/io_fcsr.h
@@ -1,5 +1,5 @@
/*
- io_fcsr.h
+ io_fcsr.h
Hardware Routines for using a GBA Flash Cart with SRAM
@@ -23,7 +23,7 @@ extern LPIO_INTERFACE FCSR_GetInterface(void) ;
#endif // define IO_FCSR_H
/*
- io_fcsr.h
+ io_fcsr.h
Hardware Routines for using a GBA Flash Cart with SRAM
diff --git a/backends/platform/ds/arm9/source/fat/io_m3_common.h b/backends/platform/ds/arm9/source/fat/io_m3_common.h
index 92e6bed980..6d0c669783 100644
--- a/backends/platform/ds/arm9/source/fat/io_m3_common.h
+++ b/backends/platform/ds/arm9/source/fat/io_m3_common.h
@@ -1,5 +1,5 @@
/*
- io_m3_common.h
+ io_m3_common.h
Routines common to all version of the M3
@@ -7,7 +7,7 @@
Some code written by SaTa may have been unknowingly used.
Copyright (c) 2006 Michael "Chishm" Chisholm
-
+
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
@@ -40,7 +40,7 @@
// Values for changing mode
#define M3_MODE_ROM 0x00400004
-#define M3_MODE_MEDIA 0x00400003
+#define M3_MODE_MEDIA 0x00400003
extern void _M3_changeMode (u32 mode);
diff --git a/backends/platform/ds/arm9/source/fat/io_m3cf.h b/backends/platform/ds/arm9/source/fat/io_m3cf.h
index bade53f511..006c283adc 100644
--- a/backends/platform/ds/arm9/source/fat/io_m3cf.h
+++ b/backends/platform/ds/arm9/source/fat/io_m3cf.h
@@ -1,5 +1,5 @@
/*
- io_m3cf.h
+ io_m3cf.h
Hardware Routines for reading a compact flash card
using the M3 CF
@@ -24,7 +24,7 @@ extern LPIO_INTERFACE M3CF_GetInterface(void) ;
#endif // define IO_M3CF_H
/*
- io_m3cf.h
+ io_m3cf.h
Hardware Routines for reading a compact flash card
using the M3 CF
diff --git a/backends/platform/ds/arm9/source/fat/io_mmcf.h b/backends/platform/ds/arm9/source/fat/io_mmcf.h
index baa43ac59f..fa9e6536ee 100644
--- a/backends/platform/ds/arm9/source/fat/io_mmcf.h
+++ b/backends/platform/ds/arm9/source/fat/io_mmcf.h
@@ -1,5 +1,5 @@
/*
- io_mmcf.h
+ io_mmcf.h
Hardware Routines for reading a compact flash card
using the GBA Movie Player
diff --git a/backends/platform/ds/arm9/source/fat/io_mpcf.h b/backends/platform/ds/arm9/source/fat/io_mpcf.h
index 58cab41b4c..8ec8859097 100644
--- a/backends/platform/ds/arm9/source/fat/io_mpcf.h
+++ b/backends/platform/ds/arm9/source/fat/io_mpcf.h
@@ -1,5 +1,5 @@
/*
- io_mpcf.h
+ io_mpcf.h
Hardware Routines for reading a compact flash card
using the GBA Movie Player
@@ -24,7 +24,7 @@ extern LPIO_INTERFACE MPCF_GetInterface(void) ;
#endif // define IO_MPCF_H
/*
- io_mpcf.h
+ io_mpcf.h
Hardware Routines for reading a compact flash card
using the GBA Movie Player
diff --git a/backends/platform/ds/arm9/source/fat/io_njsd.h b/backends/platform/ds/arm9/source/fat/io_njsd.h
index a297cda112..dce469cad6 100644
--- a/backends/platform/ds/arm9/source/fat/io_njsd.h
+++ b/backends/platform/ds/arm9/source/fat/io_njsd.h
@@ -1,11 +1,11 @@
/*
- io_njsd.h
+ io_njsd.h
Hardware Routines for reading an SD card using
a NinjaDS SD adapter.
Copyright (c) 2006 Michael "Chishm" Chisholm
-
+
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
diff --git a/backends/platform/ds/arm9/source/fat/io_nmmc.h b/backends/platform/ds/arm9/source/fat/io_nmmc.h
index 5244d21868..0249e3a864 100644
--- a/backends/platform/ds/arm9/source/fat/io_nmmc.h
+++ b/backends/platform/ds/arm9/source/fat/io_nmmc.h
@@ -1,5 +1,5 @@
/*
- io_NMMC.h
+ io_NMMC.h
Hardware Routines for reading an SD or MMC card using
a Neoflash MK2 or MK3.
@@ -26,7 +26,7 @@ extern LPIO_INTERFACE NMMC_GetInterface(void) ;
#endif // define IO_NMMC_H
/*
- io_NMMC.h
+ io_NMMC.h
Hardware Routines for reading an SD or MMC card using
a Neoflash MK2 or MK3.
diff --git a/backends/platform/ds/arm9/source/fat/io_sccf.h b/backends/platform/ds/arm9/source/fat/io_sccf.h
index 961909fbce..2270c4eab1 100644
--- a/backends/platform/ds/arm9/source/fat/io_sccf.h
+++ b/backends/platform/ds/arm9/source/fat/io_sccf.h
@@ -1,5 +1,5 @@
/*
- io_sccf.h
+ io_sccf.h
Hardware Routines for reading a compact flash card
using the Supercard CF
@@ -24,7 +24,7 @@ extern LPIO_INTERFACE SCCF_GetInterface(void) ;
#endif // define IO_SCCF_H
/*
- io_sccf.h
+ io_sccf.h
Hardware Routines for reading a compact flash card
using the Supercard CF
diff --git a/backends/platform/ds/arm9/source/fat/io_scsd.h b/backends/platform/ds/arm9/source/fat/io_scsd.h
index 75115b8d62..492492f619 100644
--- a/backends/platform/ds/arm9/source/fat/io_scsd.h
+++ b/backends/platform/ds/arm9/source/fat/io_scsd.h
@@ -1,12 +1,12 @@
/*
io_scsd.h by SaTa.
based on io_sccf.h
-
-
+
+
*/
/*
- io_sccf.h
+ io_sccf.h
Hardware Routines for reading a compact flash card
using the GBA Movie Player
@@ -26,4 +26,4 @@
// export interface
extern LPIO_INTERFACE SCSD_GetInterface(void) ;
-#endif // define IO_SCSD_H \ No newline at end of file
+#endif // define IO_SCSD_H
diff --git a/backends/platform/ds/arm9/source/fat/io_sd_common.h b/backends/platform/ds/arm9/source/fat/io_sd_common.h
index 09abffab39..8962d88890 100644
--- a/backends/platform/ds/arm9/source/fat/io_sd_common.h
+++ b/backends/platform/ds/arm9/source/fat/io_sd_common.h
@@ -8,7 +8,7 @@
SD routines partially based on sd.s by Romman
Copyright (c) 2006 Michael "Chishm" Chisholm
-
+
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
@@ -32,7 +32,7 @@
2006-07-11 - Chishm
* Original release
-
+
2006-07-28 - Chishm
* Changed voltage range that the SD card can use
*/
@@ -76,7 +76,7 @@
#define SD_STATE_IDENT 2 // Identification state, after ALL_SEND_CID
#define SD_STATE_STBY 3 // Standby state, when card is deselected
#define SD_STATE_TRAN 4 // Transfer state, after card is selected and ready for data transfer
-#define SD_STATE_DATA 5 //
+#define SD_STATE_DATA 5 //
#define SD_STATE_RCV 6 // Receive data state
#define SD_STATE_PRG 7 // Programming state
#define SD_STATE_DIS 8 // Disconnect state
@@ -85,7 +85,7 @@
#define READY_FOR_DATA 1 // bit 8 in card status
/*
-Calculate the CRC7 of a command and return it preshifted with
+Calculate the CRC7 of a command and return it preshifted with
an end bit added
*/
extern u8 _SD_CRC7(u8* data, int size);
@@ -106,7 +106,7 @@ cmd_17byte_response: a pointer to a function that sends the SD card a command an
use4bitBus: initialise card to use a 4 bit data bus when communicating with the card
RCA: a pointer to the location to store the card's Relative Card Address, preshifted up by 16 bits.
*/
-extern bool _SD_InitCard (_SD_FN_CMD_6BYTE_RESPONSE cmd_6byte_response,
+extern bool _SD_InitCard (_SD_FN_CMD_6BYTE_RESPONSE cmd_6byte_response,
_SD_FN_CMD_17BYTE_RESPONSE cmd_17byte_response,
bool use4bitBus,
u32 *RCA);
diff --git a/backends/platform/ds/arm9/source/gbampsave.cpp b/backends/platform/ds/arm9/source/gbampsave.cpp
index a53ab9739d..8814fc4957 100644
--- a/backends/platform/ds/arm9/source/gbampsave.cpp
+++ b/backends/platform/ds/arm9/source/gbampsave.cpp
@@ -93,40 +93,40 @@ uint32 GBAMPSaveFile::write(const void *buf, uint32 size) {
memcpy(buffer + bufferPos, buf, size);
bufferPos += size;
-
+
saveSize += size;
/* int pos = 0;
-
+
int rest = SAVE_BUFFER_SIZE - bufferPos;
memcpy(buffer + bufferPos, buf, rest);
bufferPos = 512;
pos += rest;
- flushSaveBuffer();
+ flushSaveBuffer();
size -= rest;
// consolePrintf("First section: %d\n", rest);
-
+
while (size >= 512) {
DS::std_fwrite(((char *) (buf)) + pos, 1, 512, handle);
size -= 512;
pos += 512;
// consolePrintf("Full chunk, %d left ", size);
}
-
+
bufferPos = 0;
memcpy(buffer + bufferPos, ((char *) (buf)) + pos, size);
bufferPos += size;
// consolePrintf("%d left in buffer ", bufferPos);*/
-
+
} else {
-
+
memcpy(buffer + bufferPos, buf, size);
bufferPos += size;
-
+
saveSize += size;
}
-
+
// if ((size > 100) || (size <= 0)) consolePrintf("Write %d bytes\n", size);
return size;
}
@@ -146,24 +146,24 @@ GBAMPSaveFileManager::~GBAMPSaveFileManager() {
GBAMPSaveFile* GBAMPSaveFileManager::openSavefile(char const* name, bool saveOrLoad) {
char fileSpec[128];
-
+
strcpy(fileSpec, getSavePath());
-
+
if (fileSpec[strlen(fileSpec) - 1] == '/') {
sprintf(fileSpec, "%s%s", getSavePath(), name);
} else {
sprintf(fileSpec, "%s/%s", getSavePath(), name);
}
-
+
// consolePrintf("Opening the file: %s\n", fileSpec);
GBAMPSaveFile* sf = new GBAMPSaveFile(fileSpec, saveOrLoad);
if (sf->isOpen()) {
// consolePrintf("Ok");
- return sf;
+ return sf;
} else {
// consolePrintf("Fail");
delete sf;
- return NULL;
+ return NULL;
}
}
@@ -189,11 +189,11 @@ const char *GBAMPSaveFileManager::getSavePath() const {
return dir;
}
-Common::StringList GBAMPSaveFileManager::listSavefiles(const char *pattern) {
+Common::StringList GBAMPSaveFileManager::listSavefiles(const char *pattern) {
enum { TYPE_NO_MORE = 0, TYPE_FILE = 1, TYPE_DIR = 2 };
char name[256];
-
+
{
char dir[128];
strcpy(dir, getSavePath());
@@ -218,13 +218,13 @@ Common::StringList GBAMPSaveFileManager::listSavefiles(const char *pattern) {
// consolePrintf("Save path: '%s', pattern: '%s'\n", getSavePath(), pattern);
-
+
int fileType = FAT_FindFirstFileLFN(name);
Common::StringList list;
do {
-
+
if (fileType == TYPE_FILE) {
FAT_GetLongFilename(name);
@@ -232,18 +232,18 @@ Common::StringList GBAMPSaveFileManager::listSavefiles(const char *pattern) {
for (int r = 0; name[r] != 0; r++) {
name[r] = tolower(name[r]);
}
-
-
+
+
if (Common::matchString(name, pattern)) {
list.push_back(name);
}
}
} while ((fileType = FAT_FindNextFileLFN(name)));
-
+
FAT_chdir("/");
return list;
-}
+}
diff --git a/backends/platform/ds/arm9/source/gbampsave.h b/backends/platform/ds/arm9/source/gbampsave.h
index 6ddc4fd964..c92d5d6151 100644
--- a/backends/platform/ds/arm9/source/gbampsave.h
+++ b/backends/platform/ds/arm9/source/gbampsave.h
@@ -19,7 +19,7 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
-
+
#ifndef _GBAMPSAVE_H_
#define _GBAMPSAVE_H_
@@ -38,19 +38,19 @@ class GBAMPSaveFile : public Common::InSaveFile, public Common::OutSaveFile {
public:
GBAMPSaveFile(char* name, bool saveOrLoad);
virtual ~GBAMPSaveFile();
-
+
virtual uint32 read(void *buf, uint32 size);
virtual uint32 write(const void *buf, uint32 size);
-
+
virtual bool eos() const;
virtual bool skip(uint32 bytes);
virtual int32 pos() const;
virtual int32 size() const;
virtual bool seek(int32 pos, int whence);
-
+
void flushSaveBuffer();
-
+
virtual bool isOpen() const {
return handle != 0;
}
@@ -61,17 +61,17 @@ class GBAMPSaveFileManager : public Common::SaveFileManager {
public:
GBAMPSaveFileManager();
~GBAMPSaveFileManager();
-
+
// static GBAMPSaveFileManager* instance() { return instancePtr; }
GBAMPSaveFile *openSavefile(const char *filename, bool saveOrLoad);
-
+
virtual Common::OutSaveFile* openForSaving(const char* filename) { return openSavefile(filename, true); }
virtual Common::InSaveFile* openForLoading(const char* filename) { return openSavefile(filename, false); }
-
+
virtual bool removeSavefile(const char *filename) { return false; } // TODO: Implement this
virtual Common::StringList listSavefiles(const char *pattern);
-
+
void deleteFile(char* name);
void listFiles();
diff --git a/backends/platform/ds/arm9/source/keys.cpp b/backends/platform/ds/arm9/source/keys.cpp
index dcec2287b9..8bfc983565 100644
--- a/backends/platform/ds/arm9/source/keys.cpp
+++ b/backends/platform/ds/arm9/source/keys.cpp
@@ -27,26 +27,26 @@
$Log: keys.c,v $
Revision 1.13 2006/01/12 09:10:47 wntrmute
Added key repeat as suggested by pepsiman
-
+
Revision 1.12 2005/11/27 12:30:25 wntrmute
reverted to correct hardware REGisters
-
+
Revision 1.11 2005/11/27 07:48:45 joatski
Renamed REG_KEYINPUT and REG_KEYCNT back to KEYS and KEYS_CR, as the alternatives are defined in registers_alt.h.
