diff options
Diffstat (limited to 'backends')
67 files changed, 1030 insertions, 2173 deletions
diff --git a/backends/platform/dc/Makefile b/backends/platform/dc/Makefile index 0a048c45e9..56848504e1 100644 --- a/backends/platform/dc/Makefile +++ b/backends/platform/dc/Makefile @@ -16,6 +16,7 @@ LDFLAGS = -Wl,-Ttext,0x8c010000 -nostartfiles $(ronindir)/lib/crt0.o INCLUDES= -I./ -I$(srcdir) -I$(ronindir)/include/ -I$(srcdir)/engines LIBS = -L$(ronindir)/lib -lmad -lronin -lz -lm EXECUTABLE = scummvm.elf +DEPDIR = .deps PLUGIN_PREFIX = PLUGIN_SUFFIX = .plg PLUGIN_EXTRA_DEPS = plugin.x plugin.syms scummvm.elf @@ -32,12 +33,37 @@ ifdef DYNAMIC_MODULES DEFINES += -DDYNAMIC_MODULES PRE_OBJS_FLAGS = -Wl,--whole-archive POST_OBJS_FLAGS = -Wl,--no-whole-archive +ENABLED=DYNAMIC_PLUGIN +else +ENABLED=STATIC_PLUGIN endif +ENABLE_SCUMM = $(ENABLED) +ENABLE_SCUMM_7_8 = $(ENABLED) +ENABLE_HE = $(ENABLED) +ENABLE_AGI = $(ENABLED) +ENABLE_AGOS = $(ENABLED) +ENABLE_CINE = $(ENABLED) +ENABLE_CRUISE = $(ENABLED) +ENABLE_DRASCULA = $(ENABLED) +ENABLE_GOB = $(ENABLED) +ENABLE_IGOR = $(ENABLED) +ENABLE_KYRA = $(ENABLED) +ENABLE_LURE = $(ENABLED) +ENABLE_M4 = $(ENABLED) +ENABLE_MADE = $(ENABLED) +ENABLE_PARALLACTION = $(ENABLED) +ENABLE_QUEEN = $(ENABLED) +ENABLE_SAGA = $(ENABLED) +ENABLE_SKY = $(ENABLED) +ENABLE_SWORD1 = $(ENABLED) +ENABLE_SWORD2 = $(ENABLED) +ENABLE_TOUCHE = $(ENABLED) + OBJS := dcmain.o time.o display.o audio.o input.o selector.o icon.o \ label.o vmsave.o softkbd.o dcloader.o cache.o dc-fs.o -MODULE_DIRS += . +MODULE_DIRS += ./ include $(srcdir)/Makefile.common diff --git a/backends/platform/dc/audio.cpp b/backends/platform/dc/audio.cpp index 5f95a836e8..b5667e74b0 100644 --- a/backends/platform/dc/audio.cpp +++ b/backends/platform/dc/audio.cpp @@ -25,17 +25,18 @@ #include <common/scummsys.h> #include "engines/engine.h" -#include "sound/mixer.h" +#include "sound/mixer_intern.h" #include "dc.h" EXTERN_C void *memcpy4s(void *s1, const void *s2, unsigned int n); -void initSound() +uint OSystem_Dreamcast::initSound() { stop_sound(); do_sound_command(CMD_SET_FREQ_EXP(FREQ_22050_EXP)); do_sound_command(CMD_SET_STEREO(1)); do_sound_command(CMD_SET_BUFFER(SOUND_BUFFER_SHIFT)); + return read_sound_int(&SOUNDSTATUS->freq); } void OSystem_Dreamcast::checkSound() @@ -61,8 +62,8 @@ void OSystem_Dreamcast::checkSound() if (n<100) return; - Audio::Mixer::mixCallback(_mixer, (byte*)temp_sound_buffer, - 2*SAMPLES_TO_BYTES(n)); + _mixer->mixCallback((byte*)temp_sound_buffer, + 2*SAMPLES_TO_BYTES(n)); if (fillpos+n > curr_ring_buffer_samples) { int r = curr_ring_buffer_samples - fillpos; @@ -77,8 +78,4 @@ void OSystem_Dreamcast::checkSound() fillpos = 0; } -int OSystem_Dreamcast::getOutputSampleRate() const -{ - return read_sound_int(&SOUNDSTATUS->freq); -} diff --git a/backends/platform/dc/dc.h b/backends/platform/dc/dc.h index b7494a77bc..9dfd4c331e 100644 --- a/backends/platform/dc/dc.h +++ b/backends/platform/dc/dc.h @@ -28,6 +28,7 @@ #include <ronin/soundcommon.h> #include "backends/timer/default/default-timer.h" #include "backends/fs/fs-factory.h" +#include "sound/mixer_intern.h" #define NUM_BUFFERS 4 #define SOUND_BUFFER_SHIFT 3 @@ -195,7 +196,7 @@ class OSystem_Dreamcast : public OSystem, public FilesystemFactory { private: Common::SaveFileManager *_savefile; - Audio::Mixer *_mixer; + Audio::MixerImpl *_mixer; DefaultTimerManager *_timer; SoftKeyboard _softkbd; @@ -223,6 +224,7 @@ class OSystem_Dreamcast : public OSystem, public FilesystemFactory { int temp_sound_buffer[RING_BUFFER_SAMPLES>>SOUND_BUFFER_SHIFT]; + uint initSound(); void checkSound(); void drawMouse(int xdraw, int ydraw, int w, int h, @@ -237,6 +239,5 @@ class OSystem_Dreamcast : public OSystem, public FilesystemFactory { extern int handleInput(struct mapledev *pad, int &mouse_x, int &mouse_y, byte &shiftFlags, Interactive *inter = NULL); -extern void initSound(); extern bool selectGame(char *&, char *&, class Icon &); diff --git a/backends/platform/dc/dcmain.cpp b/backends/platform/dc/dcmain.cpp index 913bc9948e..0b114bee10 100644 --- a/backends/platform/dc/dcmain.cpp +++ b/backends/platform/dc/dcmain.cpp @@ -33,7 +33,7 @@ #include <common/config-manager.h> #include "backends/plugins/dc/dc-provider.h" -#include "sound/mixer.h" +#include "sound/mixer_intern.h" Icon icon; @@ -54,8 +54,10 @@ OSystem_Dreamcast::OSystem_Dreamcast() void OSystem_Dreamcast::initBackend() { _savefile = createSavefileManager(); - _mixer = new Audio::Mixer(); + _mixer = new Audio::MixerImpl(this); _timer = new DefaultTimerManager(); + _mixer->setOutputRate(initSound()); + _mixer->setReady(true); } @@ -216,7 +218,6 @@ int main() static int argc = 1; dc_init_hardware(); - initSound(); g_system = new OSystem_Dreamcast(); assert(g_system); diff --git a/backends/platform/dc/selector.cpp b/backends/platform/dc/selector.cpp index 880fbc400f..91c851506f 100644 --- a/backends/platform/dc/selector.cpp +++ b/backends/platform/dc/selector.cpp @@ -25,7 +25,9 @@ #include <common/scummsys.h> #include <engines/engine.h> +#include <engines/metaengine.h> #include <base/plugins.h> +#include <base/game.h> #include <common/fs.h> #include <common/events.h> #include "dc.h" @@ -149,15 +151,6 @@ struct Dir static Game the_game; -static void detectGames(FSList &files, GameList &candidates) -{ - const EnginePluginList &plugins = EngineMan.getPlugins(); - EnginePluginList::const_iterator iter = plugins.begin(); - for (iter = plugins.begin(); iter != plugins.end(); ++iter) { - candidates.push_back((*iter)->detectGames(files)); - } -} - static bool isIcon(const FilesystemNode &entry) { int l = entry.getDisplayName().size(); @@ -227,8 +220,7 @@ static int findGames(Game *games, int max) files.push_back(*entry); } - GameList candidates; - detectGames(files, candidates); + GameList candidates = EngineMan.detectGames(files); for (GameList::const_iterator ge = candidates.begin(); ge != candidates.end(); ++ge) diff --git a/backends/platform/ds/arm9/source/dsmain.cpp b/backends/platform/ds/arm9/source/dsmain.cpp index a130509e36..f4706807f7 100644 --- a/backends/platform/ds/arm9/source/dsmain.cpp +++ b/backends/platform/ds/arm9/source/dsmain.cpp @@ -168,7 +168,7 @@ bool displayModeIs8Bit = false; u8 gameID; bool snapToBorder = false; -bool consoleEnable = false; +bool consoleEnable = true; bool gameScreenSwap = false; bool isCpuScalerEnabled(); //#define HEAVY_LOGGING @@ -899,12 +899,6 @@ u16* get8BitBackBuffer() { return BG_GFX + 0x10000; // 16bit qty! } -void setSoundProc(OSystem_DS::SoundProc proc, void* param) { -// consolePrintf("Set sound callback"); - soundCallback = proc; - soundParam = param; -} - // The sound system in ScummVM seems to always return stereo interleaved samples. // Here, I'm treating an 11Khz stereo stream as a 22Khz mono stream, which works sorta ok, but is // a horrible bodge. Any advice on how to change the engine to output mono would be greatly @@ -914,7 +908,8 @@ void doSoundCallback() { consolePrintf("doSoundCallback..."); #endif - if (soundCallback) { + if (OSystem_DS::instance()) + if (OSystem_DS::instance()->getMixerImpl()) { lastCallbackFrame = frameCount; for (int r = IPC->playingSection; r < IPC->playingSection + 4; r++) { @@ -923,7 +918,7 @@ void doSoundCallback() { if (IPC->fillNeeded[chunk]) { IPC->fillNeeded[chunk] = false; DC_FlushAll(); - soundCallback(soundParam, (byte *) (soundBuffer + ((bufferSamples >> 2) * chunk)), bufferSamples >> 1); + OSystem_DS::instance()->getMixerImpl()->mixCallback((byte *) (soundBuffer + ((bufferSamples >> 2) * chunk)), bufferSamples >> 1); IPC->fillNeeded[chunk] = false; DC_FlushAll(); } diff --git a/backends/platform/ds/arm9/source/dsmain.h b/backends/platform/ds/arm9/source/dsmain.h index f20442b11e..43258b5c5d 100644 --- a/backends/platform/ds/arm9/source/dsmain.h +++ b/backends/platform/ds/arm9/source/dsmain.h @@ -88,7 +88,6 @@ int getMillis(); // Return the current runtime in milliseconds void doTimerCallback(); // Call callback function if required // Sound -void setSoundProc(OSystem_DS::SoundProc proc, void* param); // Setup a callback function for sound void doSoundCallback(); // Call function if sound buffers need more data void playSound(const void* data, u32 length, bool loop, bool adpcm = false, int rate = 22050); // Start a sound void stopSound(int channel); diff --git a/backends/platform/ds/arm9/source/osystem_ds.cpp b/backends/platform/ds/arm9/source/osystem_ds.cpp index 6e6b457115..79b0c5390b 100644 --- a/backends/platform/ds/arm9/source/osystem_ds.cpp +++ b/backends/platform/ds/arm9/source/osystem_ds.cpp @@ -67,10 +67,12 @@ void OSystem_DS::initBackend() { ConfMan.setInt("autosave_period", 0); ConfMan.setBool("FM_medium_quality", true); - _mixer = new DSAudioMixer; - _timer = new DSTimerManager; - DS::setSoundProc(Audio::Mixer::mixCallback, _mixer); - DS::setTimerCallback(&OSystem_DS::timerHandler, 10); + _mixer = new DSAudioMixer(this); + _timer = new DSTimerManager(); + DS::setTimerCallback(&OSystem_DS::timerHandler, 10); + + _mixer->setOutputRate(11025 /*DS::getSoundFrequency()*/); + _mixer->setReady(true); OSystem::initBackend(); } @@ -139,7 +141,7 @@ void OSystem_DS::setPalette(const byte *colors, uint start, uint num) { green >>= 3; blue >>= 3; -// if (r != 255) + if (r != 255) { BG_PALETTE[r] = red | (green << 5) | (blue << 10); if (!DS::getKeyboardEnable()) { @@ -158,13 +160,13 @@ bool OSystem_DS::grabRawScreen(Graphics::Surface* surf) { // Ensure we copy using 16 bit quantities due to limitation of VRAM addressing - u16* image = (u16 *) DS::get8BitBackBuffer(); + const u16* image = (const u16 *) DS::get8BitBackBuffer(); for (int y = 0; y < DS::getGameHeight(); y++) { DC_FlushRange(image + (y << 8), DS::getGameWidth()); for (int x = 0; x < DS::getGameWidth() >> 1; x++) { - *(((u16 *) (surf->pixels)) + y * (DS::getGameWidth() >> 1) + x) = image[y << 8 + x]; + *(((u16 *) (surf->pixels)) + y * (DS::getGameWidth() >> 1) + x) = image[(y << 8) + x]; } } @@ -277,7 +279,7 @@ void OSystem_DS::grabOverlay (OverlayColor *buf, int pitch) { void OSystem_DS::copyRectToOverlay (const OverlayColor *buf, int pitch, int x, int y, int w, int h) { u16* bg = (u16 *) DS::get16BitBackBuffer(); - u16* src = (u16 *) buf; + const u16* src = (const u16 *) buf; // if (x + w > 256) w = 256 - x; //if (x + h > 256) h = 256 - y; @@ -433,13 +435,7 @@ void OSystem_DS::unlockMutex(MutexRef mutex) { void OSystem_DS::deleteMutex(MutexRef mutex) { } -void OSystem_DS::clearSoundCallback() { -// consolePrintf("Clearing sound callback"); -// DS::setSoundProc(NULL, NULL); -} - -int OSystem_DS::getOutputSampleRate() const -{ +int OSystem_DS::getOutputSampleRate() const { return DS::getSoundFrequency(); } diff --git a/backends/platform/ds/arm9/source/osystem_ds.h b/backends/platform/ds/arm9/source/osystem_ds.h index 246797188f..8c8d661ad8 100644 --- a/backends/platform/ds/arm9/source/osystem_ds.h +++ b/backends/platform/ds/arm9/source/osystem_ds.h @@ -30,10 +30,13 @@ #include "gbampsave.h" #include "backends/saves/default/default-saves.h" #include "backends/timer/default/default-timer.h" -#include "sound/mixer.h" +#include "sound/mixer_intern.h" #include "graphics/surface.h" -class DSAudioMixer : public Audio::Mixer { +class DSAudioMixer : public Audio::MixerImpl { + +public: + DSAudioMixer(OSystem* system) : Audio::MixerImpl(system) { } }; class DSTimerManager : public DefaultTimerManager { @@ -62,7 +65,7 @@ protected: Graphics::Surface* createTempFrameBuffer(); public: - typedef void (*SoundProc)(void *param, byte *buf, int len); + typedef void (*SoundProc)(byte *buf, int len); typedef int (*TimerProc)(int interval); OSystem_DS(); @@ -114,7 +117,6 @@ public: virtual void unlockMutex(MutexRef mutex); virtual void deleteMutex(MutexRef mutex); - virtual void clearSoundCallback(); virtual int getOutputSampleRate() const; virtual bool openCD(int drive); @@ -147,6 +149,8 @@ public: virtual void unlockScreen(); virtual Audio::Mixer* getMixer() { return _mixer; } + Audio::MixerImpl* getMixerImpl() { return _mixer; } + virtual Common::TimerManager* getTimerManager() { return _timer; } static int timerHandler(int t); diff --git a/backends/platform/ds/arm9/source/wordcompletion.cpp b/backends/platform/ds/arm9/source/wordcompletion.cpp index 9eeeb62410..ff52572a40 100644 --- a/backends/platform/ds/arm9/source/wordcompletion.cpp +++ b/backends/platform/ds/arm9/source/wordcompletion.cpp @@ -1,6 +1,6 @@ #include "wordcompletion.h" -#include "engines/agi/agi.h" #include "osystem_ds.h" +#include "engines/agi/agi.h" // Caution for #define for NUM_CHANNELS, causes problems in mixer_intern.h #ifdef ENABLE_AGI diff --git a/backends/platform/gp2x/build/README-GP2X b/backends/platform/gp2x/build/README-GP2X index cb1d043500..7e10fc484e 100644 --- a/backends/platform/gp2x/build/README-GP2X +++ b/backends/platform/gp2x/build/README-GP2X @@ -1,4 +1,4 @@ -ScummVM - GP2X SPECIFIC README - 0.10.0 SVN +ScummVM - GP2X SPECIFIC README - HEAD SVN ------------------------------------------------------------------------ Contents: diff --git a/backends/platform/gp2x/build/README-GP2X.html b/backends/platform/gp2x/build/README-GP2X.html index 5289d3d36c..1b5f1a4173 100644 --- a/backends/platform/gp2x/build/README-GP2X.html +++ b/backends/platform/gp2x/build/README-GP2X.html @@ -2,12 +2,15 @@ <html> <head> <title>ScummVM - GP2X SPECIFIC README</title> + + </head> <body> -<span style="font-weight: bold;">ScummVM - GP2X SPECIFIC README - 0.10.0 SVN<br> +<span style="font-weight: bold;">ScummVM - +GP2X SPECIFIC README - HEAD SVN<br> </span> <hr style="width: 100%; height: 2px;"><br> @@ -16,52 +19,65 @@ <ul> - <li><a href="#About_the_backendport">About the backend/port</a></li> + <li><a href="#About_the_backendport">About the +backend/port</a></li> - <li><a href="#Game_compatibility">Game compatability</a></li> + <li><a href="#Game_compatibility">Game +compatability</a></li> <li><a href="#Included_engines">Included engines</a></li> - <li><a href="#Supported_audio_options">Supported audio options</a></li> + <li><a href="#Supported_audio_options">Supported +audio options</a></li> - <li><a href="#Supported_cut-scene_options">Supported cut-scene options</a></li> + <li><a href="#Supported_cut-scene_options">Supported +cut-scene options</a></li> <li><a href="#Recent_changes">Recent changes</a></li> <li><a href="#How_to_save">How to save</a></li> - <li><a href="#Controller_mappings">Controller mappings</a></li> + <li><a href="#Controller_mappings">Controller +mappings</a></li> <li><a href="#Know_issues">Know issues</a></li> <li><a href="#Major_TODOs">Major TODO's</a></li> - <li><a href="#Additional_resourceslinks">Additional resources/links</a></li> + <li><a href="#Additional_resourceslinks">Additional +resources/links</a></li> <li><a href="#Credits">Credits</a></li> </ul> + <br> + <hr style="width: 100%; height: 2px;"><a style="font-weight: bold;" name="About_the_backendport"></a><span style="font-weight: bold;">About the backend/port</span><br> <br> -This is the readme for the offficial GP2X ScummVM backend (also known as the GP2X port).<br> +This is the readme for the offficial GP2X ScummVM backend (also known +as the GP2X port).<br> <br> -This is an SVN test release of ScummVM for the GP2X, it would be appreciated +This is an SVN test release of ScummVM for the GP2X, it would be +appreciated if this SVN test distribution was not mirrored and that people be -directed to <a href="http://www.distant-earth.com/scummvm">http://www.distant-earth.com/scummvm</a> instead for updated SVN builds.<br> +directed to <a href="http://www.distant-earth.com/scummvm">http://www.distant-earth.com/scummvm</a> +instead for updated SVN builds.<br> <br> Full supported official releases of the GP2X ScummVM backend are made -in line with main official releases and are avalalble from the <a href="http://www.scummvm.org/downloads.php">ScummVM downloads page</a>.<br> +in line with main official releases and are avalalble from the <a href="http://www.scummvm.org/downloads.php">ScummVM +downloads page</a>.<br> <br> -This build is in an active state of development and as such no ‘expected’ behavior can be guaranteed ;).<br> +This build is in an active state of development and as such no +‘expected’ behavior can be guaranteed ;).<br> <br> @@ -69,47 +85,59 @@ SVN builds are quickly tested with firmware 2.0.0 for reference.<br> <br> -Please refer to the <a href="http://forums.scummvm.org/viewforum.php?f=14">GP2X ScummVM forum</a> and <a href="http://wiki.scummvm.org/index.php/GP2X">WiKi</a> for the latest information on the port.<br> +Please refer to the <a href="http://forums.scummvm.org/viewforum.php?f=14">GP2X +ScummVM forum</a> and <a href="http://wiki.scummvm.org/index.php/GP2X">WiKi</a> +for the latest information on the port.<br> + <br> <hr style="width: 100%; height: 2px;"><a style="font-weight: bold;" name="Game_compatibility"></a><span style="font-weight: bold;">Game compatibility</span><br> <br> -For information on the compatability of a specific game please refer to the <a href="http://wiki.scummvm.org/index.php/GP2X#Compatibility_List">GP2X compatability section of the ScummVM WiKi</a>.<br> +For information on the compatability of a specific game please refer to +the <a href="http://wiki.scummvm.org/index.php/GP2X#Compatibility_List">GP2X +compatability section of the ScummVM WiKi</a>.<br> <br> -Please note the version and date of the ScummVM build you are running when reviewing the above list.<br> +Please note the version and date of the ScummVM build you are running +when reviewing the above list.<br> <br> <hr style="width: 100%; height: 2px;"><a style="font-weight: bold;" name="Included_engines"></a><span style="font-weight: bold;">Included engines</span><br> <br> + Just because an engine is included does not mean any/all of its games are supported. Please check game compatability for more infomation.<br> + <ul> - <li> -Scumm - (All games supported by ScummVM should work to some extent, using the hardware scalar if needed)</li> + + <li>Scumm - (All games supported by ScummVM should work to some +extent, using the hardware scalar if needed)</li> + <li>AGOS (AKA Simon) - (Simon the Sorcerer one and two).</li> + <li>Sky - (Beneath a Steel Sky)</li> - <li> -Sword - (Broken Sword 1) - This engine uses the hardware scalar to + + <li>Sword - (Broken Sword 1) - This engine uses the hardware +scalar to downsize the graphics to fix on the GP2X. It is NOT very nice to look at.</li> - <li> -Sword2 - (Broken Sword 2) - This engine uses the hardware + + <li>Sword2 - (Broken Sword 2) - This engine uses the hardware scalar to downsize the graphics to fix on the GP2X. It is NOT very nice to look at.</li> - <li> -Gob - (Goblins one)</li> - <li> -Queen - (Flight of the Amazon Queen)</li> - <li> -Kyra - (The Legend of Kyrandia)</li> -</ul> + <li>Gob - (Goblins one)</li> + + <li>Queen - (Flight of the Amazon Queen)</li> + + <li>Kyra - (The Legend of Kyrandia)</li> + +</ul> All other game engines are disabled in this release.<br> @@ -155,13 +183,18 @@ DXA video support will be added as soon as it is stable.<br> Enabled hardware scalar code.<br> -Now built using SDL 1.2.9 for the parts of the port that use SDL (some parts now hit the hardware directly).<br> +Now built using SDL 1.2.9 for the parts of the port that use SDL (some +parts now hit the hardware directly).<br> -Enabled new launcher - (Ensure defaulttheme.zip is in the same folder as the executable).<br> +Enabled new launcher - (Ensure defaulttheme.zip is in the same folder +as the executable).<br> -Aspect Ratio Correction can now be disabled ‘per game’. When adding a game you can find this option on the GFX tab. <br> +Aspect Ratio Correction can now be disabled ‘per +game’. When adding a game you can find this option on the GFX +tab. <br> -Note: This will cause the game to run with a black border at the bottom as it will be rendered to a 320*200 frame.<br> +Note: This will cause the game to run with a black border at the bottom +as it will be rendered to a 320*200 frame.<br> <br> @@ -169,7 +202,9 @@ Note: This will cause the game to run with a black border at the bottom as it wi <br> -<span style="font-weight: bold;">NOTE:</span> Everything is saved to the SD card, saves are stored in the <span style="font-weight: bold;">saves</span> folder under your main ScummVM executable unless you set another save location.<br> +<span style="font-weight: bold;">NOTE:</span> +Everything is saved to the SD card, saves are stored in the <span style="font-weight: bold;">saves</span> folder under +your main ScummVM executable unless you set another save location.<br> <br> @@ -178,7 +213,8 @@ same place as the ScummVM executable.<br> <br> -The save process below is for Scumm engine games but the principle is the same for all.<br> +The save process below is for Scumm engine games but the +principle is the same for all.<br> <br> @@ -198,11 +234,13 @@ In Game.<br> <br> -Basically the emulated keys you can use are equivelent to the values buttons are mapped to, <br> +Basically the emulated keys you can use are equivelent to the values +buttons are mapped to, <br> <br> -I have a virtual keyboard like the GP32 one (left/right on the stick to pick chars) to add in at some point ;-)<br> +I have a virtual keyboard like the GP32 one (left/right on the stick to +pick chars) to add in at some point ;-)<br> <br> @@ -262,9 +300,11 @@ Select: Exit ScummVM completely (and gracefully)<br> <br> -Possible random crash (well SegFault). I have had this happen twice and have not tracked down the cause. <br> +Possible random crash (well SegFault). I have had this happen twice and +have not tracked down the cause. <br> -It happens very infrequently, both times it was in the DOTT CD intro. Saving often is never a bad idea anyhow.<br> +It happens very infrequently, both times it was in the DOTT CD intro. +Saving often is never a bad idea anyhow.<br> <br> @@ -272,11 +312,14 @@ It happens very infrequently, both times it was in the DOTT CD intro. Saving oft <br> -Fix save support when using the Sky engine (Beneath a Steel Sky) - You CAN'T save at the moment but auto save works.<br> +Fix save support when using the Sky engine (Beneath a Steel Sky) - You +CAN'T save at the moment but auto save works.