diff options
Diffstat (limited to 'backends/platform')
| -rw-r--r-- | backends/platform/maemo/scummvm-1.1.0-maemo.patch | 1371 | 
1 files changed, 0 insertions, 1371 deletions
diff --git a/backends/platform/maemo/scummvm-1.1.0-maemo.patch b/backends/platform/maemo/scummvm-1.1.0-maemo.patch deleted file mode 100644 index 49b14120b5..0000000000 --- a/backends/platform/maemo/scummvm-1.1.0-maemo.patch +++ /dev/null @@ -1,1371 +0,0 @@ -diff -Naur scummvm-1.1.orig/debian/changelog scummvm-1.1/debian/changelog ---- scummvm-1.1.orig/debian/changelog	1970-01-01 01:00:00.000000000 +0100 -+++ scummvm-1.1/debian/changelog	2010-03-24 15:40:44.000000000 +0100 -@@ -0,0 +1,211 @@ -+scummvm (1.1.0~pre) unstable; urgency=low -+ -+  * 1.1.0 testing release -+  * cleanup for N900 (new firmwares need less hacks) -+  * unified binary for all devices now have datafiles included (~2MB) -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Wed, 24 Mar 2010 01:48:05 +0100 -+scummvm (1.0.0-4) unstable; urgency=low -+ -+  * datadir optified (/usr/share/scummvm -> /opt/scummvm/share) -+  * added engine files to datadir -+  * Application Manager icon enlarged to 48x48 -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Thu, 17 Dec 2009 13:54:51 +0100 -+scummvm (1.0.0-3) unstable; urgency=low -+ -+  * disable taskmanager topleft button in fullscreen mode (N900) -+  * map shift+click to right button click -+  * mam ctrl+click to mouse move (no click) -+  * set fullscreen window as _HILDON_NON_COMPOSITED_WINDOW (N900) -+   -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Tue, 15 Dec 2009 23:12:51 +0100 -+scummvm (1.0.0-2) unstable; urgency=low -+ -+  * grab N900 volume keys -+  * map Shift+Backspace to Escape key, shift+enter to Menu key (N900) -+  * optified = main binary moved to /opt/scummvm/bin/scummvm -+   -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Sat, 12 Dec 2009 23:39:04 +0100 -+scummvm (1.0.0-1) unstable; urgency=low -+ -+  * -mcpu=arm1136j-s -mfpu=vfp -mfloat-abi=softfp breaks Gobliins, reverted -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Wed,  2 Dec 2009 10:25:11 +0100 -+scummvm (1.0.0) unstable; urgency=low -+ -+  * upstream 1.0 release -+  * Initial support for N900 -+   -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Fri,  6 Nov 2009 22:02:25 +0100 -+scummvm (1.0.0~rc1-3) unstable; urgency=low -+ -+  * updated to 1.0 branch revision 43999 to fix bugs (Cruise pause, ..) -+  * Cruise for Corpse mapping added to zoom+ for N800/770 -+   -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Mon,  7 Sep 2009 09:03:13 +0200 -+scummvm (1.0.0~rc1-2) unstable; urgency=low -+ -+  * Cruise for Corpse key bindings added -+   - menu key for menu, zoom-=right click, zoom+=context menu -+   -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Wed,  2 Sep 2009 23:03:59 +0200 -+scummvm (1.0.0~rc1-1) unstable; urgency=low -+ -+  * Discworld key bindings added - menu key for menu, zoom-=right click, zoom+=Enter/y key -+   -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Wed,  2 Sep 2009 09:53:08 +0200 -+scummvm (1.0.0~rc1) unstable; urgency=low -+ -+  * upstream 1.0.0rc1 release -+   -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Thu, 20 Aug 2009 23:33:59 +0200 -+scummvm (0.13.1) unstable; urgency=low -+ -+  * upstream 0.13.1 release -+   -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Sat, 18 Apr 2009 22:40:42 +0200 -+scummvm (0.13.0-2) unstable; urgency=low -+ -+  * dbus_service.patch is incomplete - needs also install line in debian/rules -+   -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Fri, 27 Feb 2009 20:37:29 +0100 -+scummvm (0.13.0-1) unstable; urgency=low -+ -+  * fix crash in task switcher caption code when .scummvmrc had fullscreen value set -+  * enabled also dbus_service.patch for home key switching back (not needed in OS < 2008) -+   -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Fri, 27 Feb 2009 09:29:01 +0100 -+scummvm (0.13.0) unstable; urgency=low -+ -+  * upstream 0.13.0 release -+  * Feeble Files mapping -+  * task switcher item name patch from mikkov -+   -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Wed, 18 Feb 2009 21:52:33 +0100 -+scummvm (0.11.99-4) unstable; urgency=low -+ -+  * Maemo extras-devel test version -+    - maemo-taskswitcher.patch: title shown right from the beginning -+      and title not fixed to "ScummVM" only -+    - dbus_service.patch: modify scummvm.desktop, scummvm.wrapper and -+      scummvm.service to make switching application automatically back  -+      via second home key long press to work -+ -+ -- Mikko Vartiainen <mvartiainen@gmail.com>  Thu, 03 Jan 2009 01:59:52 +0200 -+scummvm (0.11.99-3) unstable; urgency=low -+ -+  * Maemo extras-devel test version -+    - maemo-taskswitcher.patch -+   -+ -- Mikko Vartiainen <mvartiainen@gmail.com>  Thu, 01 Jan 2009 13:13:13 +0200 -+scummvm (0.11.99-2) unstable; urgency=low -+ -+  * Maemo extras-devel test version -+    - keeping version below 0.12.0 -+    - not in user/ category -+   -+ -- Mikko Vartiainen <mvartiainen@gmail.com>  Thu, 01 Jan 2009 02:04:14 +0200 -+scummvm (0.12.0) unstable; urgency=low -+ -+  * upstream 0.12.0 release -+  * update description -+   -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Mon, 25 Aug 2008 21:47:41 +0200 -+scummvm (0.11.99) unstable; urgency=low -+ -+  * upstream 0.12.0 testing pre-release -+  * big icons added for OS2008 menu -+   -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Fri, 22 Aug 2008 08:20:48 +0200 -+scummvm (0.11.1) unstable; urgency=low -+ -+  * upstream 0.11.1 release -+  * mapping for N810: zoom+ = menu for all games (except FW) -+   -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Sat, 23 Feb 2008 20:41:37 +0100 -+scummvm (0.11.0-2) unstable; urgency=low -+ -+  * mapping for N800/770: zoom+ = y, zoom- = 1 (all games except FW) -+    this fixes save dialog in BS1 and also allows to exit some games via 'y' -+  * mapping for N810: zoom- = rightclick for all games -+  * updated to revision 30849 from 0.11 branch (some bugfixes for 0.11.1) -+   -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Mon, 11 Feb 2008 22:22:48 +0100 -+scummvm (0.11.0-1) unstable; urgency=low -+ -+  * theme files added back -+  * SWORD2,SAGA - added zoom keys =1/2 for saved games -+  * different mapping for N810 rightclick=zoom-,menu=zoom+ (currently only in LURE) -+  * added NEWS README COPYRIGHT do doc dir as per scummvm project guidelines -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Sun, 13 Jan 2008 22:58:41 +0100 -+scummvm (0.11.0-0) unstable; urgency=low -+ -+  * upstream 0.11 release -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Sat, 12 Jan 2008 22:26:34 +0100 -+scummvm (0.10.0-5) unstable; urgency=low -+ -+  * fixed for chinook, menu selection postinst script added -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Thu, 25 Oct 2007 09:56:32 +0200 -+scummvm (0.10.0-4) unstable; urgency=low -+ -+  * AGI - added pred.dic to DATA_PATH (=/usr/share/scummvm) to enable -+    predictive input -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Tue, 28 Aug 2007 09:58:29 +0200 -+scummvm (0.10.0-3) unstable; urgency=low -+ -+  * SCUMM - added mapping also for key up events (may fix right button in FT?) -+  * SWORD2 - added right button press mapping (not tested) -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Mon, 20 Aug 2007 22:39:07 +0200 -+scummvm (0.10.0-2) unstable; urgency=low -+ -+  * Future Wars - add mapping for left/up/down/right,zoom +/- -+  * fix SDL backend to set mouse position on button down event -+    as we may not have mousemove events with touchscreen -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Fri, 13 Jul 2007 09:56:37 +0200 -+scummvm (0.10.0-1) unstable; urgency=low -+ -+  * mapped F10 in Future Wars to menu key -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Wed, 11 Jul 2007 22:20:00 +0200 -+scummvm (0.10.0) unstable; urgency=low -+ -+  * upstream 0.10 release, enabled FLAC too -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Wed,  4 Jul 2007 12:48:48 +0200 -+scummvm (0.9.1-1) unstable; urgency=low -+ -+  * 0.9.1 mapped right mouse button in sword1 -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Mon, 18 Jun 2007 21:15:31 +0200 -+scummvm (0.9.1) unstable; urgency=low -+ -+  * 0.9.1 upstream release -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Wed,  1 Nov 2006 20:40:51 +0100 -+scummvm (0.9.0-3) unstable; urgency=low -+ -+  * merged fixes in 0.9.0 upstream branch -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Mon,  9 Oct 2006 15:40:59 +0200 -+scummvm (0.9.0-2) unstable; urgency=low -+ -+  * merged fixes in 0.9.0 upstream branch -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Sat, 12 Aug 2006 20:10:47 +0200 -+scummvm (0.9.0-1) unstable; urgency=low -+ -+  * merged changes in 0.9.0 upstream release -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Sun, 23 Jul 2006 22:29:51 +0200 -+scummvm (0.9.0) unstable; urgency=low -+ -+  * 0.9.0 upstream release -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz>  Tue, 27 Jun 2006 20:30:54 +0200 -diff -Naur scummvm-1.1.orig/debian/compat scummvm-1.1/debian/compat ---- scummvm-1.1.orig/debian/compat	1970-01-01 01:00:00.000000000 +0100 -+++ scummvm-1.1/debian/compat	2010-03-24 00:14:36.000000000 +0100 -@@ -0,0 +1 @@ -+4 -diff -Naur scummvm-1.1.orig/debian/control scummvm-1.1/debian/control ---- scummvm-1.1.orig/debian/control	1970-01-01 01:00:00.000000000 +0100 -+++ scummvm-1.1/debian/control	2010-03-24 00:14:36.000000000 +0100 -@@ -0,0 +1,51 @@ -+Source: scummvm -+Section: user/games -+Priority: optional -+Maintainer: Frantisek Dufka <dufkaf@seznam.cz> -+Build-Depends: debhelper (>> 4.0.0), libsdl1.2-dev, libmad0-dev, libasound2-dev, libvorbisidec-dev, libmpeg2-4-dev, libflac-dev (>= 1.1.2), libz-dev, quilt -+ -+Standards-Version: 3.6.1.1 -+Package: scummvm -+Depends: ${shlibs:Depends} -+Architecture: i386 armel -+Section: user/games -+Description: interpreter that will play graphic adventure games -+ written for LucasArts' SCUMM virtual machine, Sierra's AGI adventures, -+ Adventure Soft's Simon the Sorcerer 1, 2 and Feeble Files, -+ Revolution Software's Beneath a Steel Sky and Broken Sword 1 and 2, -+ Interactive Binary Illusions' Flight of the Amazon Queen, -+ Coktel Vision's Gobliiins, Wyrmkeep's Inherit the Earth, -+ Westwood's Legend of Kyrandia, and various others. -+ This package does not contain any actual games. -+XBS-Maemo-Icon-26: -+  iVBORw0KGgoAAAANSUhEUgAAABoAAAAaCAMAAACelLz8AAAC/VBMVEUICwcH -+  CQUKDAgLDQoMDwsOEAwREAUPEQ0QEg8PFQoRExAUEwoVFAwPGAcTFBIRFg0W -+  FQ0XFg4RGgkTGA8XGQsTGwwUHA0aGRIWGxMXHQkVHQ8aGhMbGxQcHQocGxUZ -+  HwsYIgcfHxgeIRUbJQwhIBofJAweJwgfKQocKwwgKgshKw0gLggfLg8jLQ8n -+  LwwpLhEmMwcoMRQjNgotLCYmNwQlNwwqOBQtOQgsOQ8xNh4sPQswNyQqQAUw -+  PAsuOiAsQgcwOyIqRgIsSAQvRgs0PyY1Rg06RA0+PDAwSwg2RxUzTQE4TQsz -+  VAc/SSo6VAk4VwE6VRM2XAVAUC85XwlJVCNEXQo+YwJGXwxMWS1JXC5AagBI -+  awJUagRIcQBSbwpHeAJTaD9OdwNXcwJKewZNfABacRlOfQBPfgBQfwBMggBW -+  fgBNgwNSgQJOhAVecUJjdSZefwNUiABZhgBjeDZieDxhezFQjQBgghZkhQ5j -+  iQJUkAZcixJmgDZnhCtckQpblgBekw5clwBqgkthlQBdmAJriz90hz5omgBs -+  mAhxlgd0mAB5lgBpnA16khdzmAtxnABooQBtnwB4jUpzngBkpQR5nQF8j0Vr -+  pQduoRZ4nRR3k014oQBzpAt8oAh/ogBvqA5trACBmypwqRF1pw+GogCAow+D -+  pQB8phJ/nUNurxh0rRd4rwmHqQd6qDOArwCJqwyDsgCMrgB8ryiFtAB7uQN8 -+  sDKBuAWOsBWJqFR8ti2IsiOSswaBuRt6vxCOtgqXsgePrjR9wQCFuw2KuQyB -+  uSeSuACEux6JuR2OvACAxACEvCuSuhOHujSMwQGTtiqfuACRvwGOvRWHuz2T -+  wASPwwmYvwaLvTebuxiWvhmSwBqZwAmNu0aevgiKvkCVviaMvE6bwQycuTid -+  vhylvQyZwB2cwg+QywCawR6fwB+bwyGI0gaewCudxCOjwyOT1ACmwjiX0g+j -+  xTqmxzOd1gCV0i6kyyuoyTah1Sif2h6tzjukzF+pz1uq1Eeg2Uml3U1kaLAB -+  AAAAAXRSTlMAQObYZgAAAAFiS0dEAIgFHUgAAAHrSURBVCjPY2BAAC5ubkFB -+  BkzAzggDfKgSUFEmKCmOIsPvktA0aVpbSYQ+FwsjkwpMBsi2m/X7z89v3759 -+  +ngg1UqIlZEVponJYcW/rw9unH/04u2bc0vbo+WZWGCahEv/fj+6Yc2SZfv3 -+  b5w6+eACHVYWmCazMz+unN44b3ZfV3dnx5yDiaKsUAOZGD2/fL58+PSGg3Gu -+  buEVWyZacLCzw6S8X324fOHqibMxWpKy5okBIjAZoNOt9r47e+HOnafbe/ND -+  DNWkOGAyDKwsCtXPTly4eufqm+fvHy4M1RRggsnJMLI6z9x99Oqtx7cuPP/2 -+  ele5LjtCGyObbcHcDfuevHn+5s319RuSpOByrEwcwsqhlcvXHbp38+LxiXP6 -+  DeBSTKzWvkrCun5Zq04dO7S6p67ZHibFziiRt6PYUk5YtfbUqSMTGnKyHaFS -+  rMDA3fHr7tqayKDWa0dWVmXHp5lCpRgZ2QI2HTl25NLt+1t3rppRFJ8SrwGX -+  4g9rmbJo0cpVqxZNaK5OS0nzF4NLMWkHZ1TVN9bXlxXmAo2L0uNgZITaxcjI -+  axAYH5+RATQrPtZHk5udA+Z2cIpQN3Hy8vOwMVLmYGTidoenDSawLAsnJz8L -+  kMUiY4ySpviYoKmKRVAcIyXKyIiLyygi+ADqVqrAkApevwAAAABJRU5ErkJg -+  gg== -diff -Naur scummvm-1.1.orig/debian/copyright scummvm-1.1/debian/copyright ---- scummvm-1.1.orig/debian/copyright	1970-01-01 01:00:00.000000000 +0100 -+++ scummvm-1.1/debian/copyright	2010-03-24 00:14:36.000000000 +0100 -@@ -0,0 +1,20 @@ -+ScummVM was debianized by Bastien Nocera <hadess@hadess.net> the 5th Apr 2002. -+It was adopted by Tore Anderson <tore@linpro.no> the 4th Oct 2002. -+Packaged for the Maemo platform by Tomas Junnoen <tomas@fs-security.com> Oct 2005 -+Since 0.8.2 packaging for Maemo done by Frantisek Dufka <dufkaf@seznam.cz> -+ -+It was downloaded from <http://www.scummvm.org/>. -+ -+Upstream Authors: see AUTHORS file of the ScummVM source distribution. -+ -+Copyright: -+ -+ This program is free software; you can redistribute it and/or modify it -+ under the terms of the GNU General Public