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-rw-r--r--backends/events/sdl/sdl-events.cpp101
-rw-r--r--backends/events/sdl/sdl-events.h4
2 files changed, 105 insertions, 0 deletions
diff --git a/backends/events/sdl/sdl-events.cpp b/backends/events/sdl/sdl-events.cpp
index 29be7d4e74..494e1bf8cd 100644
--- a/backends/events/sdl/sdl-events.cpp
+++ b/backends/events/sdl/sdl-events.cpp
@@ -30,6 +30,8 @@
#include "common/config-manager.h"
#include "common/textconsole.h"
#include "common/fs.h"
+#include "engines/engine.h"
+#include "gui/gui-manager.h"
// FIXME move joystick defines out and replace with confile file options
// we should really allow users to map any key to a joystick button
@@ -902,7 +904,45 @@ void SdlEventSource::closeJoystick() {
}
}
+bool SdlEventSource::shouldGenerateMouseEvents() {
+ // Engine doesn't support joystick -> emulate mouse events
+ if (g_engine && !g_engine->hasFeature(Engine::kSupportsJoystick)) {
+ return true;
+ }
+ if (g_gui.isActive()) {
+ return true;
+ }
+ return false;
+}
+
+int SdlEventSource::mapSDLJoystickButtonToOSystem(Uint8 sdlButton) {
+ Common::JoystickButton osystemButtons[] = {
+ Common::JOYSTICK_BUTTON_A,
+ Common::JOYSTICK_BUTTON_B,
+ Common::JOYSTICK_BUTTON_X,
+ Common::JOYSTICK_BUTTON_Y,
+ Common::JOYSTICK_BUTTON_LEFT_SHOULDER,
+ Common::JOYSTICK_BUTTON_RIGHT_SHOULDER,
+ Common::JOYSTICK_BUTTON_BACK,
+ Common::JOYSTICK_BUTTON_START,
+ Common::JOYSTICK_BUTTON_LEFT_STICK,
+ Common::JOYSTICK_BUTTON_RIGHT_STICK
+ };
+
+ if (sdlButton >= ARRAYSIZE(osystemButtons)) {
+ return -1;
+ }
+
+ return osystemButtons[sdlButton];
+}
+
bool SdlEventSource::handleJoyButtonDown(SDL_Event &ev, Common::Event &event) {
+ if (!shouldGenerateMouseEvents()) {
+ event.type = Common::EVENT_JOYBUTTON_DOWN;
+ event.joystick.button = mapSDLJoystickButtonToOSystem(ev.jbutton.button);
+ return true;
+ }
+
if (ev.jbutton.button == JOY_BUT_LMOUSE) {
event.type = Common::EVENT_LBUTTONDOWN;
return processMouseEvent(event, _km.x / MULTIPLIER, _km.y / MULTIPLIER);
@@ -939,6 +979,12 @@ bool SdlEventSource::handleJoyButtonDown(SDL_Event &ev, Common::Event &event) {
}
bool SdlEventSource::handleJoyButtonUp(SDL_Event &ev, Common::Event &event) {
+ if (!shouldGenerateMouseEvents()) {
+ event.type = Common::EVENT_JOYBUTTON_UP;
+ event.joystick.button = mapSDLJoystickButtonToOSystem(ev.jbutton.button);
+ return true;
+ }
+
if (ev.jbutton.button == JOY_BUT_LMOUSE) {
event.type = Common::EVENT_LBUTTONUP;
return processMouseEvent(event, _km.x / MULTIPLIER, _km.y / MULTIPLIER);
@@ -975,6 +1021,16 @@ bool SdlEventSource::handleJoyButtonUp(SDL_Event &ev, Common::Event &event) {
}
bool SdlEventSource::handleJoyAxisMotion(SDL_Event &ev, Common::Event &event) {
+ // TODO: move handleAxisToMouseMotion to Common?
