diff options
Diffstat (limited to 'backends')
-rw-r--r-- | backends/platform/psp/Makefile | 3 | ||||
-rw-r--r-- | backends/platform/psp/audio.cpp | 3 | ||||
-rw-r--r-- | backends/platform/psp/display_manager.cpp | 3 | ||||
-rw-r--r-- | backends/platform/psp/module.mk | 3 | ||||
-rw-r--r-- | backends/platform/psp/osys_psp.cpp | 11 | ||||
-rw-r--r-- | backends/platform/psp/osys_psp.h | 2 | ||||
-rw-r--r-- | backends/platform/psp/psp_main.cpp | 3 | ||||
-rw-r--r-- | backends/platform/psp/timer.cpp | 80 | ||||
-rw-r--r-- | backends/platform/psp/timer.h | 47 |
9 files changed, 146 insertions, 9 deletions
diff --git a/backends/platform/psp/Makefile b/backends/platform/psp/Makefile index 6967973da7..6acd8e970a 100644 --- a/backends/platform/psp/Makefile +++ b/backends/platform/psp/Makefile @@ -148,7 +148,8 @@ OBJS := powerman.o \ trace.o \ psploader.o \ pspkeyboard.o \ - audio.o + audio.o \ + timer.o # Include common Scummvm makefile include $(srcdir)/Makefile.common diff --git a/backends/platform/psp/audio.cpp b/backends/platform/psp/audio.cpp index c19cbb52a2..58b2251811 100644 --- a/backends/platform/psp/audio.cpp +++ b/backends/platform/psp/audio.cpp @@ -29,6 +29,7 @@ #include "common/scummsys.h" #include "backends/platform/psp/audio.h" +#include "backends/platform/psp/thread.h" //#define __PSP_DEBUG_FUNCS__ /* For debugging function calls */ //#define __PSP_DEBUG_PRINT__ /* For debug printouts */ @@ -93,7 +94,7 @@ bool PspAudio::open(uint32 freq, uint32 numOfChannels, uint32 numOfSamples, call bool PspAudio::createThread() { DEBUG_ENTER_FUNC(); - int threadId = sceKernelCreateThread("audioThread", thread, 30, 16*1024, THREAD_ATTR_USER, 0); + int threadId = sceKernelCreateThread("audioThread", thread, PRIORITY_AUDIO_THREAD, STACK_AUDIO_THREAD, THREAD_ATTR_USER, 0); if (threadId < 0) { // error PSP_ERROR("failed to create audio thread. Error code %d\n", threadId); diff --git a/backends/platform/psp/display_manager.cpp b/backends/platform/psp/display_manager.cpp index 0982512a86..c2f21e084b 100644 --- a/backends/platform/psp/display_manager.cpp +++ b/backends/platform/psp/display_manager.cpp @@ -34,6 +34,7 @@ #include "backends/platform/psp/default_display_client.h" #include "backends/platform/psp/cursor.h" #include "backends/platform/psp/pspkeyboard.h" +#include "backends/platform/psp/thread.h" #define USE_DISPLAY_CALLBACK // to use callback for finishing the render #include "backends/platform/psp/display_manager.h" @@ -64,7 +65,7 @@ const OSystem::GraphicsMode DisplayManager::_supportedModes[] = { void MasterGuRenderer::setupCallbackThread() { DEBUG_ENTER_FUNC(); - int thid = sceKernelCreateThread("displayCbThread", guCallbackThread, 0x11, 4*1024, THREAD_ATTR_USER, 0); + int thid = sceKernelCreateThread("displayCbThread", guCallbackThread, PRIORITY_DISPLAY_THREAD, STACK_DISPLAY_THREAD, THREAD_ATTR_USER, 0); PSP_DEBUG_PRINT("Display CB thread id is %x\n", thid); diff --git a/backends/platform/psp/module.mk b/backends/platform/psp/module.mk index 0e5bd8737d..461df629bf 100644 --- a/backends/platform/psp/module.mk +++ b/backends/platform/psp/module.mk @@ -13,7 +13,8 @@ MODULE_OBJS := powerman.o \ trace.o \ psploader.o \ pspkeyboard.o \ - audio.o + audio.o \ + timer.o MODULE_DIRS += \ backends/platform/psp/ diff --git a/backends/platform/psp/osys_psp.cpp b/backends/platform/psp/osys_psp.cpp index 5f51135a9a..f33081abbc 100644 --- a/backends/platform/psp/osys_psp.cpp +++ b/backends/platform/psp/osys_psp.cpp @@ -60,9 +60,9 @@ static int timer_handler(int t) { void OSystem_PSP::initSDL() { #ifdef USE_PSP_AUDIO - SDL_Init(SDL_INIT_TIMER); + SDL_Init(0); #else - SDL_Init(SDL_INIT_AUDIO | SDL_INIT_TIMER); + SDL_Init(SDL_INIT_AUDIO); #endif } @@ -90,7 +90,7 @@ void OSystem_PSP::initBackend() { _inputHandler.init(); initSDL(); - + _savefile = new PSPSaveFileManager; _timer = new DefaultTimerManager(); @@ -308,7 +308,10 @@ void OSystem_PSP::delayMillis(uint msecs) { } void OSystem_PSP::setTimerCallback(TimerProc callback, int interval) { - SDL_SetTimer(interval, (SDL_TimerCallback)callback); + //SDL_SetTimer(interval, (SDL_TimerCallback)callback); + _pspTimer.setCallback((PspTimer::CallbackFunc)callback); + _pspTimer.setIntervalMs(interval); + _pspTimer.start(); } OSystem::MutexRef