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Diffstat (limited to 'backends/ps2/systemps2.h')
-rw-r--r-- | backends/ps2/systemps2.h | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/backends/ps2/systemps2.h b/backends/ps2/systemps2.h new file mode 100644 index 0000000000..41ffc89a7a --- /dev/null +++ b/backends/ps2/systemps2.h @@ -0,0 +1,120 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2001-2004 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + * + */ + +#ifndef SYSTEMPS2_H +#define SYSTEMPS2_H + +#include "stdafx.h" +#include "system.h" + +class Gs2dScreen; +class Ps2Input; +class Ps2SaveFileManager; + +class OSystem_PS2 : public OSystem { +public: + OSystem_PS2(void); + virtual ~OSystem_PS2(void); + virtual void initSize(uint width, uint height, int overScale = -1); + + virtual int16 getHeight(void); + virtual int16 getWidth(void); + virtual void setPalette(const byte *colors, uint start, uint num); + virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h); + + virtual void updateScreen(); + virtual void setShakePos(int shakeOffset); + + virtual bool showMouse(bool visible); + + virtual void warpMouse(int x, int y); + virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor, int cursorTargetScale = 1); + + virtual uint32 getMillis(); + virtual void delayMillis(uint msecs); + virtual void setTimerCallback(TimerProc callback, int interval); + virtual bool pollEvent(Event &event); + + virtual bool setSoundCallback(SoundProc proc, void *param); + virtual void clearSoundCallback(); + virtual int getOutputSampleRate(void) const; + + virtual bool openCD(int drive); + virtual bool pollCD(); + virtual void playCD(int track, int num_loops, int start_frame, int duration); + virtual void stopCD(); + virtual void updateCD(); + + virtual MutexRef createMutex(void); + virtual void lockMutex(MutexRef mutex); + virtual void unlockMutex(MutexRef mutex); + virtual void deleteMutex(MutexRef mutex); + + virtual void showOverlay(); + virtual void hideOverlay(); + virtual void clearOverlay(); + virtual void grabOverlay(OverlayColor *buf, int pitch); + virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h); + + virtual const GraphicsMode *getSupportedGraphicsModes() const; + virtual int getDefaultGraphicsMode() const; + virtual bool setGraphicsMode(int mode); + virtual int getGraphicsMode() const; + + virtual void quit(); + + virtual OverlayColor RGBToColor(uint8 r, uint8 g, uint8 b); + + virtual void colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b); + + virtual SaveFileManager *getSavefileManager(); + + void timerThread(void); + void soundThread(void); +private: + volatile OSystem::TimerProc _scummTimerProc; + volatile OSystem::SoundProc _scummSoundProc; + void *_scummSoundParam; + int16 *_soundBuf, *_soundBuf2; + int _soundSema; + + void initTimer(void); + + bool loadModules(void); + bool _mouseVisible; + bool _useHdd, _useMouse, _useKbd; + + Ps2SaveFileManager *_saveManager; + + uint16 _width, _height; + + Gs2dScreen *_screen; + //PadMouse *_mouse; + Ps2Input *_input; + uint16 _oldMouseX, _oldMouseY; + + uint8 *_timerStack, *_soundStack; + int32 _timerTid, _soundTid; + static const GraphicsMode _graphicsMode; +}; + +#endif // SYSTEMPS2_H + |