+#if 0
+ if (!shouldGenerateMouseEvents()) {
+ event.type = Common::EVENT_JOYAXIS_MOTION;
+ event.joystick.axis = ev.jaxis.axis;
+ event.joystick.position = ev.jaxis.value;
+ return true;
+ }
+#endif
+
if (ev.jaxis.axis == JOY_XAXIS) {
_km.joy_x = ev.jaxis.value;
return handleAxisToMouseMotion(_km.joy_x, _km.joy_y);
@@ -1024,6 +1080,32 @@ bool SdlEventSource::handleJoystickRemoved(const SDL_JoyDeviceEvent &device) {
return false;
}
+int SdlEventSource::mapSDLControllerButtonToOSystem(Uint8 sdlButton) {
+ Common::JoystickButton osystemButtons[] = {
+ Common::JOYSTICK_BUTTON_A,
+ Common::JOYSTICK_BUTTON_B,
+ Common::JOYSTICK_BUTTON_X,
+ Common::JOYSTICK_BUTTON_Y,
+ Common::JOYSTICK_BUTTON_BACK,
+ Common::JOYSTICK_BUTTON_GUIDE,
+ Common::JOYSTICK_BUTTON_START,
+ Common::JOYSTICK_BUTTON_LEFT_STICK,
+ Common::JOYSTICK_BUTTON_RIGHT_STICK,
+ Common::JOYSTICK_BUTTON_LEFT_SHOULDER,
+ Common::JOYSTICK_BUTTON_RIGHT_SHOULDER,
+ Common::JOYSTICK_BUTTON_DPAD_UP,
+ Common::JOYSTICK_BUTTON_DPAD_DOWN,
+ Common::JOYSTICK_BUTTON_DPAD_LEFT,
+ Common::JOYSTICK_BUTTON_DPAD_RIGHT
+ };
+
+ if (sdlButton >= ARRAYSIZE(osystemButtons)) {
+ return -1;
+ }
+
+ return osystemButtons[sdlButton];
+}
+
bool SdlEventSource::handleControllerButton(const SDL_Event &ev, Common::Event &event, bool buttonUp) {
using namespace Common;
@@ -1071,6 +1153,15 @@ bool SdlEventSource::handleControllerButton(const SDL_Event &ev, Common::Event &
{ EVENT_KEYDOWN, KeyState(KEYCODE_KP6, 0), EVENT_KEYDOWN, KeyState(KEYCODE_KP3, 0) }
};
+ if (!shouldGenerateMouseEvents()) {
+ event.type = buttonUp ? Common::EVENT_JOYBUTTON_UP : Common::EVENT_JOYBUTTON_DOWN;
+ event.joystick.button = mapSDLControllerButtonToOSystem(ev.cbutton.button);
+ if (event.joystick.button == -1)
+ return false;
+
+ return true;
+ }
+
if (ev.cbutton.button > SDL_CONTROLLER_BUTTON_DPAD_RIGHT) {
warning("Unknown SDL controller button: '%d'", ev.cbutton.button);
return false;
@@ -1115,6 +1206,16 @@ bool SdlEventSource::handleControllerButton(const SDL_Event &ev, Common::Event &
}
bool SdlEventSource::handleControllerAxisMotion(const SDL_Event &ev, Common::Event &event) {
+ // TODO: move handleAxisToMouseMotion to Common?
+#if 0
+ if (!shouldGenerateMouseEvents()) {
+ event.type = Common::EVENT_JOYAXIS_MOTION;
+ event.joystick.axis = ev.caxis.axis;
+ event.joystick.position = ev.caxis.value;
+ return true;
+ }
+#endif
+
if (ev.caxis.axis == SDL_CONTROLLER_AXIS_LEFTX) {
_km.joy_x = ev.caxis.value;
return handleAxisToMouseMotion(_km.joy_x, _km.joy_y);
diff --git a/backends/events/sdl/sdl-events.h b/backends/events/sdl/sdl-events.h
index c2ae0023ce..6050c80297 100644
--- a/backends/events/sdl/sdl-events.h
+++ b/backends/events/sdl/sdl-events.h
@@ -139,6 +139,7 @@ protected:
virtual bool handleMouseButtonDown(SDL_Event &ev, Common::Event &event);
virtual bool handleMouseButtonUp(SDL_Event &ev, Common::Event &event);
virtual bool handleSysWMEvent(SDL_Event &ev, Common::Event &event);
+ virtual int mapSDLJoystickButtonToOSystem(Uint8 sdlButton);
virtual bool handleJoyButtonDown(SDL_Event &ev, Common::Event &event);
virtual bool handleJoyButtonUp(SDL_Event &ev, Common::Event &event);
virtual bool handleJoyAxisMotion(SDL_Event &ev, Common::Event &event);
@@ -148,10 +149,13 @@ protected:
#if SDL_VERSION_ATLEAST(2, 0, 0)
virtual bool handleJoystickAdded(const SDL_JoyDeviceEvent &event);
virtual bool handleJoystickRemoved(const SDL_JoyDeviceEvent &device);
+ virtual int mapSDLControllerButtonToOSystem(Uint8 sdlButton);
virtual bool handleControllerButton(const SDL_Event &ev, Common::Event &event, bool buttonUp);
virtual bool handleControllerAxisMotion(const SDL_Event &ev, Common::Event &event);
#endif
+ bool shouldGenerateMouseEvents();
+
//@}
/**