OSystem_PSP::createMutex(void) { diff --git a/backends/platform/psp/osys_psp.h b/backends/platform/psp/osys_psp.h index 4d9cf31b18..413de0f528 100644 --- a/backends/platform/psp/osys_psp.h +++ b/backends/platform/psp/osys_psp.h @@ -39,6 +39,7 @@ #include "backends/platform/psp/display_manager.h" #include "backends/platform/psp/input.h" #include "backends/platform/psp/audio.h" +#include "backends/platform/psp/timer.h" #include <SDL.h> @@ -57,6 +58,7 @@ private: PSPKeyboard _keyboard; InputHandler _inputHandler; PspAudio _audio; + PspTimer _pspTimer; void initSDL(); diff --git a/backends/platform/psp/psp_main.cpp b/backends/platform/psp/psp_main.cpp index e568184990..e6940eba13 100644 --- a/backends/platform/psp/psp_main.cpp +++ b/backends/platform/psp/psp_main.cpp @@ -39,6 +39,7 @@ #include <base/main.h> #include <base/plugins.h> #include "backends/platform/psp/powerman.h" +#include "backends/platform/psp/thread.h" #include "backends/plugins/psp/psp-provider.h" #include "backends/platform/psp/psppixelformat.h" @@ -140,7 +141,7 @@ int CallbackThread(SceSize /*size*/, void *arg) { /* Sets up the callback thread and returns its thread id */ int SetupCallbacks(void) { - int thid = sceKernelCreateThread("update_thread", CallbackThread, 0x11, 0xFA0, THREAD_ATTR_USER, 0); + int thid = sceKernelCreateThread("power_thread", CallbackThread, PRIORITY_POWER_THREAD, STACK_POWER_THREAD, THREAD_ATTR_USER, 0); if (thid >= 0) { sceKernelStartThread(thid, 0, 0); } diff --git a/backends/platform/psp/timer.cpp b/backends/platform/psp/timer.cpp new file mode 100644 index 0000000000..a35bd9d827 --- /dev/null +++ b/backends/platform/psp/timer.cpp @@ -0,0 +1,80 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/psp/osys_psp.cpp $ + * $Id: osys_psp.cpp 46126 2009-11-24 14:18:46Z fingolfin $ + * + */ + +#include <pspthreadman.h> + +#include "common/scummsys.h" +#include "common/timer.h" +#include "backends/platform/psp/thread.h" +#include "backends/platform/psp/timer.h" + +//#define __PSP_DEBUG_FUNCS__ /* For debugging function calls */ +//#define __PSP_DEBUG_PRINT__ /* For debug printouts */ + +#include "backends/platform/psp/trace.h" + +bool PspTimer::start() { + DEBUG_ENTER_FUNC(); + + if (!_interval || !_callback) + return false; + + _threadId = sceKernelCreateThread("timerThread", thread, PRIORITY_TIMER_THREAD, STACK_TIMER_THREAD, THREAD_ATTR_USER, 0); + + if (_threadId < 0) { // error + PSP_ERROR("failed to create timer thread. Error code %d\n", _threadId); + return false; + } + + PspTimer *_this = this; // trick to get into context when the thread starts + _init = true; + + if (sceKernelStartThread(_threadId, sizeof(uint32 *), &_this) < 0) { + PSP_ERROR("failed to start thread %d\n", _threadId); + return false; + } + + PSP_DEBUG_PRINT("created timer thread[%x]\n", _threadId); + + return true; +} + +int PspTimer::thread(SceSize, void *__this) { + DEBUG_ENTER_FUNC(); + PspTimer *_this = *(PspTimer **)__this; // get our this for the context + + _this->timerThread(); + return 0; +}; + +void PspTimer::timerThread() { + DEBUG_ENTER_FUNC(); + + while (_init) { + sceKernelDelayThread(_interval); + PSP_DEBUG_PRINT("calling callback!\n"); + _callback(); + } +}; diff --git a/backends/platform/psp/timer.h b/backends/platform/psp/timer.h new file mode 100644 index 0000000000..ec31addb72 --- /dev/null +++ b/backends/platform/psp/timer.h @@ -0,0 +1,47 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/psp/osys_psp.cpp $ + * $Id: osys_psp.cpp 46126 2009-11-24 14:18:46Z fingolfin $ + * + */ + +#ifndef PSP_TIMER_H +#define PSP_TIMER_H + +class PspTimer { +public: + typedef void (* CallbackFunc)(void); + PspTimer() : _callback(0), _interval(0), _threadId(-1), _init(false) {} + void stop() { _init = false; } + bool start(); + ~PspTimer() { stop(); } + void setCallback(CallbackFunc cb) { _callback = cb; } + void setIntervalMs(uint32 interval) { _interval = interval * 1000; } + static int thread(SceSize, void *__this); // static thread to use as bridge + void timerThread(); +private: + CallbackFunc _callback; // pointer to timer callback + uint32 _interval; + int _threadId; + bool _init; +}; + +#endif |