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-rw-r--r--backends/plugins/3ds/3ds-provider.cpp127
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diff --git a/backends/plugins/3ds/3ds-provider.cpp b/backends/plugins/3ds/3ds-provider.cpp
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+++ b/backends/plugins/3ds/3ds-provider.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+#include "common/scummsys.h"
+
+#if defined(DYNAMIC_MODULES) && defined(__3DS__)
+
+#include "backends/plugins/3ds/3ds-provider.h"
+#include "backends/plugins/elf/arm-loader.h"
+
+#include "common/debug.h"
+
+#include <3ds.h>
+
+extern uint32 __end__; // End of the main program in memory. Set by the linker.
+
+static uint32 alignUp(uint32 ptr, uint32 align) {
+ return (ptr + align - 1) & ~(align - 1);
+}
+
+class CTRDLObject : public ARMDLObject {
+public:
+ CTRDLObject():
+ ARMDLObject(),
+ _segmentHeapAddress(0) {
+ }
+
+protected:
+ static const uint32 kPageSize = 0x1000;
+
+ uint32 _segmentHeapAddress;
+
+ void flushDataCache(void *ptr, uint32 len) const override {
+ svcFlushProcessDataCache(CUR_PROCESS_HANDLE, ptr, len);
+ }
+
+ void protectMemory(void *ptr, uint32 len, int prot) const override {
+ debug(2, "elfloader: Protecting memory at %p, len %d with %d", ptr, len, prot);
+
+ uint32 ctrFlags = 0;
+ if (prot & PF_R) ctrFlags |= MEMPERM_READ;
+ if (prot & PF_W) ctrFlags |= MEMPERM_WRITE;
+ if (prot & PF_X) ctrFlags |= MEMPERM_EXECUTE;
+
+ // The kernel expects the range to be aligned to page boundaries
+ len = alignUp(len, kPageSize);
+
+ Handle currentHandle;
+ svcDuplicateHandle(&currentHandle, CUR_PROCESS_HANDLE);
+ svcControlProcessMemory(currentHandle, (uint32)ptr, 0, len, MEMOP_PROT, ctrFlags);
+ svcCloseHandle(currentHandle);
+ }
+
+ void *allocateMemory(uint32 align, uint32 size) override {
+ assert(!_segmentHeapAddress); // At the moment we can only load a single segment
+
+ _segmentHeapAddress = (uint32)ARMDLObject::allocateMemory(align, size);
+ if (!_segmentHeapAddress) {
+ return nullptr;
+ }
+
+ size = alignUp(size, kPageSize);
+
+ // The plugin needs to be loaded near the main executable for PC-relative calls
+ // to resolve. The segment is allocated on the heap which not in the +/-32 MB
+ // range of the main executable. So here we map the segment address in the heap
+ // to a virtual address just after the main executable.
+ uint32 segmentNearAddress = alignUp((uint32)&__end__, kPageSize) + kPageSize;
+
+ Handle currentHandle;
+ svcDuplicateHandle(&currentHandle, CUR_PROCESS_HANDLE);
+ Result mapResult = svcControlProcessMemory(currentHandle, segmentNearAddress, _segmentHeapAddress, size, MEMOP_MAP, MemPerm(MEMPERM_READ | MEMPERM_WRITE));
+ svcCloseHandle(currentHandle);
+
+ if (mapResult != 0) {
+ warning("elfloader: unable to map segment memory (%x) near the excutable (%x)", _segmentHeapAddress, segmentNearAddress);
+
+ ARMDLObject::deallocateMemory((void *)_segmentHeapAddress, size);
+ _segmentHeapAddress = 0;
+ return nullptr;
+ }
+
+ return (void *)segmentNearAddress;
+ }
+
+ void deallocateMemory(void *ptr, uint32 size) override {
+ assert(_segmentHeapAddress);
+
+ uint32 alignedSize = alignUp(size, kPageSize);
+
+ Handle currentHandle;
+ svcDuplicateHandle(&currentHandle, CUR_PROCESS_HANDLE);
+ svcControlProcessMemory(currentHandle, (uint32)ptr, _segmentHeapAddress, alignedSize, MEMOP_UNMAP, MemPerm(MEMPERM_READ | MEMPERM_WRITE));
+ svcCloseHandle(currentHandle);
+
+ ARMDLObject::deallocateMemory((void *)_segmentHeapAddress, size);
+
+ _segmentHeapAddress = 0;
+ }
+
+};
+
+Plugin *CTRPluginProvider::createPlugin(const Common::FSNode &node) const {
+ return new TemplatedELFPlugin<CTRDLObject>(node.getPath());
+}
+
+#endif // defined(DYNAMIC_MODULES) && defined(__3DS__)