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-rw-r--r--backends/platform/wince/wince-sdl.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/backends/platform/wince/wince-sdl.cpp b/backends/platform/wince/wince-sdl.cpp
index 2f50fcdecd..6ba02e3949 100644
--- a/backends/platform/wince/wince-sdl.cpp
+++ b/backends/platform/wince/wince-sdl.cpp
@@ -908,7 +908,8 @@ bool OSystem_WINCE3::update_scalers() {
_modeFlags = 0;
}
if ( _orientationLandscape && (_screenWidth == 320 || !_screenWidth)) {
- if (!_panelVisible && !_hasSmartphoneResolution && !_overlayVisible) {
+ Common::String gameid(ConfMan.get("gameid")); // consider removing this check and start honoring the _adjustAspectRatio flag
+ if (!_panelVisible && !_hasSmartphoneResolution && !_overlayVisible && !(strncmp(gameid.c_str(), "zak", 3) == 0)) {
_scaleFactorXm = 1;
_scaleFactorXd = 1;
_scaleFactorYm = 6;