diff options
Diffstat (limited to 'backends/saves')
-rw-r--r-- | backends/saves/psp/psp-saves.cpp | 79 | ||||
-rw-r--r-- | backends/saves/psp/psp-saves.h | 48 |
2 files changed, 0 insertions, 127 deletions
diff --git a/backends/saves/psp/psp-saves.cpp b/backends/saves/psp/psp-saves.cpp deleted file mode 100644 index ba09223884..0000000000 --- a/backends/saves/psp/psp-saves.cpp +++ /dev/null @@ -1,79 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -// Disable printf override in common/forbidden.h to avoid -// clashes with pspdebug.h from the PSP SDK. -// That header file uses -// __attribute__((format(printf,1,2))); -// which gets messed up by our override mechanism; this could -// be avoided by either changing the PSP SDK to use the equally -// legal and valid -// __attribute__((format(__printf__,1,2))); -// or by refining our printf override to use a varadic macro -// (which then wouldn't be portable, though). -// Anyway, for now we just disable the printf override globally -// for the PSP port -#define FORBIDDEN_SYMBOL_EXCEPTION_printf - -#include "common/scummsys.h" - -#ifdef __PSP__ - -#include "backends/saves/psp/psp-saves.h" -#include "backends/platform/psp/powerman.h" - -#include "common/config-manager.h" -#include "common/savefile.h" - -#include <pspkernel.h> - -#define PSP_DEFAULT_SAVE_PATH "ms0:/scummvm_savegames" - - -PSPSaveFileManager::PSPSaveFileManager() { - // Register default savepath - ConfMan.registerDefault("savepath", PSP_DEFAULT_SAVE_PATH); -} -/* -PSPSaveFileManager::PSPSaveFileManager(const Common::String &defaultSavepath) - : DefaultSaveFileManager(defaultSavepath) { -} -*/ - -void PSPSaveFileManager::checkPath(const Common::FSNode &dir) { - clearError(); - - PowerMan.beginCriticalSection(); - - //check if the save directory exists - SceUID fd = sceIoDopen(dir.getPath().c_str()); - if (fd < 0) { - //No? then let's create it. - sceIoMkdir(dir.getPath().c_str(), 0777); - } else { - //it exists, so close it again. - sceIoDclose(fd); - } - - PowerMan.endCriticalSection(); -} -#endif diff --git a/backends/saves/psp/psp-saves.h b/backends/saves/psp/psp-saves.h deleted file mode 100644 index a0e4c38ecf..0000000000 --- a/backends/saves/psp/psp-saves.h +++ /dev/null @@ -1,48 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#ifndef BACKEND_PSP_SAVES_H -#define BACKEND_PSP_SAVES_H - -#include "backends/saves/default/default-saves.h" - -/** - * Customization of the DefaultSaveFileManager for the PSP platform. - * The only two differences are that the default constructor sets - * up a default savepath, and that checkPath tries to create the savedir, - * if missing, via the sceIoMkdir() call. - */ -class PSPSaveFileManager : public DefaultSaveFileManager { -public: - PSPSaveFileManager(); -// PSPSaveFileManager(const Common::String &defaultSavepath); - -protected: - /** - * Checks the given path for read access, existence, etc. - * In addition, tries to create a missing savedir, if possible. - * Sets the internal error and error message accordingly. - */ - virtual void checkPath(const Common::FSNode &dir); -}; - -#endif |