aboutsummaryrefslogtreecommitdiff
path: root/backends/wince/CEActionsSmartphone.h
diff options
context:
space:
mode:
Diffstat (limited to 'backends/wince/CEActionsSmartphone.h')
-rw-r--r--backends/wince/CEActionsSmartphone.h75
1 files changed, 75 insertions, 0 deletions
diff --git a/backends/wince/CEActionsSmartphone.h b/backends/wince/CEActionsSmartphone.h
new file mode 100644
index 0000000000..bbb9d244dc
--- /dev/null
+++ b/backends/wince/CEActionsSmartphone.h
@@ -0,0 +1,75 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001-2004 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ *
+ */
+
+#ifndef CEACTIONSSMARTPHONE
+#define CEACTIONSSMARTPHONE
+
+#ifdef WIN32_PLATFORM_WFSP
+
+#include "common/stdafx.h"
+#include "common/scummsys.h"
+#include "common/system.h"
+
+
+#include "base/gameDetector.h"
+#include "wince-sdl.h"
+#include "Key.h"
+
+#include "CEActions.h"
+
+#define SMARTPHONE_ACTION_VERSION 3
+
+enum smartphoneActionType {
+ SMARTPHONE_ACTION_UP = 0,
+ SMARTPHONE_ACTION_DOWN,
+ SMARTPHONE_ACTION_LEFT,
+ SMARTPHONE_ACTION_RIGHT,
+ SMARTPHONE_ACTION_LEFTCLICK,
+ SMARTPHONE_ACTION_RIGHTCLICK,
+ SMARTPHONE_ACTION_SAVE,
+ SMARTPHONE_ACTION_SKIP,
+ SMARTPHONE_ACTION_ZONE,
+
+ SMARTPHONE_ACTION_LAST
+};
+
+
+class CEActionsSmartphone : public CEActions {
+ public:
+ // Actions
+ bool perform(ActionType action, bool pushed = true);
+ String actionName(ActionType action);
+ int size();
+ static void init(GameDetector &detector);
+ void initInstance(OSystem_WINCE3 *mainSystem);
+
+ // Action domain
+ String domain();
+ int version();
+
+ ~CEActionsSmartphone();
+ private:
+ CEActionsSmartphone(GameDetector &detector);
+ };
+
+#endif
+
+#endif \ No newline at end of file