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-rw-r--r--backends/platform/sdl/win32/win32.cpp68
-rw-r--r--backends/platform/sdl/win32/win32.h1
2 files changed, 59 insertions, 10 deletions
diff --git a/backends/platform/sdl/win32/win32.cpp b/backends/platform/sdl/win32/win32.cpp
index 8562892ef5..ff3f92bc11 100644
--- a/backends/platform/sdl/win32/win32.cpp
+++ b/backends/platform/sdl/win32/win32.cpp
@@ -388,19 +388,43 @@ AudioCDManager *OSystem_Win32::createAudioCDManager() {
}
char *OSystem_Win32::convertEncoding(const char* to, const char *from, const char *string, size_t length) {
+ char *newString = nullptr;
char *result = OSystem_SDL::convertEncoding(to, from, string, length);
if (result != nullptr)
return result;
// We accept only the machine endianness
+ bool swapFromEndian = false;
#ifdef SCUMM_BIG_ENDIAN
- if (Common::String(from).hasSuffixIgnoreCase("le") ||
- Common::String(to).hasSuffixIgnoreCase("le"))
- return nullptr;
+ if (Common::String(from).hasSuffixIgnoreCase("le"))
+ swapFromEndian = true;
#else
- if (Common::String(from).hasSuffixIgnoreCase("be") ||
- Common::String(to).hasSuffixIgnoreCase("be"))
- return nullptr;
+ if (Common::String(from).hasSuffixIgnoreCase("be"))
+ swapFromEndian = true;
+#endif
+ if (swapFromEndian) {
+ if (Common::String(from).hasPrefixIgnoreCase("utf-16")) {
+ newString = Common::Encoding::switchEndian(string, length, 16);
+ from = "utf-16";
+ }
+ else if (Common::String(from).hasPrefixIgnoreCase("utf-32")) {
+ newString = Common::Encoding::switchEndian(string, length, 32);
+ from = "utf-32";
+ }
+ else
+ return nullptr;
+ if (newString != nullptr)
+ string = newString;
+ else
+ return nullptr;
+ }
+ bool swapToEndian = false;
+#ifdef SCUMM_BIG_ENDIAN
+ if (Common::String(to).hasSuffixIgnoreCase("le"))
+ swapToEndian = true;
+#else
+ if (Common::String(to).hasSuffixIgnoreCase("be"))
+ swapToEndian = true;
#endif
// UTF-32 is really important for us, because it is used for the
// transliteration in Common::Encoding and Win32 cannot convert it
@@ -413,16 +437,30 @@ char *OSystem_Win32::convertEncoding(const char* to, const char *from, const cha
char *UTF8Str = Common::Encoding::convert("utf-8", from, string, length);
Common::U32String UTF32Str = Common::convertUtf8ToUtf32(UTF8Str);
free(UTF8Str);
- result = (char *) malloc((UTF32Str.size() + 1) * 4);
- memcpy(result, UTF32Str.c_str(), (UTF32Str.size() + 1) * 4);
+ if (swapToEndian) {
+ result = Common::Encoding::switchEndian((const char *) UTF32Str.c_str(),
+ (UTF32Str.size() + 1) * 4,
+ 32);
+ } else {
+ result = (char *) malloc((UTF32Str.size() + 1) * 4);
+ memcpy(result, UTF32Str.c_str(), (UTF32Str.size() + 1) * 4);
+ }
+ if (newString != nullptr)
+ free(newString);
return result;
}
+ // Add ending zeros
+ char *wString = (char *) calloc(sizeof(char), length + 2);
+ memcpy(wString, string, length);
+
WCHAR *tmpStr;
if (Common::String(from).hasPrefixIgnoreCase("utf-16")) {
// Allocate space for string and 2 ending zeros
tmpStr = (WCHAR *) calloc(sizeof(char), length + 2);
if (!tmpStr) {
+ if (newString != nullptr)
+ free(newString);
warning("Could not allocate memory for string conversion");
return nullptr;
}
@@ -431,9 +469,19 @@ char *OSystem_Win32::convertEncoding(const char* to, const char *from, const cha
tmpStr = Win32::ansiToUnicode(string, Win32::getCodePageId(from));
}
- if (Common::String(to).hasPrefixIgnoreCase("utf-16"))
+ free(wString);
+
+ if (newString != nullptr)
+ free(newString);
+
+ if (Common::String(to).hasPrefixIgnoreCase("utf-16")) {
+ if (swapToEndian) {
+ result = Common::Encoding::switchEndian((char *)tmpStr, wcslen(tmpStr) * 2 + 2, 16);
+ free(tmpStr);
+ return result;
+ }
return (char *) tmpStr;
- else {
+ } else {
result = Win32::unicodeToAnsi(tmpStr, Win32::getCodePageId(to));
free(tmpStr);
return result;
diff --git a/backends/platform/sdl/win32/win32.h b/backends/platform/sdl/win32/win32.h
index 2a496f5b22..1c24285603 100644
--- a/backends/platform/sdl/win32/win32.h
+++ b/backends/platform/sdl/win32/win32.h
@@ -27,6 +27,7 @@
#include "backends/platform/sdl/win32/win32-window.h"
class OSystem_Win32 : public OSystem_SDL {
+ friend class Common::Encoding;
public:
virtual void init();
virtual void initBackend();