<br> -Look into inconsistencies with AGOS engine and map Y key to a button combination to allow clean quitting (Simon 1/2).<br> +Look into inconsistencies with AGOS engine and map Y key to a button +combination to allow clean quitting (Simon 1/2).<br> -Add splash-screen and pre-ScummVM config menu (CPU speed, LCD timings etc.) - Partly done.<br> +Add splash-screen and pre-ScummVM config menu (CPU speed, LCD timings +etc.) - Partly done.<br> Fix TV out, maybe make it an option in the pre-ScummVM config menu.<br> @@ -284,17 +327,29 @@ Any help appreciated :).<br> <br style="font-weight: bold;"> -<hr style="width: 100%; height: 2px;"><a style="font-weight: bold;" name="Additional_resourceslinks"></a><span style="font-weight: bold;">Additional resources/links</span><br> +<hr style="width: 100%; height: 2px;"><a style="font-weight: bold;" name="Additional_resourceslinks"></a><span style="font-weight: bold;">Additional resources/links<br> + +<br> + +</span><span style="font-weight: bold;">Note:</span> +When providing feedback, +requests, forum posts, bug reports or anything like that always include +a mention of the version of ScummVM you are using (the build version, +date and time can be seen in the main game launcher window).<br> <ul> - <li><a href="http://wiki.scummvm.org/index.php/GP2X">ScummVM WiKi GP2X page</a></li> + <li><a href="http://wiki.scummvm.org/index.php/GP2X">ScummVM +WiKi GP2X page</a></li> - <li><a href="http://forums.scummvm.org/viewforum.php?f=14">ScummVM forums GP2X forum</a></li> + <li><a href="http://forums.scummvm.org/viewforum.php?f=14">ScummVM +forums GP2X forum</a></li> - <li><a href="http://www.distant-earth.com/scummvm">My own ScummVM page</a> (for SVN/test builds)</li> + <li><a href="http://www.distant-earth.com/scummvm">My +own ScummVM page</a> (for SVN/test builds)</li> - <li><a href="http://www.scummvm.org">Main ScummVM site</a> (for official supported release builds)</li> + <li><a href="http://www.scummvm.org">Main ScummVM +site</a> (for official supported release builds)</li> </ul> diff --git a/backends/platform/gp2x/build/build.sh b/backends/platform/gp2x/build/build.sh index 1ea77f4937..1ea77f4937 100644..100755 --- a/backends/platform/gp2x/build/build.sh +++ b/backends/platform/gp2x/build/build.sh diff --git a/backends/platform/gp2x/build/bundle.sh b/backends/platform/gp2x/build/bundle.sh index 9824c9b451..9824c9b451 100644..100755 --- a/backends/platform/gp2x/build/bundle.sh +++ b/backends/platform/gp2x/build/bundle.sh diff --git a/backends/platform/gp2x/build/clean.sh b/backends/platform/gp2x/build/clean.sh index 0979f6c7d6..0979f6c7d6 100644..100755 --- a/backends/platform/gp2x/build/clean.sh +++ b/backends/platform/gp2x/build/clean.sh diff --git a/backends/platform/gp2x/build/config.sh b/backends/platform/gp2x/build/config.sh index 4a30ed4a31..17083d1ea4 100644..100755 --- a/backends/platform/gp2x/build/config.sh +++ b/backends/platform/gp2x/build/config.sh @@ -17,7 +17,7 @@ export DEFINES=-DNDEBUG # Edit the configure line to suit. cd ../../../.. -./configure --backend=gp2x --disable-mt32emu --host=gp2x --disable-flac --disable-nasm --disable-hq-scalers --with-sdl-prefix=/opt/open2x/gcc-4.1.1-glibc-2.3.6/bin --with-mpeg2-prefix=/opt/open2x/gcc-4.1.1-glibc-2.3.6 --enable-tremor --with-tremor-prefix=/opt/open2x/gcc-4.1.1-glibc-2.3.6 --enable-zlib --with-zlib-prefix=/opt/open2x/gcc-4.1.1-glibc-2.3.6 --enable-mad --with-mad-prefix=/opt/open2x/gcc-4.1.1-glibc-2.3.6 -#--enable-plugins +./configure --backend=gp2x --disable-mt32emu --host=gp2x --disable-flac --disable-nasm --disable-hq-scalers --with-sdl-prefix=/opt/open2x/gcc-4.1.1-glibc-2.3.6/bin --with-mpeg2-prefix=/opt/open2x/gcc-4.1.1-glibc-2.3.6 --enable-tremor --with-tremor-prefix=/opt/open2x/gcc-4.1.1-glibc-2.3.6 --enable-zlib --with-zlib-prefix=/opt/open2x/gcc-4.1.1-glibc-2.3.6 --enable-mad --with-mad-prefix=/opt/open2x/gcc-4.1.1-glibc-2.3.6 --enable-made --enable-m4 +#--enable-plugins --default-dynamic echo Generating config for GP2X complete. Check for errors. diff --git a/backends/platform/gp2x/build/scummvm.gpe b/backends/platform/gp2x/build/scummvm.gpe index 1e69c149b9..1e69c149b9 100644..100755 --- a/backends/platform/gp2x/build/scummvm.gpe +++ b/backends/platform/gp2x/build/scummvm.gpe diff --git a/backends/platform/gp2x/gp2x-common.h b/backends/platform/gp2x/gp2x-common.h index e8e128a249..92f625bdc4 100644 --- a/backends/platform/gp2x/gp2x-common.h +++ b/backends/platform/gp2x/gp2x-common.h @@ -37,7 +37,7 @@ #include <SDL_gp2x.h> namespace Audio { - class Mixer; + class MixerImpl; } namespace Common { @@ -128,12 +128,10 @@ public: virtual bool pollEvent(Common::Event &event); // overloaded by CE backend // Set function that generates samples - typedef void (*SoundProc)(void *param, byte *buf, int len); - virtual bool setSoundCallback(SoundProc proc, void *param); // overloaded by CE backend + void setupMixer(); + static void mixCallback(void *s, byte *samples, int len); virtual Audio::Mixer *getMixer(); - void clearSoundCallback(); - // Poll CD status // Returns true if cd audio is playing bool pollCD(); @@ -181,7 +179,6 @@ public: int getGraphicsMode() const; bool openCD(int drive); - int getOutputSampleRate() const; bool hasFeature(Feature f); void setFeatureState(Feature f, bool enable); @@ -369,7 +366,7 @@ protected: Common::SaveFileManager *_savefile; FilesystemFactory *getFilesystemFactory(); - Audio::Mixer *_mixer; + Audio::MixerImpl *_mixer; SDL_TimerID _timerID; Common::TimerManager *_timer; diff --git a/backends/platform/gp2x/gp2x.cpp b/backends/platform/gp2x/gp2x.cpp index 2d2b4b8078..c138f6c54d 100644 --- a/backends/platform/gp2x/gp2x.cpp +++ b/backends/platform/gp2x/gp2x.cpp @@ -40,7 +40,7 @@ #include "backends/timer/default/default-timer.h" #include "backends/plugins/posix/posix-provider.h" #include "backends/fs/posix/posix-fs-factory.h" // for getFilesystemFactory() -#include "sound/mixer.h" +#include "sound/mixer_intern.h" #include <stdio.h> #include <stdlib.h> @@ -225,8 +225,7 @@ void OSystem_GP2X::initBackend() { // Create and hook up the mixer, if none exists yet (we check for this to // allow subclasses to provide their own). if (_mixer == 0) { - _mixer = new Audio::Mixer(); - setSoundCallback(Audio::Mixer::mixCallback, _mixer); + setupMixer(); } // Create and hook up the timer manager, if none exists yet (we check for @@ -445,45 +444,69 @@ void OSystem_GP2X::deleteMutex(MutexRef mutex) { #pragma mark --- Audio --- #pragma mark - -bool OSystem_GP2X::setSoundCallback(SoundProc proc, void *param) { +void OSystem_GP2X::mixCallback(void *sys, byte *samples, int len) { + OSystem_GP2X *this_ = (OSystem_GP2X *)sys; + assert(this_); + + if (this_->_mixer) + this_->_mixer->mixCallback(samples, len); +} + +void OSystem_GP2X::setupMixer() { SDL_AudioSpec desired; SDL_AudioSpec obtained; - memset(&desired, 0, sizeof(desired)); + //memset(&desired, 0, sizeof(desired)); + // Determine the desired output sampling frequency. _samplesPerSec = 0; - if (ConfMan.hasKey("output_rate")) _samplesPerSec = ConfMan.getInt("output_rate"); - if (_samplesPerSec <= 0) _samplesPerSec = SAMPLES_PER_SEC; + //Quick EVIL Hack - DJWillis _samplesPerSec = 11025; + // Determine the sample buffer size. We want it to store enough data for + // about 1/16th of a second. Note that it must be a power of two. + // So e.g. at 22050 Hz, we request a sample buffer size of 2048. + int samples = 8192; + while (16 * samples >= _samplesPerSec) { + samples >>= 1; + } + + memset(&desired, 0, sizeof(desired)); desired.freq = _samplesPerSec; desired.format = AUDIO_S16SYS; desired.channels = 2; //desired.samples = (uint16)samples; desired.samples = 128; // Samples hack - desired.callback = proc; - desired.userdata = param; + desired.callback = mixCallback; + desired.userdata = this; + + // Create the mixer instance + assert(!_mixer); + _mixer = new Audio::MixerImpl(this); + assert(_mixer); + if (SDL_OpenAudio(&desired, &obtained) != 0) { warning("Could not open audio device: %s", SDL_GetError()); - return false; + _samplesPerSec = 0; + _mixer->setReady(false); + } else { + // Note: This should be the obtained output rate, but it seems that at + // least on some platforms SDL will lie and claim it did get the rate + // even if it didn't. Probably only happens for "weird" rates, though. + _samplesPerSec = obtained.freq; + debug(1, "Output sample rate: %d Hz", _samplesPerSec); + + // Tell the mixer that we are ready and start the sound processing + _mixer->setOutputRate(_samplesPerSec); + _mixer->setReady(true); + SDL_PauseAudio(0); } - _samplesPerSec = obtained.freq; - SDL_PauseAudio(0); - return true; -} - -void OSystem_GP2X::clearSoundCallback() { - SDL_CloseAudio(); -} - -int OSystem_GP2X::getOutputSampleRate() const { - return _samplesPerSec; } Audio::Mixer *OSystem_GP2X::getMixer() { diff --git a/backends/platform/iphone/osys_iphone.cpp b/backends/platform/iphone/osys_iphone.cpp index 3365c2da9d..4cb90d35b9 100644 --- a/backends/platform/iphone/osys_iphone.cpp +++ b/backends/platform/iphone/osys_iphone.cpp @@ -1128,10 +1128,6 @@ bool OSystem_IPHONE::setSoundCallback(SoundProc proc, void *param) { return true; } -void OSystem_IPHONE::clearSoundCallback() { - debug("clearSoundCallback()\n"); -} - int OSystem_IPHONE::getOutputSampleRate() const { return AUDIO_SAMPLE_RATE; } diff --git a/backends/platform/iphone/osys_iphone.h b/backends/platform/iphone/osys_iphone.h index 71272b73fe..a01cad480a 100644 --- a/backends/platform/iphone/osys_iphone.h +++ b/backends/platform/iphone/osys_iphone.h @@ -153,7 +153,6 @@ public: virtual void deleteMutex(MutexRef mutex); virtual bool setSoundCallback(SoundProc proc, void *param); - virtual void clearSoundCallback(); virtual int getOutputSampleRate() const; virtual void setTimerCallback(TimerProc callback, int interval); diff --git a/backends/platform/null/null.cpp b/backends/platform/null/null.cpp index 64d429a83e..463e9d7b2d 100644 --- a/backends/platform/null/null.cpp +++ b/backends/platform/null/null.cpp @@ -28,18 +28,37 @@ #if defined(USE_NULL_DRIVER) +#ifdef UNIX +#include <unistd.h> +#include <sys/time.h> +#endif + #include "common/rect.h" #include "backends/saves/default/default-saves.h" #include "backends/timer/default/default-timer.h" -#include "sound/mixer.h" +#include "sound/mixer_intern.h" + +/* + * Include header files needed for the getFilesystemFactory() method. + */ +#if defined(__amigaos4__) + #include "backends/fs/amigaos4/amigaos4-fs-factory.h" +#elif defined(UNIX) + #include "backends/fs/posix/posix-fs-factory.h" +#elif defined(WIN32) + #include "backends/fs/windows/windows-fs-factory.h" +#endif + + class OSystem_NULL : public OSystem { protected: Common::SaveFileManager *_savefile; - Audio::Mixer *_mixer; + Audio::MixerImpl *_mixer; Common::TimerManager *_timer; + timeval _startTime; public: OSystem_NULL(); @@ -93,8 +112,6 @@ public: typedef void (*SoundProc)(void *param, byte *buf, int len); virtual bool setSoundCallback(SoundProc proc, void *param); - virtual void clearSoundCallback(); - virtual int getOutputSampleRate() const; virtual void quit(); @@ -104,6 +121,8 @@ public: virtual Audio::Mixer *getMixer(); virtual void getTimeAndDate(struct tm &t) const; virtual Common::TimerManager *getTimerManager(); + FilesystemFactory *getFilesystemFactory(); + }; static const OSystem::GraphicsMode s_supportedGraphicsModes[] = { @@ -124,9 +143,14 @@ OSystem_NULL::~OSystem_NULL() { void OSystem_NULL::initBackend() { _savefile = new DefaultSaveFileManager(); - _mixer = new Audio::Mixer(); + _mixer = new Audio::MixerImpl(this); _timer = new DefaultTimerManager(); + _mixer->setOutputRate(22050); + _mixer->setReady(false); + + gettimeofday(&_startTime, NULL); + // Note that both the mixer and the timer manager are useless // this way; they need to be hooked into the system somehow to // be functional. Of course, can't do that in a NULL backend :). @@ -245,10 +269,20 @@ bool OSystem_NULL::pollEvent(Common::Event &event) { } uint32 OSystem_NULL::getMillis() { +#ifdef UNIX + timeval curTime; + gettimeofday(&curTime, NULL); + return (uint32)(((curTime.tv_sec - _startTime.tv_sec) * 1000) + \ + ((curTime.tv_usec - _startTime.tv_usec) / 1000)); +#else return 0; +#endif } void OSystem_NULL::delayMillis(uint msecs) { +#ifdef UNIX + usleep(msecs * 1000); +#endif } OSystem::MutexRef OSystem_NULL::createMutex(void) { @@ -268,13 +302,6 @@ bool OSystem_NULL::setSoundCallback(SoundProc proc, void *param) { return true; } -void OSystem_NULL::clearSoundCallback() { -} - -int OSystem_NULL::getOutputSampleRate() const { - return 22050; -} - void OSystem_NULL::quit() { } @@ -299,6 +326,19 @@ Common::TimerManager *OSystem_NULL::getTimerManager() { void OSystem_NULL::getTimeAndDate(struct tm &t) const { } +FilesystemFactory *OSystem_NULL::getFilesystemFactory() { + #if defined(__amigaos4__) + return &AmigaOSFilesystemFactory::instance(); + #elif defined(UNIX) + return &POSIXFilesystemFactory::instance(); + #elif defined(WIN32) + return &WindowsFilesystemFactory::instance(); + #else + #error Unknown and unsupported backend in OSystem_NULL::getFilesystemFactory + #endif +} + + OSystem *OSystem_NULL_create() { return new OSystem_NULL(); } diff --git a/backends/platform/ps2/systemps2.cpp b/backends/platform/ps2/systemps2.cpp index b2818ebfc0..28ced7b345 100644 --- a/backends/platform/ps2/systemps2.cpp +++ b/backends/platform/ps2/systemps2.cpp @@ -727,7 +727,6 @@ void OSystem_PS2::quit(void) { driveStandby(); fio.umount("pfs0:"); } - //clearSoundCallback(); //setTimerCallback(NULL, 0); _screen->wantAnim(false); _systemQuit = true; diff --git a/backends/platform/psp/Makefile b/backends/platform/psp/Makefile index aa27f388b9..ca09286c4d 100644 --- a/backends/platform/psp/Makefile +++ b/backends/platform/psp/Makefile @@ -2,10 +2,36 @@ # $URL$ # $Id$ +ENABLED=STATIC_PLUGIN + #control build DISABLE_SCALERS = true DISABLE_HQ_SCALERS = true +ENABLE_SCUMM = $(ENABLED) +ENABLE_SCUMM_7_8 = $(ENABLED) +#ENABLE_HE = $(ENABLED) +ENABLE_AGI = $(ENABLED) +ENABLE_AGOS = $(ENABLED) +#ENABLE_CINE = $(ENABLED) +#ENABLE_CRUISE = $(ENABLED) +ENABLE_DRASCULA = $(ENABLED) +ENABLE_GOB = $(ENABLED) +#ENABLE_IGOR = $(ENABLED) +ENABLE_KYRA = $(ENABLED) +ENABLE_LURE = $(ENABLED) +#ENABLE_M4 = $(ENABLED) +#ENABLE_MADE = $(ENABLED) +#ENABLE_PARALLACTION = $(ENABLED) +#ENABLE_QUEEN = $(ENABLED) +#ENABLE_SAGA = $(ENABLED) +ENABLE_SKY = $(ENABLED) +ENABLE_SWORD1 = $(ENABLED) +ENABLE_SWORD2 = $(ENABLED) +#ENABLE_TINSEL = $(ENABLED) +#ENABLE_TOUCHE = $(ENABLED) + + srcdir = ../../.. VPATH = $(srcdir) HAVE_GCC3 = false @@ -63,6 +89,8 @@ OBJS := psp_main.o \ kbd_l_c.o \ trace.o +DEPDIR = .deps + include $(srcdir)/Makefile.common PSP_EBOOT_SFO = param.sfo diff --git a/backends/platform/psp/osys_psp.cpp b/backends/platform/psp/osys_psp.cpp index d5d59d4d6e..6e9b5980d4 100644 --- a/backends/platform/psp/osys_psp.cpp +++ b/backends/platform/psp/osys_psp.cpp @@ -34,7 +34,7 @@ #include "backends/timer/default/default-timer.h" #include "graphics/surface.h" #include "graphics/scaler.h" -#include "sound/mixer.h" +#include "sound/mixer_intern.h" #include <pspgu.h> @@ -72,7 +72,7 @@ const OSystem::GraphicsMode OSystem_PSP::s_supportedGraphicsModes[] = { }; -OSystem_PSP::OSystem_PSP() : _screenWidth(0), _screenHeight(0), _overlayWidth(0), _overlayHeight(0), _offscreen(0), _overlayBuffer(0), _overlayVisible(false), _shakePos(0), _mouseBuf(0), _prevButtons(0), _lastPadCheck(0), _padAccel(0) { +OSystem_PSP::OSystem_PSP() : _screenWidth(0), _screenHeight(0), _overlayWidth(0), _overlayHeight(0), _offscreen(0), _overlayBuffer(0), _overlayVisible(false), _shakePos(0), _mouseBuf(0), _prevButtons(0), _lastPadCheck(0), _padAccel(0), _mixer(0) { memset(_palette, 0, sizeof(_palette)); @@ -99,11 +99,11 @@ OSystem_PSP::~OSystem_PSP() { void OSystem_PSP::initBackend() { _savefile = new DefaultSaveFileManager(); - _mixer = new Audio::Mixer(); _timer = new DefaultTimerManager(); - setSoundCallback(Audio::Mixer::mixCallback, _mixer); setTimerCallback(&timer_handler, 10); + setupMixer(); + OSystem::initBackend(); } @@ -586,7 +586,15 @@ void OSystem_PSP::deleteMutex(MutexRef mutex) { SDL_DestroyMutex((SDL_mutex *)mutex); } -bool OSystem_PSP::setSoundCallback(SoundProc proc, void *param) { +void OSystem_PSP::mixCallback(void *sys, byte *samples, int len) { + OSystem_PSP *this_ = (OSystem_PSP *)sys; + assert(this_); + + if (this_->_mixer) + this_->_mixer->mixCallback(samples, len); +} + +void OSystem_PSP::setupMixer(void) { SDL_AudioSpec desired; SDL_AudioSpec obtained; @@ -613,29 +621,33 @@ bool OSystem_PSP::setSoundCallback(SoundProc proc, void *param) { desired.format = AUDIO_S16SYS; desired.channels = 2; desired.samples = samples; - desired.callback = proc; - desired.userdata = param; - if (SDL_OpenAudio(&desired, &obtained) != 0) { - return false; - } - // Note: This should be the obtained output rate, but it seems that at - // least on some platforms SDL will lie and claim it did get the rate - // even if it didn't. Probably only happens for "weird" rates, though. - _samplesPerSec = obtained.freq; - SDL_PauseAudio(0); - return true; -} + desired.callback = mixCallback; + desired.userdata = this; -void OSystem_PSP::clearSoundCallback() { - SDL_CloseAudio(); -} + assert(!_mixer); + _mixer = new Audio::MixerImpl(this); + assert(_mixer); -int OSystem_PSP::getOutputSampleRate() const { - return _samplesPerSec; + if (SDL_OpenAudio(&desired, &obtained) != 0) { + warning("Could not open audio: %s", SDL_GetError()); + _samplesPerSec = 0; + _mixer->setReady(false); + } else { + // Note: This should be the obtained output rate, but it seems that at + // least on some platforms SDL will lie and claim it did get the rate + // even if it didn't. Probably only happens for "weird" rates, though. + _samplesPerSec = obtained.freq; + + // Tell the mixer that we are ready and start the sound processing + _mixer->setOutputRate(_samplesPerSec); + _mixer->setReady(true); + + SDL_PauseAudio(0); + } } void OSystem_PSP::quit() { - clearSoundCallback(); + SDL_CloseAudio(); SDL_Quit(); sceGuTerm(); sceKernelExitGame(); diff --git a/backends/platform/psp/osys_psp.h b/backends/platform/psp/osys_psp.h index a59e927b97..dca6ccb036 100644 --- a/backends/platform/psp/osys_psp.h +++ b/backends/platform/psp/osys_psp.h @@ -26,6 +26,7 @@ #include "common/scummsys.h" #include "common/system.h" #include "graphics/surface.h" +#include "sound/mixer_intern.h" #include "backends/fs/psp/psp-fs-factory.h" @@ -71,7 +72,7 @@ protected: SceCtrlData pad; Common::SaveFileManager *_savefile; - Audio::Mixer *_mixer; + Audio::MixerImpl *_mixer; Common::TimerManager *_timer; public: @@ -129,10 +130,8 @@ public: virtual void unlockMutex(MutexRef mutex); virtual void deleteMutex(MutexRef mutex); - typedef void (*SoundProc)(void *param, byte *buf, int len); - virtual bool setSoundCallback(SoundProc proc, void *param); - virtual void clearSoundCallback(); - virtual int getOutputSampleRate() const; + static void mixCallback(void *sys, byte *samples, int len); + virtual void setupMixer(void); Common::SaveFileManager *getSavefileManager() { return _savefile; } Audio::Mixer *getMixer() { return _mixer; } diff --git a/backends/platform/sdl/sdl.cpp b/backends/platform/sdl/sdl.cpp index be3aaad926..290fe63663 100644 --- a/backends/platform/sdl/sdl.cpp +++ b/backends/platform/sdl/sdl.cpp @@ -30,7 +30,7 @@ #include "backends/saves/default/default-saves.h" #include "backends/timer/default/default-timer.h" -#include "sound/mixer.h" +#include "sound/mixer_intern.h" #include "icons/scummvm.xpm" @@ -131,9 +131,7 @@ void OSystem_SDL::initBackend() { // Create and hook up the mixer, if none exists yet (we check for this to // allow subclasses to provide their own). if (_mixer == 0) { - _mixer = new Audio::Mixer(); - bool result = setSoundCallback(Audio::Mixer::mixCallback, _mixer); - _mixer->setReady(result); + setupMixer(); } // Create and hook up the timer manager, if none exists yet (we check for @@ -391,7 +389,15 @@ void OSystem_SDL::deleteMutex(MutexRef mutex) { #pragma mark --- Audio --- #pragma mark - -bool OSystem_SDL::setSoundCallback(SoundProc proc, void *param) { +void OSystem_SDL::mixCallback(void *sys, byte *samples, int len) { + OSystem_SDL *this_ = (OSystem_SDL *)sys; + assert(this_); + + if (this_->_mixer) + this_->_mixer->mixCallback(samples, len); +} + +void OSystem_SDL::setupMixer() { SDL_AudioSpec desired; SDL_AudioSpec obtained; @@ -403,7 +409,7 @@ bool OSystem_SDL::setSoundCallback(SoundProc proc, void *param) { _samplesPerSec = SAMPLES_PER_SEC; // Determine the sample buffer size. We want it to store enough data for - // about 1/32th of a second. Note that it must be a power of two. + // about 1/16th of a second. Note that it must be a power of two. // So e.g. at 22050 Hz, we request a sample buffer size of 2048. int samples = 8192; while (16 * samples >= _samplesPerSec) { @@ -415,23 +421,30 @@ bool OSystem_SDL::setSoundCallback(SoundProc proc, void *param) { desired.format = AUDIO_S16SYS; desired.channels = 2; desired.samples = (uint16)samples; - desired.callback = proc; - desired.userdata = param; + desired.callback = mixCallback; + desired.userdata = this; + + // Create the mixer instance + assert(!