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-rw-r--r--backends/graphics/opengl/opengl-graphics.cpp2
-rw-r--r--backends/graphics/sdl/sdl-graphics.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/backends/graphics/opengl/opengl-graphics.cpp b/backends/graphics/opengl/opengl-graphics.cpp
index c1bbdb2724..66b1651f81 100644
--- a/backends/graphics/opengl/opengl-graphics.cpp
+++ b/backends/graphics/opengl/opengl-graphics.cpp
@@ -1385,7 +1385,7 @@ const char *OpenGLGraphicsManager::getCurrentModeName() {
#ifdef USE_OSD
void OpenGLGraphicsManager::updateOSD() {
// The font we are going to use:
- const Graphics::Font *font = FontMan.getFontByUsage(Graphics::FontManager::kOSDFont);
+ const Graphics::Font *font = FontMan.getFontByUsage(Graphics::FontManager::kGUIFont);
if (_osdSurface.w != _osdTexture->getWidth() || _osdSurface.h != _osdTexture->getHeight())
_osdSurface.create(_osdTexture->getWidth(), _osdTexture->getHeight(), _overlayFormat);
diff --git a/backends/graphics/sdl/sdl-graphics.cpp b/backends/graphics/sdl/sdl-graphics.cpp
index ab09c3e44e..7f0990dbca 100644
--- a/backends/graphics/sdl/sdl-graphics.cpp
+++ b/backends/graphics/sdl/sdl-graphics.cpp
@@ -2060,7 +2060,7 @@ void SdlGraphicsManager::displayMessageOnOSD(const char *msg) {
_osdSurface->format->Bshift, _osdSurface->format->Ashift);
// The font we are going to use:
- const Graphics::Font *font = FontMan.getFontByUsage(Graphics::FontManager::kOSDFont);
+ const Graphics::Font *font = FontMan.getFontByUsage(Graphics::FontManager::kGUIFont);
// Clear everything with the "transparent" color, i.e. the colorkey
SDL_FillRect(_osdSurface, 0, kOSDColorKey);