diff options
Diffstat (limited to 'backends/platform')
-rw-r--r-- | backends/platform/dc/dc.h | 2 | ||||
-rw-r--r-- | backends/platform/dc/dcmain.cpp | 12 | ||||
-rw-r--r-- | backends/platform/dc/selector.cpp | 28 |
3 files changed, 33 insertions, 9 deletions
diff --git a/backends/platform/dc/dc.h b/backends/platform/dc/dc.h index 0ccd69593e..f86a2c6065 100644 --- a/backends/platform/dc/dc.h +++ b/backends/platform/dc/dc.h @@ -232,5 +232,5 @@ class OSystem_Dreamcast : private DCHardware, public BaseBackend, public Filesys extern int handleInput(struct mapledev *pad, int &mouse_x, int &mouse_y, byte &shiftFlags, Interactive *inter = NULL); -extern bool selectGame(char *&, char *&, class Icon &); +extern bool selectGame(char *&, char *&, Common::Language &, Common::Platform &, class Icon &); diff --git a/backends/platform/dc/dcmain.cpp b/backends/platform/dc/dcmain.cpp index 7a0f71ad1a..795504d243 100644 --- a/backends/platform/dc/dcmain.cpp +++ b/backends/platform/dc/dcmain.cpp @@ -234,8 +234,10 @@ int main() int DCLauncherDialog::runModal() { char *base = NULL, *dir = NULL; + Common::Language language = Common::UNK_LANG; + Common::Platform platform = Common::kPlatformUnknown; - if (!selectGame(base, dir, icon)) + if (!selectGame(base, dir, language, platform, icon)) g_system->quit(); // Set the game path. @@ -243,6 +245,14 @@ int DCLauncherDialog::runModal() if (dir != NULL) ConfMan.set("path", dir, base); + // Set the game language. + if (language != Common::UNK_LANG) + ConfMan.set("language", Common::getLanguageCode(language), base); + + // Set the game platform. + if (platform != Common::kPlatformUnknown) + ConfMan.set("platform", Common::getPlatformCode(platform), base); + // Set the target. ConfMan.setActiveDomain(base); diff --git a/backends/platform/dc/selector.cpp b/backends/platform/dc/selector.cpp index 9465769ea3..e2998234c3 100644 --- a/backends/platform/dc/selector.cpp +++ b/backends/platform/dc/selector.cpp @@ -138,6 +138,8 @@ struct Game char dir[256]; char filename_base[256]; char text[256]; + Common::Language language; + Common::Platform platform; Icon icon; Label label; }; @@ -183,11 +185,15 @@ static void makeDefIcon(Icon &icon) icon.load(scummvm_icon, sizeof(scummvm_icon)); } -static bool uniqueGame(const char *base, const char *dir, Game *games, int cnt) +static bool uniqueGame(const char *base, const char *dir, + Common::Language lang, Common::Platform plf, + Game *games, int cnt) { while (cnt--) if (!strcmp(dir, games->dir) && - !stricmp(base, games->filename_base)) + !stricmp(base, games->filename_base) && + lang == games->language && + plf == games->platform) return false; else games++; @@ -227,14 +233,20 @@ static int findGames(Game *games, int max) if (curr_game < max) { strcpy(games[curr_game].filename_base, ge->gameid().c_str()); strcpy(games[curr_game].dir, dirs[curr_dir-1].name); + games[curr_game].language = ge->language(); + games[curr_game].platform = ge->platform(); if (uniqueGame(games[curr_game].filename_base, - games[curr_game].dir, games, curr_game)) { + games[curr_game].dir, + games[curr_game].language, + games[curr_game].platform, games, curr_game)) { strcpy(games[curr_game].text, ge->description().c_str()); #if 0 - printf("Registered game <%s> in <%s> <%s> because of <%s> <*>\n", - games[curr_game].text, games[curr_game].dir, - games[curr_game].filename_base, + printf("Registered game <%s> (l:%d p:%d) in <%s> <%s> because of <%s> <*>\n", + games[curr_game].text, + (int)games[curr_game].language, + (int)games[curr_game].platform, + games[curr_game].dir, games[curr_game].filename_base, dirs[curr_dir-1].name); #endif curr_game++; @@ -405,7 +417,7 @@ int gameMenu(Game *games, int num_games) } } -bool selectGame(char *&ret, char *&dir_ret, Icon &icon) +bool selectGame(char *&ret, char *&dir_ret, Common::Language &lang_ret, Common::Platform &plf_ret, Icon &icon) { Game *games = new Game[MAX_GAMES]; int selected, num_games; @@ -449,6 +461,8 @@ bool selectGame(char *&ret, char *&dir_ret, Icon &icon) dir_ret = the_game.dir; #endif ret = the_game.filename_base; + lang_ret = the_game.language; + plf_ret = the_game.platform; icon = the_game.icon; return true; } else |