diff options
Diffstat (limited to 'backends')
-rw-r--r-- | backends/events/ps3sdl/ps3sdl-events.cpp | 163 | ||||
-rw-r--r-- | backends/events/ps3sdl/ps3sdl-events.h | 38 | ||||
-rw-r--r-- | backends/events/sdl/sdl-events.cpp | 21 | ||||
-rw-r--r-- | backends/fs/posix/posix-fs-factory.cpp | 2 | ||||
-rw-r--r-- | backends/fs/posix/posix-fs-factory.h | 1 | ||||
-rw-r--r-- | backends/fs/posix/posix-fs.cpp | 2 | ||||
-rw-r--r-- | backends/fs/ps3/ps3-fs-factory.cpp | 26 | ||||
-rw-r--r-- | backends/fs/ps3/ps3-fs-factory.h | 36 | ||||
-rw-r--r-- | backends/mixer/sdl13/sdl13-mixer.cpp | 109 | ||||
-rw-r--r-- | backends/mixer/sdl13/sdl13-mixer.h | 67 | ||||
-rw-r--r-- | backends/module.mk | 16 | ||||
-rw-r--r-- | backends/platform/sdl/main.cpp | 1 | ||||
-rw-r--r-- | backends/platform/sdl/module.mk | 6 | ||||
-rw-r--r-- | backends/platform/sdl/posix/posix-main.cpp | 2 | ||||
-rw-r--r-- | backends/platform/sdl/ps3/ps3-main.cpp | 49 | ||||
-rw-r--r-- | backends/platform/sdl/ps3/ps3.cpp | 94 | ||||
-rw-r--r-- | backends/platform/sdl/ps3/ps3.h | 47 | ||||
-rw-r--r-- | backends/platform/sdl/sdl-sys.h | 23 | ||||
-rw-r--r-- | backends/platform/sdl/sdl.cpp | 16 |
19 files changed, 702 insertions, 17 deletions
diff --git a/backends/events/ps3sdl/ps3sdl-events.cpp b/backends/events/ps3sdl/ps3sdl-events.cpp new file mode 100644 index 0000000000..eefc641844 --- /dev/null +++ b/backends/events/ps3sdl/ps3sdl-events.cpp @@ -0,0 +1,163 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/scummsys.h" + +#if defined(PLAYSTATION3) + +#include "backends/events/ps3sdl/ps3sdl-events.h" +#include "backends/platform/sdl/sdl.h" +#include "engines/engine.h" + +#include "common/util.h" +#include "common/events.h" + +enum { + BTN_LEFT = 0, + BTN_DOWN = 1, + BTN_RIGHT = 2, + BTN_UP = 3, + + BTN_START = 4, + BTN_R3 = 5, + BTN_L3 = 6, + BTN_SELECT = 7, + + BTN_SQUARE = 8, + BTN_CROSS = 9, + BTN_CIRCLE = 10, + BTN_TRIANGLE = 11, + + BTN_R1 = 12, + BTN_L1 = 13, + BTN_R2 = 14, + BTN_L2 = 15 +}; + +bool PS3SdlEventSource::handleJoyButtonDown(SDL_Event &ev, Common::Event &event) { + + event.kbd.flags = 0; + + switch (ev.jbutton.button) { + case BTN_CROSS: // Left mouse button + event.type = Common::EVENT_LBUTTONDOWN; + fillMouseEvent(event, _km.x, _km.y); + break; + case BTN_CIRCLE: // Right mouse button + event.type = Common::EVENT_RBUTTONDOWN; + fillMouseEvent(event, _km.x, _km.y); + break; + case BTN_TRIANGLE: // Game menu + event.type = Common::EVENT_KEYDOWN; + event.kbd.keycode = Common::KEYCODE_F5; + event.kbd.ascii = mapKey(SDLK_F5, (SDLMod) ev.key.keysym.mod, 0); + break; + case BTN_SELECT: // Virtual keyboard + event.type = Common::EVENT_KEYDOWN; + event.kbd.keycode = Common::KEYCODE_F7; + event.kbd.ascii = mapKey(SDLK_F7, (SDLMod) ev.key.keysym.mod, 0); + break; + case BTN_SQUARE: // Escape + event.type = Common::EVENT_KEYDOWN; + event.kbd.keycode = Common::KEYCODE_ESCAPE; + event.kbd.ascii = mapKey(SDLK_ESCAPE, (SDLMod) ev.key.keysym.mod, 0); + break; + case BTN_L1: // Predictive input dialog + event.type = Common::EVENT_PREDICTIVE_DIALOG; + break; + case BTN_START: // ScummVM in game menu + event.type = Common::EVENT_MAINMENU; + break; + } + return true; +} + +bool PS3SdlEventSource::handleJoyButtonUp(SDL_Event &ev, Common::Event &event) { + + event.kbd.flags = 0; + + switch (ev.jbutton.button) { + case BTN_CROSS: // Left mouse button + event.type = Common::EVENT_LBUTTONUP; + fillMouseEvent(event, _km.x, _km.y); + break; + case BTN_CIRCLE: // Right mouse button + event.type = Common::EVENT_RBUTTONUP; + fillMouseEvent(event, _km.x, _km.y); + break; + case BTN_TRIANGLE: // Game menu + event.type = Common::EVENT_KEYUP; + event.kbd.keycode = Common::KEYCODE_F5; + event.kbd.ascii = mapKey(SDLK_F5, (SDLMod) ev.key.keysym.mod, 0); + break; + case BTN_SELECT: // Virtual keyboard + event.type = Common::EVENT_KEYUP; + event.kbd.keycode = Common::KEYCODE_F7; + event.kbd.ascii = mapKey(SDLK_F7, (SDLMod) ev.key.keysym.mod, 0); + break; + case BTN_SQUARE: // Escape + event.type = Common::EVENT_KEYUP; + event.kbd.keycode = Common::KEYCODE_ESCAPE; + event.kbd.ascii = mapKey(SDLK_ESCAPE, (SDLMod) ev.key.keysym.mod, 0); + break; + } + return true; +} + +/** + * The XMB (PS3 in game menu) needs the screen buffers to be constantly flip while open. + * This pauses execution and keeps redrawing the screen until the XMB is closed. + */ +void PS3SdlEventSource::preprocessEvents(SDL_Event *event) { + if (event->type == SDL_ACTIVEEVENT) { + if (event->active.state == SDL_APPMOUSEFOCUS && !event->active.gain) { + // XMB opened + if (g_engine) + g_engine->pauseEngine(true); + + for (;;) { + if (!SDL_PollEvent(event)) { + // Locking the screen forces a full redraw + Graphics::Surface* screen = g_system->lockScreen(); + if (screen) { + g_system->unlockScreen(); + g_system->updateScreen(); + } + SDL_Delay(10); + continue; + } + if (event->type == SDL_QUIT) + return; + if (event->type != SDL_ACTIVEEVENT) + continue; + if (event->active.state == SDL_APPMOUSEFOCUS && event->active.gain) { + // XMB closed + if (g_engine) + g_engine->pauseEngine(false); + return; + } + } + } + } +} + +#endif diff --git a/backends/events/ps3sdl/ps3sdl-events.h b/backends/events/ps3sdl/ps3sdl-events.h new file mode 100644 index 0000000000..8cf2f43426 --- /dev/null +++ b/backends/events/ps3sdl/ps3sdl-events.h @@ -0,0 +1,38 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#if !defined(BACKEND_EVENTS_PS3_H) && !defined(DISABLE_DEFAULT_EVENTMANAGER) +#define BACKEND_EVENTS_PS3_H + +#include "backends/events/sdl/sdl-events.h" + +/** + * SDL Events manager for the PS3. + */ +class PS3SdlEventSource : public SdlEventSource { +protected: + void preprocessEvents(SDL_Event *event); + bool handleJoyButtonDown(SDL_Event &ev, Common::Event &event); + bool handleJoyButtonUp(SDL_Event &ev, Common::Event &event); +}; + +#endif /* BACKEND_EVENTS_PS3_H */ diff --git a/backends/events/sdl/sdl-events.cpp b/backends/events/sdl/sdl-events.cpp index 835d98e718..4489a2e580 100644 --- a/backends/events/sdl/sdl-events.cpp +++ b/backends/events/sdl/sdl-events.cpp @@ -206,7 +206,6 @@ bool SdlEventSource::pollEvent(Common::Event &event) { } SDL_Event ev; - ev.type = SDL_NOEVENT; while (SDL_PollEvent(&ev)) { preprocessEvents(&ev); if (dispatchSDLEvent(ev, event)) @@ -304,7 +303,7 @@ bool SdlEventSource::handleKeyDown(SDL_Event &ev, Common::Event &event) { event.type = Common::EVENT_KEYDOWN; event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym; - event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode); + event.kbd.ascii = mapKey(ev.key.keysym.sym, (SDLMod)ev.key.keysym.mod, (Uint16)ev.key.keysym.unicode); return true; } @@ -348,7 +347,7 @@ bool SdlEventSource::handleKeyUp(SDL_Event &ev, Common::Event &event) { event.type = Common::EVENT_KEYUP; event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym; - event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode); + event.kbd.ascii = mapKey(ev.key.keysym.sym, (SDLMod)ev.key.keysym.mod, (Uint16)ev.key.keysym.unicode); // Ctrl-Alt-<key> will change the GFX mode SDLModToOSystemKeyFlags(mod, event); @@ -418,19 +417,19 @@ bool SdlEventSource::handleJoyButtonDown(SDL_Event &ev, Common::Event &event) { switch (ev.jbutton.button) { case JOY_BUT_ESCAPE: event.kbd.keycode = Common::KEYCODE_ESCAPE; - event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0); + event.kbd.ascii = mapKey(SDLK_ESCAPE, (SDLMod)ev.key.keysym.mod, 0); break; case JOY_BUT_PERIOD: event.kbd.keycode = Common::KEYCODE_PERIOD; - event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0); + event.kbd.ascii = mapKey(SDLK_PERIOD, (SDLMod)ev.key.keysym.mod, 0); break; case JOY_BUT_SPACE: event.kbd.keycode = Common::KEYCODE_SPACE; - event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0); + event.kbd.ascii = mapKey(SDLK_SPACE, (SDLMod)ev.key.keysym.mod, 0); break; case JOY_BUT_F5: event.kbd.keycode = Common::KEYCODE_F5; - event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0); + event.kbd.ascii = mapKey(SDLK_F5, (SDLMod)ev.key.keysym.mod, 0); break; } } @@ -449,19 +448,19 @@ bool SdlEventSource::handleJoyButtonUp(SDL_Event &ev, Common::Event &event) { switch (ev.jbutton.button) { case JOY_BUT_ESCAPE: event.kbd.keycode = Common::KEYCODE_ESCAPE; - event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0); + event.kbd.ascii = mapKey(SDLK_ESCAPE, (SDLMod)ev.key.keysym.mod, 0); break; case JOY_BUT_PERIOD: event.kbd.keycode = Common::KEYCODE_PERIOD; - event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0); + event.kbd.ascii = mapKey(SDLK_PERIOD, (SDLMod)ev.key.keysym.mod, 0); break; case JOY_BUT_SPACE: event.kbd.keycode = Common::KEYCODE_SPACE; - event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0); + event.kbd.ascii = mapKey(SDLK_SPACE, (SDLMod)ev.key.keysym.mod, 0); break; case JOY_BUT_F5: event.kbd.keycode = Common::KEYCODE_F5; - event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0); + event.kbd.ascii = mapKey(SDLK_F5, (SDLMod)ev.key.keysym.mod, 0); break; } } diff --git a/backends/fs/posix/posix-fs-factory.cpp b/backends/fs/posix/posix-fs-factory.cpp index 829355be84..776ea86155 100644 --- a/backends/fs/posix/posix-fs-factory.cpp +++ b/backends/fs/posix/posix-fs-factory.cpp @@ -19,7 +19,7 @@ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ -#if defined(POSIX) +#if defined(POSIX) || defined(PLAYSTATION3) // Re-enable some forbidden symbols to avoid clashes with stat.h and unistd.h. // Also with clock() in sys/time.h in some Mac OS X SDKs. diff --git a/backends/fs/posix/posix-fs-factory.h b/backends/fs/posix/posix-fs-factory.h index a7075db94c..c7cec6fab5 100644 --- a/backends/fs/posix/posix-fs-factory.h +++ b/backends/fs/posix/posix-fs-factory.h @@ -30,6 +30,7 @@ * Parts of this class are documented in the base interface class, FilesystemFactory. */ class POSIXFilesystemFactory : public FilesystemFactory { +protected: virtual AbstractFSNode *makeRootFileNode() const; virtual AbstractFSNode *makeCurrentDirectoryFileNode() const; virtual AbstractFSNode *makeFileNodePath(const Common::String &path) const; diff --git a/backends/fs/posix/posix-fs.cpp