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-rw-r--r--backends/graphics/opengl/opengl-graphics.cpp4
-rw-r--r--backends/graphics/opengl/opengl-graphics.h1
-rw-r--r--backends/graphics/sdl/sdl-graphics.cpp4
-rw-r--r--backends/graphics/sdl/sdl-graphics.h1
-rw-r--r--backends/platform/sdl/sdl.cpp122
-rw-r--r--backends/platform/sdl/sdl.h17
6 files changed, 136 insertions, 13 deletions
diff --git a/backends/graphics/opengl/opengl-graphics.cpp b/backends/graphics/opengl/opengl-graphics.cpp
index 11ac5f0fce..f1436170b8 100644
--- a/backends/graphics/opengl/opengl-graphics.cpp
+++ b/backends/graphics/opengl/opengl-graphics.cpp
@@ -119,6 +119,10 @@ static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
{0, 0, 0}
};
+const OSystem::GraphicsMode *OpenGLGraphicsManager::supportedGraphicsModes() {
+ return s_supportedGraphicsModes;
+}
+
const OSystem::GraphicsMode *OpenGLGraphicsManager::getSupportedGraphicsModes() const {
return s_supportedGraphicsModes;
}
diff --git a/backends/graphics/opengl/opengl-graphics.h b/backends/graphics/opengl/opengl-graphics.h
index 88bcfe564b..166009c04d 100644
--- a/backends/graphics/opengl/opengl-graphics.h
+++ b/backends/graphics/opengl/opengl-graphics.h
@@ -55,6 +55,7 @@ public:
virtual void setFeatureState(OSystem::Feature f, bool enable);
virtual bool getFeatureState(OSystem::Feature f);
+ static const OSystem::GraphicsMode *supportedGraphicsModes();
virtual const OSystem::GraphicsMode *getSupportedGraphicsModes() const;
virtual int getDefaultGraphicsMode() const;
virtual bool setGraphicsMode(int mode);
diff --git a/backends/graphics/sdl/sdl-graphics.cpp b/backends/graphics/sdl/sdl-graphics.cpp
index a6cf5c54dd..e0c7dc7100 100644
--- a/backends/graphics/sdl/sdl-graphics.cpp
+++ b/backends/graphics/sdl/sdl-graphics.cpp
@@ -240,6 +240,10 @@ bool SdlGraphicsManager::getFeatureState(OSystem::Feature f) {
}
}
+const OSystem::GraphicsMode *SdlGraphicsManager::supportedGraphicsModes() {
+ return s_supportedGraphicsModes;
+}
+
const OSystem::GraphicsMode *SdlGraphicsManager::getSupportedGraphicsModes() const {
return s_supportedGraphicsModes;
}
diff --git a/backends/graphics/sdl/sdl-graphics.h b/backends/graphics/sdl/sdl-graphics.h
index e2ad4b525d..01ae44222a 100644
--- a/backends/graphics/sdl/sdl-graphics.h
+++ b/backends/graphics/sdl/sdl-graphics.h
@@ -82,6 +82,7 @@ public:
virtual void setFeatureState(OSystem::Feature f, bool enable);
virtual bool getFeatureState(OSystem::Feature f);
+ static const OSystem::GraphicsMode *supportedGraphicsModes();
virtual const OSystem::GraphicsMode *getSupportedGraphicsModes() const;
virtual int getDefaultGraphicsMode() const;
virtual bool setGraphicsMode(int mode);
diff --git a/backends/platform/sdl/sdl.cpp b/backends/platform/sdl/sdl.cpp
index 3db6d047f8..cf6d44ebb7 100644
--- a/backends/platform/sdl/sdl.cpp
+++ b/backends/platform/sdl/sdl.cpp
@@ -43,6 +43,12 @@
OSystem_SDL::OSystem_SDL()
:
+#ifdef USE_OPENGL
+ _graphicsModes(0),
+ _graphicsMode(0),
+ _sdlModesCount(0),
+ _glModesCount(0),
+#endif
_inited(false),
_initedSDL(false),
_mixerManager(0) {
@@ -87,26 +93,24 @@ void OSystem_SDL::initBackend() {
if (_graphicsManager == 0) {
#ifdef USE_OPENGL
- /*if (ConfMan.hasKey("gfx_mode")) {
- Common::String gfxMode(ConfMan.get("gfx_mode"));
-
- _openglGraphicsMode = OpenGLSdlGraphicsManager::getSupportedGraphicsModes();
+ // Setup a list with both SDL and OpenGL graphics modes
+ setupGraphicsModes();
+ if (ConfMan.hasKey("gfx_mode")) {
+ Common::String gfxMode(ConfMan.get("gfx_mode"));
bool use_opengl = false;
-
- while (_openglGraphicsMode->name) {
- if (scumm_stricmp(_openglGraphicsMode->name, gfxMode.c_str()) == 0)
+ const OSystem::GraphicsMode *mode = OpenGLSdlGraphicsManager::supportedGraphicsModes();
+ while (mode->name) {
+ if (scumm_stricmp(mode->name, gfxMode.c_str()) == 0)
use_opengl = true;
- _openglGraphicsMode++;
+ mode++;
}
- if (use_opengl) {