License as published by the -+ Free Software Foundation; either version 2, or (at your option) any -+ later version. -+ -+ On Debian GNU/Linux systems, the complete text of the GNU General -+ Public License can be found in `/usr/share/common-licenses/GPL'. -+ -+This copyright also applies to the Debian-related build scripts. -diff -Naur scummvm-1.1.orig/debian/postinst scummvm-1.1/debian/postinst ---- scummvm-1.1.orig/debian/postinst	1970-01-01 01:00:00.000000000 +0100 -+++ scummvm-1.1/debian/postinst	2010-03-24 00:14:36.000000000 +0100 -@@ -0,0 +1,19 @@ -+#! /bin/sh -+if [ "$1" = "configure"  ] ; then -+OSVER=$OSSO_VERSION -+[ -z "$OSVER" -a -f /etc/osso_software_version ] && OSVER=`cat /etc/osso_software_version` -+OSVER=`echo $OSVER | cut -d _ -f 2` -+case $OSVER in -+	2006*|2007*) -+		#nothing to do -+		true -+		;; -+	*) -+		#ugly trick, until this icon is removed big icon in menu does not show -+		[ -f /usr/share/icons/scummvm.xpm ] && rm /usr/share/icons/scummvm.xpm -+		;; -+esac -+	[ -x /usr/bin/gtk-update-icon-cache ] && /usr/bin/gtk-update-icon-cache /usr/share/icons/hicolor -+	[ -x /usr/bin/maemo-select-menu-location -a -z "$2" ] && /usr/bin/maemo-select-menu-location scummvm.desktop  tana_fi_games -+fi -+exit 0 -diff -Naur scummvm-1.1.orig/debian/rules scummvm-1.1/debian/rules ---- scummvm-1.1.orig/debian/rules	1970-01-01 01:00:00.000000000 +0100 -+++ scummvm-1.1/debian/rules	2010-03-24 13:39:46.000000000 +0100 -@@ -0,0 +1,72 @@ -+#!/usr/bin/make -f -+ -+#include /usr/share/quilt/quilt.make -+ -+build: scummvm -+ -+scummvm: -+	dh_testdir -+	CXXFLAGS="-Os -mcpu=arm926ej-s -fomit-frame-pointer -DMAEMO_SDL -I/usr/X11R6/include" ./configure --prefix=/usr --disable-debug --disable-mt32emu  --disable-hq-scalers --with-tremor-prefix=/usr --enable-tremor --with-zlib-prefix=/usr --enable-zlib --with-mad-prefix=/usr --enable-mad --enable-flac --disable-alsa --prefix=/opt/scummvm --datadir=/opt/scummvm/share -+##  --host=arm-linux --enable-plugins --disable-scumm-7-8 -+	$(MAKE) -+ -+clean: -+	dh_testdir -+	dh_testroot -+	-$(MAKE) distclean -+	dh_clean -+ -+install: build -+	dh_testdir -+	dh_testroot -+	dh_clean -+	dh_installdirs -+# not as a service -+#	install -m0755 dists/maemo/scummvm.wrapper debian/scummvm/usr/games/scummvm -+#	install -m0644 dists/maemo/scummvm.desktop debian/scummvm/usr/share/applications/hildon -+# run as fake dbus-service to enable switching back to application from desktop via home key -+	install -m0755 dists/maemo/scummvm.servicewrapper debian/scummvm/usr/games/scummvm -+	install -m0644 dists/maemo/scummvm.servicedesktop debian/scummvm/usr/share/applications/hildon/scummvm.desktop -+	install -m0644 dists/maemo/scummvm.service debian/scummvm/usr/share/dbus-1/services -+# end of fake dbus service -+	install -m0644 dists/maemo/scummvm26.png debian/scummvm/usr/share/icons/hicolor/26x26/hildon/scummvm.png -+	install -m0644 dists/maemo/scummvm40.png debian/scummvm/usr/share/icons/hicolor/40x40/hildon/scummvm.png -+	install -m0644 dists/maemo/scummvm48.png debian/scummvm/usr/share/icons/hicolor/48x48/hildon/scummvm.png -+	install -m0644 dists/maemo/scummvm64.png debian/scummvm/usr/share/icons/hicolor/64x64/hildon/scummvm.png -+	install -m0644 icons/scummvm.xpm debian/scummvm/usr/share/icons -+#	install -m0644 -d debian/scummvm/usr/lib/scummvm -+#	install -m0644 plugins/lib*.so debian/scummvm/usr/lib/scummvm -+##non-optified version -+#	install -m0755 scummvm debian/scummvm/usr/games/scummvm.bin -+#	install -m0644 -d debian/scummvm/usr/share/scummvm -+#	install -m0644 dists/pred.dic debian/scummvm/usr/share/scummvm -+#	install -m0644 gui/themes/scummclassic.zip  gui/themes/scummmodern.zip debian/scummvm/usr/share/scummvm -+# optified version (save rootfs space on N900), see also configure prefix and datadir paths above -+	install -m0644 -d debian/scummvm/opt/scummvm/bin -+	install -m0755 scummvm debian/scummvm/opt/scummvm/bin -+	install -m0644 -d debian/scummvm/opt/scummvm/share -+	install -m0644 dists/pred.dic debian/scummvm/opt/scummvm/share -+	install -m0644 gui/themes/scummclassic.zip  gui/themes/scummmodern.zip debian/scummvm/opt/scummvm/share -+# for optified version we can also add engine datafiles -+	install -m0644 dists/engine-data/drascula.dat dists/engine-data/kyra.dat dists/engine-data/lure.dat dists/engine-data/queen.tbl dists/engine-data/sky.cpt dists/engine-data/teenagent.dat debian/scummvm/opt/scummvm/share -+ -+	install -m0644 -d debian/scummvm/usr/share/doc/scummvm -+	install -m0644 NEWS README COPYRIGHT debian/scummvm/usr/share/doc/scummvm	  -+binary: binary-arch -+ -+binary-arch: build install -+	dh_testdir -+	dh_testroot -+	dh_installchangelogs NEWS -+	dh_link -+	dh_strip -+	dh_fixperms -+	dh_installdeb -+	dh_shlibdeps -+	dh_gencontrol -+	dh_md5sums -+	dh_builddeb -+ -+binary-indep: -+ -+.PHONY: build clean binary install binary-arch binary-indep -diff -Naur scummvm-1.1.orig/debian/scummvm.dirs scummvm-1.1/debian/scummvm.dirs ---- scummvm-1.1.orig/debian/scummvm.dirs	1970-01-01 01:00:00.000000000 +0100 -+++ scummvm-1.1/debian/scummvm.dirs	2010-03-24 00:14:36.000000000 +0100 -@@ -0,0 +1,8 @@ -+usr/games -+usr/share/icons -+usr/share/icons/hicolor/26x26/hildon -+usr/share/icons/hicolor/40x40/hildon -+usr/share/icons/hicolor/48x48/hildon -+usr/share/icons/hicolor/64x64/hildon -+usr/share/applications/hildon -+usr/share/dbus-1/services -\ No newline at end of file ---- scummvm-1.1.orig/configure	2010-03-24 21:25:00.000000000 +0100 -+++ scummvm-1.1/configure	2010-03-24 21:24:28.000000000 +0100 -@@ -1355,6 +1355,9 @@ - 			_need_memalign=yes - 			add_line_to_config_mk 'USE_ARM_SOUND_ASM = 1' - 			add_line_to_config_mk 'USE_ARM_SMUSH_ASM = 1' -+			add_line_to_config_mk 'USE_ARM_GFX_ASM = 1' -+			add_line_to_config_mk 'ARM_USE_GFX_ASM = 1' -+			add_line_to_config_mk 'USE_ARM_COSTUME_ASM = 1' - 			;; - 		arm-riscos|linupy) - 			DEFINES="$DEFINES -DUNIX -DLINUPY" -@@ -2205,11 +2208,11 @@ - # - test -z "$_bindir" && _bindir="$_prefix/bin" - test -z "$_mandir" && _mandir="$_prefix/share/man" --test -z "$_datadir" && _datadir="$_prefix/share" --test -z "$_libdir" && _libdir="$_prefix/lib" -+test -z "$_datadir" && _datadir="$_prefix/share/scummvm" -+test -z "$_libdir" && _libdir="$_prefix/lib/scummvm" -  --DEFINES="$DEFINES -DDATA_PATH=\\\"$_datadir/scummvm\\\"" --DEFINES="$DEFINES -DPLUGIN_DIRECTORY=\\\"$_libdir/scummvm\\\"" -+DEFINES="$DEFINES -DDATA_PATH=\\\"$_datadir\\\"" -+DEFINES="$DEFINES -DPLUGIN_DIRECTORY=\\\"$_libdir\\\"" -  -  - echo_n "Backend... " ---- scummvm-1.1.orig/engines/kyra/module.mk	2010-03-21 22:01:04.000000000 +0100 -+++ scummvm-1.1/engines/kyra/module.mk	