diff options
Diffstat (limited to 'backends/wince/CEActions.cpp')
-rw-r--r-- | backends/wince/CEActions.cpp | 182 |
1 files changed, 33 insertions, 149 deletions
diff --git a/backends/wince/CEActions.cpp b/backends/wince/CEActions.cpp index 7770cd278c..a10b056775 100644 --- a/backends/wince/CEActions.cpp +++ b/backends/wince/CEActions.cpp @@ -19,10 +19,10 @@ * */ - #include "stdafx.h" #include "CEActions.h" -#include "KeysBuffer.h" +#include "CEActionsPocket.h" +#include "CEActionsSmartphone.h" #include "gui/message.h" @@ -30,135 +30,36 @@ #include "common/config-manager.h" -const String actionNames[] = { - "none", - "Pause", - "Save", - "Quit", - "Skip", - "Hide", - "Keyboard", - "Sound", - "Right click", - "Cursor", - "Free look" -}; CEActions* CEActions::Instance() { return _instance; } -String CEActions::actionName(ActionType action) { - return actionNames[action]; -} - -int CEActions::size() { - return ACTION_LAST - 1; -} - -CEActions::CEActions(OSystem_WINCE3 *mainSystem, GameDetector &detector) : - _mainSystem(mainSystem), _mapping_active(false), _right_click_needed(false), - _hide_toolbar_needed(false) +CEActions::CEActions(GameDetector &detector) : + _detector(&detector), _mapping_active(false), _initialized(false) { - int i; - bool is_simon = (strncmp(detector._targetName.c_str(), "simon", 5) == 0); - bool is_sword1 = (detector._targetName == "sword1"); - bool is_sword2 = (strcmp(detector._targetName.c_str(), "sword2") == 0); - bool is_queen = (detector._targetName == "queen"); - bool is_sky = (detector._targetName == "sky"); - - for (i=0; i<ACTION_LAST; i++) - _action_mapping[i] = 0; - - // See if a right click mapping could be needed - if (is_sword1 || is_sword2 || is_sky || is_queen || detector._targetName == "comi" || - detector._targetName == "samnmax") - _right_click_needed = true; - - // See if a "hide toolbar" mapping could be needed - if (is_sword1 || is_sword2 || is_queen) - _hide_toolbar_needed = true; - - // Initialize keys for different actions - // Pause - _key_action[ACTION_PAUSE].setAscii(VK_SPACE); - _action_enabled[ACTION_PAUSE] = true; - // Save - if (is_simon) - _action_enabled[ACTION_SAVE] = false; - else - if (is_queen) { - _action_enabled[ACTION_SAVE] = true; - _key_action[ACTION_SAVE].setAscii(282); // F1 key - } - else - if (is_sky) { - _action_enabled[ACTION_SAVE] = true; - _key_action[ACTION_SAVE].setAscii(63); - } - else { - _action_enabled[ACTION_SAVE] = true; - _key_action[ACTION_SAVE].setAscii(319); // F5 key - } - // Quit - _action_enabled[ACTION_QUIT] = true; - // Skip - _action_enabled[ACTION_SKIP] = true; - if (is_simon || is_sky || is_sword2 || is_queen || is_sword1) - _key_action[ACTION_SKIP].setAscii(VK_ESCAPE); - else - _key_action[ACTION_SKIP].setAscii(Scumm::KEY_ALL_SKIP); - // Hide - _action_enabled[ACTION_HIDE] = true; - // Keyboard - _action_enabled[ACTION_KEYBOARD] = true; - // Sound - _action_enabled[ACTION_SOUND] = true; - // RightClick - _action_enabled[ACTION_RIGHTCLICK] = true; - // Cursor - _action_enabled[ACTION_CURSOR] = true; - // Freelook - _action_enabled[ACTION_FREELOOK] = true; } CEActions::~CEActions() { } -void CEActions::init(OSystem_WINCE3 *mainSystem, GameDetector &detector) { - _instance = new CEActions(mainSystem, detector); +void CEActions::init(GameDetector &detector) { + if (!CEDevice::hasSmartphoneResolution()) + CEActionsPocket::init(detector); +#ifdef