Changed function returns to uint32
-
+
Revision 1.10 2005/11/03 23:38:49 wntrmute
don't use enum for key function returns
-
+
Revision 1.9 2005/10/13 16:30:11 dovoto
Changed KEYPAD_BITS to a typedef enum, this resolved some issues with multiple redefinition of KEYPAD_BITS (although this error did not allways occur).
-
+
Revision 1.8 2005/10/03 21:21:59 wntrmute
use enum types
-
+
Revision 1.7 2005/09/07 18:06:27 wntrmute
use new register names
-
+
Revision 1.6 2005/08/23 17:06:10 wntrmute
converted all endings to unix
@@ -148,4 +148,4 @@ uint32 keysUp(void) {
}
-} // namespace ds \ No newline at end of file
+} // namespace ds
diff --git a/backends/platform/ds/arm9/source/osystem_ds.cpp b/backends/platform/ds/arm9/source/osystem_ds.cpp
index 5ddcb50b15..dac9e59588 100644
--- a/backends/platform/ds/arm9/source/osystem_ds.cpp
+++ b/backends/platform/ds/arm9/source/osystem_ds.cpp
@@ -63,7 +63,7 @@ int OSystem_DS::timerHandler(int t) {
tm->handler();
return t;
}
-
+
void OSystem_DS::initBackend() {
ConfMan.setInt("autosave_period", 0);
ConfMan.setBool("FM_medium_quality", true);
@@ -80,7 +80,7 @@ void OSystem_DS::initBackend() {
_mixer->setOutputRate(DS::getSoundFrequency());
_mixer->setReady(true);
-
+
OSystem::initBackend();
}
@@ -149,13 +149,13 @@ void OSystem_DS::setPalette(const byte *colors, uint start, uint num) {
int red = *colors;
int green = *(colors + 1);
int blue = *(colors + 2);
-
+
red >>= 3;
green >>= 3;
blue >>= 3;
-
+
// if (r != 255)
- {
+ {
u16 paletteValue = red | (green << 5) | (blue << 10);
if (DS::getIsDisplayMode8Bit()) {
@@ -168,7 +168,7 @@ void OSystem_DS::setPalette(const byte *colors, uint start, uint num) {
_palette[r] = paletteValue;
}
// if (num == 255) consolePrintf("pal:%d r:%d g:%d b:%d\n", r, red, green, blue);
-
+
colors += 4;
}
}
@@ -180,14 +180,14 @@ void OSystem_DS::setCursorPalette(const byte *colors, uint start, uint num) {
int red = *colors;
int green = *(colors + 1);
int blue = *(colors + 2);
-
+
red >>= 3;
green >>= 3;
blue >>= 3;
-
+
u16 paletteValue = red | (green << 5) | (blue << 10);
_cursorPalette[r] = paletteValue;
-
+
colors += 4;
}
@@ -198,7 +198,7 @@ bool OSystem_DS::grabRawScreen(Graphics::Surface* surf) {
surf->create(DS::getGameWidth(), DS::getGameHeight(), 1);
// Ensure we copy using 16 bit quantities due to limitation of VRAM addressing
-
+
const u16* image = (const u16 *) DS::get8BitBackBuffer();
for (int y = 0; y < DS::getGameHeight(); y++)
@@ -215,7 +215,7 @@ bool OSystem_DS::grabRawScreen(Graphics::Surface* surf) {
void OSystem_DS::grabPalette(unsigned char *colors, uint start, uint num) {
// consolePrintf("Grabpalette");
-
+
for (unsigned int r = start; r < start + num; r++) {
*colors++ = (BG_PALETTE[r] & 0x001F) << 3;
*colors++ = (BG_PALETTE[r] & 0x03E0) >> 5 << 3;
@@ -228,11 +228,11 @@ void OSystem_DS::grabPalette(unsigned char *colors, uint start, uint num) {
void OSystem_DS::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) {
//consolePrintf("Copy rect %d, %d %d, %d ", x, y, w, h);
- if (!_graphicsEnable) return;
+ if (!_graphicsEnable) return;
if (w <= 1) return;
if (h < 0) return;
if (!DS::getIsDisplayMode8Bit()) return;
-
+
u16* bg;
s32 stride;
u16* bgSub = (u16 *) BG_GFX_SUB;
@@ -258,7 +258,7 @@ void OSystem_DS::copyRectToScreen(const byte *buf, int pitch, int x, int y, int
u8* dest = ((u8 *) (bg)) + (dy * stride) + x;
u8* destSub = ((u8 *) (bgSub)) + (dy * 512) + x;
u8* src = (u8 *) buf + (pitch * by);
-
+
u32 dx;
u32 pixelsLeft = w;
@@ -306,7 +306,7 @@ void OSystem_DS::copyRectToScreen(const byte *buf, int pitch, int x, int y, int
}
by++;
-
+
}
// consolePrintf("Slow method used!\n");
@@ -315,40 +315,40 @@ void OSystem_DS::copyRectToScreen(const byte *buf, int pitch, int x, int y, int
} else {
// Stuff is aligned to 16-bit boundaries, so it's safe to do DMA.
-
+
u16* src = (u16 *) buf;
-
+
if (DS::getKeyboardEnable()) {
-
+
for (int dy = y; dy < y + h; dy++) {
u16* dest = bg + (dy * (stride >> 1)) + (x >> 1);
-
+
DC_FlushRange(src, w << 1);
DC_FlushRange(dest, w << 1);
dmaCopyHalfWords(3, src, dest, w);
-
+
while (dmaBusy(3));
-
+
src += pitch >> 1;
}
-
+
} else {
for (int dy = y; dy < y + h; dy++) {
u16* dest1 = bg + (dy * (stride >> 1)) + (x >> 1);
u16* dest2 = bgSub + (dy << 8) + (x >> 1);
-
+
DC_FlushRange(src, w << 1);
DC_FlushRange(dest1, w << 1);
DC_FlushRange(dest2, w << 1);
-
+
dmaCopyHalfWords(3, src, dest1, w);
-
+
if ((!_frameBufferExists) || (buf == _framebuffer.pixels)) {
dmaCopyHalfWords(2, src, dest2, w);
}
-
+
while (dmaBusy(2) || dmaBusy(3));
-
+
src += pitch >> 1;
}
}
@@ -402,36 +402,36 @@ void OSystem_DS::grabOverlay (OverlayColor *buf, int pitch) {
void OSystem_DS::copyRectToOverlay (const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
u16* bg = (u16 *) DS::get16BitBackBuffer();
const u16* src = (const u16 *) buf;
-
+
// if (x + w > 256) w = 256 - x;
//if (x + h > 256) h = 256 - y;
// consolePrintf("Copy rect ovl %d, %d %d, %d %d\n", x, y, w, h, pitch);
-
-
+
+
for (int dy = y; dy < y + h; dy++) {
-
-
+
+
// Slow but save copy:
for (int dx = x; dx < x + w; dx++) {
-
+
*(bg + (dy * 512) + dx) = *src;
//if ((*src) != 0) consolePrintf("%d,%d: %d ", dx, dy, *src);
//consolePrintf("%d,", *src);
src++;
}
src += (pitch - w);
-
+
// Fast but broken copy: (why?)
/*
REG_IME = 0;
dmaCopy(src, bg + (dy << 9) + x, w * 2);
REG_IME = 1;
-
+
src += pitch;*/
}
-
+
// consolePrintf("Copy rect ovl done");
}
@@ -446,7 +446,7 @@ int16 OSystem_DS::getOverlayWidth() {
return getWidth();
}
-
+
bool OSystem_DS::showMouse(bool visible) {
DS::setShowCursor(visible);
return true;
@@ -498,7 +498,7 @@ bool OSystem_DS::pollEvent(Common::Event &event) {
return true;
}
}
-
+
return false;
/* if (lastPenFrame != DS::getMillis()) {
@@ -511,7 +511,7 @@ bool OSystem_DS::pollEvent(Common::Event &event) {
if (eventNum == 1) {
eventNum = 0;
lastPenFrame = DS::getMillis();
- if (DS::getPenDown()) {
+ if (DS::getPenDown()) {
event.type = Common::EVENT_LBUTTONDOWN;
event.mouse = Common::Point(DS::getPenX(), DS::getPenY());
consolePrintf("Down %d, %d ", event.mouse.x, event.mouse.y);
@@ -538,12 +538,12 @@ void OSystem_DS::delayMillis(uint msecs) {
int st = getMillis();
DS::addEventsToQueue();
DS::CD::update();
-
+
DS::doSoundCallback();
while (st + msecs >= getMillis()) {
DS::doSoundCallback();
}
-
+
DS::doTimerCallback();
DS::checkSleepMode();
DS::addEventsToQueue();
@@ -599,7 +599,7 @@ void OSystem_DS::quit() {
/* consolePrintf("Soft resetting...");
IPC->reset = 1;
REG_IE = 0;
-
+
asm("swi 0x26\n");
swiSoftReset();*/
}
@@ -618,10 +618,10 @@ Common::SaveFileManager* OSystem_DS::getSavefileManager() {
} else {
forceSram = false;
}
- if (forceSram) {
+ if (forceSram) {
consolePrintf("Using SRAM save method!\n");
}
-
+
if (DS::isGBAMPAvailable() && (!forceSram)) {
return &mpSaveManager;
} else {
@@ -653,21 +653,21 @@ Graphics::Surface* OSystem_DS::createTempFrameBuffer() {
} else {
-
+
s32 height = DS::getGameHeight();
s32 width = DS::getGameWidth();
s32 stride = DS::get8BitBackBufferStride();
-
+
u16* src = DS::get8BitBackBuffer();
u16* dest = DS::getScalerBuffer();
for (int y = 0; y < height; y++) {
-
+
u16* destLine = dest + (y * (width / 2));
u16* srcLine = src + (y * (stride / 2));
DC_FlushRange(srcLine, width);
-
+
dmaCopyHalfWords(3, srcLine, destLine, width);
}
@@ -681,7 +681,7 @@ Graphics::Surface* OSystem_DS::createTempFrameBuffer() {
_frameBufferExists = true;
-/*
+/*
size_t imageStrideInBytes = DS::get8BitBackBufferStride();
size_t imageStrideInWords = imageStrideInBytes / 2;
diff --git a/backends/platform/ds/arm9/source/osystem_ds.h b/backends/platform/ds/arm9/source/osystem_ds.h
index 27adf88198..ce494011d0 100644
--- a/backends/platform/ds/arm9/source/osystem_ds.h
+++ b/backends/platform/ds/arm9/source/osystem_ds.h
@@ -19,8 +19,8 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
-
-
+
+
#ifndef _OSYSTEM_DS_H_
#define _OSYSTEM_DS_H_
#include "common/system.h"
@@ -33,13 +33,13 @@
#include "sound/mixer_intern.h"
#include "graphics/surface.h"
-class DSAudioMixer : public Audio::MixerImpl {
+class DSAudioMixer : public Audio::MixerImpl {
public:
DSAudioMixer(OSystem* system) : Audio::MixerImpl(system) { }
};
-class DSTimerManager : public DefaultTimerManager {
+class DSTimerManager : public DefaultTimerManager {
};
@@ -48,10 +48,10 @@ protected:
int eventNum;
int lastPenFrame;
-
+
Common::Event eventQueue[96];
int queuePos;
-
+
#ifdef GBA_SRAM_SAVE
DSSaveFileManager saveManager;
#endif
@@ -75,7 +75,7 @@ protected:
byte _cursorKey;
int _cursorScale;
-
+
Graphics::Surface* createTempFrameBuffer();
bool _disableCursorPalette;
@@ -114,7 +114,7 @@ public:
virtual int16 getOverlayHeight();
virtual int16 getOverlayWidth();
virtual Graphics::PixelFormat getOverlayFormat() const { return Graphics::createPixelFormat<1555>(); }
-
+
virtual bool showMouse(bool visible);
virtual void warpMouse(int x, int y);
@@ -146,21 +146,21 @@ public:
virtual void displayMessageOnOSD(const char *msg);
virtual Common::SaveFileManager *getSavefileManager();
-
+
void addEvent(Common::Event& e);
bool isEventQueueEmpty() { return queuePos == 0; }
-
+
virtual bool grabRawScreen(Graphics::Surface* surf);
-
+
virtual void setFocusRectangle(const Common::Rect& rect);
-
+
virtual void clearFocusRectangle();
-
+
virtual void initBackend();
-
+
virtual Graphics::Surface *lockScreen();
virtual void unlockScreen();
-
+
virtual Audio::Mixer* getMixer() { return _mixer; }
Audio::MixerImpl* getMixerImpl() { return _mixer; }
diff --git a/backends/platform/ds/arm9/source/portdefs.h b/backends/platform/ds/arm9/source/portdefs.h
index 2e5f2097d8..8a14420907 100644
--- a/backends/platform/ds/arm9/source/portdefs.h
+++ b/backends/platform/ds/arm9/source/portdefs.h
@@ -19,7 +19,7 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
-
+
#ifndef _PORTDEFS_H_
#define _PORTDEFS_H_
@@ -82,7 +82,7 @@ int consolePrintf(const char* s, ...);
#define ITCM_DATA __attribute__((section(".itcm")))
// Since I can't change the engine at the moment (post lockdown) this define can go here.