b/backends/fs/posix/posix-fs.cpp index 0b94c37b16..320c5a6f39 100644 --- a/backends/fs/posix/posix-fs.cpp +++ b/backends/fs/posix/posix-fs.cpp @@ -19,7 +19,7 @@ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ -#if defined(POSIX) +#if defined(POSIX) || defined(PLAYSTATION3) // Re-enable some forbidden symbols to avoid clashes with stat.h and unistd.h. // Also with clock() in sys/time.h in some Mac OS X SDKs. diff --git a/backends/fs/ps3/ps3-fs-factory.cpp b/backends/fs/ps3/ps3-fs-factory.cpp new file mode 100644 index 0000000000..3257246c50 --- /dev/null +++ b/backends/fs/ps3/ps3-fs-factory.cpp @@ -0,0 +1,26 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#include "backends/fs/ps3/ps3-fs-factory.h" + +AbstractFSNode *PS3FilesystemFactory::makeCurrentDirectoryFileNode() const { + return makeRootFileNode(); +} diff --git a/backends/fs/ps3/ps3-fs-factory.h b/backends/fs/ps3/ps3-fs-factory.h new file mode 100644 index 0000000000..6c1988b1c9 --- /dev/null +++ b/backends/fs/ps3/ps3-fs-factory.h @@ -0,0 +1,36 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#ifndef PS3_FILESYSTEM_FACTORY_H +#define PS3_FILESYSTEM_FACTORY_H + +#include "backends/fs/posix/posix-fs-factory.h" + +/** + * Creates PS3FilesystemFactory objects. + * + * Parts of this class are documented in the base interface class, FilesystemFactory. + */ +class PS3FilesystemFactory : public POSIXFilesystemFactory { + virtual AbstractFSNode *makeCurrentDirectoryFileNode() const; +}; + +#endif /*PS3_FILESYSTEM_FACTORY_H*/ diff --git a/backends/mixer/sdl13/sdl13-mixer.cpp b/backends/mixer/sdl13/sdl13-mixer.cpp new file mode 100644 index 0000000000..84777c8bab --- /dev/null +++ b/backends/mixer/sdl13/sdl13-mixer.cpp @@ -0,0 +1,109 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/scummsys.h" + +#if defined(SDL_BACKEND) + +#include "backends/mixer/sdl13/sdl13-mixer.h" +#include "common/debug.h" +#include "common/system.h" +#include "common/config-manager.h" +#include "common/textconsole.h" + +#ifdef GP2X +#define SAMPLES_PER_SEC 11025 +#else +#define SAMPLES_PER_SEC 22050 +#endif +//#define SAMPLES_PER_SEC 44100 + +Sdl13MixerManager::Sdl13MixerManager() + : + SdlMixerManager(), + _device(0) { + +} + +Sdl13MixerManager::~Sdl13MixerManager() { + _mixer->setReady(false); + + SDL_CloseAudioDevice(_device); + + delete _mixer; +} + +void Sdl13MixerManager::init() { + // Start SDL Audio subsystem + if (SDL_InitSubSystem(SDL_INIT_AUDIO) == -1) { + error("Could not initialize SDL: %s", SDL_GetError()); + } + + // Get the desired audio specs + SDL_AudioSpec desired = getAudioSpec(SAMPLES_PER_SEC); + + // Start SDL audio with the desired specs + _device = SDL_OpenAudioDevice(NULL, 0, &desired, &_obtained, + SDL_AUDIO_ALLOW_FREQUENCY_CHANGE); + + if (_device <= 0) { + warning("Could not open audio device: %s", SDL_GetError()); + + _mixer = new Audio::MixerImpl(g_system, desired.freq); + assert(_mixer); + _mixer->setReady(false); + } else { + debug(1, "Output sample rate: %d Hz", _obtained.freq); + + _mixer = new Audio::MixerImpl(g_system, _obtained.freq); + assert(_mixer); + _mixer->setReady(true); + + startAudio(); + } +} + +void Sdl13MixerManager::startAudio() { + // Start the sound system + SDL_PauseAudioDevice(_device, 0); +} + +void Sdl13MixerManager::suspendAudio() { + SDL_CloseAudioDevice(_device); + _audioSuspended = true; +} + +int Sdl13MixerManager::resumeAudio() { + if (!