2010-03-24 00:14:36.000000000 +0100 -@@ -95,3 +95,9 @@ -  - # Include common rules - include $(srcdir)/rules.mk -+ -+#ugly workaround, screen.cpp crashes gcc version 3.4.4 (CodeSourcery ARM 2005q3-2) with anything but -O3 -+$(MODULE)/screen.o: $(MODULE)/screen.cpp -+	$(MKDIR) $(*D)/$(DEPDIR) -+	$(CXX) -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d",-MQ,"$@",-MP $(CXXFLAGS) -O3 $(CPPFLAGS) -c $(<) -o $*.o -+ ---- scummvm-1.1.orig/engines/gob/util.cpp	2010-03-21 22:01:08.000000000 +0100 -+++ scummvm-1.1/engines/gob/util.cpp	2010-03-24 00:17:52.000000000 +0100 -@@ -114,6 +114,10 @@ - 			_mouseButtons = (MouseButtons) (((uint32) _mouseButtons) & ~((uint32) kMouseButtonsRight)); - 			break; - 		case Common::EVENT_KEYDOWN: -+#ifdef MAEMO_SDL -+			if (event.kbd.keycode==Common::KEYCODE_F4) -+				_mouseButtons = (MouseButtons) (((uint32) _mouseButtons) | ((uint32) kMouseButtonsRight)); -+#endif - 			if (event.kbd.hasFlags(Common::KBD_CTRL)) { - 				if (event.kbd.keycode == Common::KEYCODE_f) - 					_fastMode ^= 1; -@@ -126,6 +130,10 @@ - 			addKeyToBuffer(event.kbd); - 			break; - 		case Common::EVENT_KEYUP: -+#ifdef MAEMO_SDL -+			if (event.kbd.keycode==Common::KEYCODE_F4) -+				_mouseButtons = (MouseButtons) (((uint32) _mouseButtons) & ~((uint32) kMouseButtonsRight)); -+#endif - 			break; - 		default: - 			break; ---- scummvm-1.1.orig/engines/queen/input.cpp	2010-03-21 22:01:14.000000000 +0100 -+++ scummvm-1.1/engines/queen/input.cpp	2010-03-24 00:14:36.000000000 +0100 -@@ -176,7 +176,11 @@ - 		} - 		break; - 	case Common::KEYCODE_F1: // use Journal -+#ifdef MAEMO_SDL -+	case Common::KEYCODE_F4: // menu key on N770 -+#else - 	case Common::KEYCODE_F5: -+#endif - 		if (_cutawayRunning) { - 			if (_canQuit) { - 				_keyVerb = VERB_USE_JOURNAL; ---- scummvm-1.1.orig/engines/sword1/sword1.cpp	2010-03-21 22:01:22.000000000 +0100 -+++ scummvm-1.1/engines/sword1/sword1.cpp	2010-03-24 00:14:36.000000000 +0100 -@@ -697,8 +697,21 @@ - 		while (_eventMan->pollEvent(event)) { - 			switch (event.type) { - 			case Common::EVENT_KEYDOWN: -+#ifdef MAEMO_SDL -+// map center to right button -+				if (event.kbd.keycode == 13) { -+					_mouseState |= BS1R_BUTTON_DOWN; -+				} else -+#endif - 				_keyPressed = event.kbd; - 				break; -+#ifdef MAEMO_SDL -+			case Common::EVENT_KEYUP: -+				if (event.kbd.keycode == 13) { -+					_mouseState |= BS1R_BUTTON_UP; -+				} -+				break; -+#endif - 			case Common::EVENT_MOUSEMOVE: - 				_mouseCoord = event.mouse; - 				break; ---- scummvm-1.1.orig/engines/sword2/sword2.cpp	2010-03-21 22:01:23.000000000 +0100 -+++ scummvm-1.1/engines/sword2/sword2.cpp	2010-03-24 00:14:36.000000000 +0100 -@@ -662,11 +662,27 @@ - 						_gameSpeed = 1; - 				} - 			} -+#ifdef MAEMO_SDL -+// map center to right button -+			else if (event.kbd.keycode == 13 && !(_inputEventFilter & RD_RIGHTBUTTONDOWN)) { -+				_mouseEvent.pending = true; -+				_mouseEvent.buttons = RD_RIGHTBUTTONDOWN; -+			} else -+#endif - 			if (!(_inputEventFilter & RD_KEYDOWN)) { - 				_keyboardEvent.pending = true; - 				_keyboardEvent.kbd = event.kbd; - 			} - 			break; -+#ifdef MAEMO_SDL -+		case Common::EVENT_KEYUP: -+// map center to right button -+			if (event.kbd.keycode == 13 && !(_inputEventFilter & RD_RIGHTBUTTONUP)) { -+				_mouseEvent.pending = true; -+				_mouseEvent.buttons = RD_RIGHTBUTTONUP; -+			} -+			break; -+#endif - 		case Common::EVENT_LBUTTONDOWN: - 			if (!(_inputEventFilter & RD_LEFTBUTTONDOWN)) { - 				_mouseEvent.pending = true; ---- scummvm-1.1.orig/engines/scumm/input.cpp	2010-03-21 22:01:31.000000000 +0100 -+++ scummvm-1.1/engines/scumm/input.cpp	2010-03-24 00:19:14.000000000 +0100 -@@ -135,7 +135,20 @@ - 			// Normal key press, pass on to the game. - 			_keyPressed = event.kbd; - 		} -- -+#ifdef MAEMO_SDL -+               switch (_keyPressed.keycode) { -+                       case Common::KEYCODE_F8: _fastMode ^= 1; break ;// Map F8 (zoom out) to toggle fast mode                                                                                              -+                       case Common::KEYCODE_F4: _keyPressed.keycode = Common::KEYCODE_F5; _keyPressed.ascii=Common::ASCII_F5 ; break; // map F4 to F5 (menu key) -+                       case Common::KEYCODE_RETURN: _keyPressed.keycode = Common::KEYCODE_TAB; _keyPressed.ascii=Common::ASCII_TAB ; break; // map Select (return) to Tab (right mouse button) -+                       default: ; -+               } -+               if (_game.version < 7) switch(event.kbd.keycode){ -+                       case Common::KEYCODE_UP: _keyPressed.ascii = ' '; _keyPressed.keycode=Common::KEYCODE_SPACE; break ;// map Up to space (pause game) -+                       case Common::KEYCODE_DOWN: _keyPressed.ascii ='.'; _keyPressed.keycode=Common::KEYCODE_PERIOD; break ;// map Down to . (skip one line of dialog) -+                       default: ; -+               } -+#endif -+  - 		// FIXME: We are using ASCII values to index the _keyDownMap here, - 		// yet later one code which checks _keyDownMap will use KEYCODEs - 		// to do so. That is, we are mixing ascii and keycode values here, -@@ -151,6 +164,20 @@ - 		break; -  - 	case Common::EVENT_KEYUP: -+#ifdef MAEMO_SDL -+                       // map keyup with similar rules as keydown -+                       switch (event.kbd.keycode) { -+ -+                               case Common::KEYCODE_F4: event.kbd.keycode = Common::KEYCODE_F5; event.kbd.ascii=Common::ASCII_F5 ; break; // map F4 to F5 (menu key) -+                               case Common::KEYCODE_RETURN: event.kbd.keycode = Common::KEYCODE_TAB; event.kbd.ascii=Common::ASCII_TAB ; break; // map Select (return) to Tab (right mouse button) -+                               default: ; -+                       } -+                       if (_game.version < 7) switch(event.kbd.keycode){ -+                               case Common::KEYCODE_UP: event.kbd.ascii = ' '; event.kbd.keycode=Common::KEYCODE_SPACE; break ;// map Up to space (pause game) -+                               case Common::KEYCODE_DOWN: event.kbd.ascii ='.'; event.kbd.keycode=Common::KEYCODE_PERIOD; break ;// map Down to . (skip one line of dialog) -+                               default: ; -+                       } -+#endif - 		if (event.kbd.ascii >= 512) { - 			debugC(DEBUG_GENERAL, "keyPressed > 512 (%d)", event.kbd.ascii); - 		} else { -@@ -513,9 +540,10 @@ - 		if (VAR_SAVELOAD_SCRIPT != 0xFF && _currentRoom != 0) - 			runScript(VAR(VAR_SAVELOAD_SCRIPT2), 0, 0, 0); -  -+#ifndef MAEMO_SDL - 	} else if (restartKeyEnabled && (lastKeyHit.keycode == Common::KEYCODE_F8 && lastKeyHit.hasFlags(0))) { - 		confirmRestartDialog(); -- -+#endif - 	} else if (pauseKeyEnabled && (lastKeyHit.keycode == Common::KEYCODE_SPACE && lastKeyHit.hasFlags(0))) { - 		pauseGame(); -  ---- scummvm-1.1.orig/engines/scumm/dialogs.cpp	2010-03-21 22:01:31.000000000 +0100 -+++ scummvm-1.1/engines/scumm/dialogs.cpp	2010-03-24 00:14:36.000000000 +0100 -@@ -633,7 +633,11 @@ - } -  - void PauseDialog::handleKeyDown(Common::KeyState state) { -+#ifdef MAEMO_SDL -+	if (state.ascii == ' ' || state.keycode == Common::KEYCODE_UP )  // Close pause dialog if space or UP key is pressed -+#else - 	if (state.ascii == ' ')  // Close pause dialog if space key is pressed -+#endif - 		close(); - 	else - 		ScummDialog::handleKeyDown(state); -@@ -695,12 +699,19 @@ - } -  - void ValueDisplayDialog::handleKeyDown(Common::KeyState state) { -+#ifdef MAEMO_SDL -+        if (state.ascii == _incKey || state.ascii == _decKey || state.keycode == 275 || state.keycode == 276) { -+                if ((state.ascii == _incKey || state.keycode == 275 ) && _value < _max) -+                        _value++; -+                else if ((state.ascii == _decKey || state.keycode == 276) && _value > _min) -+                        _value--; -+#else - 	if (state.ascii == _incKey || state.ascii == _decKey) { - 		if (state.ascii == _incKey && _value < _max) - 			_value++; - 		else if (state.ascii == _decKey && _value > _min) - 			_value--; -- -+#endif - 		setResult(_value); - 		_timer = getMillis() + kDisplayDelay; - 		draw(); ---- scummvm-1.1.orig/engines/touche/touche.cpp	2010-03-21 22:01:32.000000000 +0100 -+++ scummvm-1.1/engines/touche/touche.cpp	2010-03-24 00:25:29.000000000 +0100 -@@ -294,6 +294,13 @@ - 	while (_eventMan->pollEvent(event)) { - 		switch (event.type) { - 		case Common::EVENT_KEYDOWN: -+#ifdef	MAEMO_SDL -+			if (event.kbd.keycode == 13) { // select button simulates righ button toggle -+				_inp_rightMouseButtonPressed=!_inp_rightMouseButtonPressed; -+			} else { -+				_inp_rightMouseButtonPressed = false; -+			} -+#endif - 			if (!handleKeyEvents) { - 				break; - 			} -@@ -304,10 +311,18 @@ - 						quitGame(); - 					} - 				} -+#ifdef	MAEMO_SDL -+			} else if (event.kbd.keycode == Common::KEYCODE_F4) { -+#else - 			} else if (event.kbd.keycode == Common::KEYCODE_F5) { -+#endif - 				if (_flagsTable[618] == 0 && !_hideInventoryTexts) { - 					handleOptions(0); - 				} -+#ifdef	MAEMO_SDL -+			} else if (event.kbd.keycode == Common::KEYCODE_F8) { -+				_fastWalkMode = !_fastWalkMode; -+#endif - 			} else if (event.kbd.keycode == Common::KEYCODE_F9) { - 				_fastWalkMode = true; - 			} else if (event.kbd.keycode == Common::KEYCODE_F10) { -@@ -332,12 +347,22 @@ - 		case Common::EVENT_LBUTTONDOWN: - 			_inp_leftMouseButtonPressed = true; - 			break; -+#ifdef	MAEMO_SDL -+		case Common::EVENT_LBUTTONUP: -+			// this is done elsewhere _inp_leftMouseButtonPressed = false; -+			_inp_rightMouseButtonPressed = false; // simulate rbutton up to close menu -+			break; -+		case Common::EVENT_RBUTTONDOWN: -+			_inp_rightMouseButtonPressed = !_inp_rightMouseButtonPressed; -+			break; -+#else - 		case Common::EVENT_RBUTTONDOWN: - 			_inp_rightMouseButtonPressed = true; - 			break; - 		case Common::EVENT_RBUTTONUP: - 			_inp_rightMouseButtonPressed = false; - 			break; -+#endif - 		default: - 			break; - 		} ---- scummvm-1.1.orig/engines/sky/sky.cpp	2010-03-21 22:01:39.000000000 +0100 -+++ scummvm-1.1/engines/sky/sky.cpp	2010-03-24 00:14:36.000000000 +0100 -@@ -406,6 +406,17 @@ - 			switch (event.type) { - 			case Common::EVENT_KEYDOWN: - 				_keyPressed = event.kbd; -+#ifdef	MAEMO_SDL -+				// Maemo platform keybindings -+				if (_keyPressed.keycode == Common::KEYCODE_F4) // Map F4 (menu) to F5 (access main menu) -+					_keyPressed.keycode = Common::KEYCODE_F5; -+				if (_keyPressed.ascii == 13) // Map Select=Enter to right mouse button -+					_skyMouse->buttonPressed(1); -+				if (_keyPressed.keycode == Common::KEYCODE_F8) // Map F8 (zoom out) to toggle fast mode -+					_fastMode ^= 1; -+				if (_keyPressed.keycode == Common::KEYCODE_DOWN) // Map Down to . (skip one line of dialog) -+					_keyPressed.ascii = '.'; -+#endif - 				break; - 			case Common::EVENT_MOUSEMOVE: - 				if (!(_systemVars.systemFlags & SF_MOUSE_LOCKED)) ---- scummvm-1.1.orig/engines/lure/menu.cpp	2010-03-21 22:01:40.000000000 +0100 -+++ scummvm-1.1/engines/lure/menu.cpp	2010-03-24 00:14:36.000000000 +0100 -@@ -34,7 +34,7 @@ - #include "lure/events.h" - #include "lure/lure.h" -  --#if defined(_WIN32_WCE) || defined(__SYMBIAN32__) -+#if defined(_WIN32_WCE) || defined(MAEMO_SDL) || defined(__SYMBIAN32__) - #define LURE_CLICKABLE_MENUS - #endif -  ---- scummvm-1.1.orig/engines/cine/main_loop.cpp	2010-03-21 22:01:43.000000000 +0100 -+++ scummvm-1.1/engines/cine/main_loop.cpp	2010-03-24 00:14:36.000000000 +0100 -@@ -75,18 +75,27 @@ - 				mouseRight = 1; - 			} - 			break; -+#ifdef	MAEMO_SDL -+		case Common::KEYCODE_UP: -+#else - 		case Common::KEYCODE_F1: -+#endif - 			if (allowPlayerInput) { - 				playerCommand = 0; // EXAMINE - 				makeCommandLine(); - 			} - 			break; -+#ifdef	MAEMO_SDL -+		case Common::KEYCODE_DOWN: -+#else - 		case Common::KEYCODE_F2: -+#endif - 			if (allowPlayerInput) { - 				playerCommand = 1; // TAKE - 				makeCommandLine(); - 			} - 			break; -+#ifndef	MAEMO_SDL - 		case Common::KEYCODE_F3: - 			if (allowPlayerInput) { - 				playerCommand = 2; // INVENTORY -@@ -99,13 +108,43 @@ - 				makeCommandLine(); - 			} - 			break; -+#else -+//map f3, f4 to f8,f7 = zoom +- keys, when in menu generate keypresses for savegame -+		case Common::KEYCODE_F8: -+			if (inMenu) -+				lastKeyStroke = '1'; -+			else if (allowPlayerInput) { -+				playerCommand = 2; // INVENTORY -+				makeCommandLine(); -+			} -+			break; -+		case Common::KEYCODE_F7: -+			if (inMenu) -+				lastKeyStroke = '2'; -+			else  -+			if (allowPlayerInput) { -+				playerCommand = 3; // USE -+				makeCommandLine(); -+			} -+			break; -+#endif -+#ifdef	MAEMO_SDL -+		case Common::KEYCODE_LEFT: -+//			if (event.kbd.flags&Common::KBD_SHIFT) -+//				moveUsingKeyboard(-1, 0); // Left -+#else - 		case Common::KEYCODE_F5: -+#endif - 			if (allowPlayerInput) { - 				playerCommand = 4; // ACTIVATE - 				makeCommandLine(); - 			} - 			break; -+#ifdef	MAEMO_SDL -+		case Common::KEYCODE_RIGHT: -+#else - 		case Common::KEYCODE_F6: -+#endif - 			if (allowPlayerInput) { - 				playerCommand = 5; // SPEAK - 				makeCommandLine(); -@@ -117,7 +156,11 @@ - 				makeCommandLine(); - 			} - 			break; -+#ifdef	MAEMO_SDL -+		case Common::KEYCODE_F4: // Menu key -+#else - 		case Common::KEYCODE_F10: -+#endif - 			if (!disableSystemMenu && !inMenu) { - 				g_cine->makeSystemMenu(); - 			} -@@ -133,19 +176,19 @@ - 		case Common::KEYCODE_KP_PLUS: - 			g_cine->modifyGameSpeed(+1); // Faster - 			break; --		case Common::KEYCODE_LEFT: -+//		case Common::KEYCODE_LEFT: - 		case Common::KEYCODE_KP4: - 			moveUsingKeyboard(-1, 0); // Left - 			break; --		case Common::KEYCODE_RIGHT: -+//		case Common::KEYCODE_RIGHT: - 		case Common::KEYCODE_KP6: - 			moveUsingKeyboard(+1, 0); // Right - 			break; --		case Common::KEYCODE_UP: -+//		case Common::KEYCODE_UP: - 		case Common::KEYCODE_KP8: - 			moveUsingKeyboard(0, +1); // Up - 			break; --		case Common::KEYCODE_DOWN: -+//		case Common::KEYCODE_DOWN: - 		case Common::KEYCODE_KP2: - 			moveUsingKeyboard(0, -1); // Down - 			break; ---- scummvm-1.1.orig/backends/platform/sdl/graphics.cpp	2010-03-21 22:01:52.000000000 +0100 -+++ scummvm-1.1/backends/platform/sdl/graphics.cpp	2010-03-24 09:34:28.000000000 +0100 -@@ -520,6 +520,56 @@ - 	height = bestMode->h; - } -  -+#ifdef  MAEMO_SDL -+#include "SDL_syswm.h" -+ -+static void maemo5_WM_init(int fullscreen){ -+//static int fsdone=0; -+//static int wmdone=0; -+SDL_SysWMinfo info;                                                                                                                                   -+SDL_VERSION(&info.version);                                                                                                                           -+if ( SDL_GetWMInfo(&info) ) {                                                                                                                         -+        Display *dpy = info.info.x11.display;                                                                                                         -+        Window win;                                                                                                                                   -+        unsigned long val = 1; -+        Atom atom_zoom = XInternAtom(dpy, "_HILDON_ZOOM_KEY_ATOM", 0); -+        info.info.x11.lock_func(); -+        win = info.info.x11.fswindow;                                                                                                                 -+        if (win) -+                XChangeProperty (dpy,win,atom_zoom,XA_INTEGER,32,PropModeReplace,(unsigned char *) &val,1); // grab zoom keys -+        win = info.info.x11.wmwindow;                                                                                                                 -+        if (win) -+                XChangeProperty (dpy,win,atom_zoom,XA_INTEGER,32,PropModeReplace,(unsigned char *) &val,1); // grab zoom keys -+#if 0 -+        if (win && fullscreen /* && !fsdone */ ) { -+                XUnmapWindow(dpy,win); -+                XChangeProperty (dpy,win,atom_zoom,XA_INTEGER,32,PropModeReplace,(unsigned char *) &val,1); // grab zoom keys -+                Atom atom_noncomposited = XInternAtom(dpy, "_HILDON_NON_COMPOSITED_WINDOW", 0); -+                Atom atom_wmstate = XInternAtom(dpy, "_NET_WM_STATE", 0); -+                Atom atom_wmstate_fullscreen = XInternAtom(dpy, "_NET_WM_STATE_FULLSCREEN", 0); -+                XSetWindowAttributes xattr; -+                xattr.override_redirect = False; -+                XChangeProperty (dpy,win,atom_noncomposited,XA_INTEGER,32,PropModeReplace,(unsigned char *) &val,1); // make window not composited -+                //XChangeWindowAttributes(dpy, win, CWOverrideRedirect, &xattr); //  -+                XChangeProperty (dpy,win,atom_wmstate,XA_ATOM,32,PropModeReplace,(unsigned char *) &atom_wmstate_fullscreen,1); // mark as fullscreen = disable tskswitch button -+                XMapWindow(dpy,win); -+                //fsdone=1; -+        } -+        win = info.info.x11.wmwindow; -+        if (win && !fullscreen /* && !wmdone */) { -+                XUnmapWindow(dpy,win); -+                XChangeProperty (dpy,win,atom_zoom,XA_INTEGER,32,PropModeReplace,(unsigned char *) &val,1); -+                XMapWindow(dpy,win); -+                //wmdone=1; -+        } -+#endif -+        info.info.x11.unlock_func(); -+//      XSync(dpy,False); -+}                                                                                                                                                     -+} -+#endif -+ -+ - bool OSystem_SDL::loadGFXMode() { - 	assert(_inited); - 	_forceFull = true; -@@ -560,6 +610,9 @@ - 		error("allocating _screen failed"); - #endif -  -+#ifdef  MAEMO_SDL                                                                                                                                             -+        maemo5_WM_init(_videoMode.fullscreen);                                                                                                                -+#endif                                                                                                                                                        - 	// - 	// Create the surface that contains the scaled graphics in 16 bit mode - 	// -@@ -939,6 +992,14 @@ - 		_videoMode.fullscreen = enable; - 		_transactionDetails.needHotswap = true; - 	} -+#ifdef MAEMO_SDL -+	char *caption; -+	char title[50]; -+	title[49] = '\0'; -+	SDL_WM_GetCaption(&caption, NULL); -+	if (caption!=NULL) {strncpy(title,caption,49); -+	setXWindowName(caption); } -+#endif - } -  - void OSystem_SDL::setAspectRatioCorrection(bool enable) { ---- scummvm-1.1.orig/backends/platform/sdl/sdl.cpp	2010-03-21 22:01:52.000000000 +0100 -+++ scummvm-1.1/backends/platform/sdl/sdl.cpp	2010-03-24 00:14:36.000000000 +0100 -@@ -47,6 +47,10 @@ - #include "icons/scummvm.xpm" -  - #include <time.h>	// for getTimeAndDate() -+#ifdef        MAEMO_SDL -+#include <SDL/SDL_syswm.h> -+#include <X11/Xutil.h> -+#endif -  - //#define SAMPLES_PER_SEC 11025 - #define SAMPLES_PER_SEC 22050 -@@ -212,7 +216,15 @@ - 		_timerID = SDL_AddTimer(10, &timer_handler, _timer); - 	} -  --	// Invoke parent implementation of this method -+#ifdef        MAEMO_SDL -+	// some keymappings are done differently for devices with full keyboard (N810=RX-34) -+	_have_keyboard=0; -+	char *device=getenv("SCUMMVM_MAEMO_DEVICE"); -+	if (device != NULL) -+	if ( (strcmp(device,"RX-44") == 0) || (strcmp(device,"RX-48") == 0) || (strcmp(device,"RX-51") == 0)) -+	    _have_keyboard=1; -+#endif -+ 	// Invoke parent implementation of this method - 	OSystem::initBackend(); -  - 	_inited = true; -@@ -429,6 +441,23 @@ - 	return file.createWriteStream(); - } -  -+#ifdef MAEMO_SDL -+void OSystem_SDL::setXWindowName(const char *caption) { -+	SDL_SysWMinfo info; -+	SDL_VERSION(&info.version); -+	