-// This define changes the mouse-relative motion which doesn't make sense on a touch screen to
+// This define changes the mouse-relative motion which doesn't make sense on a touch screen to
// a more conventional form of input where the menus can be clicked on.
#define LURE_CLICKABLE_MENUS
diff --git a/backends/platform/ds/arm9/source/ramsave.cpp b/backends/platform/ds/arm9/source/ramsave.cpp
index a9f4e3d2fc..113dd5df72 100644
--- a/backends/platform/ds/arm9/source/ramsave.cpp
+++ b/backends/platform/ds/arm9/source/ramsave.cpp
@@ -17,7 +17,7 @@
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
+ *
*/
#ifdef GBA_SRAM_SAVE
@@ -53,18 +53,18 @@ DSSaveFile::DSSaveFile(SCUMMSave* s, bool compressed, u8* data) {
ownsData = true;
saveCompressed = false;
// consolePrintf("Decompressed. name=%s size=%d (%d)", save.name, save.size, save.compressedSize);
-
+
} else {
ownsData = false;
origHeader = s;
}
-
+
if (save.magic == (int) 0xBEEFCAFE) {
save.isValid = true;
} else {
save.isValid = false;
}
-
+
isTempFile = false;
eosReached = false;
}
@@ -80,7 +80,7 @@ DSSaveFile::~DSSaveFile() {
}
bool DSSaveFile::loadFromSaveRAM(vu8* address) {
-
+
SCUMMSave newSave;
for (int t = 0; t < (int) sizeof(newSave); t++) {
@@ -91,13 +91,13 @@ bool DSSaveFile::loadFromSaveRAM(vu8* address) {
newSave.isValid = true;
*((u16 *) (0x4000204)) |= 0x3;
-
+
saveData = new unsigned char[newSave.compressedSize];
-
+
for (int t = 0; t < (int) newSave.compressedSize; t++) {
((char *) (saveData))[t] = *(address + t + sizeof(newSave));
}
-
+
if (ownsData) delete this->saveData;
save = newSave;
saveCompressed = true;
@@ -107,7 +107,7 @@ bool DSSaveFile::loadFromSaveRAM(vu8* address) {
return true;
}
-
+
return false;
}
@@ -116,11 +116,11 @@ void DSSaveFile::compress() {
unsigned char* compBuffer = new unsigned char[(save.size * 110) / 100];
int compSize = LZ_Compress((u8 *) saveData, compBuffer, save.size);
save.compressedSize = compSize;
-
-
-
+
+
+
delete saveData;
-
+
// Make the save smaller
saveData = (u8 *) realloc(compBuffer, save.compressedSize);
saveCompressed = true;
@@ -131,39 +131,39 @@ int DSSaveFile::saveToSaveRAM(vu8* address) {
unsigned char* compBuffer;
bool failed;
-
+
int compSize;
-
+
compress();
-
+
compSize = save.compressedSize;
compBuffer = saveData;
-
+
if (DSSaveFileManager::instance()->getBytesFree() >= getRamUsage()) {
DSSaveFileManager::instance()->addBytesFree(-getRamUsage());
-
+
// Write header
for (int t = 0; t < sizeof(save); t++) {
while (*(address + t) != ((char *) (&save))[t]) {
*(address + t) = ((char *) (&save))[t];
}
}
-
+
// Write compressed buffer
for (int t = sizeof(save); t < (int) sizeof(save) + compSize; t++) {
while (*(address + t) != compBuffer[t - sizeof(save)]) {
*(address + t) = compBuffer[t - sizeof(save)];
}
}
-
+
failed = false;
} else {
failed = true;
}
-
+
return failed? 0: compSize + sizeof(save);
}
@@ -181,7 +181,7 @@ uint32 DSSaveFile::read(void *buf, uint32 size) {
}
memcpy(buf, saveData + ptr, size);
// consolePrintf("byte: %d ", ((u8 *) (buf))[0]);
-
+
ptr += size;
return size;
}
@@ -260,7 +260,7 @@ bool DSSaveFile::matches(const char *filename) {
return false;
}
}
-
+
void DSSaveFile::setName(char *name) {
save.isValid = true;
save.magic = 0xBEEFCAFE;
@@ -269,7 +269,7 @@ void DSSaveFile::setName(char *name) {
save.compressedSize = 0;
saveData = new unsigned char[DS_MAX_SAVE_SIZE];
strcpy(save.name, name);
-
+
if ((strstr(name, ".s99")) || (strstr(name, ".c"))) {
isTempFile = true;
} else {
@@ -309,10 +309,10 @@ void DSSaveFile::deleteFile() {
DSSaveFileManager::DSSaveFileManager() {
instancePtr = this;
-
+
*((u16 *) (0x4000204)) |= 0x3;
swiWaitForVBlank();
-
+
loadAllFromSRAM();
}
@@ -322,7 +322,7 @@ DSSaveFileManager::~DSSaveFileManager() {
void DSSaveFileManager::loadAllFromSRAM() {
int addr = 1;
-
+
for (int r = 0; r < 8; r++) {
gbaSave[r].deleteFile();
}
@@ -343,7 +343,7 @@ void DSSaveFileManager::formatSram() {
for (int r = 0; r < SRAM_SAVE_MAX; r++) {
*(CART_RAM + r) = 0;
}
-
+
loadAllFromSRAM();
}
@@ -369,7 +369,7 @@ DSSaveFile *DSSaveFileManager::openSavefile(const char* filename, bool saveOrLoa
return gbaSave[r].clone();
}
}
-
+
if (saveOrLoad) {
return makeSaveFile(filename, saveOrLoad);
} else {
@@ -429,20 +429,20 @@ void DSSaveFileManager::listSavefiles(const char *prefix, bool *marks, int num)
}
}
}
-
+
}
*/
DSSaveFile *DSSaveFileManager::makeSaveFile(const char *filename, bool saveOrLoad) {
-
+
// Find a free save slot
int r = 0;
-
+
while ((r < 8) && (gbaSave[r].isValid())) {
r++;
}
-
+
if ((r == 8) && (gbaSave[r].isValid())) {
// No more saves
return NULL;
@@ -459,9 +459,9 @@ void DSSaveFileManager::flushToSaveRAM() {
int cartAddr = 1;
int s;
int extraData = DSSaveFileManager::getExtraData();
-
+
*((u16 *) (0x4000204)) |= 0x3;
-
+
swiWaitForVBlank();
int size = 0;
@@ -471,20 +471,20 @@ void DSSaveFileManager::flushToSaveRAM() {
if (!gbaSave[r].isTemp()) size += gbaSave[r].getRamUsage();
}
}
-
+
if (size <= SRAM_SAVE_MAX) {
for (int r = 0; r < SRAM_SAVE_MAX; r++) {
*(CART_RAM + r) = 0;
}
-
+
sramBytesFree = SRAM_SAVE_MAX;
-
+
for (int r = 0; (r < 8); r++) {
if (gbaSave[r].isValid() && (!gbaSave[r].isTemp())) {
-
+
cartAddr += s = gbaSave[r].saveToSaveRAM(CART_RAM + cartAddr);
-
+
/* if (s == 0) {
consolePrintf("WARNING: Save didn't fit in cart RAM and has been lost!! Delete files and save again.", gbaSave[r].getName());
failed = true;
@@ -495,7 +495,7 @@ void DSSaveFileManager::flushToSaveRAM() {
consolePrintf("WARNING: Save didn't fit in cart RAM and has been lost!! Delete files and save again.");
loadAllFromSRAM();
-
+
}
DSSaveFileManager::setExtraData(extraData);
diff --git a/backends/platform/ds/arm9/source/ramsave.h b/backends/platform/ds/arm9/source/ramsave.h
index 034e957b7f..709b6fc6c1 100644
--- a/backends/platform/ds/arm9/source/ramsave.h
+++ b/backends/platform/ds/arm9/source/ramsave.h
@@ -19,7 +19,7 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
-
+
#ifndef _RAMSAVE_H_
#define _RAMSAVE_H_
@@ -46,58 +46,58 @@ class DSSaveFile : public Common::InSaveFile, public Common::OutSaveFile {
u16 extraMagic; // 32
u32 reserved; // 36
} __attribute__ ((packed));
-
+
SCUMMSave save;
u8* saveData;
SCUMMSave* origHeader;
bool isOpenFlag;
bool isTempFile;
bool eosReached;
-
+
public:
DSSaveFile();
DSSaveFile(SCUMMSave* s, bool saveCompressed, u8* data);
~DSSaveFile();
-
+
void reset();
-
+
bool isOpen() const { return isOpenFlag; }
virtual bool eos() const;
virtual void clearErr();
virtual bool skip(uint32 size);
-
+
virtual int32 pos() const;
virtual int32 size() const;
virtual bool seek(int32 pos, int whence);
uint32 read(void *buf, uint32 size);
uint32 write(const void *buf, uint32 size);
-
+
void setName(char *name);
char* getName() { return save.name; }
-
+
bool isValid() { return save.isValid; }
bool isTemp() { return isTempFile; }
bool matches(const char *prefix, int num);
bool matches(const char *filename);
-
+
void clearData();
void compress();
-
+
int getRamUsage() { return sizeof(save) + save.compressedSize; }
char* getRamImage() { return (char *) &save; }
-
+
int getSize() { return save.size; }
-
+
DSSaveFile* clone();
-
+
bool loadFromSaveRAM(vu8* address);
int saveToSaveRAM(vu8* address);
-
-
+
+
void deleteFile();
-
+
void operator delete(void *p) {
// consolePrintf("Finished! size=%d\n", ((DSSaveFile *) (p))->save->size);
}
@@ -109,25 +109,25 @@ public:
class DSSaveFileManager : public Common::SaveFileManager {
-
+
DSSaveFile gbaSave[8];
static DSSaveFileManager* instancePtr;
int sramBytesFree;
-
+
public:
DSSaveFileManager();
~DSSaveFileManager();
-
+
static DSSaveFileManager* instance() { return instancePtr; }
DSSaveFile *openSavefile(const char *filename, bool saveOrLoad);
-
+
virtual Common::OutSaveFile* openForSaving(const char* filename) { return openSavefile(filename, true); }
virtual Common::InSaveFile* openForLoading(const char* filename) { return openSavefile(filename, false); }
virtual bool removeSavefile(const char *filename);
virtual Common::StringList listSavefiles(const char *pattern);
-
+
void flushToSaveRAM();
void addBytesFree(int size) { sramBytesFree += size; }
@@ -136,7 +136,7 @@ public:
void deleteFile(char* name);
void listFiles();
void formatSram();
-
+
void loadAllFromSRAM();
static bool isExtraDataPresent();
diff --git a/backends/platform/ds/arm9/source/scummconsole.h b/backends/platform/ds/arm9/source/scummconsole.h
index 543ffc9409..f7aa30f125 100644
--- a/backends/platform/ds/arm9/source/scummconsole.h
+++ b/backends/platform/ds/arm9/source/scummconsole.h
@@ -25,7 +25,7 @@
//
// Changelog:
// 0.1: First version
-// 0.2: Fixed sprite mapping bug. 1D mapping should work now.