_audioSuspended) + return -2; + + _device = SDL_OpenAudioDevice(NULL, 0, &_obtained, NULL, 0); + if (_device <= 0) { + return -1; + } + + SDL_PauseAudioDevice(_device, 0); + _audioSuspended = false; + return 0; +} + +#endif diff --git a/backends/mixer/sdl13/sdl13-mixer.h b/backends/mixer/sdl13/sdl13-mixer.h new file mode 100644 index 0000000000..9e07ea8673 --- /dev/null +++ b/backends/mixer/sdl13/sdl13-mixer.h @@ -0,0 +1,67 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef BACKENDS_MIXER_SDL13_H +#define BACKENDS_MIXER_SDL13_H + +#include "backends/mixer/sdl/sdl-mixer.h" + +/** + * SDL mixer manager. It wraps the actual implementation + * of the Audio:Mixer used by the engine, and setups + * the SDL audio subsystem and the callback for the + * audio mixer implementation. + */ +class Sdl13MixerManager : public SdlMixerManager { +public: + Sdl13MixerManager(); + virtual ~Sdl13MixerManager(); + + /** + * Initialize and setups the mixer + */ + virtual void init(); + + /** + * Pauses the audio system + */ + virtual void suspendAudio(); + + /** + * Resumes the audio system + */ + virtual int resumeAudio(); + +protected: + + /** + * The opened SDL audio device + */ + SDL_AudioDeviceID _device; + + /** + * Starts SDL audio + */ + virtual void startAudio(); +}; + +#endif diff --git a/backends/module.mk b/backends/module.mk index e568002d40..63774cc4d0 100644 --- a/backends/module.mk +++ b/backends/module.mk @@ -60,7 +60,6 @@ endif # derive from the SDL backend, and they all need the following files. ifdef SDL_BACKEND MODULE_OBJS += \ - audiocd/sdl/sdl-audiocd.o \ events/sdl/sdl-events.o \ graphics/surfacesdl/surfacesdl-graphics.o \ mixer/doublebuffersdl/doublebuffersdl-mixer.o \ @@ -68,6 +67,12 @@ MODULE_OBJS += \ mutex/sdl/sdl-mutex.o \ plugins/sdl/sdl-provider.o \ timer/sdl/sdl-timer.o + +# SDL 1.3 removed audio CD support +ifndef USE_SDL13 +MODULE_OBJS += \ + audiocd/sdl/sdl-audiocd.o +endif endif ifdef POSIX @@ -101,6 +106,15 @@ MODULE_OBJS += \ midi/camd.o endif +ifdef PLAYSTATION3 +MODULE_OBJS += \ + fs/posix/posix-fs.o \ + fs/posix/posix-fs-factory.o \ + fs/ps3/ps3-fs-factory.o \ + events/ps3sdl/ps3sdl-events.o \ + mixer/sdl13/sdl13-mixer.o +endif + ifeq ($(BACKEND),ds) MODULE_OBJS += \ fs/ds/ds-fs.o \ diff --git a/backends/platform/sdl/main.cpp b/backends/platform/sdl/main.cpp index 1992bdd3f2..3947d010c4 100644 --- a/backends/platform/sdl/main.cpp +++ b/backends/platform/sdl/main.cpp @@ -34,6 +34,7 @@ !defined(CAANOO) && \ !defined(LINUXMOTO) && \ !defined(SAMSUNGTV) && \ + !defined(PLAYSTATION3) && \ !defined(OPENPANDORA) #include "backends/platform/sdl/sdl.h" diff --git a/backends/platform/sdl/module.mk b/backends/platform/sdl/module.mk index efc5168d5b..e67bf859d6 100644 --- a/backends/platform/sdl/module.mk +++ b/backends/platform/sdl/module.mk @@ -29,6 +29,12 @@ MODULE_OBJS += \ amigaos/amigaos.o endif +ifdef PLAYSTATION3 +MODULE_OBJS += \ + ps3/ps3-main.o \ + ps3/ps3.o +endif + # We don't use rules.mk but rather manually update OBJS and MODULE_DIRS. MODULE_OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS)) OBJS := $(MODULE_OBJS) $(OBJS) diff --git a/backends/platform/sdl/posix/posix-main.cpp b/backends/platform/sdl/posix/posix-main.cpp index f78e001398..3bf7a5138a 100644 --- a/backends/platform/sdl/posix/posix-main.cpp +++ b/backends/platform/sdl/posix/posix-main.cpp @@ -22,7 +22,7 @@ #include "common/scummsys.h" -#if defined(POSIX) && !defined(MACOSX) && !defined(SAMSUNGTV) && !defined(WEBOS) && !defined(LINUXMOTO) && !defined(GPH_DEVICE) && !defined(GP2X) && !defined(DINGUX) && !defined(OPENPANDORA) +#if defined(POSIX) && !defined(MACOSX) && !defined(SAMSUNGTV) && !defined(WEBOS) && !defined(LINUXMOTO) && !defined(GPH_DEVICE) && !defined(GP2X) && !defined(DINGUX) && !defined(OPENPANDORA) && !defined(PLAYSTATION3) #include "backends/platform/sdl/posix/posix.h" #include "backends/plugins/sdl/sdl-provider.h" diff --git a/backends/platform/sdl/ps3/ps3-main.cpp b/backends/platform/sdl/ps3/ps3-main.cpp new file mode 100644 index 0000000000..ba548a3749 --- /dev/null +++ b/backends/platform/sdl/ps3/ps3-main.cpp @@ -0,0 +1,49 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/scummsys.h" + +#include "backends/platform/sdl/ps3/ps3.h" +#include "backends/plugins/sdl/sdl-provider.h" +#include "base/main.h" + +int main(int argc, char *argv[]) { + + // Create our OSystem instance + g_system = new OSystem_PS3(); + assert(g_system); + + // Pre initialize the backend + ((OSystem_PS3 *)g_system)->init(); + +#ifdef DYNAMIC_MODULES + PluginManager::instance().addPluginProvider(new SDLPluginProvider()); +#endif + + // Invoke the actual ScummVM main entry point: + int res = scummvm_main(argc, argv); + + // Free OSystem + delete (OSystem_PS3 *)g_system; + + return res; +} diff --git a/backends/platform/sdl/ps3/ps3.cpp b/backends/platform/sdl/ps3/ps3.cpp new file mode 100644 index 0000000000..16722ccdb7 --- /dev/null +++ b/backends/platform/sdl/ps3/ps3.cpp @@ -0,0 +1,94 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#define FORBIDDEN_SYMBOL_EXCEPTION_mkdir +#define FORBIDDEN_SYMBOL_EXCEPTION_time_h //On IRIX, sys/stat.h includes sys/time.h +#define FORBIDDEN_SYMBOL_EXCEPTION_unistd_h + +#include "common/scummsys.h" +#include "common/config-manager.h" +#include "backends/platform/sdl/ps3/ps3.h" +#include "backends/graphics/surfacesdl/surfacesdl-graphics.h" +#include "backends/saves/default/default-saves.h" +#include "backends/fs/ps3/ps3-fs-factory.h" +#include "backends/events/ps3sdl/ps3sdl-events.h" +#include "backends/mixer/sdl13/sdl13-mixer.h" + +#include <dirent.h> +#include <sys/stat.h> + +int access(const char *pathname, int mode) { + struct stat sb; + + if (stat(pathname, &sb) == -1) { + return -1; + } + + return 0; +} + +OSystem_PS3::OSystem_PS3(Common::String baseConfigName) + : _baseConfigName(baseConfigName) { +} + +void OSystem_PS3::init() { + // Initialze File System Factory + _fsFactory = new PS3FilesystemFactory(); + + // Invoke parent implementation of this method + OSystem_SDL::init(); +} + +void OSystem_PS3::initBackend() { + ConfMan.set("joystick_num", 0); + ConfMan.set("vkeybdpath", PREFIX "/data"); + ConfMan.registerDefault("fullscreen", true); + ConfMan.registerDefault("aspect_ratio", true); + + // Create the savefile manager + if (_savefileManager == 0) + _savefileManager = new DefaultSaveFileManager(PREFIX "/saves"); + + // Create the mixer manager + if (_mixer == 0) { + _mixerManager = new Sdl13MixerManager(); + + // Setup and start mixer + _mixerManager->init(); + } + + // Event source + if (_eventSource == 0) + _eventSource = new PS3SdlEventSource(); + + // Invoke parent implementation of this method + OSystem_SDL::initBackend(); +} + +Common::String