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-rw-r--r--backends/wince/CELauncherDialog.cpp2
-rw-r--r--backends/wince/CEgui/Panel.cpp6
2 files changed, 4 insertions, 4 deletions
diff --git a/backends/wince/CELauncherDialog.cpp b/backends/wince/CELauncherDialog.cpp
index fc2d6d513f..7c432f5a20 100644
--- a/backends/wince/CELauncherDialog.cpp
+++ b/backends/wince/CELauncherDialog.cpp
@@ -99,7 +99,7 @@ void CELauncherDialog::automaticScanDirectory(const FilesystemNode *node) {
addCandidate(node->path(), candidates);
// Then recurse on the subdirectories
FSList *dirs = node->listDir(FilesystemNode::kListDirectoriesOnly);
- for (FSList::ConstIterator currentDir = dirs->begin(); currentDir != dirs->end(); ++currentDir)
+ for (FSList::const_iterator currentDir = dirs->begin(); currentDir != dirs->end(); ++currentDir)
automaticScanDirectory(&(*currentDir));
}
diff --git a/backends/wince/CEgui/Panel.cpp b/backends/wince/CEgui/Panel.cpp
index d29f4004e2..2c7514af09 100644
--- a/backends/wince/CEgui/Panel.cpp
+++ b/backends/wince/CEgui/Panel.cpp
@@ -42,7 +42,7 @@ namespace CEGUI {
}
bool Panel::draw(SDL_Surface *surface) {
- ItemMap::ConstIterator iterator;
+ ItemMap::const_iterator iterator;
if (!_drawn && _visible) {
GUIElement::draw(surface);
for (iterator = _itemsMap.begin(); iterator != _itemsMap.end(); ++iterator) {
@@ -55,14 +55,14 @@ namespace CEGUI {
}
void Panel::forceRedraw() {
- ItemMap::ConstIterator iterator;
+ ItemMap::const_iterator iterator;
GUIElement::forceRedraw();
for (iterator = _itemsMap.begin(); iterator != _itemsMap.end(); ++iterator)
((GUIElement*)(iterator->_value))->forceRedraw();
}
bool Panel::action(int x, int y, bool pushed) {
- ItemMap::ConstIterator iterator;
+ ItemMap::const_iterator iterator;
bool result = false;
if (!checkInside(x, y))
return false;