+// 0.2: Fixed sprite mapping bug. 1D mapping should work now.
// Changed some register defines for consistency.
//
//////////////////////////////////////////////////////////////////////
diff --git a/backends/platform/ds/arm9/source/scummhelp.cpp b/backends/platform/ds/arm9/source/scummhelp.cpp
index 452f782dc5..f9efd58276 100644
--- a/backends/platform/ds/arm9/source/scummhelp.cpp
+++ b/backends/platform/ds/arm9/source/scummhelp.cpp
@@ -19,7 +19,7 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
-
+
#include "scummhelp.h"
#define ADD_BIND(k,d) do { key[i] = k; dsc[i] = d; i++; } while (0)
diff --git a/backends/platform/ds/arm9/source/scummhelp.h b/backends/platform/ds/arm9/source/scummhelp.h
index e79c863cbd..602cb5f788 100644
--- a/backends/platform/ds/arm9/source/scummhelp.h
+++ b/backends/platform/ds/arm9/source/scummhelp.h
@@ -19,7 +19,7 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
-
+
#ifndef _SCUMMHELP_H_
#define _SCUMMHELP_H_
@@ -30,7 +30,7 @@ namespace DS {
void updateStrings(byte gameId, byte version, Common::Platform platform,
int page, Common::String &title, Common::String *&key, Common::String *&dsc);
-
+
}
#endif
diff --git a/backends/platform/ds/arm9/source/touchkeyboard.cpp b/backends/platform/ds/arm9/source/touchkeyboard.cpp
index ea09f174c2..6ff8a60392 100644
--- a/backends/platform/ds/arm9/source/touchkeyboard.cpp
+++ b/backends/platform/ds/arm9/source/touchkeyboard.cpp
@@ -45,7 +45,7 @@ struct key_data {
key_data keys[DS_NUM_KEYS] = {
// Key number x y character
-
+
// Numbers
{28, 3, 0, '1'},
{29, 5, 0, '2'},
@@ -116,7 +116,7 @@ key_data keys[DS_NUM_KEYS] = {
{54, 29, 8, Common::KEYCODE_DOWN},
{53, 31, 8, Common::KEYCODE_RIGHT},
{51, 29, 6, Common::KEYCODE_UP},
-
+
// Close button
{56, 30, 0, Common::KEYCODE_INVALID},
@@ -133,7 +133,7 @@ key_data keys[DS_NUM_KEYS] = {
{66, 26, -2, Common::KEYCODE_F10},
{67, 28, -2, Common::KEYCODE_F11},
{68, 30, -2, Common::KEYCODE_F12},
-
+
};
int keyboardX;
@@ -162,7 +162,7 @@ void restoreVRAM(int tileBase, int mapBase, u16* saveSpace) {
/* for (int r = 0; r < 32 * 32; r++) {
((u16 *) SCREEN_BASE_BLOCK_SUB(mapBase))[r] = *saveSpace++;
}
-
+
for (int r = 0; r < 4096; r++) {
((u16 *) CHAR_BASE_BLOCK_SUB(tileBase))[r] = *saveSpace++;
}*/
@@ -175,19 +175,19 @@ void drawKeyboard(int tileBase, int mapBase, u16* saveSpace) {
// *saveSpace++ = ((u16 *) SCREEN_BASE_BLOCK_SUB(mapBase))[r];
((u16 *) SCREEN_BASE_BLOCK_SUB(mapBase))[r] = 0;
}
-
+
for (int r = 0; r < KEYBOARD_DATA_SIZE / 2; r++) {
// *saveSpace++ = ((u16 *) CHAR_BASE_BLOCK_SUB(tileBase))[r];
((u16 *) CHAR_BASE_BLOCK_SUB(tileBase))[r] = ((u16 *) (::keyboard_raw))[r];
}
-
+
for (int r = 0; r < 16; r++) {
BG_PALETTE_SUB[r] = ((u16 *) (keyboard_pal_raw))[r];
}
// this is the font
for (int tile = 0; tile < 94; tile++) {
-
+
u16* tileAddr = (u16 *) (CHAR_BASE_BLOCK_SUB(tileBase) + ((KEYBOARD_DATA_SIZE) + (tile * 32)));
u8* src = ((u8 *) (::_8x8font_tga_raw)) + 18 + tile * 8;
@@ -197,55 +197,55 @@ void drawKeyboard(int tileBase, int mapBase, u16* saveSpace) {
| ((*(src + (y * 752) + (x * 4) + 1) & 0x0F) << 4)
| ((*(src + (y * 752) + (x * 4) + 2) & 0x0F) << 8)
| ((*(src + (y * 752) + (x * 4) + 3) & 0x0F) << 12);
-
+
}
}
}
-
+
for (int r = 0; r < 16; r++) {
int col = ((u16 *) (keyboard_pal_raw))[r];
-
+
int red = col & 0x001F;
int green = (col & 0x03E0) >> 5;
int blue = (col & 0x7C00) >> 10;
-
+
red = (red * 8) / 16;
green = (green * 24) / 16;
blue = (blue * 8) / 16;
if (green > 31) green = 31;
-
+
BG_PALETTE_SUB[16 + r] = red | (green << 5) | (blue << 10);
}
-
+
keyboardX = -2;
keyboardY = 2;
-
+
DS::mapBase = mapBase;
DS::tileBase = tileBase;
-
+
shiftState = false;
capsLockState = false;
-
+
int x = keyboardX;
int y = keyboardY;
-
+
u16* base = ((u16 *) SCREEN_BASE_BLOCK_SUB(mapBase));
baseAddress = base;
-
+
for (int r = 0; r < DS_NUM_KEYS; r++) {
base[(y + keys[r].y) * 32 + x + keys[r].x] = 10 + keys[r].keyNum * 2;
base[(y + keys[r].y) * 32 + x + keys[r].x + 1] = 10 + keys[r].keyNum * 2 + 1;
-
+
base[(y + keys[r].y + 1) * 32 + x + keys[r].x] = 10 + 148 + keys[r].keyNum * 2;
base[(y + keys[r].y + 1) * 32 + x + keys[r].x + 1] = 10 + 148 + keys[r].keyNum * 2 + 1;
-
+
keys[r].pressed = false;
}
-
+
closed = false;
clearAutoComplete();
}
@@ -257,7 +257,7 @@ void drawAutoComplete() {
baseAddress[y * 32 + x] = 0;
}
}
-
+
for (int r = 0; r < autoCompleteCount; r++) {
int y = 12 + (r % 6) * 2;
@@ -265,15 +265,15 @@ void drawAutoComplete() {
for (int p = 0; autoCompleteWord[r][p] != 0; p++) {
char c = autoCompleteWord[r][p];
-
+
int tile = c - 33 + (KEYBOARD_DATA_SIZE / 32);
if (selectedCompletion == r) {
tile |= 0x1000;
}
- baseAddress[y * 32 + x + p] = tile;
-
+ baseAddress[y * 32 + x + p] = tile;
+
}
}
@@ -330,7 +330,7 @@ void typeCompletion(int current) {
event.type = Common::EVENT_KEYDOWN;
event.kbd.flags = 0;
system->addEvent(event);
-
+
event.type = Common::EVENT_KEYUP;
system->addEvent(event);
}
@@ -351,13 +351,13 @@ void updateTypeEvents()
{
Common::Event event;
OSystem_DS* system = OSystem_DS::instance();
-
+
event.kbd.keycode = (Common::KeyCode) autoCompleteBuffer[0];
event.kbd.ascii = autoCompleteBuffer[0];
event.type = Common::EVENT_KEYDOWN;
event.kbd.flags = 0;
system->addEvent(event);
-
+
event.type = Common::EVENT_KEYUP;
system->addEvent(event);
@@ -380,16 +380,16 @@ void createKeyEvent(int keyNum, Common::Event& event)
} else {
event.kbd.keycode = (Common::KeyCode) (Common::KEYCODE_F1 - (keys[keyNum].character - '1'));
event.kbd.ascii = 0;
- }
-
+ }
+
} else if ((keys[keyNum].character >= 'A') && (keys[keyNum].character <= 'Z')) {
-
+
if ((!DS::shiftState) && (!DS::capsLockState)) {
event.kbd.ascii = keys[keyNum].character + 32; // Make key lowercase.
} else {
event.kbd.ascii = keys[keyNum].character;
}
-
+
event.kbd.keycode = (Common::KeyCode) event.kbd.ascii;
} else {
if ((keys[keyNum].character >= Common::KEYCODE_F1) && (keys[keyNum].character >= Common::KEYCODE_F12)) {
@@ -399,7 +399,7 @@ void createKeyEvent(int keyNum, Common::Event& event)
event.kbd.ascii = keys[keyNum].character;
event.kbd.keycode = (Common::KeyCode) keys[keyNum].character;
}
- }
+ }
}
void releaseAllKeys() {
@@ -408,7 +408,7 @@ void releaseAllKeys() {
DS::setKeyHighlight(r, false);
OSystem_DS* system = OSystem_DS::instance();
-
+
Common::Event event;
createKeyEvent(r, event);
event.type = Common::EVENT_KEYUP;
@@ -416,7 +416,7 @@ void releaseAllKeys() {
keys[r].pressed = false;
}
- }
+ }
}
void addKeyboardEvents() {
@@ -427,7 +427,7 @@ void addKeyboardEvents() {
if (DS::getPenDown()) {
int x = IPC->touchXpx;
int y = IPC->touchYpx;
-
+
int tx = (x >> 3);
int ty = (y >> 3);
@@ -451,63 +451,63 @@ void addKeyboardEvents() {
tx -= keyboardX;
ty -= keyboardY;
-
+
// consolePrintf("x=%d y=%d\n", tx, ty);
-
+
for (int r = 0; r < DS_NUM_KEYS; r++) {
- if (( (tx >= keys[r].x) && (tx <= keys[r].x + 1)) &&
+ if (( (tx >= keys[r].x) && (tx <= keys[r].x + 1)) &&
(ty >= keys[r].y) && (ty <= keys[r].y + 1)) {
OSystem_DS* system = OSystem_DS::instance();
Common::Event event;
-
+
// consolePrintf("Key: %d\n", r);
if ((keys[r].character == Common::KEYCODE_INVALID)) {
// Close button
//DS::closed = true;
} else {
createKeyEvent(r, event);
- }
-
- //event.kbd.keycode = keys[r].character;
- //event.kbd.ascii = keys[r].character;
+ }
+
+ //event.kbd.keycode = keys[r].character;
+ //event.kbd.ascii = keys[r].character;
event.type = Common::EVENT_KEYDOWN;
system->addEvent(event);
// event.type = Common::EVENT_KEYUP;
// system->addEvent(event);
-
+
switch (keys[r].character) {
case DS_SHIFT: {
DS::shiftState = !DS::shiftState;
DS::setKeyHighlight(r, DS::shiftState);
break;
}
-
+
case DS_CAPSLOCK: {
DS::capsLockState = !DS::capsLockState;
DS::setKeyHighlight(r, DS::capsLockState);
break;
}
-
+
default: {
DS::setKeyHighlight(r, true);
keys[r].pressed = true;
break;
}
}
-
+
}
}
}
-
+
if (DS::getPenReleased()) {
-
+
for (int r = 0; r < DS_NUM_KEYS; r++) {
if (keys[r].pressed) {
DS::setKeyHighlight(r, false);
OSystem_DS* system = OSystem_DS::instance();
-
+
Common::Event event;
if ((keys[r].character == Common::KEYCODE_INVALID)) {
// Close button
@@ -524,7 +524,7 @@ void addKeyboardEvents() {
resetShift = true;
}
}
- }
+ }
}
diff --git a/backends/platform/ds/arm9/source/touchkeyboard.h b/backends/platform/ds/arm9/source/touchkeyboard.h
index 91efbc1e9a..2f9da16ace 100644
--- a/backends/platform/ds/arm9/source/touchkeyboard.h
+++ b/backends/platform/ds/arm9/source/touchkeyboard.h
@@ -19,7 +19,7 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
-
+
#ifndef _TOUCHKEYBOARD_H_
#define _TOUCHKEYBOARD_H_
diff --git a/backends/platform/ds/arm9/source/wordcompletion.cpp b/backends/platform/ds/arm9/source/wordcompletion.cpp
index 60ac673b69..54d74c68d5 100644
--- a/backends/platform/ds/arm9/source/wordcompletion.cpp
+++ b/backends/platform/ds/arm9/source/wordcompletion.cpp
@@ -23,7 +23,7 @@ void addAutoCompleteLine(char* line) {
{
char word[32];
int length;
-
+
// Skip the T9-style numbers
while (*line != ' ')
{
@@ -37,7 +37,7 @@ void addAutoCompleteLine(char* line) {
if (*line == ' ') line++;
- // Copy the new word
+ // Copy the new word
do {
word[length++] = *line++;
} while ((*line != '\0') && (*line != ' ') && (*line != '\n'));
@@ -47,7 +47,7 @@ void addAutoCompleteLine(char* line) {
// Store a pointer to the start of the word
wordBufferPtr[wordBufferPtrPos++] = &wordBuffer[wordBufferPos];
-
+
// copy the new word into the buffer
strcpy(&wordBuffer[wordBufferPos], word);
wordBufferPos += strlen(word) + 1;
@@ -103,11 +103,11 @@ bool findWordCompletions(char* input)
// Get the word from the dictonary line
word = wordBufferPtr[position];
-
+
// Now check to see if the word is before or after the stub we're after
int result = scumm_stricmp((const char *) partialWord, (const char *) word);
-
+
if (result == 0) {
// We've found the whole word. Aren't we good.
