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-rw-r--r--backends/PalmOS/Src/palm.h4
-rw-r--r--backends/PalmOS/Src/palmgfx.cpp59
-rw-r--r--backends/dc/dc.h1
-rw-r--r--backends/dc/display.cpp40
-rw-r--r--backends/gp32/gp32.cpp38
-rw-r--r--backends/gp32/gp32.h4
-rw-r--r--backends/morphos/morphos.cpp42
-rw-r--r--backends/morphos/morphos.h1
-rw-r--r--backends/null/null.cpp5
-rw-r--r--backends/sdl/graphics.cpp71
-rw-r--r--backends/sdl/sdl-common.h2
-rw-r--r--backends/x11/x11.cpp39
12 files changed, 0 insertions, 306 deletions
diff --git a/backends/PalmOS/Src/palm.h b/backends/PalmOS/Src/palm.h
index 5401f04384..6dbab515f2 100644
--- a/backends/PalmOS/Src/palm.h
+++ b/backends/PalmOS/Src/palm.h
@@ -74,10 +74,6 @@ public:
// The screen will not be updated to reflect the new bitmap
void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
- // Moves the screen content around by the given amount of pixels
- // but only the top height pixel rows, the rest stays untouched
- void move_screen(int dx, int dy, int height);
-
// Update the dirty areas of the screen
void updateScreen();
diff --git a/backends/PalmOS/Src/palmgfx.cpp b/backends/PalmOS/Src/palmgfx.cpp
index 65c3336e47..8f96844cad 100644
--- a/backends/PalmOS/Src/palmgfx.cpp
+++ b/backends/PalmOS/Src/palmgfx.cpp
@@ -583,65 +583,6 @@ void OSystem_PALMOS::updateScreen() {
((this)->*(_renderer_proc))();
}
-void OSystem_PALMOS::move_screen(int dx, int dy, int height) {
- // Short circuit check - do we have to do anything anyway?
- if ((dx == 0 && dy == 0) || height <= 0)
- return;
-
- // Hide the mouse
- if (_mouseDrawn)
- undraw_mouse();
-
- RectangleType r, dummy;
- WinSetDrawWindow(_offScreenH);
- RctSetRectangle(&r, ((_offScreenH != _screenH) ? 0 : _screenOffset.x), ((_offScreenH != _screenH) ? 0 : _screenOffset.y), _screenWidth, _screenHeight);
-
- // vertical movement
- if (dy > 0) {
- // move down - copy from bottom to top
- if (_useHRmode) {
- // need to set the draw window
- HRWinScrollRectangle(gVars->HRrefNum, &r, winDown, dy, &dummy);
- } else {
- WinScrollRectangle(&r, winDown, dy, &dummy);
- }
- } else if (dy < 0) {
- // move up - copy from top to bottom
- dy = -dy;
- if (_useHRmode) {
- // need to set the draw window
- HRWinScrollRectangle(gVars->HRrefNum, &r, winUp, dy, &dummy);
- } else {
- WinScrollRectangle(&r, winUp, dy, &dummy);
- }
- }
-
- // horizontal movement
- if (dx > 0) {
- // move right - copy from right to left
- if (_useHRmode) {
- // need to set the draw window
- HRWinScrollRectangle(gVars->HRrefNum, &r, winRight, dx, &dummy);
- } else {
- WinScrollRectangle(&r, winRight, dx, &dummy);
- }
- } else if (dx < 0) {
- // move left - copy from left to right
- dx = -dx;
- if (_useHRmode) {
- // need to set the draw window
- HRWinScrollRectangle(gVars->HRrefNum, &r, winLeft, dx, &dummy);
- } else {
- WinScrollRectangle(&r, winLeft, dx, &dummy);
- }
- }
-
-
- WinSetDrawWindow(_screenH);
- // Prevent crash on Clie device using successive [HR]WinScrollRectangle !
- SysTaskDelay(1);
-}
-
void OSystem_PALMOS::draw1BitGfx(UInt16 id, Int32 x, Int32 y, Boolean show) {
if (OPTIONS_TST(kOptDisableOnScrDisp))
return;
diff --git a/backends/dc/dc.h b/backends/dc/dc.h
index 490a97ffea..3f40f8667d 100644
--- a/backends/dc/dc.h
+++ b/backends/dc/dc.h
@@ -73,7 +73,6 @@ class OSystem_Dreamcast : public OSystem {
// Draw a bitmap to screen.