_mixer); + _mixer = new Audio::MixerImpl(this); + assert(_mixer); + if (SDL_OpenAudio(&desired, &obtained) != 0) { warning("Could not open audio device: %s", SDL_GetError()); - return false; + _samplesPerSec = 0; + _mixer->setReady(false); + } else { + // Note: This should be the obtained output rate, but it seems that at + // least on some platforms SDL will lie and claim it did get the rate + // even if it didn't. Probably only happens for "weird" rates, though. + _samplesPerSec = obtained.freq; + debug(1, "Output sample rate: %d Hz", _samplesPerSec); + + // Tell the mixer that we are ready and start the sound processing + _mixer->setOutputRate(_samplesPerSec); + _mixer->setReady(true); + SDL_PauseAudio(0); } - // Note: This should be the obtained output rate, but it seems that at - // least on some platforms SDL will lie and claim it did get the rate - // even if it didn't. Probably only happens for "weird" rates, though. - _samplesPerSec = obtained.freq; - debug(1, "Output sample rate: %d Hz", _samplesPerSec); - SDL_PauseAudio(0); - return true; -} - -int OSystem_SDL::getOutputSampleRate() const { - return _samplesPerSec; } Audio::Mixer *OSystem_SDL::getMixer() { diff --git a/backends/platform/sdl/sdl.h b/backends/platform/sdl/sdl.h index 2cbadae2f4..8a94a17b00 100644 --- a/backends/platform/sdl/sdl.h +++ b/backends/platform/sdl/sdl.h @@ -38,7 +38,7 @@ namespace Audio { - class Mixer; + class MixerImpl; } namespace Common { @@ -134,8 +134,9 @@ public: virtual bool pollEvent(Common::Event &event); // overloaded by CE backend // Set function that generates samples - typedef void (*SoundProc)(void *param, byte *buf, int len); - virtual bool setSoundCallback(SoundProc proc, void *param); // overloaded by CE backend + virtual void setupMixer(); + static void mixCallback(void *s, byte *samples, int len); + virtual Audio::Mixer *getMixer(); // Poll CD status @@ -186,7 +187,6 @@ public: virtual void setWindowCaption(const char *caption); virtual bool openCD(int drive); - virtual int getOutputSampleRate() const; virtual bool hasFeature(Feature f); virtual void setFeatureState(Feature f, bool enable); @@ -371,7 +371,7 @@ protected: Common::SaveFileManager *_savefile; - Audio::Mixer *_mixer; + Audio::MixerImpl *_mixer; SDL_TimerID _timerID; Common::TimerManager *_timer; diff --git a/backends/platform/symbian/AdaptAllMMPs.pl b/backends/platform/symbian/AdaptAllMMPs.pl index 99c037379d..b576bb3993 100644 --- a/backends/platform/symbian/AdaptAllMMPs.pl +++ b/backends/platform/symbian/AdaptAllMMPs.pl @@ -6,31 +6,37 @@ chdir("../../../"); # list of project files to process @mmp_files = ( - "mmp/scummvm_scumm.mmp", - "mmp/scummvm_queen.mmp", - "mmp/scummvm_agos.mmp", - "mmp/scummvm_sky.mmp", - "mmp/scummvm_gob.mmp", - "mmp/scummvm_saga.mmp", - "mmp/scummvm_kyra.mmp", - "mmp/scummvm_sword1.mmp", - "mmp/scummvm_sword2.mmp", - "mmp/scummvm_lure.mmp", - "mmp/scummvm_cine.mmp", - "mmp/scummvm_agi.mmp", - "mmp/scummvm_touche.mmp", - "mmp/scummvm_parallaction.mmp", - "mmp/scummvm_cruise.mmp", - "mmp/scummvm_drascula.mmp", - "mmp/scummvm_igor.mmp", - "mmp/scummvm_made.mmp", + + # Engine Project files + "mmp/scummvm_agi.mmp", + "mmp/scummvm_agos.mmp", + "mmp/scummvm_cine.mmp", + "mmp/scummvm_cruise.mmp", + "mmp/scummvm_drascula.mmp", + "mmp/scummvm_gob.mmp", + "mmp/scummvm_igor.mmp", + "mmp/scummvm_kyra.mmp", + "mmp/scummvm_lure.mmp", "mmp/scummvm_m4.mmp", - "S60/ScummVM_S60.mmp", - "S60v3/ScummVM_S60v3.mmp", - "S80/ScummVM_S80.mmp", + "mmp/scummvm_made.mmp", + "mmp/scummvm_parallaction.mmp", + "mmp/scummvm_queen.mmp", + "mmp/scummvm_saga.mmp", + "mmp/scummvm_scumm.mmp", + "mmp/scummvm_sky.mmp", + "mmp/scummvm_sword1.mmp", + "mmp/scummvm_sword2.mmp", + "mmp/scummvm_touche.mmp", + + + # Target Platform Project Files + "S60/ScummVM_S60.mmp", + "S60v3/ScummVM_S60v3.mmp", + "S80/ScummVM_S80.mmp", "S90/ScummVM_S90.mmp", - "UIQ2/ScummVM_UIQ2.mmp", - "UIQ3/ScummVM_UIQ3.mmp" + "UIQ2/ScummVM_UIQ2.mmp", + "UIQ3/ScummVM_UIQ3.mmp" + ); # do this first to set all *.mmp & *.inf files to *.*.in states @@ -43,7 +49,7 @@ Updating slave MACRO settings in MMP files from master 'scummvm_base.mmp' "; -# do this first so we have @DisableDefines for correct inclusion of SOURCE files later +# do this first so we have @EnabledDefines and @DisabledDefines for correct inclusion of SOURCE files later UpdateSlaveMacros(); print " @@ -53,33 +59,40 @@ Preparing to update all the Symbian MMP project files with objects from module.m "; + +# some modules.mk files have #ifndef ENABLE_XXXX blocks: my @section_empty = (""); # section standard: no #ifdef's in module.mk files -my @sections_scumm = ("", "DISABLE_SCUMM_7_8", "DISABLE_HE"); # special sections for engine SCUMM +my @sections_scumm = ("", "ENABLE_SCUMM_7_8", "ENABLE_HE"); # special sections for engine SCUMM + # files excluded from build, case insensitive, will be matched in filename string only -my @excludes_snd = ( - "mt32", - "fluidsynth", - "i386", - "part.cpp", - "partial.cpp", - "partialmanager.cpp", +my @excludes_snd = ( + "mt32.*", + "fluidsynth.cpp", + "i386.cpp", + "part.*", "synth.cpp", "tables.cpp", - "freeverb.cpp" -); + "freeverb.cpp", + "rate.*" # not really needed, USE_ARM_SOUND_ASM currently not parsed correctly, + # "rate[_arm|_arm_asm].(cpp|s)" will be added later based on WINS/ARM build! + # These #defines for compile time are set in portdefs.h +); -my @excludes_graphics = ( -"iff.cpp" -); +my @excludes_graphics = ( + "iff.cpp" +); +# the USE_ARM_* defines not parsed correctly, exclude manually: my @excludes_scumm = ( - "codec47ARM.cpp", - "gfxARM.cpp", - "proc3arm.cpp" + ".*ARM.*", # the *ARM.s files are added in .mpp files based on WINS/ARM build! + # USE_ARM_SMUSH_ASM codec47ARM.s + # USE_ARM_GFX_ASM gfxARM.s + # USE_ARM_COSTUME_ASM proc3ARM.s compiled, linked?, but *not* used :P (portdefs.h) ); -#arseModule(mmpStr, dirStr, ifdefArray, [exclusionsArray]) + +#arseModule(mmpStr, dirStr, ifdefArray, [exclusionsArray]) ParseModule("_base", "base", \@section_empty); # now in ./TRG/ScummVM_TRG.mmp, these never change anyways... ParseModule("_base", "common", \@section_empty); ParseModule("_base", "gui", \@section_empty); @@ -98,14 +111,14 @@ ParseModule("_sword1", "sword1", \@section_empty); ParseModule("_sword2", "sword2", \@section_empty); ParseModule("_lure", "lure", \@section_empty); ParseModule("_cine", "cine", \@section_empty); -ParseModule("_agi", "agi", \@section_empty); +ParseModule("_agi", "agi", \@section_empty); ParseModule("_touche", "touche", \@section_empty); ParseModule("_parallaction","parallaction",\@section_empty); ParseModule("_cruise", "cruise", \@section_empty); ParseModule("_drascula","drascula", \@section_empty); ParseModule("_igor", "igor", \@section_empty); ParseModule("_made", "made", \@section_empty); -ParseModule("_m4", "m4", \@section_empty); +ParseModule("_m4", "m4", \@section_empty); print " ======================================================================================= Done. Enjoy :P @@ -115,7 +128,7 @@ Done. Enjoy :P ################################################################################################################## ################################################################################################################## -# parses multiple sections per mmp/module +# parses multiple sections per mmp/module sub ParseModule { my ($mmp,$module,$sections,$exclusions) = @_; @@ -140,7 +153,7 @@ sub CheckForModuleMK if (-d $item) { #print "$item\n"; - + opendir DIR, $item; #my @Files = readdir DIR; my @Files = grep s/^([^\.].*)$/$1/, readdir DIR; @@ -156,9 +169,10 @@ sub CheckForModuleMK if (-f $item and $item =~ /.*\/module.mk$/) { my $sec = ""; + my $isenable; my $ObjectsSelected = 0; my $ObjectsTotal = 0; - + print "$item for section '$section' ... "; open FILE, $item; @@ -167,14 +181,24 @@ sub CheckForModuleMK my $count = @lines; print "$count lines"; - + A: foreach $line (@lines) { - # found a section? reset + # all things we need are inside #ifdef sections, + # there is nothing we need in #ifndef sections: so ignore these for now + + # found a section? reset + if ($line =~ /^ifdef (.*)/) + { + $sec = $1; + $isenable = 1; + } if ($line =~ /^ifndef (.*)/) { $sec = $1; + $isenable = 0; } + # found an object? Not uncommented! if (!($line =~ /^#/) && $line =~ s/\.o/.cpp/) { @@ -187,27 +211,47 @@ sub CheckForModuleMK $line =~ s/ \\//; # remove possible trailing ' \' $line =~ s/\//\\/g; # replace / with \ chop($line); # remove \n - + # do we need to skip this file? According to our own @exclusions array foreach $exclusion (@exclusions) { if ($line =~ /$exclusion/i) { - print "\n ! $line (excluded, \@exclusions[$exclusion])"; + my $reason = "excluded, \@exclusions[$exclusion]"; + print "\n ! $line ($reason)"; + $output .= "//SOURCE $line ($reason)\n"; next A; } } - - # do we need to skip this file? According to MACROs in .MMPs - foreach $DisableDefine (@DisableDefines) + + # do we need to do this file? According to MACROs in .MMPs + my $found = 0; + foreach $EnableDefine (@EnabledDefines) { - if ($DisableDefine eq $section && $section ne '') + if (($EnableDefine eq $section) && ($section ne '')) { - print "\n !$line (excluded, MACRO $DisableDefine)"; - next A; + $found = 1; + last; } } - + foreach $DisableDefine (@DisabledDefines) + { + if (($DisableDefine eq $section) && ($section ne '')) + { + $found = 0; + last; + } + } + # always allow non-sections + $found = 1 if ($section eq ''); + if (!$found) + { + my $reason = "excluded, MACRO $section"; + print "\n !$line ($reason)"; + $output .= "//SOURCE $line ($reason)\n"; + next A; + } + $ObjectsSelected++; #print "\n $line"; $output .= "SOURCE $line\n"; @@ -230,7 +274,7 @@ sub UpdateProjectFile my $updated = " Updated @ ".localtime(); my $name; my @mmp_files_plus_one = @mmp_files; - unshift @mmp_files_plus_one, "mmp/scummvm_base.mmp"; + unshift @mmp_files_plus_one, "mmp/scummvm_base.mmp"; foreach $name (@mmp_files_plus_one) { @@ -239,23 +283,23 @@ sub UpdateProjectFile open FILE, "$file"; my @lines = <FILE>; close FILE; - + my $onestr = join("",@lines); - + if ($onestr =~ /$n/) { print " - $name @ $n updating ... "; - + $onestr =~ s/$a.*$b/$a$updated\n$output$b/s; open FILE, ">$file"; print FILE $onestr; close FILE; - + print "done.\n"; } } - + $output = ""; } @@ -265,7 +309,7 @@ sub UpdateSlaveMacros { my $updated = " Updated @ ".localtime(); - my $name = "mmp/scummvm_base.mmp"; + my $name = "mmp/scummvm_base.mmp"; my $file = "$buildDir/$name"; print "Reading master MACROS from backends/symbian/$name ... "; @@ -279,7 +323,7 @@ sub UpdateSlaveMacros my $b = "\/\/STOP_$n\/\/"; $onestr =~ /$a(.*)$b/s; my $macros = $1; - + my $libs_first = "\n// automagically enabled static libs from macros above\n"; my $libs_second = "STATICLIBRARY scummvm_base.lib // must be above USE_* .libs\n"; my $macro_counter = 0; @@ -292,32 +336,45 @@ sub UpdateSlaveMacros if ($line =~ /^.*MACRO\s*([0-9A-Z_]*)\s*\/\/\s*LIB\:(.*)$/) { my $macro = $1; my $lib = $2; - + # this macro enabled? then also add the .lib if ($line =~ /^\s*MACRO\s*$macro/m) { - # these are the USE_ libs + # add an USE_ lib? (these need to be added @ the beginning, before _base) $libs_second .= "STATICLIBRARY $lib\n" if ($macro =~ /^USE_/); + + # add an ENABLE_ lib? (these need to be added @ the end, after _base) + if ($macro =~ /^ENABLE_/) + { + $libs_first .= "STATICLIBRARY $lib\n"; + + # add projects for BLD.INF's + my $projectname = substr("$lib",0,-4); + $projects .= "..\\mmp\\$projectname.mmp\n"; + } } else { - # these are the non DISABLED_ libs - $libs_first .= "STATICLIBRARY $lib\n" if ($macro =~ /^DISABLE_/); - - # add projects for BLD.INF's - my $projectname = substr("$lib",0,-4); - $projects .= "..\\mmp\\$projectname.mmp\n" if ($macro =~ /^DISABLE_/); + # skip lines not beginning with "MACRO" (like "//MACRO") } $macro_counter++; } + # not commented out? then add the macro to output string if ($line =~ /^\s*MACRO\s*([0-9A-Z_]*)\s*/) { my $macro = $1; $macros2 .= "$line\n"; - push @DisableDefines, $macro; # used in CheckForModuleMK()!! + if ($macro =~ /^ENABLE_/) + { + push @EnabledDefines, $macro; # used in CheckForModuleMK()!! + } + elsif ($macro =~ /^DISABLE_/) + { + push @DisabledDefines, $macro; # used in CheckForModuleMK()!! + } } - } + } print "$macro_counter macro lines.