break;
@@ -127,10 +127,10 @@ bool findWordCompletions(char* input)
word = wordBufferPtr[position];
//consolePrintf("Final word: %s\n", word);
-
+
system->setCharactersEntered(strlen(partialWord));
-
+
bool match = true;
@@ -160,7 +160,7 @@ bool findWordCompletions(char* input)
break;
}
}
-
+
if (match) {
system->addAutoComplete(word);
}
diff --git a/backends/platform/ds/arm9/source/zipreader.cpp b/backends/platform/ds/arm9/source/zipreader.cpp
index 01321f44f5..7af0718a44 100644
--- a/backends/platform/ds/arm9/source/zipreader.cpp
+++ b/backends/platform/ds/arm9/source/zipreader.cpp
@@ -17,7 +17,7 @@
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
+ *
*/
@@ -29,25 +29,25 @@
ZipFile::ZipFile() {
// Locate a zip file in cartridge memory space
-
+
// consolePrintf("ZIP file check...");
-
+
char* p = (char *) ZF_SEARCH_START;
bool found = false;
-
+
_zipFile = NULL;
-
+
while ((p != (char *) ZF_SEARCH_END) && (!found)) {
// Zip file header is: 0x504B0304
-
+
if ( (*p == 0x50) && (*(p + 1) == 0x4B) && (*(p + 2) == 0x03) && (*(p + 3) == 0x04) ) {
// Found header!
found = true;
_zipFile = p;
}
-
+
if (!found) p += ZF_SEARCH_STRIDE;
-
+
}
if (_zipFile) {
@@ -56,14 +56,14 @@ ZipFile::ZipFile() {
// consolePrintf("Not in use!\n");
return;
}
-
+
changeToRoot();
restartFile();
-
+
if (_currentFile->compSize != (u32) getFileSize()) {
consolePrintf("Error: ZIP file contains compression!\n");
}
-
+
_allFilesVisible = false;
}
@@ -83,19 +83,19 @@ bool ZipFile::restartFile() {
getFileName(name);
more = skipFile();
}
-
+
return more;
}
bool ZipFile::currentFileInFolder() {
char name[128];
-
+
if (_allFilesVisible) return true;
-
+
getFileName(name);
// consolePrintf("N:'%s'D:'%s'\n", name, _directory);
-
+
if (_directory[0] == 0) { // Root directory
name[strlen(name) - 1] = 0;
return !strchr(name, '\\'); // Not in root if contains a / character before the last character
@@ -104,52 +104,52 @@ bool ZipFile::currentFileInFolder() {
&& (no slashes after the directory || it's the last character)
&& (slash follows directory)
*/
- if ((strstr(name, _directory) == name) && (strlen(name) != strlen(_directory))
+ if ((strstr(name, _directory) == name) && (strlen(name) != strlen(_directory))
&& ((strchr(name + strlen(_directory) + 1, '\\') == NULL)
|| (strchr(name + strlen(_directory) + 1, '\\') == name + strlen(name) - 1))
&& (*(name + strlen(_directory)) == '\\')) {
return true;
}
}
-
+
return false;
}
void ZipFile::getFileName(char* name) {
strncpy(name, (char *) (_currentFile + 1), _currentFile->nameLength);
-
+
for (int r = 0; r < (int) strlen(name); r++) {
if (name[r] == '/') name[r] = '\\';
}
name[_currentFile->nameLength] = 0;
-
+
if (name[strlen(name) - 1] == '\\') {
name[strlen(name) - 1] = 0;
- }
+ }
}
bool ZipFile::skipFile() {
bool valid;
do {
-
+
// Move on to the next file
_currentFile = (FileHeader *) (
((char *) (_currentFile)) + sizeof(*_currentFile) + _currentFile->nameLength + _currentFile->fileSize + _currentFile->extraLength
);
-
+
// Return true if there are more files. Check this by looking for the magic number
valid = (_currentFile->magic[0] == 0x50) &&
(_currentFile->magic[1] == 0x4B) &&
(_currentFile->magic[2] == 0x03) &&
(_currentFile->magic[3] == 0x04);
-
-
+
+
} while (valid && !currentFileInFolder());
-
+
return valid;
-
+
// Currently doesn't handle data descriptors!
}
@@ -180,7 +180,7 @@ char* ZipFile::getFile() {
bool ZipFile::findFile(char* search) {
changeToRoot();
restartFile();
-
+
char searchName[128];
strcpy(searchName, search);
for (int r = 0; r < (int) strlen(searchName); r++) {
@@ -191,15 +191,15 @@ bool ZipFile::findFile(char* search) {
*(searchName + strlen(searchName) - 1) = '\0'; // which we need to dispose of.
}
-
+
do {
char name[128];
getFileName(name);
if (*(name + strlen(name) - 1) == '\\') { // Directories have a terminating slash
*(name + strlen(name) - 1) = '\0'; // which we need to dispose of.
}
-
-
+
+
if (!stricmp(name, searchName)) {
// consolePrintf("'%s'=='%s'\n", name, searchName);
return true; // Got it!
@@ -222,7 +222,7 @@ void ZipFile::changeDirectory(char* dir) {
for (int r = 0; r < (int) strlen(_directory); r++) {
if (_directory[r] == '/') _directory[r] = '\\';
}
-
+
if (_directory[strlen(_directory) - 1] == '\\') {
_directory[strlen(_directory) - 1] = '\0';
}
diff --git a/backends/platform/ds/arm9/source/zipreader.h b/backends/platform/ds/arm9/source/zipreader.h
index 19aa3d9f31..cd7244dba5 100644
--- a/backends/platform/ds/arm9/source/zipreader.h
+++ b/backends/platform/ds/arm9/source/zipreader.h
@@ -19,7 +19,7 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
-
+
#ifndef _ZIPREADER_H_
#define _ZIPREADER_H_
#include "portdefs.h"
@@ -45,9 +45,9 @@ class ZipFile {
char* _zipFile;
char _directory[128];
-
+
bool _allFilesVisible;
-
+
FileHeader* _currentFile;
public:
@@ -55,25 +55,25 @@ public:
~ZipFile();
bool isReady();
-
+
// These operations set the current file
bool restartFile();
bool skipFile();
- bool findFile(char* search);
+ bool findFile(char* search);
// These return the file's data and information
char* getFile();
int getFileSize();
void getFileName(char* name);
bool isDirectory();
-
+
// These set the current directory
void changeDirectory(char* name);
void changeToRoot();
void setAllFilesVisible(bool state) { _allFilesVisible = state; }
-
+
bool currentFileInFolder();
-
+
u16 misaligned16(u16* v);
u32 misaligned32(u32* v);
diff --git a/backends/platform/iphone/osys_iphone.cpp b/backends/platform/iphone/osys_iphone.cpp
index d5c126e73b..c9fd0e4dff 100644
--- a/backends/platform/iphone/osys_iphone.cpp
+++ b/backends/platform/iphone/osys_iphone.cpp
@@ -65,11 +65,11 @@ OSystem_IPHONE::OSystem_IPHONE() :
_needEventRestPeriod(false), _mouseClickAndDragEnabled(false), _touchpadModeEnabled(false),
_gestureStartX(-1), _gestureStartY(-1), _fullScreenIsDirty(false),
_mouseDirty(false), _timeSuspended(0), _lastDragPosX(-1), _lastDragPosY(-1)
-
+
{
_queuedInputEvent.type = (Common::EventType)0;
_lastDrawnMouseRect = Common::Rect(0, 0, 0, 0);
-
+
_fsFactory = new POSIXFilesystemFactory();
}
@@ -693,7 +693,7 @@ bool OSystem_IPHONE::pollEvent(Common::Event &event) {
case kInputMouseUp:
if (!handleEvent_mouseUp(event, x, y))
- return false;
+ return false;
break;
case kInputMouseDragged:
@@ -714,7 +714,7 @@ bool OSystem_IPHONE::pollEvent(Common::Event &event) {
break;
case kInputOrientationChanged:
- handleEvent_orientationChanged((int)xUnit);
+ handleEvent_orientationChanged((int)xUnit);
return false;
break;
@@ -762,12 +762,12 @@ bool OSystem_IPHONE::handleEvent_mouseDown(Common::Event &event, int x, int y) {
} else {
_lastMouseDown = getMillis();
}
- return false;
+ return false;
}
bool OSystem_IPHONE::handleEvent_mouseUp(Common::Event &event, int x, int y) {
//printf("Mouse up at (%u, %u)\n", x, y);
-
+
if (_secondaryTapped) {
_secondaryTapped = false;
if (!handleEvent_secondMouseUp(event, x, y))
@@ -791,7 +791,7 @@ bool OSystem_IPHONE::handleEvent_mouseUp(Common::Event &event, int x, int y) {
} else
return false;
}
-
+
return true;
}
@@ -850,14 +850,14 @@ bool OSystem_IPHONE::handleEvent_secondMouseUp(Common::Event &event, int x, int
event.mouse.x = _mouseX;
event.mouse.y = _mouseY;
}
-
- return true;
+
+ return true;
}
bool OSystem_IPHONE::handleEvent_mouseDragged(Common::Event &event, int x, int y) {
if (_lastDragPosX == x && _lastDragPosY == y)
return false;
-
+
_lastDragPosX = x;
_lastDragPosY = y;
@@ -927,13 +927,13 @@ bool OSystem_IPHONE::handleEvent_mouseDragged(Common::Event &event, int x, int y
int mouseNewPosY;
if (_touchpadModeEnabled ) {
int deltaX = _lastPadX - x;
- int deltaY = _lastPadY - y;
+ int deltaY = _lastPadY - y;
_lastPadX = x;
_lastPadY = y;
-
+
mouseNewPosX = (int)(_mouseX - deltaX / 0.5f);
mouseNewPosY = (int)(_mouseY - deltaY / 0.5f);
-
+
if (mouseNewPosX < 0)
mouseNewPosX = 0;
else if (mouseNewPosX > _screenWidth)
@@ -943,18 +943,18 @@ bool OSystem_IPHONE::handleEvent_mouseDragged(Common::Event &event, int x, int y
mouseNewPosY = 0;
else if (mouseNewPosY > _screenHeight)
mouseNewPosY = _screenHeight;
-
+
} else {
mouseNewPosX = x;
mouseNewPosY = y;
}
-
+
event.type = Common::EVENT_MOUSEMOVE;
event.mouse.x = mouseNewPosX;
event.mouse.y = mouseNewPosY;
warpMouse(mouseNewPosX, mouseNewPosY);
}
-
+
return true;
}
@@ -986,7 +986,7 @@ void OSystem_IPHONE::handleEvent_orientationChanged(int orientation) {
dirtyFullScreen();
updateScreen();
- }
+ }
}
void OSystem_IPHONE::handleEvent_keyPressed(Common::Event &event, int keyPressed) {
@@ -1047,9 +1047,9 @@ void OSystem_IPHONE::handleEvent_keyPressed(Common::Event &event, int keyPresse
event.kbd.flags = _queuedInputEvent.kbd.flags = 0;
event.kbd.keycode = _queuedInputEvent.kbd.keycode = (Common::KeyCode)keyPressed;
event.kbd.ascii = _queuedInputEvent.kbd.ascii = ascii;
- _needEventRestPeriod = true;
+ _needEventRestPeriod = true;
}
-
+
bool OSystem_IPHONE::handleEvent_swipe(Common::Event &event, int direction) {
Common::KeyCode keycode = Common::KEYCODE_INVALID;
switch (_screenOrientation) {
@@ -1115,7 +1115,7 @@ bool OSystem_IPHONE::handleEvent_swipe(Common::Event &event, int direction) {
_queuedInputEvent.type = Common::EVENT_KEYUP;
event.kbd.flags = _queuedInputEvent.kbd.flags = 0;
_needEventRestPeriod = true;
-
+
return true;
}
@@ -1126,14 +1126,14 @@ void OSystem_IPHONE::suspendLoop() {
uint32 startTime = getMillis();
stopSoundsystem();
-
+
while (!done) {
if (iPhone_fetchEvent(&eventType, &xUnit, &yUnit))
if ((InputEvent)eventType == kInputApplicationResumed)
done = true;
usleep(100000);
}
-
+
startSoundsystem();
_timeSuspended += getMillis() - startTime;
@@ -1238,7 +1238,7 @@ void OSystem_IPHONE::startSoundsystem() {
for (int i = 0; i < AUDIO_BUFFERS; i++) {
if (AudioQueueAllocateBuffer(s_AudioQueue.queue, bufferBytes, &s_AudioQueue.buffers[i])) {
printf("Error allocating AudioQueue buffer!\n");
- _mixer->setReady(false);
+ _mixer->setReady(false);
return;
}
@@ -1248,10 +1248,10 @@ void OSystem_IPHONE::startSoundsystem() {
AudioQueueSetParameter(s_AudioQueue.queue, kAudioQueueParam_Volume, 1.0);
if (AudioQueueStart(s_AudioQueue.queue, NULL)) {
printf("Error starting the AudioQueue!\n");
- _mixer->setReady(false);
+ _mixer->setReady(false);
return;
}
-
+
_mixer->setOutputRate(AUDIO_SAMPLE_RATE);
_mixer->setReady(true);
}
diff --git a/backends/platform/iphone/osys_iphone.h b/backends/platform/iphone/osys_iphone.h
index c3d62b7c9c..1f16a8d0c3 100644
--- a/backends/platform/iphone/osys_iphone.h
+++ b/backends/platform/iphone/osys_iphone.h
@@ -190,17 +190,17 @@ protected:
void suspendLoop();
static void AQBufferCallback(void *in, AudioQueueRef inQ, AudioQueueBufferRef outQB);
static int timerHandler(int t);
-
+
bool handleEvent_swipe(Common::Event &event, int direction);
void handleEvent_keyPressed(Common::Event &event, int keyPressed);
void handleEvent_orientationChanged(int orientation);
bool handleEvent_mouseDown(Common::Event &event, int x, int y);
bool handleEvent_mouseUp(Common::Event &event, int x, int y);
-
+
bool handleEvent_secondMouseDown(Common::Event &event, int x, int y);
bool handleEvent_secondMouseUp(Common::Event &event, int x, int y);
-
+
bool handleEvent_mouseDragged(Common::Event &event, int x, int y);
};
diff --git a/backends/platform/ps2/Gs2dScreen.cpp b/backends/platform/ps2/Gs2dScreen.cpp
index 92ba731433..51c10c10f2 100644
--- a/backends/platform/ps2/Gs2dScreen.cpp
+++ b/backends/platform/ps2/Gs2dScreen.cpp
@@ -149,7 +149,7 @@ Gs2dScreen::Gs2dScreen(uint16 width, uint16 height, TVMode tvMode) {
_videoMode = tvMode;
printf("Setting up %s mode\n", (_videoMode == TV_PAL) ? "PAL" : "NTSC");
-
+
// set screen size, 640x544 for pal, 640x448 for ntsc
_tvWidth = 640;
_tvHeight = ((_videoMode == TV_PAL) ? 544 : 448);
@@ -175,7 +175,7 @@ Gs2dScreen::Gs2dScreen(uint16 width, uint16 height, TVMode tvMode) {
_clutPtrs[TEXT] = _clutPtrs[SCREEN] + 0x2000;
_texPtrs[SCREEN] = _clutPtrs[SCREEN] + 0x3000;
_texPtrs[TEXT] = 0; // these buffers are stored in the alpha gaps of the frame buffers
- _texPtrs[MOUSE] = 128 * 256 * 4;
+ _texPtrs[MOUSE] = 128 * 256 * 4;
_texPtrs[PRINTF] = _texPtrs[MOUSE] + M_SIZE * M_SIZE * 4;
_showOverlay = false;
@@ -224,7 +224,7 @@ Gs2dScreen::Gs2dScreen(uint16 width, uint16 height, TVMode tvMode) {
updateScreen();
createAnimTextures();
-
+
// create anim thread
ee_thread_t animThread, thisThread;
ReferThreadStatus(GetThreadId(), &thisThread);
@@ -636,7 +636,7 @@ void Gs2dScreen::animThread(void) {
do {
WaitSema(g_AnimSema);
} while ((!_systemQuit) && (!g_RunAnim));
-
+
if (_systemQuit)
break;
@@ -761,7 +761,7 @@ const uint32 Gs2dScreen::_binaryClut[16] __attribute__((aligned(64))) = {
GS_RGBA( 0, 0, 0, 0x20), // scrPrintf: semitransparent
GS_RGBA(0xC0, 0xC0, 0xC0, 0), // scrPrintf: red
GS_RGBA(0x16, 0x16, 0xF0, 0), // scrPrintf: blue
-
+
GS_RGBA(0xFF, 0xFF, 0xFF, 0x80), GS_RGBA(0xFF, 0xFF, 0xFF, 0x80), // unused
GS_RGBA(0xFF, 0xFF, 0xFF, 0x80), GS_RGBA(0xFF, 0xFF, 0xFF, 0x80),
GS_RGBA(0xFF, 0xFF, 0xFF, 0x80), GS_RGBA(0xFF, 0xFF, 0xFF, 0x80),
diff --git a/backends/platform/ps2/fileio.cpp b/backends/platform/ps2/fileio.cpp
index b7fa8d03f1..039e309eb9 100644
--- a/backends/platform/ps2/fileio.cpp
+++ b/backends/platform/ps2/fileio.cpp
@@ -355,7 +355,7 @@ FILE *ps2_fopen(const char *fname, const char *mode) {
file = new Ps2McWriteFile((Ps2SaveFileManager *)g_systemPs2->getSavefileManager());
if (file->open(fname + 4)) // + 4 to skip "mc0:"
return (FILE *)file;
-
+
delete file;
return NULL;
} else {
diff --git a/backends/platform/ps2/iop/rpckbd/include/ps2kbd.h b/backends/platform/ps2/iop/rpckbd/include/ps2kbd.h
index f16c7ca12b..bebbe73d6a 100644
--- a/backends/platform/ps2/iop/rpckbd/include/ps2kbd.h
+++ b/backends/platform/ps2/iop/rpckbd/include/ps2kbd.h
@@ -52,7 +52,7 @@ typedef struct _kbd_rawkey {
#define PS2KBD_READMODE_RAW 2
/* Notes on read mode */
-/* In normal readmode (default) read multiples of 1 character off the keyboard file. These are
+/* In normal readmode (default) read multiples of 1 character off the keyboard file. These are
processed by the keymaps so that you get back ASCII data */
/* In raw readmode must read multiples of 2. First byte indicates state (i.e. Up or Down)
Second byte is the USB key code for that key. This table is presented in the USB HID Usage Tables manaual
diff --git a/backends/platform/ps2/iop/rpckbd/src/irx_imports.h b/backends/platform/ps2/iop/rpckbd/src/irx_imports.h
