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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "backends/vkeybd/polygon.h"
+
+namespace Common {
+
+bool Polygon::contains(int16 x, int16 y) const {
+ int yflag0;
+ int yflag1;
+ bool inside_flag = false;
+ unsigned int pt;
+
+ const Point *vtx0 = &_points[_points.size() - 1];
+ const Point *vtx1 = &_points[0];
+
+ yflag0 = (vtx0->y >= y);
+ for (pt = 0; pt < _points.size(); pt++, vtx1++) {
+ yflag1 = (vtx1->y >= y);
+ if (yflag0 != yflag1) {
+ if (((vtx1->y - y) * (vtx0->x - vtx1->x) >=
+ (vtx1->x - x) * (vtx0->y - vtx1->y)) == yflag1) {
+ inside_flag = !inside_flag;
+ }
+ }
+ yflag0 = yflag1;
+ vtx0 = vtx1;
+ }
+
+ return inside_flag;
+}
+
+} // end of namespace Common