aboutsummaryrefslogtreecommitdiff
path: root/backends/saves/psp/psp-saves.h
diff options
context:
space:
mode:
Diffstat (limited to 'backends/saves/psp/psp-saves.h')
-rw-r--r--backends/saves/psp/psp-saves.h51
1 files changed, 51 insertions, 0 deletions
diff --git a/backends/saves/psp/psp-saves.h b/backends/saves/psp/psp-saves.h
new file mode 100644
index 0000000000..76ecf855e6
--- /dev/null
+++ b/backends/saves/psp/psp-saves.h
@@ -0,0 +1,51 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL: $
+ * $Id: $
+ *
+ */
+
+#ifndef BACKEND_PSP_SAVES_H
+#define BACKEND_PSP_SAVES_H
+
+#include "backends/saves/default/default-saves.h"
+
+/**
+ * Customization of the DefaultSaveFileManager for the PSP platform.
+ * The only two differences are that the default constructor sets
+ * up a default savepath, and that checkPath tries to create the savedir,
+ * if missing, via the sceIoMkdir() call.
+ */
+class PSPSaveFileManager : public DefaultSaveFileManager {
+public:
+ PSPSaveFileManager();
+// PSPSaveFileManager(const Common::String &defaultSavepath);
+
+protected:
+ /**
+ * Checks the given path for read access, existence, etc.
+ * In addition, tries to create a missing savedir, if possible.
+ * Sets the internal error and error message accordingly.
+ */
+ virtual void checkPath(const Common::FSNode &dir);
+};
+
+#endif