index 6ecc8e5864..41a90a45f0 100644
--- a/backends/platform/ps2/iop/rpckbd/src/irx_imports.h
+++ b/backends/platform/ps2/iop/rpckbd/src/irx_imports.h
@@ -3,7 +3,7 @@
# ____| | ____| | | |____|
# | ___| |____ ___| ____| | \ PS2DEV Open Source Project.
#-----------------------------------------------------------------------
-# Copyright (c) 2003 Marcus R. Brown <mrbrown@0xd6.org>
+# Copyright (c) 2003 Marcus R. Brown <mrbrown@0xd6.org>
# Licenced under Academic Free License version 2.0
# Review ps2sdk README & LICENSE files for further details.
#
diff --git a/backends/platform/ps2/iop/rpckbd/src/us_keymap.h b/backends/platform/ps2/iop/rpckbd/src/us_keymap.h
index 57f0686cd3..6c41e794cb 100644
--- a/backends/platform/ps2/iop/rpckbd/src/us_keymap.h
+++ b/backends/platform/ps2/iop/rpckbd/src/us_keymap.h
@@ -16,8 +16,8 @@
/* Default US keymap */
-u8 us_keymap[PS2KBD_KEYMAP_SIZE] =
- {
+u8 us_keymap[PS2KBD_KEYMAP_SIZE] =
+ {
0,
0,
0,
@@ -83,7 +83,7 @@ u8 us_keymap[PS2KBD_KEYMAP_SIZE] =
0, // F5
0, // F6
0, // F7
- 0, // F8
+ 0, // F8
0, // F9
0, // F10
0, // F11
@@ -92,7 +92,7 @@ u8 us_keymap[PS2KBD_KEYMAP_SIZE] =
0, // Scroll Lock
0, // Pause
0, // Insert
- 0, // Home
+ 0, // Home
0, // Pg Up
0, // Delete
0, // End
@@ -102,7 +102,7 @@ u8 us_keymap[PS2KBD_KEYMAP_SIZE] =
0, // Down
0, // Up
0, // Numlock
- '/', // Keypad
+ '/', // Keypad
'*',
'-',
'+',
@@ -276,7 +276,7 @@ u8 us_keymap[PS2KBD_KEYMAP_SIZE] =
0
};
-u8 us_shiftkeymap[PS2KBD_KEYMAP_SIZE] =
+u8 us_shiftkeymap[PS2KBD_KEYMAP_SIZE] =
{
0,
0,
@@ -343,7 +343,7 @@ u8 us_shiftkeymap[PS2KBD_KEYMAP_SIZE] =
0, // F5
0, // F6
0, // F7
- 0, // F8
+ 0, // F8
0, // F9
0, // F10
0, // F11
@@ -352,7 +352,7 @@ u8 us_shiftkeymap[PS2KBD_KEYMAP_SIZE] =
0, // Scroll Lock
0, // Pause
0, // Insert
- 0, // Home
+ 0, // Home
0, // Pg Up
0, // Delete
0, // End
@@ -362,7 +362,7 @@ u8 us_shiftkeymap[PS2KBD_KEYMAP_SIZE] =
0, // Down
0, // Up
0, // Numlock
- '/', // Keypad
+ '/', // Keypad
'*',
'-',
'+',
@@ -536,7 +536,7 @@ u8 us_shiftkeymap[PS2KBD_KEYMAP_SIZE] =
0
};
-u8 us_keycap[PS2KBD_KEYMAP_SIZE] =
+u8 us_keycap[PS2KBD_KEYMAP_SIZE] =
{
0,
0,
@@ -603,7 +603,7 @@ u8 us_keycap[PS2KBD_KEYMAP_SIZE] =
0, // F5
0, // F6
0, // F7
- 0, // F8
+ 0, // F8
0, // F9
0, // F10
0, // F11
@@ -612,7 +612,7 @@ u8 us_keycap[PS2KBD_KEYMAP_SIZE] =
0, // Scroll Lock
0, // Pause
0, // Insert
- 0, // Home
+ 0, // Home
0, // Pg Up
0, // Delete
0, // End
@@ -622,7 +622,7 @@ u8 us_keycap[PS2KBD_KEYMAP_SIZE] =
0, // Down
0, // Up
0, // Numlock
- 0, // Keypad
+ 0, // Keypad
0,
0,
0,
@@ -796,7 +796,7 @@ u8 us_keycap[PS2KBD_KEYMAP_SIZE] =
0
};
-u8 us_special_keys[PS2KBD_KEYMAP_SIZE] = {
+u8 us_special_keys[PS2KBD_KEYMAP_SIZE] = {
0,
0,
@@ -863,7 +863,7 @@ u8 us_special_keys[PS2KBD_KEYMAP_SIZE] = {
5, // F5
6, // F6
7, // F7
- 8, // F8
+ 8, // F8
9, // F9
10, // F10
11, // F11
@@ -872,7 +872,7 @@ u8 us_special_keys[PS2KBD_KEYMAP_SIZE] = {
33, // Scroll Lock
34, // Pause
35, // Insert
- 36, // Home
+ 36, // Home
37, // Pg Up
38, // Delete
39, // End
@@ -882,7 +882,7 @@ u8 us_special_keys[PS2KBD_KEYMAP_SIZE] = {
43, // Down
44, // Up
0, // Numlock
- 0, // Keypad /
+ 0, // Keypad /
0, // Keypad *
0, // Keypad -
0, // Keypad +
@@ -1056,7 +1056,7 @@ u8 us_special_keys[PS2KBD_KEYMAP_SIZE] = {
0
};
-u8 us_control_map[PS2KBD_KEYMAP_SIZE] = {
+u8 us_control_map[PS2KBD_KEYMAP_SIZE] = {
0,
0,
@@ -1123,7 +1123,7 @@ u8 us_control_map[PS2KBD_KEYMAP_SIZE] = {
0, // F5
0, // F6
0, // F7
- 0, // F8
+ 0, // F8
0, // F9
0, // F10
0, // F11
@@ -1132,7 +1132,7 @@ u8 us_control_map[PS2KBD_KEYMAP_SIZE] = {
0, // Scroll Lock
0, // Pause
0, // Insert
- 0, // Home
+ 0, // Home
0, // Pg Up
0, // Delete
0, // End
@@ -1142,7 +1142,7 @@ u8 us_control_map[PS2KBD_KEYMAP_SIZE] = {
0, // Down
0, // Up
0, // Numlock
- 0, // Keypad
+ 0, // Keypad
0,
0,
0,
@@ -1316,7 +1316,7 @@ u8 us_control_map[PS2KBD_KEYMAP_SIZE] = {
0
};
-u8 us_alt_map[PS2KBD_KEYMAP_SIZE] = {
+u8 us_alt_map[PS2KBD_KEYMAP_SIZE] = {
0,
0,
@@ -1383,7 +1383,7 @@ u8 us_alt_map[PS2KBD_KEYMAP_SIZE] = {
0, // F5
0, // F6
0, // F7
- 0, // F8
+ 0, // F8
0, // F9
0, // F10
0, // F11
@@ -1392,7 +1392,7 @@ u8 us_alt_map[PS2KBD_KEYMAP_SIZE] = {
0, // Scroll Lock
0, // Pause
0, // Insert
- 0, // Home
+ 0, // Home
0, // Pg Up
0, // Delete
0, // End
@@ -1402,7 +1402,7 @@ u8 us_alt_map[PS2KBD_KEYMAP_SIZE] = {
0, // Down
0, // Up
0, // Numlock
- 0, // Keypad
+ 0, // Keypad
0,
0,
0,
diff --git a/backends/platform/ps2/irxboot.cpp b/backends/platform/ps2/irxboot.cpp
index 65d1e243eb..91c45294c6 100644
--- a/backends/platform/ps2/irxboot.cpp
+++ b/backends/platform/ps2/irxboot.cpp
@@ -74,7 +74,7 @@ BootDevice detectBootPath(const char *elfPath, char *bootPath) {
device = OTHER;
sioprintf("elf path: %s, device %d\n", elfPath, device);
-
+
strcpy(bootPath, elfPath);
char *pathPos = bootPath;
@@ -116,7 +116,7 @@ BootDevice detectBootPath(const char *elfPath, char *bootPath) {
return device;
}
-int loadIrxModules(int device, const char *irxPath, IrxReference **modules) {
+int loadIrxModules(int device, const char *irxPath, IrxReference **modules) {
IrxReference *resModules = (IrxReference *)malloc(numIrxFiles * sizeof(IrxReference));
IrxReference *curModule = resModules;
diff --git a/backends/platform/ps2/savefilemgr.cpp b/backends/platform/ps2/savefilemgr.cpp
index 8fbd98e78a..3e93b954c7 100644
--- a/backends/platform/ps2/savefilemgr.cpp
+++ b/backends/platform/ps2/savefilemgr.cpp
@@ -193,7 +193,7 @@ Ps2SaveFileManager::Ps2SaveFileManager(OSystem_PS2 *system, Gs2dScreen *screen)
saveThread.initial_priority = thisThread.current_priority + 1;
saveThread.stack_size = 8 * 1024;
- _autoSaveStack = malloc(saveThread.stack_size);
+ _autoSaveStack = malloc(saveThread.stack_size);
saveThread.stack = _autoSaveStack;
saveThread.func = (void *)runSaveThread;
saveThread.gp_reg = &_gp;
@@ -409,7 +409,7 @@ Common::StringList Ps2SaveFileManager::listSavefiles(const char *regex) {
_mcNeedsUpdate = true;
mcTable *mcEntries = (mcTable*)memalign(64, sizeof(mcTable) * MAX_MC_ENTRIES);
-
+
char temp[256], mcSearchStr[256], *dir, *ext;
strcpy(temp, regex);
dir = strdup(strtok(temp, "."));
@@ -451,7 +451,7 @@ bool Ps2SaveFileManager::removeSavefile(const char *filename) {
char dir[64], name[64], fullPath[128];
- splitPath(filename, dir, name);
+ splitPath(filename, dir, name);
sprintf(fullPath, "/ScummVM-%s/%s", dir, name);
int res = _mc->remove(fullPath);
diff --git a/backends/platform/ps2/savefilemgr.h b/backends/platform/ps2/savefilemgr.h
index 0164d4551b..794c2aeb9c 100644
--- a/backends/platform/ps2/savefilemgr.h
+++ b/backends/platform/ps2/savefilemgr.h
@@ -43,7 +43,7 @@ public:
int read(int fd, void *buf, int size);