// The screen will not be updated to reflect the new bitmap
void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
- void move_screen(int dx, int dy, int height);
// Update the dirty areas of the screen
void updateScreen();
diff --git a/backends/dc/display.cpp b/backends/dc/display.cpp
index 97bf65be93..2e46967dea 100644
--- a/backends/dc/display.cpp
+++ b/backends/dc/display.cpp
@@ -206,46 +206,6 @@ void OSystem_Dreamcast::copyRectToScreen(const byte *buf, int pitch, int x, int
_screen_dirty = true;
}
-void OSystem_Dreamcast::move_screen(int dx, int dy, int height) {
-
- if ((dx == 0) && (dy == 0))
- return;
-
- if (dx == 0) {
- // vertical movement
- if (dy > 0) {
- // move down
- // copy from bottom to top
- for (int y = height - 1; y >= dy; y--)
- copyRectToScreen(screen + SCREEN_W * (y - dy), SCREEN_W, 0, y, _screen_w, 1);
- } else {
- // move up
- // copy from top to bottom
- for (int y = 0; y < height + dx; y++)
- copyRectToScreen(screen + SCREEN_W * (y - dy), SCREEN_W, 0, y, _screen_w, 1);
- }
- } else if (dy == 0) {
- // horizontal movement
- if (dx > 0) {
- // move right
- // copy from right to left
- for (int x = _screen_w - 1; x >= dx; x--)
- copyRectToScreen(screen + x - dx, SCREEN_W, x, 0, 1, height);
- } else {
- // move left
- // copy from left to right
- for (int x = 0; x < _screen_w; x++)
- copyRectToScreen(screen + x - dx, SCREEN_W, x, 0, 1, height);
- }
- } else {
- // free movement
- // not necessary for now
- }
-
- _screen_dirty = true;
-}
-
-
bool OSystem_Dreamcast::showMouse(bool visible)
{
bool last = _ms_visible;
diff --git a/backends/gp32/gp32.cpp b/backends/gp32/gp32.cpp
index 5a636a38da..3451aa69e0 100644
--- a/backends/gp32/gp32.cpp
+++ b/backends/gp32/gp32.cpp
@@ -350,44 +350,6 @@ int SDL_SetColors(SDL_Surface *surface, SDL_Color *colors, int firstcolor, int n
return 1;
}
-// Moves the screen content around by the given amount of pixels
-// but only the top height pixel rows, the rest stays untouched
-void OSystem_GP32::move_screen(int dx, int dy, int height) {
- if ((dx == 0) && (dy == 0))
- return;
-
- if (dx == 0) {
- // vertical movement
- if (dy > 0) {
- // move down
- // copy from bottom to top
- for (int y = height - 1; y >= dy; y--)
- copyRectToScreen((byte *)_screen->pixels + _screenWidth * (y - dy), _screenWidth, 0, y, _screenWidth, 1);
- } else {
- // move up
- // copy from top to bottom
- for (int y = 0; y < height + dx; y++)
- copyRectToScreen((byte *)_screen->pixels + _screenWidth * (y - dy), _screenWidth, 0, y, _screenWidth, 1);
- }
- } else if (dy == 0) {
- // horizontal movement
- if (dx > 0) {
- // move right
- // copy from right to left
- for (int x = _screenWidth - 1; x >= dx; x--)
- copyRectToScreen((byte *)_screen->pixels + x - dx, _screenWidth, x, 0, 1, height);
- } else {
- // move left
- // copy from left to right
- for (int x = 0; x < _screenWidth; x++)
- copyRectToScreen((byte *)_screen->pixels + x - dx, _screenWidth, x, 0, 1, height);
- }
- } else {
- // free movement
- // not necessary for now
- }
-}
-
void OSystem_GP32::load_gfx_mode() {
GpRectFill(NULL,&gpDraw[GAME_SURFACE], 0, 0, 320, 240, 0); //black border
diff --git a/backends/gp32/gp32.h b/backends/gp32/gp32.h
index 80b3160673..fbb0253773 100644
--- a/backends/gp32/gp32.h
+++ b/backends/gp32/gp32.h
@@ -47,10 +47,6 @@ public:
// The screen will not be updated to reflect the new bitmap
void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
- // Moves the screen content around by the given amount of pixels
