diff options
Diffstat (limited to 'backends/sdl/sdl_gl.cpp')
| -rw-r--r-- | backends/sdl/sdl_gl.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/backends/sdl/sdl_gl.cpp b/backends/sdl/sdl_gl.cpp index 4fab4f0f5a..7177a9ceeb 100644 --- a/backends/sdl/sdl_gl.cpp +++ b/backends/sdl/sdl_gl.cpp @@ -359,7 +359,7 @@ void OSystem_SDL_OpenGL::hotswap_gfx_mode() { void OSystem_SDL_OpenGL::update_screen() { - StackLock lock(_graphicsMutex, this); // Lock the mutex until this function ends + Common::StackLock lock(_graphicsMutex, this); // Lock the mutex until this function ends // If the shake position changed, fill the dirty area with blackness if (_currentShakePos != _newShakePos) { @@ -563,7 +563,7 @@ bool OSystem_SDL_OpenGL::poll_event(Event *event) { uint32 OSystem_SDL_OpenGL::property(int param, Property *value) { - StackLock lock(_graphicsMutex, this); // Lock the mutex until this function ends + Common::StackLock lock(_graphicsMutex, this); // Lock the mutex until this function ends if (param == PROP_TOGGLE_FULLSCREEN) { if (!_usingOpenGL) @@ -686,7 +686,7 @@ bool OSystem_SDL_OpenGL::save_screenshot(const char *filename) { if (_usingOpenGL) return false; - StackLock lock(_graphicsMutex, this); // Lock the mutex until this function ends + Common::StackLock lock(_graphicsMutex, this); // Lock the mutex until this function ends assert(_hwscreen != NULL); SDL_SaveBMP(_hwscreen, filename); |
