diff options
Diffstat (limited to 'backends')
-rw-r--r-- | backends/platform/sdl/win32/win32.cpp | 68 | ||||
-rw-r--r-- | backends/platform/sdl/win32/win32.h | 1 |
2 files changed, 59 insertions, 10 deletions
diff --git a/backends/platform/sdl/win32/win32.cpp b/backends/platform/sdl/win32/win32.cpp index 8562892ef5..ff3f92bc11 100644 --- a/backends/platform/sdl/win32/win32.cpp +++ b/backends/platform/sdl/win32/win32.cpp @@ -388,19 +388,43 @@ AudioCDManager *OSystem_Win32::createAudioCDManager() { } char *OSystem_Win32::convertEncoding(const char* to, const char *from, const char *string, size_t length) { + char *newString = nullptr; char *result = OSystem_SDL::convertEncoding(to, from, string, length); if (result != nullptr) return result; // We accept only the machine endianness + bool swapFromEndian = false; #ifdef SCUMM_BIG_ENDIAN - if (Common::String(from).hasSuffixIgnoreCase("le") || - Common::String(to).hasSuffixIgnoreCase("le")) - return nullptr; + if (Common::String(from).hasSuffixIgnoreCase("le")) + swapFromEndian = true; #else - if (Common::String(from).hasSuffixIgnoreCase("be") || - Common::String(to).hasSuffixIgnoreCase("be")) - return nullptr; + if (Common::String(from).hasSuffixIgnoreCase("be")) + swapFromEndian = true; +#endif + if (swapFromEndian) { + if (Common::String(from).hasPrefixIgnoreCase("utf-16")) { + newString = Common::Encoding::switchEndian(string, length, 16); + from = "utf-16"; + } + else if (Common::String(from).hasPrefixIgnoreCase("utf-32")) { + newString = Common::Encoding::switchEndian(string, length, 32); + from = "utf-32"; + } + else + return nullptr; + if (newString != nullptr) + string = newString; + else + return nullptr; + } + bool swapToEndian = false; +#ifdef SCUMM_BIG_ENDIAN + if (Common::String(to).hasSuffixIgnoreCase("le")) + swapToEndian = true; +#else + if (Common::String(to).hasSuffixIgnoreCase("be")) + swapToEndian = true; #endif // UTF-32 is really important for us, because it is used for the // transliteration in Common::Encoding and Win32 cannot convert it @@ -413,16 +437,30 @@ char *OSystem_Win32::convertEncoding(const char* to, const char *from, const cha char *UTF8Str = Common::Encoding::convert("utf-8", from, string, length); Common::U32String UTF32Str = Common::convertUtf8ToUtf32(UTF8Str); free(UTF8Str); - result = (char *) malloc((UTF32Str.size() + 1) * 4); - memcpy(result, UTF32Str.c_str(), (UTF32Str.size() + 1) * 4); + if (swapToEndian) { + result = Common::Encoding::switchEndian((const char *) UTF32Str.c_str(), + (UTF32Str.size() + 1) * 4, + 32); + } else { + result = (char *) malloc((UTF32Str.size() + 1) * 4); + memcpy(result, UTF32Str.c_str(), (UTF32Str.size() + 1) * 4); + } + if (newString != nullptr) + free(newString); return result; } + // Add ending zeros + char *wString = (char *) calloc(sizeof(char), length + 2); + memcpy(wString, string, length); + WCHAR *tmpStr; if (Common::String(from).hasPrefixIgnoreCase("utf-16")) { // Allocate space for string and 2 ending zeros tmpStr = (WCHAR *) calloc(sizeof(char), length + 2); if (!tmpStr) { + if (newString != nullptr) + free(newString); warning("Could not allocate memory for string conversion"); return nullptr; } @@ -431,9 +469,19 @@ char *OSystem_Win32::convertEncoding(const char* to, const char *from, const cha tmpStr = Win32::ansiToUnicode(string, Win32::getCodePageId(from)); } - if (Common::String(to).hasPrefixIgnoreCase("utf-16")) + free(wString); + + if (newString != nullptr) + free(newString); + + if (Common::String(to).hasPrefixIgnoreCase("utf-16")) { + if (swapToEndian) { + result = Common::Encoding::switchEndian((char *)tmpStr, wcslen(tmpStr) * 2 + 2, 16); + free(tmpStr); + return result; + } return (char *) tmpStr; - else { + } else { result = Win32::unicodeToAnsi(tmpStr, Win32::getCodePageId(to)); free(tmpStr); return result; diff --git a/backends/platform/sdl/win32/win32.h b/backends/platform/sdl/win32/win32.h index 2a496f5b22..1c24285603 100644 --- a/backends/platform/sdl/win32/win32.h +++ b/backends/platform/sdl/win32/win32.h @@ -27,6 +27,7 @@ #include "backends/platform/sdl/win32/win32-window.h" class OSystem_Win32 : public OSystem_SDL { + friend class Common::Encoding; public: virtual void init(); virtual void initBackend(); |