\n"; @@ -328,23 +385,23 @@ sub UpdateSlaveMacros $m = "AUTO_PROJECTS"; $p = "\/\/START_$m\/\/"; $q = "\/\/STOP_$m\/\/"; - + foreach $name (@mmp_files) { $file = "$buildDir/$name"; $fileBLDINF = $buildDir .'/'. substr($name, 0, rindex($name, "/")) . "/BLD.INF"; print "Updating macros in $file ... "; #print "Updating macros in backends/symbian/$name ... "; - + open FILE, "$file"; @lines = <FILE>; close FILE; $onestr = join("",@lines); - + my $extralibs = ""; # output # slash in name means it's a phone specific build file: add LIBs $extralibs .= "$libs_first$libs_second" if (-e $fileBLDINF); - + $onestr =~ s/$a.*$b/$a$updated$macros2$extralibs$b/s; - + open FILE, ">$file"; print FILE $onestr; close FILE; my $count = @lines; @@ -358,13 +415,13 @@ sub UpdateSlaveMacros open FILE, "$fileBLDINF"; @lines = <FILE>; close FILE; $onestr = join("",@lines); - + $onestr =~ s/$p.*$q/$p$updated$projects$q/s; - + open FILE, ">$fileBLDINF"; print FILE $onestr; close FILE; } } -} +} ################################################################################################################## @@ -372,10 +429,10 @@ sub ResetProjectFiles() { my $onestr, @lines; my @mmp_files_plus_one = @mmp_files; -# unshift @mmp_files_plus_one, "mmp/scummvm_base.mmp"; - +# unshift @mmp_files_plus_one, "mmp/scummvm_base.mmp"; + print "Resetting project files: "; - + # we don't need to do mmp/scummvm_base.mmp", it was done in BuildPackageUpload.pl before the call to this script foreach $name (@mmp_files_plus_one) { @@ -395,7 +452,7 @@ sub ResetProjectFiles() $onestr = join("",@lines); open FILE, ">$fileBLDINF"; print FILE $onestr; close FILE; } - } + } print "... done.\n"; } diff --git a/backends/platform/symbian/BuildPackageUpload_AllVersions.pl b/backends/platform/symbian/BuildPackageUpload_AllVersions.pl index a40f8b7663..94edbf4fcf 100644 --- a/backends/platform/symbian/BuildPackageUpload_AllVersions.pl +++ b/backends/platform/symbian/BuildPackageUpload_AllVersions.pl @@ -8,6 +8,7 @@ require "BuildPackageUpload_LocalSettings.pl"; ################################################################################################################## # prep some vars +# the dir containing the build files: '.\backends\platforms\symbian\$SDK_BuildDir\' $SDK_BuildDirs{'UIQ2'} = "UIQ2"; $SDK_BuildDirs{'UIQ3'} = "UIQ3"; $SDK_BuildDirs{'S60v1'} = "S60"; @@ -16,6 +17,7 @@ $SDK_BuildDirs{'S60v3'} = "S60v3"; $SDK_BuildDirs{'S80'} = "S80"; $SDK_BuildDirs{'S90'} = "S90"; +# the target name inserted here: 'abld BUILD $SDK_TargetName UREL' $SDK_TargetName{'UIQ2'} = "armi"; $SDK_TargetName{'UIQ3'} = "gcce"; $SDK_TargetName{'S60v1'}= "armi"; @@ -24,6 +26,7 @@ $SDK_TargetName{'S60v3'}= "gcce"; $SDK_TargetName{'S80'} = "armi"; $SDK_TargetName{'S90'} = "armi"; +# Binaries are installed here: '$SDK_RootDirs\epoc32\release\$SDK_TargetDir\urel\' $SDK_TargetDir{'UIQ2'} = "armi"; $SDK_TargetDir{'UIQ3'} = "armv5"; $SDK_TargetDir{'S60v1'} = "armi"; @@ -34,11 +37,11 @@ $SDK_TargetDir{'S90'} = "armi"; $build_dir = getcwd(); $output_dir = "$build_dir/Packages"; -chdir("../../"); +chdir("../../../"); $base_dir = getcwd(); chdir($build_dir); -$build_log_out = "$build_dir/Build.out.log"; -$build_log_err = "$build_dir/Build.err.log"; +$build_log_out = "$build_dir/out.build.out.log"; # don't start these files with "Build" +$build_log_err = "$build_dir/out.build.err.log"; # so "B"+TAB completion works in 1 go :P $initial_path = $ENV{'PATH'}; # so we can start with a fresh PATH for each Build @@ -54,14 +57,27 @@ $PackagesUploaded = 0; @ErrorMessages = (); $ftp_url = "FTP://$FTP_User\@$FTP_Host/$FTP_Dir/"; -$ExtraMacros = "MACRO NONSTANDARD_PORT\n"; -$ExtraMacros .= "MACRO DISABLE_FANCY_THEMES\n"; +# these macros are always defined: +$ExtraMacros = "MACRO NONSTANDARD_PORT\n"; +$ExtraMacros .= "MACRO DISABLE_FANCY_THEMES\n"; +$ExtraMacros .= "MACRO DISABLE_SCALERS\n"; +$ExtraMacros .= "MACRO DISABLE_HQ_SCALERS\n"; # prep nice list of SDKs #while( ($SDK, $RootDir) = each(%SDK_RootDirs) ) foreach $SDK (sort keys(%SDK_RootDirs)) { - $SDKs .= "$SDK\t$SDK_RootDirs{$SDK}\n\t\t\t"; + # see if it exists! + if (-d $SDK_RootDirs{$SDK}) + { + $SDKs .= "$SDK\t$SDK_RootDirs{$SDK}\n\t\t\t"; + } + else # missing? + { + $SDKs .= "$SDK\t$SDK_RootDirs{$SDK}\t[MISSING: Skipping!]\n\t\t\t"; + # remove it from array, to prevent building! + delete $SDK_RootDirs{$SDK}; + } } # prep nice list of Libraries @@ -69,7 +85,16 @@ while( ($SDK, $Value) = each(%SDK_LibraryDirs) ) { while( ($Library, $Path) = each(%{$SDK_LibraryDirs{$SDK}}) ) { - $PresentLibs{$Library} = $Path; + # maybe it's already been built? + if (-e $SDK_RootDirs{$SDK}."\\epoc32\\release\\$SDK_TargetDir{$SDK}\\urel\\$Library") + { + $PresentLibs{$Library} = "$Path [EXISTS: Skipping!]"; + delete $SDK_LibraryDirs{$SDK}{$Library}; + } + else # make it! + { + $PresentLibs{$Library} = "$Path"; + } } } foreach $Library (sort keys(%PresentLibs)) @@ -78,10 +103,37 @@ foreach $Library (sort keys(%PresentLibs)) } # prep nice list of Variations -while( ($SDK, $Value) = each(%SDK_Variations) ) +#while( ($SDK, $Value) = each(%SDK_Variations) ) +#{ +# while( ($Variation, $Value2) = each(%{$SDK_Variations{$SDK}}) ) +# { +# $Extra = ($Variation ne '' ? "_$Variation" : ""); +# if ($SDK eq "ALL") +# { +# while( ($SDK2, $RootDir) = each(%SDK_RootDirs) ) +# { +# if ($SDK_RootDirs{$SDK2} ne '') # is this SDK listed as installed? (fails silently) +# { +# push @Packages, sprintf($file_tpl_sis, $version_tpl_sis, $SDK2, $Extra); +# $PackagesQueued++; +# } +# } +# } +# else +# { +# if ($SDK_RootDirs{$SDK} ne '') # is this SDK listed as installed? (fails silently) +# { +# push @Packages, sprintf($file_tpl_sis, $version_tpl_sis, $SDK, $Extra); +# $PackagesQueued++; +# } +# } +# } +#} +while( ($SDK, $Value) = each(%VariationSets) ) { - while( ($Variation, $Value2) = each(%{$SDK_Variations{$SDK}}) ) + while( ($Variation, $FeaturesBlock) = each(%{$VariationSets{$SDK}}) ) { +#my $MacroBlock = &MakeMppMacroDefs($FeaturesBlock); $Extra = ($Variation ne '' ? "_$Variation" : ""); if ($SDK eq "ALL") { @@ -92,7 +144,7 @@ while( ($SDK, $Value) = each(%SDK_Variations) ) push @Packages, sprintf($file_tpl_sis, $version_tpl_sis, $SDK2, $Extra); $PackagesQueued++; } - } + } } else { @@ -118,7 +170,7 @@ Preparing to Build, Package & Upload $PackagesQueued SymbianOS ScummVM variation SDKs inst'd \t$SDKs ".( %SDK_LibraryDirs ? " LIBs inst'd \t$LIBs " : "" )." - $PackagesQueued Variations \t$PackagesStr + $PackagesQueued Variations \t$PackagesStr DIR base \t$base_dir build \t$build_dir output \t$output_dir @@ -126,7 +178,7 @@ Preparing to Build, Package & Upload $PackagesQueued SymbianOS ScummVM variation FTP host \t$FTP_Host user \t$FTP_User pass \t"."*" x length($FTP_Pass)." - dir \t$FTP_Dir + dir \t$FTP_Dir " : "" )." ======================================================================================= Press Ctrl-C to abort or enter to continue Build, Package & Upload $PackagesQueued Variations... @@ -142,7 +194,7 @@ unlink($build_log_out); unlink($build_log_err); # init _base.mmp now, so we can start changing it without affecting the CVS version _base.mmp.in! -my $name = "mmp/scummvm_base.mmp"; +my $name = "mmp/scummvm_base.mmp"; my $file = "$build_dir/$name"; open FILE, "$file.in"; @lines = <FILE>; close FILE; my $onestr = join("",@lines); @@ -161,15 +213,21 @@ while( ($SDK, $Value) = each(%SDK_LibraryDirs) ) { if ($SDK_RootDirs{$SDK2} ne '') # is this SDK listed as installed? (fails silently) { + # do we already have this one? + next if (-e $SDK_RootDirs{$SDK2}."\\epoc32\\release\\$SDK_TargetDir{$SDK2}\\urel\\$Library"); + $LibrariesQueued++; DoLibrary($SDK2, $Library, $Path); } - } + } } else { if ($SDK_RootDirs{$SDK} ne '') # is this SDK listed as installed? (fails silently) { + # do we already have this one? + next if (-e $SDK_RootDirs{$SDK}."\\epoc32\\release\\$SDK_TargetDir{$SDK}\\urel\\$Library"); + $LibrariesQueued++; DoLibrary($SDK, $Library, $Path); } @@ -194,8 +252,33 @@ while( ($SDK, $VariationsHash) = each(%SDK_Variations) ) { DoVariation($SDK2, $Variation, $MacroBlock); } + } + } + else + { + if ($SDK_RootDirs{$SDK} ne '') + { + DoVariation($SDK, $Variation, $MacroBlock); } } + } +} + +while( ($SDK, $VariationsHash) = each(%VariationSets) ) +{ + while( ($Variation, $FeaturesBlock) = each(%{$VariationSets{$SDK}}) ) + { + my $MacroBlock = &MakeMppMacroDefs($FeaturesBlock); + if ($SDK eq "ALL") + { + while( ($SDK2, $RootDir) = each(%SDK_RootDirs) ) + { + if ($SDK_RootDirs{$SDK2} ne '') + { + DoVariation($SDK2, $Variation, $MacroBlock); + } + } + } else { if ($SDK_RootDirs{$SDK} ne '') @@ -248,7 +331,81 @@ print " SumthinWicked wishes you a ridiculously good and optimally happy d ################################################################################################################## ################################################################################################################## -# Build, Package & Upload a single Variation +# create a set of "MACRO xxx" definitions for use in the scummvm_base.mpp file +sub MakeMppMacroDefs +{ + my ($features) = @_; + + my %EnabledFeatures = (); + foreach (split(/\W|\r|\n/, $features)) + { + if ($_ ne "") + { + #print "FEATURE: $_\n"; + $EnabledFeatures{$_} = 1; + } + } + + my $MacroDefs = ""; + + $MacroDefs .= " // Features //\n"; + foreach my $e (sort keys %UseableFeatures) + { + my $E = uc($e); + if ($EnabledFeatures{$e}) + { + $MacroDefs .= "MACRO USE_$E // LIB:$UseableFeatures{$e}\n"; + # this one is used: remove it now + delete $EnabledFeatures{$e}; + # this will leave us with a list of unparsed options! + } + else + { + $MacroDefs .= "//MACRO USE_$E\n"; + } + } + + $MacroDefs .= " // Engines //\n"; + foreach my $e (sort @EnablableEngines) + { + my $E = uc($e); + if ($EnabledFeatures{$e}) + { + $MacroDefs .= "MACRO ENABLE_$E // LIB:scummvm_$e.lib\n"; + # this one is used: remove it now + delete $EnabledFeatures{$e}; + # this will leave us with a list of unparsed options! + } + else + { + $MacroDefs .= "//MACRO ENABLE_$E\n"; + } + } + + $MacroDefs .= " // SubEngines //\n"; + foreach my $e (sort @EnablableSubEngines) + { + my $E = uc($e); + if ($EnabledFeatures{$e}) + { + $MacroDefs .= "MACRO ENABLE_$E\n"; + # this one is used: remove it now + delete $EnabledFeatures{$e}; + # this will leave us with a list of unparsed options! + } + else + { + $MacroDefs .= "//MACRO ENABLE_$E\n"; + } + } + +#print "\n\n'$features' ==> $MacroDefs\n\n\n"; + return $MacroDefs; +} + +################################################################################################################## + +# Build, Package & Upload a single Variation sub DoLibrary { my ($SDK, $Library, $Path) = @_; @@ -278,19 +435,19 @@ my $header = " my $OK = 1; PrepSdkPaths($SDK); - + chdir($Path) or $OK=0; PrintErrorMessage("Changing to $Path failed!") if (!$OK); - return 0 if (!$OK); + return 0 if (!$OK); PrintMessage("Cleaning for $Target") if (!