int write(int fd, const void *buf, int size);
int mkDir(const char *name);
- int getDir(const char *name, unsigned int mode, int max, void *dest);
+ int getDir(const char *name, unsigned int mode, int max, void *dest);
int getInfo(int *type, int *free, int *format);
int remove(const char *name);
diff --git a/backends/platform/ps2/systemps2.cpp b/backends/platform/ps2/systemps2.cpp
index aac399ee23..adf519cee3 100644
--- a/backends/platform/ps2/systemps2.cpp
+++ b/backends/platform/ps2/systemps2.cpp
@@ -197,7 +197,7 @@ void OSystem_PS2::startIrxModules(int numModules, IrxReference *modules) {
}
} else
sioprintf("Module \"%s\" wasn't found: %d\n", modules[i].path, modules[i].errorCode);
-
+
if ((modules[i].errorCode < 0) || (res < 0) || (rv < 0)) {
if (!(modules[i].fileRef->flags & OPTIONAL)) {
if (modules[i].errorCode < 0)
@@ -208,7 +208,7 @@ void OSystem_PS2::startIrxModules(int numModules, IrxReference *modules) {
quit();
}
}
-
+
if (modules[i].buffer)
free(modules[i].buffer);
} else {
@@ -283,7 +283,7 @@ OSystem_PS2::OSystem_PS2(const char *elfPath) {
hddPreparePoweroff();
//poweroffInit();
- dbg_printf("romeo : hddPreparePoweroff done\n");
+ dbg_printf("romeo : hddPreparePoweroff done\n");
hddSetUserPoweroffCallback(gluePowerOffCallback, this);
//poweroffSetCallback(gluePowerOffCallback, this);
@@ -464,7 +464,7 @@ bool OSystem_PS2::hddPresent(void) {
}
bool OSystem_PS2::usbMassPresent(void) {
-
+
if (_usbMassLoaded) {
int testFd = fio.dopen("mass:/");
if (testFd >= 0)
@@ -670,7 +670,7 @@ void OSystem_PS2::msgPrintf(int millis, char *format, ...) {
while ((*lnEnd) && (*lnEnd != '\n'))
lnEnd++;
*lnEnd = '\0';
-
+
Common::String str(lnSta);
int width = Graphics::g_sysfont.getStringWidth(str);
if (width > maxWidth)
diff --git a/backends/platform/psp/osys_psp.cpp b/backends/platform/psp/osys_psp.cpp
index 7f38e3c4bb..72dd05e664 100644
--- a/backends/platform/psp/osys_psp.cpp
+++ b/backends/platform/psp/osys_psp.cpp
@@ -99,7 +99,7 @@ OSystem_PSP::~OSystem_PSP() {
void OSystem_PSP::initBackend() {
_savefile = new PSPSaveFileManager;
-
+
_timer = new DefaultTimerManager();
setTimerCallback(&timer_handler, 10);
@@ -614,7 +614,7 @@ void OSystem_PSP::setupMixer(void) {
// least on some platforms SDL will lie and claim it did get the rate
// even if it didn't. Probably only happens for "weird" rates, though.
_samplesPerSec = obtained.freq;
-
+
// Tell the mixer that we are ready and start the sound processing
_mixer->setOutputRate(_samplesPerSec);
_mixer->setReady(true);
diff --git a/backends/platform/psp/osys_psp_gu.cpp b/backends/platform/psp/osys_psp_gu.cpp
index 19057d4c41..a388ef55fe 100644
--- a/backends/platform/psp/osys_psp_gu.cpp
+++ b/backends/platform/psp/osys_psp_gu.cpp
@@ -96,7 +96,7 @@ OSystem_PSP_GU::OSystem_PSP_GU() {
keyboard_letters = (unsigned char *)memalign(16, KBD_DATA_SIZE);
if (Z_OK != uncompress((Bytef *)keyboard_letters, &kbdSize, (const Bytef *)keyboard_letters_compressed, size_keyboard_letters_compressed))
error("OSystem_PSP_GU: uncompressing keyboard_letters failed");
-
+
kbdSize = KBD_DATA_SIZE;
keyboard_letters_shift = (unsigned char *)memalign(16, KBD_DATA_SIZE);
if (Z_OK != uncompress((Bytef *)keyboard_letters_shift, &kbdSize, (const Bytef *)keyboard_letters_shift_compressed, size_keyboard_letters_shift_compressed))
diff --git a/backends/platform/sdl/graphics.cpp b/backends/platform/sdl/graphics.cpp
index 4a05a03973..40af643a1b 100644
--- a/backends/platform/sdl/graphics.cpp
+++ b/backends/platform/sdl/graphics.cpp
@@ -301,7 +301,7 @@ void OSystem_SDL::setGraphicsModeIntern() {
}
_scalerProc = newScalerProc;
-
+
if (_videoMode.mode != GFX_NORMAL) {
for (int i = 0; i < ARRAYSIZE(s_gfxModeSwitchTable); i++) {
if (s_gfxModeSwitchTable[i][1] == _videoMode.mode || s_gfxModeSwitchTable[i][2] == _videoMode.mode) {
@@ -742,7 +742,7 @@ bool OSystem_SDL::saveScreenshot(const char *filename) {
void OSystem_SDL::setFullscreenMode(bool enable) {
Common::StackLock lock(_graphicsMutex);
-
+
if (_oldVideoMode.setup && _oldVideoMode.fullscreen == enable)
return;
diff --git a/backends/platform/sdl/sdl.h b/backends/platform/sdl/sdl.h
index 207ed50d63..09c45d8408 100644
--- a/backends/platform/sdl/sdl.h
+++ b/backends/platform/sdl/sdl.h
@@ -378,7 +378,7 @@ protected:
SDL_Thread *_soundThread;
bool _soundThreadIsRunning;
bool _soundThreadShouldQuit;
-
+
byte _activeSoundBuf;
uint _soundBufSize;
byte *_soundBuffers[2];
diff --git a/backends/platform/symbian/src/SymbianActions.cpp b/backends/platform/symbian/src/SymbianActions.cpp
index e71b242329..6ad6ff75ce 100644
--- a/backends/platform/symbian/src/SymbianActions.cpp
+++ b/backends/platform/symbian/src/SymbianActions.cpp
@@ -178,7 +178,7 @@ void SymbianActions::initInstanceGame() {
// Skip text
if (!is_cine && !is_parallaction)
_action_enabled[ACTION_SKIP_TEXT] = true;
- if (is_simon || is_sky || is_sword2 || is_queen || is_sword1 || is_gob ||
+ if (is_simon || is_sky || is_sword2 || is_queen || is_sword1 || is_gob ||
is_saga || is_kyra || is_touche || is_lure || is_feeble || is_drascula)
_key_action[ACTION_SKIP_TEXT].setKey(Common::KEYCODE_ESCAPE, Common::KEYCODE_ESCAPE); // Escape key
else {
diff --git a/backends/platform/symbian/src/SymbianOS.cpp b/backends/platform/symbian/src/SymbianOS.cpp
index 254b716927..251ba2c48e 100644
--- a/backends/platform/symbian/src/SymbianOS.cpp
+++ b/backends/platform/symbian/src/SymbianOS.cpp
@@ -25,7 +25,7 @@
#include <eikenv.h> // for CEikonEnv::Static() @ Symbian::FatalError()
#include <sdlapp.h> // for CSDLApp::GetExecutablePathCStr() @ Symbian::GetExecutablePath()
#include <bautils.h>
-
+
#include "backends/fs/symbian/symbian-fs-factory.h"
#include "backends/platform/symbian/src/SymbianOS.h"
#include "backends/platform/symbian/src/SymbianActions.h"
@@ -156,7 +156,7 @@ void OSystem_SDL_Symbian::initBackend() {
// If savepath has not already been set then set it
if (!ConfMan.hasKey("savepath")) {
ConfMan.set("savepath", savePath);
-
+
}
// Ensure that the current set path (might have been altered by the user) exists
@@ -164,7 +164,7 @@ void OSystem_SDL_Symbian::initBackend() {
TFileName fname;
TPtrC8 ptr((const unsigned char*)currentPath.c_str(),currentPath.size());
fname.Copy(ptr);
- BaflUtils::EnsurePathExistsL(static_cast<OSystem_SDL_Symbian*>(g_system)->FsSession(), fname);
+ BaflUtils::EnsurePathExistsL(static_cast<OSystem_SDL_Symbian*>(g_system)->FsSession(), fname);
ConfMan.setBool("FM_high_quality", false);
#if !defined(S60) || defined(S60V3) // S60 has low quality as default
@@ -268,12 +268,12 @@ void OSystem_SDL_Symbian::setupMixer() {
// even if it didn't. Probably only happens for "weird" rates, though.
