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-rw-r--r--backends/graphics/openglsdl/openglsdl-graphics.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/backends/graphics/openglsdl/openglsdl-graphics.cpp b/backends/graphics/openglsdl/openglsdl-graphics.cpp
index c77e9dafc5..3209905085 100644
--- a/backends/graphics/openglsdl/openglsdl-graphics.cpp
+++ b/backends/graphics/openglsdl/openglsdl-graphics.cpp
@@ -481,7 +481,8 @@ bool OpenGLSdlGraphicsManager::setupMode(uint width, uint height) {
// a chance to save the window size. That way if the user switches back
// to windowed mode, the window manager has a window size to apply instead
// of leaving the window at the fullscreen resolution size.
- if (!_window->getSDLWindow()) {
+ const char *driver = SDL_GetCurrentVideoDriver();
+ if (!_window->getSDLWindow() && driver && strcmp(driver, "x11") == 0) {
_window->createOrUpdateWindow(width, height, flags);
}