+ // If the gfx_mode is from OpenGL, create the OpenGL graphics manager
+ if (use_opengl)
_graphicsManager = new OpenGLSdlGraphicsManager();
- ((OpenGLSdlGraphicsManager *)_graphicsManager)->init();
- }
- }*/
- _graphicsManager = new OpenGLSdlGraphicsManager();
+ }
#endif
if (_graphicsManager == 0)
_graphicsManager = new SdlGraphicsManager();
@@ -202,6 +206,10 @@ void OSystem_SDL::deinit() {
delete _mutexManager;
_mutexManager = 0;
+#ifdef USE_OPENGL
+ free((void *)_graphicsModes),
+#endif
+
SDL_Quit();
}
@@ -297,3 +305,91 @@ SdlMixerManager *OSystem_SDL::getMixerManager() {
assert(_mixerManager);
return _mixerManager;
}
+
+#ifdef USE_OPENGL
+
+const OSystem::GraphicsMode *OSystem_SDL::getSupportedGraphicsModes() const {
+ return _graphicsModes;
+}
+
+int OSystem_SDL::getDefaultGraphicsMode() const {
+ if (_graphicsMode < _sdlModesCount)
+ return _graphicsManager->getDefaultGraphicsMode();
+ else
+ return _graphicsManager->getDefaultGraphicsMode() + _sdlModesCount;
+}
+
+bool OSystem_SDL::setGraphicsMode(int mode) {
+ const OSystem::GraphicsMode *srcMode;
+ int i;
+ if (mode < _sdlModesCount) {
+ srcMode = SdlGraphicsManager::supportedGraphicsModes();
+ i = 0;
+ } else {
+ srcMode = OpenGLSdlGraphicsManager::supportedGraphicsModes();
+ i = _sdlModesCount;
+ }
+ while (srcMode->name) {
+ if (i == mode) {
+ if (_graphicsMode >= _sdlModesCount && mode < _sdlModesCount) {
+ delete _graphicsManager;
+ _graphicsManager = new SdlGraphicsManager();
+ _graphicsManager->beginGFXTransaction();
+ } else if (_graphicsMode < _sdlModesCount && mode >= _sdlModesCount) {
+ delete _graphicsManager;
+ _graphicsManager = new OpenGLSdlGraphicsManager();
+ _graphicsManager->beginGFXTransaction();
+ }
+ _graphicsMode = mode;
+ return _graphicsManager->setGraphicsMode(srcMode->id);
+ }
+ i++;
+ srcMode++;
+ }
+ return false;
+}
+
+int OSystem_SDL::getGraphicsMode() const {
+ return _graphicsMode;
+}
+
+void OSystem_SDL::setupGraphicsModes() {
+ const OSystem::GraphicsMode *sdlGraphicsModes = SdlGraphicsManager::supportedGraphicsModes();
+ const OSystem::GraphicsMode *openglGraphicsModes = OpenGLSdlGraphicsManager::supportedGraphicsModes();
+ _sdlModesCount = 0;
+ _glModesCount = 0;
+
+ // Count the number of graphics modes
+ const OSystem::GraphicsMode *srcMode = sdlGraphicsModes;
+ while (srcMode->name) {
+ _sdlModesCount++;
+ srcMode++;
+ }
+ srcMode = openglGraphicsModes;
+ while (srcMode->name) {
+ _glModesCount ++;
+ srcMode++;
+ }
+
+ // Allocate enough space for merged array of modes
+ _graphicsModes = (OSystem::GraphicsMode *)malloc(sizeof(OSystem::GraphicsMode) * (_glModesCount + _sdlModesCount + 1));
+
+ // Copy SDL graphics modes
+ memcpy((void *)_graphicsModes, sdlGraphicsModes, _sdlModesCount * sizeof(OSystem::GraphicsMode));
+
+ // Copy OpenGL graphics modes
+ memcpy((void *)(_graphicsModes + _sdlModesCount), openglGraphicsModes, _glModesCount * sizeof(OSystem::GraphicsMode));
+
+ // Set a null mode at the end
+ memset((void *)(_graphicsModes + _sdlModesCount + _glModesCount), 0, sizeof(OSystem::GraphicsMode));
+
+ // Set new internal ids for all modes
+ int i = 0;
+ OSystem::GraphicsMode * mode = _graphicsModes;
+ while (mode->name) {
+ mode->id = i++;
+ mode++;
+ }
+}
+
+#endif
diff --git a/backends/platform/sdl/sdl.h b/backends/platform/sdl/sdl.h
index cf02438e91..17d4dc4ed9 100644
--- a/backends/platform/sdl/sdl.h
+++ b/backends/platform/sdl/sdl.h
@@ -103,6 +103,23 @@ protected:
* of ScummVM will be saved.
*/
virtual Common::String getDefaultConfigFileName();
+
+#ifdef USE_OPENGL
+ OSystem::GraphicsMode *_graphicsModes;
+ int _graphicsMode;
+ int _sdlModesCount;
+ int _glModesCount;
+
+ /**
+ * Creates the merged graphics modes list
+ */
+ virtual void setupGraphicsModes();
+
+ virtual const OSystem::GraphicsMode *getSupportedGraphicsModes() const;
+ virtual int getDefaultGraphicsMode() const;
+ virtual bool setGraphicsMode(int mode);
+ virtual int getGraphicsMode() const;
+#endif
};
#endif