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Diffstat (limited to 'backends/wince/gapi_keys.cpp')
| -rw-r--r-- | backends/wince/gapi_keys.cpp | 341 |
1 files changed, 341 insertions, 0 deletions
diff --git a/backends/wince/gapi_keys.cpp b/backends/wince/gapi_keys.cpp new file mode 100644 index 0000000000..a4d2677573 --- /dev/null +++ b/backends/wince/gapi_keys.cpp @@ -0,0 +1,341 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2001/2002 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + * + */ + +#ifdef _WIN32_WCE + +// Handle mapping of actions to hardware keys + +#include "stdafx.h" +#include <assert.h> +#include <Winuser.h> +#include <sipapi.h> +#include <Aygshell.h> +#include <gx.h> + +#include "gapi_keys.h" + +#include "screen.h" + +struct oneAction _actions[NUMBER_ACTIONS]; +struct GXKeyList _portrait_keys; +struct GXKeyList _landscape_keys; +pAction *_action_functions; + +const char* ActionsText[] = { + "None", + "Pause", + "Save", + "Quit", + "Skip", + "Hide", + "Keyboard", + "Sound", + "Right click", + "Cursor on/off", + "Subtitles on/off", + "Boss" +}; + +bool _typeExists(int x) { + int i; + + for (i=0; i<NUMBER_ACTIONS; i++) + if (_actions[i].action_type == x) + return true; + + return false; +} + + +const char* getActionName(int action) { + return ActionsText[action]; +} + +void GAPIKeysInit(pAction *functions) { + int i; + GXOpenInput(); + for (i=0; i<NUMBER_ACTIONS; i++) { + _actions[i].action_key = 0; + } + + /* Default actions */ + + _actions[0].action_type = ACTION_PAUSE; + _actions[1].action_type = ACTION_SAVE; + _actions[2].action_type = ACTION_QUIT; + _actions[3].action_type = ACTION_SKIP; + _actions[4].action_type = ACTION_HIDE; + + _action_functions = functions; + GAPIKeysGetReference(); +} + +void GAPIKeysGetReference() { + /* + if(GetScreenMode()) { + _keys = GXGetDefaultKeys(GX_LANDSCAPEKEYS); + } else { + _keys = GXGetDefaultKeys(GX_NORMALKEYS); + } + */ + + _portrait_keys = GXGetDefaultKeys(GX_NORMALKEYS); + _landscape_keys = GXGetDefaultKeys(GX_LANDSCAPEKEYS); +} + +int GAPIKeysTranslate(int key) { +/* + if (key == _landscape_keys.vkUp) + return _portrait_keys.vkUp; + if (key == _landscape_keys.vkDown) + return _portrait_keys.vkDown; + if (key == _landscape_keys.vkLeft) + return _portrait_keys.vkLeft; + if (key == _landscape_keys.vkRight) + return _portrait_keys.vkRight; + if (key == _landscape_keys.vkA) + return _portrait_keys.vkA; + if (key == _landscape_keys.vkB) + return _portrait_keys.vkB; + if (key == _landscape_keys.vkC) + return _portrait_keys.vkC; + if (key == _landscape_keys.vkStart) + return _portrait_keys.vkStart; +*/ + return key; +} + +/* +const unsigned char getGAPIKeyMapping(short key) { + // first the standard GAPI controls + if (key == _keys.vkA) + return GAPI_KEY_VKA; + + if (key == _keys.vkB) + return GAPI_KEY_VKB; + + if (key == _keys.vkC) + return GAPI_KEY_VKC; + + if (key == _keys.vkStart) + return GAPI_KEY_VKSTART; + + if (key == _keys.vkUp) + return GAPI_KEY_VKUP; + + if (key == _keys.vkDown) + return GAPI_KEY_VKDOWN; + + if (key == _keys.vkLeft) + return GAPI_KEY_VKLEFT; + + if (key == _keys.vkRight) + return GAPI_KEY_VKRIGHT; + + switch (key) { + // then the "unsupported" keys + case INTERNAL_KEY_CALENDAR: + return GAPI_KEY_CALENDAR; + case INTERNAL_KEY_CONTACTS: + return GAPI_KEY_CONTACTS; + case INTERNAL_KEY_INBOX: + return GAPI_KEY_INBOX; + case INTERNAL_KEY_ITASK: + return GAPI_KEY_ITASK; + default: + return 0; + } +} +*/ + +const char* getGAPIKeyName(int key) { + static char key_name[50]; + + if (!key) + return "Not mapped"; + if (key == _portrait_keys.vkA) + return "Button A"; + if (key == _portrait_keys.vkB) + return "Button B"; + if (key == _portrait_keys.vkC) + return "Button C"; + if (key == _portrait_keys.vkStart) + return "Button Start"; + if (key == _portrait_keys.vkUp) + return "Pad Up"; + if (key == _portrait_keys.vkDown) + return "Pad Down"; + if (key == _portrait_keys.vkLeft) + return "Pad Left"; + if (key == _portrait_keys.vkRight) + return "Pad Right"; + if (key == INTERNAL_KEY_CALENDAR) + return "Button Calendar"; + if (key == INTERNAL_KEY_CONTACTS) + return "Button Contacts"; + if (key == INTERNAL_KEY_INBOX) + return "Button Inbox"; + if (key == INTERNAL_KEY_ITASK) + return "Button ITask"; + sprintf(key_name, "Key %.4x", key); + return key_name; + +/* + switch(key) { + case 0: + return "Not mapped"; + case GAPI_KEY_VKA: + return "Button A"; + case GAPI_KEY_VKB: + return "Button B"; + case GAPI_KEY_VKC: + return "Button C"; + case GAPI_KEY_VKSTART: + return "Button Start"; + case GAPI_KEY_CALENDAR: + return "Button Calendar"; + case GAPI_KEY_CONTACTS: + return "Button Contacts"; + case GAPI_KEY_INBOX: + return "Button Inbox"; + case GAPI_KEY_ITASK: + return "Button ITask"; + case GAPI_KEY_VKUP: + return "Pad Up"; + case GAPI_KEY_VKDOWN: + return "Pad Down"; + case GAPI_KEY_VKLEFT: + return "Pad Left"; + case GAPI_KEY_VKRIGHT: + return "Pad Right"; + default: + sprintf(key_name, "Unknown key %.4x", key); + return key_name; + } +*/ +} + +struct oneAction* getAction(int action) { + return &_actions[action]; +} + +bool processAction (int key) { + int i; + /* + unsigned char GAPI_key; + + GAPI_key = getGAPIKeyMapping(key); + if (!GAPI_key) + return; + */ + + for (i=0; i<NUMBER_ACTIONS; i++) + //if (_actions[i].action_key == GAPI_key && + if (_actions[i].action_key == key && + _actions[i].action_type != ACTION_NONE && + _action_functions[_actions[i].action_type - 1]) { + _action_functions[_actions[i].action_type - 1](); + return true; + } + + return false; +} + +void clearActionKey (unsigned char key) { + int i; + + for (i=0; i<NUMBER_ACTIONS; i++) + if (_actions[i].action_key == key) { + _actions[i].action_key = 0; + } +} + +const int* getActionKeys() { + int i; + static int actionKeys[NUMBER_ACTIONS]; + + for (i=0; i<NUMBER_ACTIONS; i++) + actionKeys[i] = _actions[i].action_key; + + return actionKeys; +} + +const unsigned char* getActionTypes() { + int i; + static unsigned char actionTypes[NUMBER_ACTIONS]; + + for (i=0; i<NUMBER_ACTIONS; i++) + actionTypes[i] = _actions[i].action_type; + + return actionTypes; + +} + +void setNextType(int action) { + int start = _actions[action].action_type; + int current = start; + for (;;) { + current++; + if (current == start) + return; + if (current > TOTAL_ACTIONS) + current = 1; + if (!_typeExists(current)) { + _actions[action].action_type = current; + return; + } + } +} + +void setPreviousType(int action) { + int start = _actions[action].action_type; + int current = start; + for (;;) { + current--; + if (current == start) + return; + if (current <= 0) + current = TOTAL_ACTIONS; + if (!_typeExists(current)) { + _actions[action].action_type = current; + return; + } + } +} + + + +void setActionKeys(int *actionKeys) { + int i; + + for (i=0; i<NUMBER_ACTIONS; i++) + _actions[i].action_key = actionKeys[i]; +} + +void setActionTypes(unsigned char *actionTypes) { + int i; + + for (i=0; i<NUMBER_ACTIONS; i++) + _actions[i].action_type = (ActionType)actionTypes[i]; +} + + +#endif
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