- // but only the top height pixel rows, the rest stays untouched
- void move_screen(int dx, int dy, int height);
-
// Update the dirty areas of the screen
void updateScreen();
diff --git a/backends/morphos/morphos.cpp b/backends/morphos/morphos.cpp
index aea11d251b..0691963468 100644
--- a/backends/morphos/morphos.cpp
+++ b/backends/morphos/morphos.cpp
@@ -1103,48 +1103,6 @@ void OSystem_MorphOS::copyRectToScreen(const byte *src, int pitch, int x, int y,
}
}
-void OSystem_MorphOS::move_screen(int dx, int dy, int height) {
-
- if ((dx == 0) && (dy == 0))
- return;
-
- UpdateRects = 26;
- Rectangle update_rect = { 0, 0, ScummBufferWidth, ScummBufferHeight };
- OrRectRegion(NewUpdateRegion, &update_rect);
- ScreenChanged = true;
-
- UndrawMouse();
-
- // vertical movement
- if (dy > 0) {
- // move down
- // copy from bottom to top
- for (int y = height - 1; y >= dy; y--)
- copyRectToScreen((byte *)ScummBuffer + ScummBufferWidth * (y - dy), ScummBufferWidth, 0, y, ScummBufferWidth, 1);
- } else if (dy < 0) {
- // move up
- // copy from top to bottom
- dy = -dy;
- for (int y = dy; y < height; y++)
- copyRectToScreen((byte *)ScummBuffer + ScummBufferWidth * y, ScummBufferWidth, 0, y - dy, ScummBufferWidth, 1);
- }
-
- // horizontal movement
- if (dx > 0) {
- // move right
- // copy from right to left
- for (int x = ScummBufferWidth - 1; x >= dx; x--)
- copyRectToScreen((byte *)ScummBuffer + x - dx, ScummBufferWidth, x, 0, 1, height);
- } else if (dx < 0) {
- // move left
- // copy from left to right
- dx = -dx;
- for (int x = dx; x < ScummBufferWidth; x++)
- copyRectToScreen((byte *)ScummBuffer + x, ScummBufferWidth, x, 0, 1, height);
- }
-}
-
-
bool OSystem_MorphOS::AddUpdateRect(WORD x, WORD y, WORD w, WORD h)
{
if (UpdateRects > 25)
diff --git a/backends/morphos/morphos.h b/backends/morphos/morphos.h
index 7294f855ca..0279bc3517 100644
--- a/backends/morphos/morphos.h
+++ b/backends/morphos/morphos.h
@@ -52,7 +52,6 @@ class OSystem_MorphOS : public OSystem
// Draw a bitmap to screen.
// The screen will not be updated to reflect the new bitmap
virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
- void move_screen(int dx, int dy, int height);
// Update the dirty areas of the screen
virtual void updateScreen();
diff --git a/backends/null/null.cpp b/backends/null/null.cpp
index 3e2b07cd53..ff23217483 100644
--- a/backends/null/null.cpp
+++ b/backends/null/null.cpp
@@ -52,7 +52,6 @@ public:
virtual void setPalette(const byte *colors, uint start, uint num);
virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
virtual void updateScreen();
- virtual void move_screen(int dx, int dy, int height);
virtual void set_shake_pos(int shakeOffset);
virtual void showOverlay();
@@ -181,10 +180,6 @@ void OSystem_NULL::updateScreen()
{
}
-void OSystem_NULL::move_screen(int dx, int dy, int height)
-{
-}
-
void OSystem_NULL::set_shake_pos(int shakeOffset)
{
}
diff --git a/backends/sdl/graphics.cpp b/backends/sdl/graphics.cpp
index 692f200e7f..89958d6440 100644
--- a/backends/sdl/graphics.cpp
+++ b/backends/sdl/graphics.cpp
@@ -720,77 +720,6 @@ void OSystem_SDL::setPalette(const byte *colors, uint start, uint num) {
_paletteDirtyEnd = start + num;
}
-void OSystem_SDL::move_screen(int dx, int dy, int height) {
-
- // Short circuit check - do we have to do anything anyway?
- if ((dx == 0 && dy == 0) || height <= 0)
- return;
-
- Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
-
- byte *src, *dst;
- int x, y;
-
- // We'll have to do a full screen redraw anyway, so set the flag.