if ( SDL_GetWMInfo(&info) ) { -+		Display *dpy = info.info.x11.display; -+		Window win; -+		//if (_videoMode.fullscreen) -+		win = info.info.x11.fswindow; -+		if (win) XStoreName(dpy, win, caption); -+		//else -+		win = info.info.x11.wmwindow; -+		if (win) XStoreName(dpy, win, caption); -+	} -+} -+#endif	 -+ - void OSystem_SDL::setWindowCaption(const char *caption) { - 	Common::String cap; - 	byte c; -@@ -445,6 +474,11 @@ - 	} -  - 	SDL_WM_SetCaption(cap.c_str(), cap.c_str()); -+#ifdef MAEMO_SDL -+	Common::String cap2("ScummVM - "); // 2 lines in OS2008 task switcher, set first line -+	cap=cap2+cap; -+	setXWindowName(cap.c_str()); -+#endif	 - } -  - bool OSystem_SDL::hasFeature(Feature f) { -@@ -529,6 +563,14 @@ - #endif - } -  -+#ifdef MAEMO_SDL -+// no Maemo version needs setupIcon -+// also N900 is hit by SDL_WM_SetIcon bug (window cannot receive input) -+// http://bugzilla.libsdl.org/show_bug.cgi?id=586 -+void OSystem_SDL::setupIcon() { -+    ; -+} -+#else - void OSystem_SDL::setupIcon() { - 	int x, y, w, h, ncols, nbytes, i; - 	unsigned int rgba[256]; -@@ -580,6 +622,7 @@ - 	SDL_FreeSurface(sdl_surf); - 	free(icon); - } -+#endif -  - OSystem::MutexRef OSystem_SDL::createMutex() { - 	return (MutexRef) SDL_CreateMutex(); ---- scummvm-1.1.orig/backends/platform/sdl/events.cpp	2010-04-02 22:45:24.000000000 +0200 -+++ scummvm-1.1/backends/platform/sdl/events.cpp	2010-04-02 22:44:04.000000000 +0200 -@@ -26,7 +26,9 @@ - #include "backends/platform/sdl/sdl.h" - #include "common/util.h" - #include "common/events.h" -- -+#ifdef MAEMO_SDL -+#include "common/config-manager.h" -+#endif - // FIXME move joystick defines out and replace with confile file options - // we should really allow users to map any key to a joystick button - #define JOY_DEADZONE 3200 -@@ -232,8 +234,13 @@ -  - bool OSystem_SDL::handleKeyDown(SDL_Event &ev, Common::Event &event) { -  -+#ifdef MAEMO_SDL -+// we want to remap first including ctr/shift/alt modifiers -+	const bool event_complete = remapKey(ev, event); -+	SDLModToOSystemKeyFlags(ev.key.keysym.mod, event);   -+#else - 	SDLModToOSystemKeyFlags(SDL_GetModState(), event); -- -+#endif - 	// Handle scroll lock as a key modifier - 	if (ev.key.keysym.sym == SDLK_SCROLLOCK) - 		_scrollLock = !_scrollLock; -@@ -241,8 +248,13 @@ - 	if (_scrollLock) - 		event.kbd.flags |= Common::KBD_SCRL; -  -+#ifdef MAEMO_SDL -+	// fullscreen button or ctrl+space toggle full screen mode -+	if (ev.key.keysym.sym == SDLK_F6 || (_have_keyboard && event.kbd.hasFlags(Common::KBD_CTRL) && (ev.key.keysym.sym == SDLK_SPACE) ) ) { -+#else - 	// Alt-Return and Alt-Enter toggle full screen mode - 	if (event.kbd.hasFlags(Common::KBD_ALT) && (ev.key.keysym.sym == SDLK_RETURN || ev.key.keysym.sym == SDLK_KP_ENTER)) { -+#endif - 		beginGFXTransaction(); - 			setFullscreenMode(!_videoMode.fullscreen); - 		endGFXTransaction(); -@@ -276,11 +288,15 @@ - 		return false; - 	} -  -+#ifndef MAEMO_SDL - 	// Ctrl-m toggles mouse capture - 	if (event.kbd.hasFlags(Common::KBD_CTRL) && ev.key.keysym.sym == 'm') { - 		toggleMouseGrab(); - 		return false; - 	} -+#else -+// mouse capture makes no sense for Maemo and ctrl+m is used for global menu -+#endif -  - #if defined(MACOSX) - 	// On Macintosh', Cmd-Q quits -@@ -313,7 +329,11 @@ - 			return false; - 	} -  -+#ifdef MAEMO_SDL -+	if (event_complete) -+#else - 	if (remapKey(ev, event)) -+#endif - 		return true; -  - 	event.type = Common::EVENT_KEYDOWN; -@@ -332,7 +352,12 @@ - 	event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode); -  - 	// Ctrl-Alt-<key> will change the GFX mode -+#ifdef MAEMO_SDL -+	// we can't call SDL_GetModState(), modifiers can be remapped too -+	SDLModToOSystemKeyFlags(ev.key.keysym.mod, event);   -+#else - 	SDLModToOSystemKeyFlags(SDL_GetModState(), event); -+#endif -  - 	// Set the scroll lock sticky flag - 	if (_scrollLock) -@@ -355,8 +380,20 @@ - } -  - bool OSystem_SDL::handleMouseButtonDown(SDL_Event &ev, Common::Event &event) { -+#ifdef	MAEMO_SDL -+	if (ev.button.button == SDL_BUTTON_LEFT){ -+	SDLMod mod=SDL_GetModState(); -+	if (mod & KMOD_SHIFT) -+		event.type = Common::EVENT_RBUTTONDOWN; -+	else if ( mod & KMOD_CTRL) -+		event.type = Common::EVENT_MOUSEMOVE; -+	else -+		event.type = Common::EVENT_LBUTTONDOWN; -+	} -+#else - 	if (ev.button.button == SDL_BUTTON_LEFT) - 		event.type = Common::EVENT_LBUTTONDOWN; -+#endif - 	else if (ev.button.button == SDL_BUTTON_RIGHT) - 		event.type = Common::EVENT_RBUTTONDOWN; - #if defined(SDL_BUTTON_WHEELUP) && defined(SDL_BUTTON_WHEELDOWN) -@@ -372,14 +409,33 @@ - 	else - 		return false; -  -+#ifdef MAEMO_SDL -+	// we have touchscreen so we may have no mousemotion events between taps -+	setMousePos(event.mouse.x, event.mouse.y); -+	// this is trying to fix wrong action done by mouse click in some engines -+	// it looks like clicking affects objects in previous mouse position -+	// if this does not help we should perhaps generate some fake mouse motion event(s)  -+#endif - 	fillMouseEvent(event, ev.button.x, ev.button.y); -  - 	return true; - } -  - bool OSystem_SDL::handleMouseButtonUp(SDL_Event &ev, Common::Event &event) { -+#ifdef	MAEMO_SDL -+	if (ev.button.button == SDL_BUTTON_LEFT){ -+		SDLMod mod=SDL_GetModState(); -+		if (mod & KMOD_SHIFT) -+			event.type = Common::EVENT_RBUTTONUP; -+		else if ( mod & KMOD_CTRL) -+			event.type = Common::EVENT_MOUSEMOVE; -+		else -+			event.type = Common::EVENT_LBUTTONUP; -+	} -+#else - 	if (ev.button.button == SDL_BUTTON_LEFT) - 		event.type = Common::EVENT_LBUTTONUP; -+#endif - 	else if (ev.button.button == SDL_BUTTON_RIGHT) - 		event.type = Common::EVENT_RBUTTONUP; - #if defined(SDL_BUTTON_MIDDLE) -@@ -503,7 +559,203 @@ - 	return true; - } -  -+// called on SDL KEYUP and KEYDOWN events - bool OSystem_SDL::remapKey(SDL_Event &ev, Common::Event &event) { -+#ifdef MAEMO_SDL -+	static int engine=0; -+#define	ENG_OTHER	-1 -+//#define	ENG_SCUMM	1 -+	static int game=0; -+#define GAME_OTHER	-1	 -+#define GAME_LURE	1 -+#define GAME_SWORD1	2 -+#define GAME_SWORD2	3 -+#define GAME_SAGA	4 -+#define GAME_FW		5 -+//#define GAME_SIMON1	6 -+//#define GAME_SIMON2	7 -+#define GAME_FEEBLE	8 -+//#define GAME_TOUCHE	9 -+#define GAME_DISCWORLD	10 -+#define GAME_CRUISE	11 -+ -+ -+	if (engine == 0){ -+		// one time initialization -+		Common::String gameid(ConfMan.get("gameid")); -+		if (gameid.hasPrefix("lure")) { -+			game=GAME_LURE; -+			engine=ENG_OTHER; -+		} else if (gameid.hasPrefix("sword2")) { -+			game=GAME_SWORD2; -+			engine=ENG_OTHER; -+		} else if (gameid.hasPrefix("cine")) { -+			game=GAME_FW; -+			engine=ENG_OTHER; -+/*		} else if (gameid == "touche") { -+			