_samplesPerSec = obtained.freq;
_channels = obtained.channels;
-
+
// Need to create mixbuffer for stereo mix to downmix
if (_channels != 2) {
_stereo_mix_buffer = new byte [obtained.size*2];//*2 for stereo values
}
-
+
// Tell the mixer that we are ready and start the sound processing
_mixer->setOutputRate(_samplesPerSec);
_mixer->setReady(true);
diff --git a/backends/platform/symbian/src/vsnprintf.h b/backends/platform/symbian/src/vsnprintf.h
index 5ed04b1980..5a9c836ea3 100644
--- a/backends/platform/symbian/src/vsnprintf.h
+++ b/backends/platform/symbian/src/vsnprintf.h
@@ -1,9 +1,9 @@
/*
- * This is the vsnprintf for scummvm/symbian implementation from the original snprintf.c,
+ * This is the vsnprintf for scummvm/symbian implementation from the original snprintf.c,
* all support functions has been removed and vsnprintf renamed to symbian_vsnprintf
* snprintf.c - a portable implementation of snprintf
* According to the homepage this function could be licensed as either Frontier Aritistic or GPL.
- *
+ *
* AUTHOR
* Mark Martinec <mark.martinec@ijs.si>, April 1999.
*
@@ -230,14 +230,14 @@ static char credits[] = "\n\
@(#)snprintf.c, v2.2: Copyright 1999, Mark Martinec. Frontier Artistic License applies.\n\
@(#)snprintf.c, v2.2: http://www.ijs.si/software/snprintf/\n";
int symbian_vsnprintf(char *str, size_t str_m, const char *fmt, va_list ap) {
-
+
size_t str_l = 0;
const char *p = fmt;
-
+
/* In contrast with POSIX, the ISO C99 now says
* that str can be NULL and str_m can be 0.
* This is more useful than the old: if (str_m < 1) return -1; */
-
+
if (!p) p = "";
while (*p) {
if (*p != '%') {
@@ -260,7 +260,7 @@ int symbian_vsnprintf(char *str, size_t str_m, const char *fmt, va_list ap) {
the ' ' flag should be ignored. */
char length_modifier = '\0'; /* allowed values: \0, h, l, L */
char tmp[32];/* temporary buffer for simple numeric->string conversion */
-
+
const char *str_arg; /* string address in case of string argument */
size_t str_arg_l; /* natural field width of arg without padding
and sign */
@@ -268,17 +268,17 @@ int symbian_vsnprintf(char *str, size_t str_m, const char *fmt, va_list ap) {
/* unsigned char argument value - only defined for c conversion.
N.B. standard explicitly states the char argument for
the c conversion is unsigned */
-
+
size_t number_of_zeros_to_pad = 0;
/* number of zeros to be inserted for numeric conversions
as required by the precision or minimal field width */
-
+
size_t zero_padding_insertion_ind = 0;
/* index into tmp where zero padding is to be inserted */
-
+
char fmt_spec = '\0';
/* current conversion specifier character */
-
+
str_arg = credits;/* just to make compiler happy (defined but not used)*/
str_arg = NULL;
starting_p = p; p++; /* skip '%' */
@@ -298,7 +298,7 @@ int symbian_vsnprintf(char *str, size_t str_m, const char *fmt, va_list ap) {
p++;
}
/* If the '0' and '-' flags both appear, the '0' flag should be ignored. */
-
+
/* parse field width */
if (*p == '*') {
int j;
@@ -397,21 +397,21 @@ int symbian_vsnprintf(char *str, size_t str_m, const char *fmt, va_list ap) {
case 'd': case 'u': case 'o': case 'x': case 'X': case 'p': {
/* NOTE: the u, o, x, X and p conversion specifiers imply
the value is unsigned; d implies a signed value */
-
+
int arg_sign = 0;
/* 0 if numeric argument is zero (or if pointer is NULL for 'p'),
+1 if greater than zero (or nonzero for unsigned arguments),
-1 if negative (unsigned argument is never negative) */
-
+
int int_arg = 0; unsigned int uint_arg = 0;
/* only defined for length modifier h, or for no length modifiers */
-
+
long int long_arg = 0; unsigned long int ulong_arg = 0;
/* only defined for length modifier l */
-
+
void *ptr_arg = NULL;
/* pointer argument value -only defined for p conversion */
-
+
#ifdef SNPRINTF_LONGLONG_SUPPORT
long long int long_long_arg = 0;
unsigned long long int ulong_long_arg = 0;
@@ -554,7 +554,7 @@ int symbian_vsnprintf(char *str, size_t str_m, const char *fmt, va_list ap) {
}
}
/* zero padding to specified precision? */
- if (num_of_digits < precision)
+ if (num_of_digits < precision)
number_of_zeros_to_pad = precision - num_of_digits;
}
/* zero padding to specified minimal field width? */
@@ -659,10 +659,10 @@ int symbian_vsnprintf(char *str, size_t str_m, const char *fmt, va_list ap) {
int symbian_snprintf(char *text, size_t maxlen, const char *fmt, ...) {
va_list ap;
int retval;
-
+
va_start(ap, fmt);
retval = symbian_vsnprintf(text, maxlen, fmt, ap);
va_end(ap);
-
+
return retval;
}
diff --git a/backends/platform/wii/gx_supp.h b/backends/platform/wii/gx_supp.h
index 108a94f0e7..3433ef8df5 100644
--- a/backends/platform/wii/gx_supp.h
+++ b/backends/platform/wii/gx_supp.h
@@ -1,5 +1,5 @@
/****************************************************************************
-* Generic GX Scaler
+* Generic GX Scaler
* softdev 2007
* dhewg 2008
*
diff --git a/backends/platform/wii/osystem.cpp b/backends/platform/wii/osystem.cpp
index 505f93c820..777d82dce7 100644
--- a/backends/platform/wii/osystem.cpp
+++ b/backends/platform/wii/osystem.cpp
@@ -93,7 +93,7 @@ OSystem_Wii::~OSystem_Wii() {
void OSystem_Wii::initBackend() {
_startup_time = gettime();
-
+
char buf[MAXPATHLEN];
if (!getcwd(buf, MAXPATHLEN))
strcpy(buf, "/");
diff --git a/backends/platform/wii/osystem_gfx.cpp b/backends/platform/wii/osystem_gfx.cpp
index 1f0023a8e8..6402ce9a35 100644
--- a/backends/platform/wii/osystem_gfx.cpp
+++ b/backends/platform/wii/osystem_gfx.cpp
@@ -291,7 +291,7 @@ void OSystem_Wii::updateScreen() {
if (_mouseVisible) {
msx = _mouseX - _mouseHotspotX;
- msy = _mouseY - _mouseHotspotY;
+ msy = _mouseY - _mouseHotspotY;
mox = 0;
moy = 0;
mpx = _mouseWidth;
diff --git a/backends/platform/wince/CEActionsPocket.cpp b/backends/platform/wince/CEActionsPocket.cpp
index 7f78517762..3a83d4dadf 100644
--- a/backends/platform/wince/CEActionsPocket.cpp
+++ b/backends/platform/wince/CEActionsPocket.cpp
@@ -134,7 +134,7 @@ void CEActionsPocket::initInstanceGame() {
GUI_Actions::initInstanceGame();
// See if a right click mapping could be needed
- if (is_sword1 || is_sword2 || is_sky || is_queen || is_comi || is_gob ||
+ if (is_sword1 || is_sword2 || is_sky || is_queen || is_comi || is_gob ||
is_samnmax || is_cine || is_touche || is_parallaction || is_drascula)
_right_click_needed = true;
@@ -173,7 +173,7 @@ void CEActionsPocket::initInstanceGame() {
// Skip
if (!is_cine && !is_parallaction)
_action_enabled[POCKET_ACTION_SKIP] = true;
- if (is_simon || is_sky || is_sword2 || is_queen || is_sword1 || is_gob ||
+ if (is_simon || is_sky || is_sword2 || is_queen || is_sword1 || is_gob ||
is_saga || is_kyra || is_touche || is_lure || is_feeble || is_drascula)
_key_action[POCKET_ACTION_SKIP].setKey(VK_ESCAPE);
else
diff --git a/backends/platform/wince/wince-sdl.cpp b/backends/platform/wince/wince-sdl.cpp
index b08cfbbead..3e034baef4 100644
--- a/backends/platform/wince/wince-sdl.cpp
+++ b/backends/platform/wince/wince-sdl.cpp
@@ -460,7 +460,7 @@ static Common::String getDefaultConfigFileName() {
strcpy(configFile, getcwd(NULL, MAX_PATH));
strcat(configFile, "\\");
strcat(configFile, DEFAULT_CONFIG_FILE);
- return configFile;
+ return configFile;
}
Common::SeekableReadStream *OSystem_WINCE3::openConfigFileForReading() {
@@ -1377,7 +1377,7 @@ bool OSystem_WINCE3::loadGFXMode() {
if (_hwscreen == NULL) {
warning("SDL_SetVideoMode says we can't switch to that mode (%s)", SDL_GetError());
quit();
- }
+ }
// see what orientation sdl finally accepted
if (_hwscreen->flags & SDL_PORTRTVIDEO)
@@ -1441,8 +1441,8 @@ bool OSystem_WINCE3::loadGFXMode() {
_km.y_max = _videoMode.screenHeight * _scaleFactorXm / _scaleFactorXd - 1;
_km.delay_time = 25;
_km.last_time = 0;
-
- return true;
+
+ return true;
}
void OSystem_WINCE3::unloadGFXMode() {
diff --git a/backends/platform/wince/wince-sdl.h b/backends/platform/wince/wince-sdl.h
index 2cca49052b..e4dfddfecd 100644
--- a/backends/platform/wince/wince-sdl.h
+++ b/backends/platform/wince/wince-sdl.h
@@ -203,7 +203,7 @@ private:
bool _zoomUp; // zooming up mode
bool _zoomDown; // zooming down mode
- bool _noDoubleTapRMB; // disable double tap -> rmb click
+ bool _noDoubleTapRMB; // disable double tap -> rmb click
bool _rbutton; // double tap -> right button simulation
bool _closeClick; // flag when taps are spatially close together