- _forceFull = true;
-
- // Hide the mouse
- undraw_mouse();
-
- // Try to lock the screen surface
- if (SDL_LockSurface(_screen) == -1)
- error("SDL_LockSurface failed: %s", SDL_GetError());
-
- // vertical movement
- if (dy > 0) {
- // move down - copy from bottom to top
- dst = (byte *)_screen->pixels + (height - 1) * _screenWidth;
- src = dst - dy * _screenWidth;
- for (y = dy; y < height; y++) {
- memcpy(dst, src, _screenWidth);
- src -= _screenWidth;
- dst -= _screenWidth;
- }
- } else if (dy < 0) {
- // move up - copy from top to bottom
- dst = (byte *)_screen->pixels;
- src = dst - dy * _screenWidth;
- for (y = -dy; y < height; y++) {
- memcpy(dst, src, _screenWidth);
- src += _screenWidth;
- dst += _screenWidth;
- }
- }
-
- // horizontal movement
- if (dx > 0) {
- // move right - copy from right to left
- dst = (byte *)_screen->pixels + (_screenWidth - 1);
- src = dst - dx;
- for (y = 0; y < height; y++) {
- for (x = dx; x < _screenWidth; x++) {
- *dst-- = *src--;
- }
- src += _screenWidth + (_screenWidth - dx);
- dst += _screenWidth + (_screenWidth - dx);
- }
- } else if (dx < 0) {
- // move left - copy from left to right
- dst = (byte *)_screen->pixels;
- src = dst - dx;
- for (y = 0; y < height; y++) {
- for (x = -dx; x < _screenWidth; x++) {
- *dst++ = *src++;
- }
- src += _screenWidth - (_screenWidth + dx);
- dst += _screenWidth - (_screenWidth + dx);
- }
- }
-
- // Unlock the screen surface
- SDL_UnlockSurface(_screen);
-}
-
void OSystem_SDL::set_shake_pos(int shake_pos) {
_newShakePos = shake_pos;
}
diff --git a/backends/sdl/sdl-common.h b/backends/sdl/sdl-common.h
index 10f6c8b5e4..3c1e600eaa 100644
--- a/backends/sdl/sdl-common.h
+++ b/backends/sdl/sdl-common.h
@@ -52,8 +52,6 @@ public:
// The screen will not be updated to reflect the new bitmap
void copyRectToScreen(const byte *src, int pitch, int x, int y, int w, int h);
- void move_screen(int dx, int dy, int height);
-
// Update the dirty areas of the screen
void updateScreen();
diff --git a/backends/x11/x11.cpp b/backends/x11/x11.cpp
index d7899a30c3..cbf4e90555 100644
--- a/backends/x11/x11.cpp
+++ b/backends/x11/x11.cpp
@@ -90,8 +90,6 @@ public:
// The screen will not be updated to reflect the new bitmap
void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
- void move_screen(int dx, int dy, int height);
-
// Update the dirty areas of the screen
void updateScreen();
@@ -577,43 +575,6 @@ void OSystem_X11::copyRectToScreen(const byte *buf, int pitch, int x, int y, int
}
}
-void OSystem_X11::move_screen(int dx, int dy, int height) {
-
- if ((dx == 0) && (dy == 0))
- return;
-
- if (dx == 0) {
- // vertical movement
- if (dy > 0) {
- // move down
- // copy from bottom to top
- for (int y = height - 1; y >= dy; y--)
- copyRectToScreen(local_fb + fb_width * (y - dy), fb_width, 0, y, fb_width, 1);
- } else {
- // move up
- // copy from top to bottom
- for (int y = 0; y < height + dx; y++)
- copyRectToScreen(local_fb + fb_width * (y - dy), fb_width, 0, y, fb_width, 1);
- }
- } else if (dy == 0) {
- // horizontal movement
- if (dx > 0) {
- // move right
- // copy from right to left
- for (int x = fb_width - 1; x >= dx; x--)
- copyRectToScreen(local_fb + x - dx, fb_width, x, 0, 1, height);
- } else {
- // move left
- // copy from left to right
- for (int x = 0; x < fb_width; x++)
- copyRectToScreen(local_fb + x - dx, fb_width, x, 0, 1, height);
- }
- } else {
- // free movement
- // not necessary for now
- }
-}
-
void OSystem_X11::blit_convert(const dirty_square * d, uint16 *dst, int pitch) {
uint8 *ptr_src = local_fb + (fb_width * d->y) + d->x;
uint16 *ptr_dst = dst + (fb_width * d->y) + d->x;