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-rw-r--r--backends/wince/CEgui/CEGUI.h1
-rw-r--r--backends/wince/CEgui/ItemSwitch.h3
-rw-r--r--backends/wince/CEgui/PanelKeyboard.cpp9
-rw-r--r--backends/wince/CEgui/PanelKeyboard.h7
4 files changed, 7 insertions, 13 deletions
diff --git a/backends/wince/CEgui/CEGUI.h b/backends/wince/CEgui/CEGUI.h
index e5bd6493a1..8264caedd8 100644
--- a/backends/wince/CEgui/CEGUI.h
+++ b/backends/wince/CEgui/CEGUI.h
@@ -21,7 +21,6 @@
#include "ToolbarHandler.h"
#include "Panel.h"
-#include "ItemSendKey.h"
#include "ItemSwitch.h"
#include "PanelKeyboard.h"
diff --git a/backends/wince/CEgui/ItemSwitch.h b/backends/wince/CEgui/ItemSwitch.h
index b38aeecef3..b07696534b 100644
--- a/backends/wince/CEgui/ItemSwitch.h
+++ b/backends/wince/CEgui/ItemSwitch.h
@@ -27,9 +27,8 @@
#include "common/system.h"
#include "Panel.h"
-#include "KeysBuffer.h"
+#include "EventsBuffer.h"
-using CEKEYS::KeysBuffer;
using CEKEYS::Key;
namespace CEGUI {
diff --git a/backends/wince/CEgui/PanelKeyboard.cpp b/backends/wince/CEgui/PanelKeyboard.cpp
index e7beb17d46..e2f95aeda2 100644
--- a/backends/wince/CEgui/PanelKeyboard.cpp
+++ b/backends/wince/CEgui/PanelKeyboard.cpp
@@ -29,9 +29,8 @@ namespace CEGUI {
const char KEYBOARD_MAPPING_ALPHA_LOW[] = {"nopqrstuvwxyz"};
const char KEYBOARD_MAPPING_NUMERIC_LOW[] = {"67890"};
- PanelKeyboard::PanelKeyboard(WORD reference, KeysBuffer *buffer) : Toolbar() {
+ PanelKeyboard::PanelKeyboard(WORD reference) : Toolbar() {
setBackground(reference);
- _buffer = buffer->Instance();
}
@@ -73,12 +72,10 @@ namespace CEGUI {
keyCode = 10;
}
- if (keyAscii != 0) {
+ if (keyAscii != 0 && pushed) {
_key.setAscii(keyAscii);
_key.setKeycode(tolower(keyAscii));
- _key.setPushed(pushed);
- _buffer->add(&_key);
- return true;
+ return EventsBuffer::simulateKey(&_key);
}
else
return false;
diff --git a/backends/wince/CEgui/PanelKeyboard.h b/backends/wince/CEgui/PanelKeyboard.h
index c562b4f0a1..275e498333 100644
--- a/backends/wince/CEgui/PanelKeyboard.h
+++ b/backends/wince/CEgui/PanelKeyboard.h
@@ -27,20 +27,19 @@
#include "common/system.h"
#include "Toolbar.h"
-#include "KeysBuffer.h"
+#include "EventsBuffer.h"
-using CEKEYS::KeysBuffer;
using CEKEYS::Key;
+using CEKEYS::EventsBuffer;
namespace CEGUI {
class PanelKeyboard : public Toolbar {
public:
- PanelKeyboard(WORD reference, KeysBuffer *buffer);
+ PanelKeyboard(WORD reference);
virtual ~PanelKeyboard();
virtual bool action(int x, int y, bool pushed);
private:
- KeysBuffer *_buffer;
Key _key;
};
}