game=GAME_TOUCHE; -+			engine=ENG_OTHER; -+		} else if (gameid == "simon1") { -+			game=GAME_SIMON1; -+			engine=ENG_OTHER; -+		} else if (gameid == "simon2") { -+			game=GAME_SIMON2; -+			engine=ENG_OTHER; -+*/ -+		} else if (gameid.hasPrefix("feeble")) { -+			game=GAME_FEEBLE; -+			engine=ENG_OTHER; -+		} else if (gameid.hasPrefix("sword1")) { -+			game=GAME_SWORD1; -+			engine=ENG_OTHER; -+		} else if (gameid.hasPrefix("saga")) { -+			game=GAME_SAGA; -+			engine=ENG_OTHER; -+		} else if (gameid.hasPrefix("tinsel")) { -+			game=GAME_DISCWORLD; -+			engine=ENG_OTHER; -+		} else if (gameid.hasPrefix("cruise")) { -+			game=GAME_CRUISE; -+			engine=ENG_OTHER; -+		} else { -+			game=GAME_OTHER; -+			engine=ENG_OTHER; -+		} -+	} -+	// global mapping - N810, N900 -+	if (_have_keyboard && (ev.key.keysym.mod & KMOD_CTRL)){ -+		// map ctrl-m to ctrl F5 = global scummvm menu  -+		if (ev.key.keysym.sym==SDLK_m) ev.key.keysym.sym=SDLK_F5 ; -+	} -+        if (_have_keyboard && (ev.key.keysym.mod & KMOD_SHIFT)){ -+                // map shift backspace to escape, shift enter to menu key -+                if (ev.key.keysym.sym==SDLK_BACKSPACE) { ev.key.keysym.sym=SDLK_ESCAPE ; ev.key.keysym.mod = (SDLMod) (ev.key.keysym.mod & ~KMOD_SHIFT); } -+                if (ev.key.keysym.sym==SDLK_KP_ENTER) { ev.key.keysym.sym=SDLK_F4; ev.key.keysym.mod = (SDLMod) (ev.key.keysym.mod & ~KMOD_SHIFT); } -+        } -+														  -+	// engine specific mappings -+	switch (engine){ -+		// nothing now -+	} -+	// game specific mapping -+	switch (game) { -+		case GAME_LURE: -+			if ((ev.key.keysym.sym==SDLK_F8 && _have_keyboard ) || (ev.key.keysym.sym==SDLK_F4 && !_have_keyboard)){ -+				// map zoom - to right click if we have keyboard (N810), otherwise map menu key (770,N800) -+				event.type = ((ev.type==SDL_KEYUP) ? Common::EVENT_RBUTTONUP : Common::EVENT_RBUTTONDOWN ); -+				event.mouse.x = _mouseCurState.x; -+				event.mouse.y = _mouseCurState.y; -+				return true;			  -+			 -+			} -+			switch(ev.key.keysym.sym){ -+				case SDLK_F5: // map F5 (home key) to f9 = restart game -+					ev.key.keysym.sym=SDLK_F9; -+					break; -+				case SDLK_F8: // map F8 (zoom - key) to F5 (save dialog) in game -+					ev.key.keysym.sym=SDLK_F5; -+					break; -+				case SDLK_F4: // same as above, only one mapping happens due to right click maping above  -+					ev.key.keysym.sym=SDLK_F5; -+				default: -+					; -+			} -+			break; -+		case GAME_FW: -+			// Future Wars - no mapping here, done in game engine -+			break; -+		case GAME_FEEBLE: -+			if ((ev.key.keysym.sym==SDLK_F8 && _have_keyboard ) || (ev.key.keysym.sym==SDLK_F4 && !_have_keyboard)){ -+				// map zoom - to right click if we have keyboard (N810), otherwise map menu key (770,N800) -+				event.type = ((ev.type==SDL_KEYUP) ? Common::EVENT_RBUTTONUP : Common::EVENT_RBUTTONDOWN ); -+				event.mouse.x = _mouseCurState.x; -+				event.mouse.y = _mouseCurState.y; -+				return true;			  -+			 -+			} -+			if (!_have_keyboard) switch(ev.key.keysym.sym){ -+				case SDLK_F7: // map F7 (zoom + key) to letter y -+					ev.key.keysym.sym=SDLK_y; -+					break; -+				case SDLK_F8: // map F8 (zoom - key) to letter 1 -+					ev.key.keysym.sym=SDLK_1; -+					break; -+				default: -+					; -+			}  -+			break; -+		case GAME_DISCWORLD: -+			switch(ev.key.keysym.sym) { -+				case SDLK_F8: // map F8 (zoom - key) to right click -+					event.type = ((ev.type==SDL_KEYUP) ? Common::EVENT_RBUTTONUP : Common::EVENT_RBUTTONDOWN ); -+					event.mouse.x = _mouseCurState.x; -+					event.mouse.y = _mouseCurState.y; -+					return true; -+				// now map F7 (=zoom+) to Enter for N810 (useful when closed)				  -+				case SDLK_F7: -+					if (_have_keyboard) ev.key.keysym.sym=SDLK_RETURN; else ev.key.keysym.sym=SDLK_y; -+					break; -+				case SDLK_F4: // map menu key to game menu -+				case SDLK_F5: // swap/home key too -+					ev.key.keysym.sym=SDLK_F1; -+					break;  -+				default: -+					;			 -+			} -+			break; -+		case GAME_CRUISE: -+			switch(ev.key.keysym.sym) { -+				case SDLK_F8: // map F8 (zoom - key) to right click -+					event.type = ((ev.type==SDL_KEYUP) ? Common::EVENT_RBUTTONUP : Common::EVENT_RBUTTONDOWN ); -+					event.mouse.x = _mouseCurState.x; -+					event.mouse.y = _mouseCurState.y; -+					return true; -+				// now map F7 (=zoom+) to menu for N810 (useful when closed)				  -+				case SDLK_F7: -+					if (_have_keyboard) ev.key.keysym.sym=SDLK_F10; else ev.key.keysym.sym=SDLK_p; -+					break; -+				case SDLK_F4: // map menu key to game menu -+					ev.key.keysym.sym=SDLK_F10; -+					break;  -+				default: -+					;			 -+			} -+			break; -+		default: -+		//case GAME_SWORD2: -+		//case GAME_SWORD1: -+		//case GAME_SAGA: //I Have No Mouth -+			if (!_have_keyboard) switch(ev.key.keysym.sym){ -+				case SDLK_F7: // map F7 (zoom + key) to letter y for save game entry and 'yes' replies (simon, touche) -+					ev.key.keysym.sym=SDLK_y; -+					break; -+				case SDLK_F8: // map F8 (zoom - key) to letter 1 for save game entry and copyprotection in monkey2 -+					ev.key.keysym.sym=SDLK_1; -+					break; -+				default: -+					; -+			} else switch(ev.key.keysym.sym) { -+				case SDLK_F8: // map F8 (zoom - key) to right click -+					event.type = ((ev.type==SDL_KEYUP) ? Common::EVENT_RBUTTONUP : Common::EVENT_RBUTTONDOWN ); -+					event.mouse.x = _mouseCurState.x; -+					event.mouse.y = _mouseCurState.y; -+					return true; -+				// now map F7 (=zoom+) to menu (=F4) so we can have same mapping for N810 and 770/800 for menu key -+				// N800's real menu key is hidden on retractable keyboard so we use zoom+ for it instead too				  -+				case SDLK_F7: -+					ev.key.keysym.sym=SDLK_F4; -+					break; -+				/* with real keyboard we can afford to lose F7, do not remap F4 back -+				case SDLK_F4: -+					ev.key.keysym.sym=SDLK_F7; -+					break; */ -+				default: -+					;			 -+			} -+			break; -+	} -+#endif //SDL_MAEMO -+ - #ifdef LINUPY - 	// On Yopy map the End button to quit - 	if ((ev.key.keysym.sym == 293)) { ---- scummvm-1.1.orig/backends/platform/sdl/sdl.h	2010-03-21 22:01:52.000000000 +0100 -+++ scummvm-1.1/backends/platform/sdl/sdl.h	2010-03-24 00:14:36.000000000 +0100 -@@ -230,6 +230,9 @@ - 	virtual int getGraphicsMode() const; -  - 	virtual void setWindowCaption(const char *caption); -+#ifdef	MAEMO_SDL -+	void setXWindowName(const char *caption); -+#endif - 	virtual bool openCD(int drive); -  - 	virtual bool hasFeature(Feature f); -@@ -418,6 +421,9 @@ - 	// joystick - 	SDL_Joystick *_joystick; -  -+#ifdef	MAEMO_SDL -+	int _have_keyboard; -+#endif - 	// Shake mode - 	int _currentShakePos; - 	int _newShakePos;  | 