WIN32_PLATFORM_WFSP + else + CEActionsSmartphone::init(detector); +#endif } -bool CEActions::perform(ActionType action) { - switch (action) { - case ACTION_PAUSE: - case ACTION_SAVE: - case ACTION_SKIP: - KeysBuffer::Instance()->simulate(&_key_action[action]); - return true; - case ACTION_KEYBOARD: - _mainSystem->swap_panel(); - return true; - case ACTION_HIDE: - _mainSystem->swap_panel_visibility(); - return true; - case ACTION_SOUND: - _mainSystem->swap_sound_master(); - return true; - case ACTION_RIGHTCLICK: - _mainSystem->add_right_click(); - return true; - case ACTION_CURSOR: - _mainSystem->swap_mouse_visibility(); - return true; - case ACTION_QUIT: - GUI::MessageDialog alert("Do you want to quit ?", "Yes", "No"); - if (alert.runModal() == 1) - _mainSystem->quit(); - return true; - } - return false; +void CEActions::initInstance(OSystem_WINCE3 *mainSystem) { + _mainSystem = mainSystem; + _instance->_initialized = true; +} + +bool CEActions::initialized() { + return _initialized; } bool CEActions::isActive(ActionType action) { @@ -180,13 +81,9 @@ bool CEActions::mappingActive() { bool CEActions::performMapped(unsigned int keyCode, bool pushed) { int i; - for (i=0; i<ACTION_LAST; i++) { - if (_action_mapping[i] == keyCode) { - if (pushed) - return perform((ActionType)(i + 1)); - else - return true; - } + for (i=0; i<size(); i++) { + if (_action_mapping[i] == keyCode) + return perform((ActionType)i, pushed); } return false; @@ -194,14 +91,14 @@ bool CEActions::performMapped(unsigned int keyCode, bool pushed) { bool CEActions::loadMapping() { const char *tempo; - int version; + int current_version; int i; - version = ConfMan.getInt("CE_mapping_version"); - if (version != ACTIONS_VERSION) + current_version = ConfMan.getInt("action_mapping_version", domain()); + if (current_version != version()) return false; - tempo = ConfMan.get("CE_mapping").c_str(); + tempo = ConfMan.get("action_mapping", domain()).c_str(); if (tempo && strlen(tempo)) { - for (i=0; i<ACTION_LAST; i++) { + for (i=0; i<size(); i++) { char x[6]; int j; memset(x, 0, sizeof(x)); @@ -219,45 +116,32 @@ bool CEActions::saveMapping() { char tempo[200]; int i; tempo[0] = '\0'; - ConfMan.set("CE_mapping_version", ACTIONS_VERSION); - for (i=0; i<ACTION_LAST; i++) { + ConfMan.set("action_mapping_version", version(), domain()); + for (i=0; i<size(); i++) { char x[4]; sprintf(x, "%.4x ", _action_mapping[i]); strcat(tempo, x); } - ConfMan.set("CE_mapping", tempo); + ConfMan.set("action_mapping", tempo, domain()); ConfMan.flushToDisk(); return true; } unsigned int CEActions::getMapping(ActionType action) { - return _action_mapping[action - 1]; + return _action_mapping[action]; } void CEActions::setMapping(ActionType action, unsigned int keyCode) { int i; - for (i=0; i<ACTION_LAST; i++) { + for (i=0; i<size(); i++) { if (_action_mapping[i] == keyCode) _action_mapping[i] = 0; } - _action_mapping[action - 1] = keyCode; + _action_mapping[action] = keyCode; } -bool CEActions::needsRightClickMapping() { - if (!_right_click_needed) - return false; - else - return (_action_mapping[ACTION_RIGHTCLICK] == 0); -} - -bool CEActions::needsHideToolbarMapping() { - if (!_hide_toolbar_needed) - return false; - else - return (_action_mapping[ACTION_HIDE] == 0); -} -CEActions *CEActions::_instance = NULL; +CEActions *CEActions::_instance = NULL;
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