diff options
Diffstat (limited to 'backends/platform')
| -rw-r--r-- | backends/platform/wince/wince-sdl.cpp | 12 | 
1 files changed, 6 insertions, 6 deletions
| diff --git a/backends/platform/wince/wince-sdl.cpp b/backends/platform/wince/wince-sdl.cpp index eeb90fd704..48eca8164e 100644 --- a/backends/platform/wince/wince-sdl.cpp +++ b/backends/platform/wince/wince-sdl.cpp @@ -661,7 +661,7 @@ bool OSystem_WINCE3::setSoundCallback(SoundProc proc, void *param) {  		return false;  	}  	else -		warning("Sound opened OK, mixing at %d Hz", _sampleRate); +		debug(1, "Sound opened OK, mixing at %d Hz", _sampleRate);  	SDL_PauseAudio(0);  	return true;  } @@ -2097,7 +2097,7 @@ bool OSystem_WINCE3::pollEvent(Common::Event &event) {  		switch(ev.type) {  		case SDL_KEYDOWN:  			// KMOD_RESERVED is used if the key has been injected by an external buffer -			// warning("down %X %s", ev.key.keysym.sym, SDL_GetKeyName((SDLKey)ev.key.keysym.sym)); +			debug(1, "Key down %X %s", ev.key.keysym.sym, SDL_GetKeyName((SDLKey)ev.key.keysym.sym));  			if (ev.key.keysym.mod != KMOD_RESERVED) {  				keyEvent = true;  				_lastKeyPressed = ev.key.keysym.sym; @@ -2119,7 +2119,7 @@ bool OSystem_WINCE3::pollEvent(Common::Event &event) {  		case SDL_KEYUP:  			// KMOD_RESERVED is used if the key has been injected by an external buffer -			// warning("up %X %s", ev.key.keysym.sym, SDL_GetKeyName((SDLKey)ev.key.keysym.sym)); +			debug(1, "Key up %X %s", ev.key.keysym.sym, SDL_GetKeyName((SDLKey)ev.key.keysym.sym));  			if (ev.key.keysym.mod != KMOD_RESERVED) {  				keyEvent = true;  				_lastKeyPressed = 0; @@ -2236,11 +2236,11 @@ bool OSystem_WINCE3::pollEvent(Common::Event &event) {  		case SDL_ACTIVEEVENT:  			if (ev.active.state & SDL_APPMOUSEFOCUS) -				warning("%s mouse focus.", ev.active.gain ? "Got" : "Lost"); +				debug(1, "%s mouse focus.", ev.active.gain ? "Got" : "Lost");  			if (ev.active.state & SDL_APPINPUTFOCUS) -				warning("%s input focus.", ev.active.gain ? "Got" : "Lost"); +				debug(1, "%s input focus.", ev.active.gain ? "Got" : "Lost");  			if (ev.active.state & SDL_APPACTIVE) -				warning("%s total focus.", ev.active.gain ? "Got" : "Lost"); +				debug(1, "%s total focus.", ev.active.gain ? "Got" : "Lost");  			if (ev.active.state & SDL_APPINPUTFOCUS) {  				_hasfocus = ev.active.gain;  				SDL_PauseAudio(!_hasfocus); | 