OSystem_PS3::getDefaultConfigFileName() { + return PREFIX "/" + _baseConfigName; +} + +Common::WriteStream *OSystem_PS3::createLogFile() { + Common::FSNode file(PREFIX "/scummvm.log"); + return file.createWriteStream(); +} diff --git a/backends/platform/sdl/ps3/ps3.h b/backends/platform/sdl/ps3/ps3.h new file mode 100644 index 0000000000..daed7599a9 --- /dev/null +++ b/backends/platform/sdl/ps3/ps3.h @@ -0,0 +1,47 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PLATFORM_SDL_PS3_H +#define PLATFORM_SDL_PS3_H + +#include "backends/platform/sdl/sdl.h" + +class OSystem_PS3 : public OSystem_SDL { +public: + // Let the subclasses be able to change _baseConfigName in the constructor + OSystem_PS3(Common::String baseConfigName = "scummvm.ini"); + virtual ~OSystem_PS3() {} + + virtual void init(); + virtual void initBackend(); + +protected: + // Base string for creating the default path and filename + // for the configuration file + Common::String _baseConfigName; + + virtual Common::String getDefaultConfigFileName(); + + virtual Common::WriteStream *createLogFile(); +}; + +#endif diff --git a/backends/platform/sdl/sdl-sys.h b/backends/platform/sdl/sdl-sys.h index 63bfc58617..ca3c586e03 100644 --- a/backends/platform/sdl/sdl-sys.h +++ b/backends/platform/sdl/sdl-sys.h @@ -27,7 +27,7 @@ // fashion, even on the Symbian port. // Moreover, it contains a workaround for the fact that SDL_rwops.h uses // a FILE pointer in one place, which conflicts with common/forbidden.h. - +// The SDL 1.3 headers also include strings.h #include "common/scummsys.h" @@ -39,6 +39,16 @@ typedef struct { int FAKE; } FAKE_FILE; #define FILE FAKE_FILE #endif +#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_strcasecmp) +#undef strcasecmp +#define strcasecmp FAKE_strcasecmp +#endif + +#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_strncasecmp) +#undef strncasecmp +#define strncasecmp FAKE_strncasecmp +#endif + #if defined(__SYMBIAN32__) #include <esdl\SDL.h> #else @@ -51,4 +61,15 @@ typedef struct { int FAKE; } FAKE_FILE; #define FILE FORBIDDEN_SYMBOL_REPLACEMENT #endif +#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_strcasecmp) +#undef strcasecmp +#define strcasecmp FORBIDDEN_SYMBOL_REPLACEMENT +#endif + +#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_strncasecmp) +#undef strncasecmp +#define strncasecmp FORBIDDEN_SYMBOL_REPLACEMENT +#endif + + #endif diff --git a/backends/platform/sdl/sdl.cpp b/backends/platform/sdl/sdl.cpp index 96d65c5eb2..d05cca4d1f 100644 --- a/backends/platform/sdl/sdl.cpp +++ b/backends/platform/sdl/sdl.cpp @@ -35,7 +35,14 @@ #include "common/textconsole.h" #include "backends/saves/default/default-saves.h" + +// Audio CD support was removed with SDL 1.3 +#if SDL_VERSION_ATLEAST(1, 3, 0) +#include "backends/audiocd/default/default-audiocd.h" +#else #include "backends/audiocd/sdl/sdl-audiocd.h" +#endif + #include "backends/events/sdl/sdl-events.h" #include "backends/mutex/sdl/sdl-mutex.h" #include "backends/timer/sdl/sdl-timer.h" @@ -188,8 +195,15 @@ void OSystem_SDL::initBackend() { _mixerManager->init(); } - if (_audiocdManager == 0) + if (_audiocdManager == 0) { + // Audio CD support was removed with SDL 1.3 +#if SDL_VERSION_ATLEAST(1, 3, 0) + _audiocdManager = new DefaultAudioCDManager(); +#else _audiocdManager = new SdlAudioCDManager(); +#endif + + } // Setup a custom program icon. setupIcon(); |