$ReallyQuiet); system("bldmake bldfiles > NUL 2> NUL"); PrintErrorMessage("'bldmake bldfiles' exited with value " . ($? >> 8)) if ($? >> 8); - system("abld clean $TargetName urel > NUL 2> NUL"); - PrintErrorMessage("'abld clean $TargetName urel' exited with value " . ($? >> 8)) if ($? >> 8); + system("abld CLEAN $TargetName UREL > NUL 2> NUL"); + PrintErrorMessage("'abld CLEAN $TargetName urel' exited with value " . ($? >> 8)) if ($? >> 8); # remove file so we are sure that after .lib generation we have a fresh copy! if (-e $TargetFilePath) { unlink($TargetFilePath) or PrintErrorMessage("Removing $TargetFilePath"); } - + my $Redirection = "OUT:file, ERR:".($RedirectSTDERR ? "file" : "screen"); my $Message = "Building $Target ($Redirection)"; PrintMessage($Message) if (!$ReallyQuiet); @@ -298,18 +455,18 @@ my $header = " my $OldSize = (-s $build_log_err); $Redirection = ($RedirectSTDERR ? "2>> $build_log_err" : ""); - system("abld build $TargetName urel $Redirection >> $build_log_out"); + system("abld BUILD $TargetName UREL $Redirection >> $build_log_out"); $OK = 0 if ($? >> 8); # print " STDERR: ".((-s $build_log_err)-$OldSize)." bytes output written to $build_log_err\n+--------------------------------------------------------------------------------------\n" if ($OldSize != (-s $build_log_err)); - PrintErrorMessage("'abld build $TargetName urel' exited with value " . ($? >> 8)) if ($? >> 8); - return 0 if (!$OK); # ABLD always returns ok :( grr + PrintErrorMessage("'abld BUILD $TargetName UREL' exited with value " . ($? >> 8)) if ($? >> 8); + return 0 if (!$OK); # ABLD always returns ok :( grr PrintMessage("Done.") if (!$ReallyQuiet); # did it work? :) if (-e $TargetFilePath) { $LibrariesSucceeded++; - + if ($TargetIntermediatePath ne '' && $TargetIntermediatePath =~ /\\EPOC32\\BUILD\\/i) # make really sure it's a valid path! { system("del /S /Q $TargetIntermediatePath > NUL"); @@ -318,9 +475,9 @@ my $header = " } else { - PrintErrorMessage("'abld build $TargetName urel' apparently failed."); + PrintErrorMessage("'abld BUILD $TargetName UREL' apparently failed."); if ($HaltOnError) - { + { PrintErrorMessage("Halting on error as requested!"); exit 1; } @@ -330,12 +487,12 @@ my $header = " ################################################################################################################## -# Build, Package & Upload a single Variation +# Build, Package & Upload a single Variation sub DoVariation { my ($SDK, $Variation, $MacroBlock) = @_; my $Extra = ($Variation ne '' ? "_$Variation" : ""); - my $Package = sprintf($file_tpl_sis, $version_tpl_sis, $SDK, $Extra); + my $Package = sprintf($file_tpl_sis, $version_tpl_sis, $SDK, $Extra); if ($SkipExistingPackages && -f "$output_dir/$Package") { @@ -366,7 +523,7 @@ my $header = " if ($OK) { $OK = BuildVariation($SDK, $Variation, $Package, $MacroBlock); - + if ($OK && $FTP_Host ne '') { UploadVariation($SDK, $Variation, $Package); @@ -382,17 +539,17 @@ sub PrepVariation() my $OK = 1; PrepSdkPaths($SDK); - + chdir($build_dir) or $OK=0; PrintErrorMessage("Changing to $build_dir failed!") if (!$OK); - return 0 if (!$OK); + return 0 if (!$OK); # insert $MacroBlock into AUTO_MACRO_MASTER in scummvm_base.mmp PrintMessage("Setting new AUTO_MACROS_MASTER in scummvm_base.mmp for '$Variation'") if (!$ReallyQuiet); my $n = "AUTO_MACROS_MASTER"; my $a = "\/\/START_$n\/\/"; my $b = "\/\/STOP_$n\/\/"; - my $name = "scummvm_base.mmp"; + my $name = "scummvm_base.mmp"; my $file = "$build_dir/mmp/$name"; my $updated = " Updated @ ".localtime(); @@ -401,11 +558,11 @@ sub PrepVariation() return 0 if (!$OK); my @lines = <FILE>; close FILE; - + my $onestr = join("",@lines); $MacroBlock =~ s/^\s*//gm; $onestr =~ s/$a(.*)$b/$a$updated\n$ExtraMacros$MacroBlock$b/s; - + open FILE, ">$file" or $OK=0; PrintErrorMessage("Writing file '$file'") if (!$OK); return 0 if (!$OK); @@ -418,7 +575,7 @@ sub PrepVariation() $OK = 0 if ($? >> 8); PrintErrorMessage("'AdaptAllMMPs.pl' exited with value " . ($? >> 8)) if ($? >> 8); return 0 if (!$OK); - + # we are here: so all is ok :) return 1; } @@ -431,7 +588,7 @@ sub BuildVariation() my $TargetName = $SDK_TargetName{$SDK}; my $TargetDir = $SDK_TargetDir{$SDK}; my $OK = 1; - + my $dir = $build_dir."/".$SDK_BuildDirs{$SDK}; $dir =~ s#/#\\#g; chdir($dir); @@ -449,13 +606,15 @@ sub BuildVariation() if (-e $UnlinkFile) { unlink($UnlinkFile) or PrintErrorMessage("Removing $UnlinkFile"); } $UnlinkFile = $SDK_RootDirs{$SDK}."/epoc32/release/$TargetDir/urel/ScummVM.exe"; if (-e $UnlinkFile) { unlink($UnlinkFile) or PrintErrorMessage("Removing $UnlinkFile"); } + # remove all libs here, note they are in another dir! + system("del ".$SDK_RootDirs{$SDK}."/epoc32/release/$TargetName/urel/scummvm_*.lib"); system("bldmake bldfiles 2> NUL > NUL"); PrintErrorMessage("'bldmake bldfiles' exited with value " . ($? >> 8)) if ($? >> 8); - system("abld clean $TargetName urel 2> NUL > NUL"); - PrintErrorMessage("'abld clean $TargetName urel' exited with value " . ($? >> 8)) if ($? >> 8); - + system("abld CLEAN $TargetName UREL 2> NUL > NUL"); + PrintErrorMessage("'abld CLEAN $TargetName UREL' exited with value " . ($? >> 8)) if ($? >> 8); + my $Redirection = "OUT:file, ERR:".($RedirectSTDERR ? "file" : "screen"); my $Message = "Building $Package ($Redirection)"; PrintMessage($Message) if (!$ReallyQuiet); @@ -463,11 +622,11 @@ sub BuildVariation() my $OldSize = (-s $build_log_err); $Redirection = ($RedirectSTDERR ? "2>> $build_log_err" : ""); - system("abld build $TargetName urel $Redirection >> $build_log_out"); + system("abld BUILD $TargetName UREL $Redirection >> $build_log_out"); $OK = 0 if ($? >> 8); print " STDERR: ".((-s $build_log_err)-$OldSize)." bytes output written to $build_log_err\n+--------------------------------------------------------------------------------------\n" if ($OldSize != (-s $build_log_err) && !$ReallyQuiet); - PrintErrorMessage("'abld build $TargetName urel' exited with value " . ($? >> 8)) if ($? >> 8); - return 0 if (!$OK); # ABLD always returns ok :( grr + PrintErrorMessage("'abld BUILD $TargetName UREL' exited with value " . ($? >> 8)) if ($? >> 8); + return 0 if (!$OK); # ABLD always returns ok :( grr PrintMessage("Done.") if (!$ReallyQuiet); # do we have an override suffix for the package name? @@ -491,7 +650,7 @@ sub BuildVariation() if (-e "$output_dir/$Package") { $PackagesCreated++; - + if ($TargetIntermediatePath ne '' && $TargetIntermediatePath =~ /\\EPOC32\\BUILD\\/i) # make really sure it's a valid path! { #PrintMessage("Cleaning $TargetIntermediatePath"); @@ -514,7 +673,7 @@ sub UploadVariation() use Net::FTP; my $newerr; - + PrintMessage("Connecting to FTP $FTP_Host") if (!$ReallyQuiet); $ftp = Net::FTP->new($FTP_Host,Timeout=>240) or $newerr=1; @@ -529,7 +688,7 @@ sub UploadVariation() { PrintMessage("Changing to dir $FTP_Dir"); $ftp->cwd($FTP_Dir) or $newerr=1; - + if ($newerr) { PrintErrorMessage("Changing to dir $FTP_Dir! Aborting!"); @@ -541,20 +700,20 @@ sub UploadVariation() # leave this for possible auto-deletion of old files? # @files = $ftp->dir or $newerr=1; # push @ERRORS, "Can't get file list $!\n" if $newerr; -# print "Got file list\n"; +# print "Got file list\n"; # foreach(@files) { # print "$_\n"; # } - + PrintMessage("Uploading $Package (".(-s "$output_dir/$Package")." bytes)"); - + $ftp->binary; $ftp->put("$output_dir/$Package") or $newerr=1; PrintErrorMessage("Uploading package! Aborting!") if $newerr; $PackagesUploaded++ if (!$newerr); - } + } - $ftp->quit; + $ftp->quit; } } @@ -574,6 +733,7 @@ sub PrepSdkPaths() # set env stuff PrintMessage("Prepending $SDK specific paths to %PATH%") if (!$ReallyQuiet); + $AdditionalPathEntries .= "$SDK_ToolchainDirs{$SDK};" if ($SDK_ToolchainDirs{$SDK} ne ''); $AdditionalPathEntries .= "$ECompXL_BinDir;" if ($ECompXL_BinDir ne '' && $SDK eq 'UIQ2'); $AdditionalPathEntries .= "$EPOC32RT\\include;"; $AdditionalPathEntries .= "$EPOC32RT\\tools;"; @@ -594,7 +754,7 @@ sub CleanupPath() { $path =~ s/\"\Q$ECompXL_BinDir\E\";//g; } - + while( ($SDK, $RootDir) = each(%SDK_RootDirs) ) { if ($SDK_RootDirs{$SDK} ne '') @@ -602,8 +762,8 @@ sub CleanupPath() my $path_component = "\"".$SDK_RootDirs{$SDK}."\\epoc32\\"; $path =~ s/\Q$path_component\E.*?\";//g; } - } - + } + return $path; } @@ -634,4 +794,5 @@ sub PrintMessage() } ################################################################################################################## + diff --git a/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl b/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl index 0b334c08ea..1e5e4dc0c8 100644 --- a/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl +++ b/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl @@ -1,75 +1,119 @@ ################################################################################################################## - # you can use these below for speed & clarity or override with custom settings - $DefaultTopMacros = " - MACRO USE_ZLIB // LIB:zlib.lib - MACRO USE_MAD // LIB:libmad.lib - MACRO USE_TREMOR // LIB:libtremor.lib - "; - - $DefaultBottomMacros = " - MACRO DISABLE_SWORD1 // LIB:scummvm_sword1.lib - MACRO DISABLE_SWORD2 // LIB:scummvm_sword2.lib - "; + @WorkingEngines = qw( + scumm agos sky queen gob saga + kyra lure agi + ); + @TestingEngines = qw( + cine cruise touche parallaction + drascula igor made m4 + ); + @BrokenEngines = qw( + sword1 + sword2 + ); + + @EnablableEngines = (@WorkingEngines, @TestingEngines); + + @EnablableSubEngines = qw( + scumm_7_8 + he + ); + + %UseableFeatures = ( + 'zlib' => 'zlib.lib', + 'mad' => 'libmad.lib', + 'tremor' => 'libtremor.lib', + 'mpeg2' => 'libmpeg2.lib' + ); + + # these are normally enabled for each variation + $DefaultFeatures = qw(zlib tremor); + #$DefaultFeatures = qw(zlib mad tremor); + + # you can use these below for speed & clarity or override with custom settings + $DefaultTopMacros = " + MACRO USE_ZLIB // LIB:zlib.lib + //MACRO USE_MAD // LIB:libmad.lib + MACRO USE_TREMOR // LIB:libtremor.lib + "; + + $DefaultBottomMacros = " + MACRO DISABLE_SWORD1 // LIB:scummvm_sword1.lib + MACRO DISABLE_SWORD2 // LIB:scummvm_sword2.lib + "; + +################################################################################################################## ## - ## General system information: + ## General system information, based on $COMPUTERNAME, so this way + ## you can use the same LocalSettings.pl file on multiple machines! ## +################################################################################################################## - # this way you can use the same LocalSettings.pl file on multiple machines! - if ($ENV{'COMPUTERNAME'} eq "BRAAMBOOK") + if ($ENV{'COMPUTERNAME'} eq "PC-21") ######################################################################### { # might use this string for file/dir naming in the future :) $Producer = "SumthinWicked"; $RedirectSTDERR = 0; - $HaltOnError = 1; + $HaltOnError = 0; $SkipExistingPackages = 0; $ReallyQuiet = 0; - + $DevBase = "C:\\S"; + # specify an optional FTP server to upload to after each Build+Package (can leave empty) - #$FTP_Host = "host.domain"; - #$FTP_User = "test"; - #$FTP_Pass = "test"; - #$FTP_Dir = "test"; - #$FTP_Host = "host.com"; $FTP_User = "something"; $FTP_Pass = "password"; $FTP_Dir = "cvsbuilds"; - + + # What Platform SDKs are installed on this machine? # possible SDKs: ("UIQ2", UIQ3", "S60v1", "S60v2", "S60v3", "S80", "S90") # Note1: the \epoc32 directory needs to be in these rootdirs # Note2: these paths do NOT end in a backslash! - $SDK_RootDirs{'UIQ2'} = "C:\\S\\UIQ_21"; - $SDK_RootDirs{'S60v1'} = "C:\\S\\S60v1"; - $SDK_RootDirs{'S60v2'} = "C:\\S\\S60v2"; - $SDK_RootDirs{'S80'} = "C:\\S\\S80"; - $SDK_RootDirs{'S90'} = "C:\\S\\S90"; - $ECompXL_BinDir = "C:\\S\\ECompXL\\bin"; # only needed for UIQ - # you need to specify each of the SDKs used in the blocks below! + # $SDK_RootDirs{'UIQ2'} = "$DevBase\\UIQ_21"; + $SDK_RootDirs{'UIQ3'} = "$DevBase\\UIQ3"; + # $SDK_RootDirs{'S60v1'} = "$DevBase\\S60v1"; + # $SDK_RootDirs{'S60v2'} = "$DevBase\\S60v2"; + $SDK_RootDirs{'S60v3'} = "$DevBase\\S60v3"; + # $SDK_RootDirs{'S80'} = "$DevBase\\S80"; + # $SDK_RootDirs{'S90'} = "$DevBase\\S90"; + + $SDK_ToolchainDirs{'S60v3'} = "$DevBase\\arm-symbianelf\\bin"; + $SDK_ToolchainDirs{'UIQ2'} = "$DevBase\\ECompXL\\bin"; # only needed for UIQ2/UIQ3 + $SDK_ToolchainDirs{'UIQ3'} = "$DevBase\\ECompXL\\bin"; # only needed for UIQ2/UIQ3 # these supporting libraries get built first, then all the Variations # Note: the string {'xxx.lib'} is used in checking in build success: so needs to be accurate! if (0) # so we can turn them on/off easily { - #$SDK_LibraryDirs{'ALL'}{'zlib.lib'} = "C:\\S\\zlib-1.2.2\\epoc"; - #$SDK_LibraryDirs{'ALL'}{'libmad.lib'} = "C:\\S\\libmad-0.15.1b\\group"; - #$SDK_LibraryDirs{'ALL'}{'libtremor.lib'}= "C:\\S\\tremor\\epoc"; - $SDK_LibraryDirs{'UIQ2'}{'esdl.lib'} = $SDK_LibraryDirs{'UIQ3'}{'esdl.lib'} = "C:\\S\\ESDL\\epoc\\UIQ"; - #$SDK_LibraryDirs{'S60v1'}{'esdl.lib'} = $SDK_LibraryDirs{'S60v2'}{'esdl.lib'} = $SDK_LibraryDirs{'S60v3'}{'esdl.lib'} = "C:\\S\\ESDL\\epoc\\S60"; - #$SDK_LibraryDirs{'S80'}{'esdl.lib'} = "C:\\S\\ESDL\\epoc\\S80"; - #$SDK_LibraryDirs{'S90'}{'esdl.lib'} = "C:\\S\\ESDL\\epoc\\S90"; - #$SDK_LibraryDirs{'ALL'}{'libmpeg2.lib'} = "C:\\S\\mpeg2dec-0.4.0\\epoc"; + ## Standard libraries + $SDK_LibraryDirs{'ALL'}{'zlib.lib'} = "$DevBase\\zlib-1.2.2\\epoc"; + #$SDK_LibraryDirs{'ALL'}{'libmad.lib'} = "$DevBase\\libmad-0.15.1b\\group"; + $SDK_LibraryDirs{'ALL'}{'libtremor.lib'}= "$DevBase\\tremor\\epoc"; + + ## SDL 1.2.12 / AnotherGuest / Symbian version + my $SdlBase = "$DevBase\\SDL-1.2.12-ag\\Symbian"; + #$SDK_LibraryDirs{'S60v1'}{'esdl.lib'} = "$SdlBase\\S60"; // unsupported? + #$SDK_LibraryDirs{'S60v2'}{'esdl.lib'} = "$SdlBase\\S60v2"; + $SDK_LibraryDirs{'S60v3'}{'esdl.lib'} = "$SdlBase\\S60v3"; + #$SDK_LibraryDirs{'S80'}{'esdl.lib'} = "$SdlBase\\S80"; + #$SDK_LibraryDirs{'S90'}{'esdl.lib'} = "$SdlBase\\S90"; + #$SDK_LibraryDirs{'UIQ2'}{'esdl.lib'} = "$SdlBase\\UIQ2" + #$SDK_LibraryDirs{'UIQ3'}{'esdl.lib'} = "$SdlBase\\UIQ3"; + + ## HardlySupported(TM) :P + #$SDK_LibraryDirs{'ALL'}{'libmpeg2.lib'} = "$DevBase\\mpeg2dec-0.4.0\\epoc"; } + + # now you can add $VariationSets only built on this PC below this line :) + + #$VariationSets{'ALL'}{'scumm'} = "$DefaultFeatures scumm scumm_7_8 he"; + #$VariationSets{'ALL'}{'all'} = "$DefaultFeatures @WorkingEngines @EnablableSubEngines"; - # backup :P - #Path=C:\Progra~1\Active\Python24\.;C:\Program Files\Active\Tcl\bin;C:\Progra~1\Active\Perl\bin\;C:\WINDOWS\system32;C:\W - #INDOWS;C:\WINDOWS\System32\Wbem;C:\Program Files\ATI Technologies\ATI Control Panel;C:\Program Files\GNU\cvsnt;C:\Progra - #m Files\WinSCP3\;"C:\Program Files\Common Files\Microsoft Shared\VSA\8.0\VsaEnv\";"c:\Program Files\Microsoft Visual Stu - #dio 8\VC\bin";"C:\Program Files\UltraEdit-32" } - elsif ($ENV{'COMPUTERNAME'} eq "TSSLND0106") + elsif ($ENV{'COMPUTERNAME'} eq "TSSLND0106") ################################################################# { $Producer = "AnotherGuest"; $RedirectSTDERR = 1; @@ -90,7 +134,7 @@ #$SDK_RootDirs{'S80'}= "C:\\S80"; #$SDK_RootDirs{'S90'}= "C:\\S90"; $ECompXL_BinDir= "C:\\ECompXL\\"; -if (0) # so we can turn them on/off easily + if (0) # so we can turn them on/off easily { # $SDK_LibraryDirs{'ALL'}{'zlib.lib'} = "C:\\S\\zlib-1.2.2\\epoc"; # $SDK_LibraryDirs{'ALL'}{'libmad.lib'} = "C:\\S\\libmad-0.15.1b\\group"; @@ -101,9 +145,11 @@ if (0) # so we can turn them on/off easily # $SDK_LibraryDirs{'S90'}{'esdl.lib'} = "C:\\S\\ESDL\\epoc\\S90"; #$SDK_LibraryDirs{'ALL'}{'libmpeg2.lib'} = "C:\\S\\mpeg2dec-0.4.0\\epoc"; } - # now you can add $SDK_Variations only built on this PC here :) + + # now you can add $VariationSets only built on this PC below this line :) + } -elsif ($ENV{'COMPUTERNAME'} eq "BIGMACHINE") + elsif ($ENV{'COMPUTERNAME'} eq "BIGMACHINE") ################################################################# { $Producer = "AnotherGuest"; $RedirectSTDERR = 1; @@ -116,15 +162,15 @@ elsif ($ENV{'COMPUTERNAME'} eq "BIGMACHINE") #$FTP_Pass = "password"; #$FTP_Dir = "cvsbuilds"; - #$SDK_RootDirs{'UIQ2'}= "E:\\UIQ2"; - $SDK_RootDirs{'UIQ3'}= "E:\\UIQ3"; - #$SDK_RootDirs{'S60v1'}= "E:\\S60v1"; - #$SDK_RootDirs{'S60v2'}= "E:\\S60v2"; - $SDK_RootDirs{'S60v3'}= "E:\\S60v3"; - #$SDK_RootDirs{'S80'}= "E:\\S80"; - #$SDK_RootDirs{'S90'}= "E:\\S90"; - $ECompXL_BinDir= "E:\\ECompXL\\"; -if (0) # so we can turn them on/off easily + #$SDK_RootDirs{'UIQ2'}= "D:\\UIQ2"; + $SDK_RootDirs{'UIQ3'}= "D:\\UIQ3"; + #$SDK_RootDirs{'S60v1'}= "D:\\S60v1"; + #$SDK_RootDirs{'S60v2'}= "D:\\S60v2"; + $SDK_RootDirs{'S60v3'}= "D:\\S60v3"; + #$SDK_RootDirs{'S80'}= "D:\\S80"; + #$SDK_RootDirs{'S90'}= "D:\\S90"; + $ECompXL_BinDir= "D:\\ECompXL\\"; + if (0) # so we can turn them on/off easily { # $SDK_LibraryDirs{'ALL'}{'zlib.lib'} = "C:\\S\\zlib-1.2.2\\epoc"; # $SDK_LibraryDirs{'ALL'}{'libmad.lib'} = "C:\\S\\libmad-0.15.1b\\group"; @@ -137,28 +183,32 @@ if (0) # so we can turn them on/off easily $SDK_LibraryDirs{'UIQ3'}{'esdl.lib'} = "E:\\WICKED\\ESDL\\epoc\\UIQ\\UIQ3"; #$SDK_LibraryDirs{'ALL'}{'libmpeg2.lib'} = "C:\\S\\mpeg2dec-0.4.0\\epoc"; } - # now you can add $SDK_Variations only built on this PC here :) + + # now you can add $VariationSets only built on this PC below this line :) + } - else + else ######################################################################################################### { print "ERROR: Computer name ".$ENV{'COMPUTERNAME'}." not recognized! Plz edit _LocalSettings.pl!"; exit 1; } +################################################################################################################## ## ## Variation defines: ## +################################################################################################################## # second hash index = literal string used in .sis file created. # empty string also removes the trailing '_'. Some 051101 examples: - # $SDK_Variations{'UIQ2'}{''} would produce: + # $VariationSets{'UIQ2'}{''} would produce: # scummvm-051101-SymbianUIQ2.sis - # $SDK_Variations{'S60v2'}{'agos'} would produce: + # $VariationSets{'S60v2'}{'agos'} would produce: # scummvm-051101-SymbianS60v2_agos.sis - # $SDK_Variations{'ALL'}{'queen'} with all $SDK_RootDirs defined would produce: + # $VariationSets{'ALL'}{'queen'} with all $SDK_RootDirs defined would produce: # scummvm-051101-SymbianUIQ2_queen.sis # scummvm-051101-SymbianUIQ3_queen.sis # scummvm-051101-SymbianS60v1_queen.sis @@ -167,361 +217,47 @@ if (0) # so we can turn them on/off easily # scummvm-051101-SymbianS80_queen.sis # scummvm-051101-SymbianS90_queen.sis - #$SDK_Variations{'ALL'}{'test'} = "$DefaultTopMacro - # //MACRO USE_TREMOR // LIB:libtremor.lib - # //MACRO DISABLE_SCUMM // LIB:scummvm_scumm.lib - # //MACRO DISABLE_AGOS // LIB:scummvm_agos.lib - # //MACRO DISABLE_SKY // LIB:scummvm_sky.lib - # //MACRO DISABLE_QUEEN // LIB:scummvm_queen.lib - # //MACRO DISABLE_GOB // LIB:scummvm_gob.lib - # //MACRO DISABLE_SAGA // LIB:scummvm_saga.lib - # //MACRO DISABLE_KYRA // LIB:scummvm_kyra.lib - #$DefaultBottomMacros"; - #$SDK_Variations{'S60v1'}{'test'} = $SDK_Variations{'UIQ2'}{'test'}; - -if (1) # all regular combo's -{ - # the first one includes all SDKs & release-ready engines - - $SDK_Variations{'ALL'}{'all'} = "$DefaultTopMacros - //MACRO DISABLE_SCUMM // LIB:scummvm_scumm.lib - //MACRO DISABLE_AGOS // LIB:scummvm_agos.lib - //MACRO DISABLE_SKY // LIB:scummvm_sky.lib - //MACRO DISABLE_QUEEN // LIB:scummvm_queen.lib - //MACRO DISABLE_GOB // LIB:scummvm_gob.lib - //MACRO DISABLE_SAGA // LIB:scummvm_saga.lib - //MACRO DISABLE_KYRA // LIB:scummvm_kyra.lib - //MACRO DISABLE_AGI // LIB:scummvm_agi.lib - //MACRO DISABLE_TOUCHE // LIB:scummvm_touche.lib - //MACRO DISABLE_CINE // LIB:scummvm_cine.lib - //MACRO DISABLE_PARALLACTION // LIB:scummvm_parallaction.lib - //MACRO DISABLE_DRASCULA // LIB:scummvm_drascula.lib + # NOTE: empty $VariationSets{''} string instead of 'ALL' = easy way to disable pkg! - //MACRO DISABLE_LURE // LIB:scummvm_lure.lib - //MACRO DISABLE_CRUISE // LIB:scummvm_cruise.lib - //MACRO DISABLE_IGOR // LIB:scummvm_igor.lib - //MACRO DISABLE_MADE // LIB:scummvm_made.lib - //MACRO DISABLE_M4 // LIB:scummvm_m4.lib - $DefaultBottomMacros"; - - # now one for each ready-for-release engine - - $SDK_Variations{'ALL'}{'scumm'} = "$DefaultTopMacros - //MACRO DISABLE_SCUMM // LIB:scummvm_scumm.lib - MACRO DISABLE_AGOS // LIB:scummvm_agos.lib - MACRO DISABLE_SKY // LIB:scummvm_sky.lib - MACRO DISABLE_QUEEN // LIB:scummvm_queen.lib - MACRO DISABLE_GOB // LIB:scummvm_gob.lib - MACRO DISABLE_SAGA // LIB:scummvm_saga.lib - MACRO DISABLE_KYRA // LIB:scummvm_kyra.lib - MACRO DISABLE_LURE // LIB:scummvm_lure.lib - MACRO DISABLE_CINE // LIB:scummvm_cine.lib - MACRO DISABLE_TOUCHE // LIB:scummvm_touche.lib - MACRO DISABLE_PARALLACTION // LIB:scummvm_parallaction.lib - MACRO DISABLE_DRASCULA // LIB:scummvm_drascula.lib - MACRO DISABLE_AGI // LIB:scummvm_agi.lib - MACRO DISABLE_CRUISE // LIB:scummvm_cruise.lib - MACRO DISABLE_IGOR // LIB:scummvm_igor.lib - MACRO DISABLE_MADE // LIB:scummvm_made.lib - MACRO DISABLE_M4 // LIB:scummvm_m4.lib - $DefaultBottomMacros"; - - $SDK_Variations{'ALL'}{'agos'} = "$DefaultTopMacros - MACRO DISABLE_SCUMM // LIB:scummvm_scumm.lib - //MACRO DISABLE_AGOS // LIB:scummvm_agos.lib - MACRO DISABLE_SKY // LIB:scummvm_sky.lib - MACRO DISABLE_QUEEN // LIB:scummvm_queen.lib - MACRO DISABLE_GOB // LIB:scummvm_gob.lib - MACRO DISABLE_SAGA // LIB:scummvm_saga.lib - MACRO DISABLE_KYRA // LIB:scummvm_kyra.lib - MACRO DISABLE_LURE // LIB:scummvm_lure.lib - MACRO DISABLE_CINE // LIB:scummvm_cine.lib - MACRO DISABLE_TOUCHE // LIB:scummvm_touche.lib - MACRO DISABLE_PARALLACTION // LIB:scummvm_parallaction.lib - MACRO DISABLE_DRASCULA // LIB:scummvm_drascula.lib - MACRO DISABLE_AGI // LIB:scummvm_agi.lib - MACRO DISABLE_CRUISE // LIB:scummvm_cruise.lib - MACRO DISABLE_IGOR // LIB:scummvm_igor.lib - MACRO DISABLE_MADE // LIB:scummvm_made.lib - MACRO DISABLE_M4 // LIB:scummvm_m4.lib - $DefaultBottomMacros"; - - $SDK_Variations{'ALL'}{'sky'} = "$DefaultTopMacros - MACRO DISABLE_SCUMM // LIB:scummvm_scumm.lib - MACRO DISABLE_AGOS // LIB:scummvm_agos.lib - //MACRO DISABLE_SKY // LIB:scummvm_sky.lib - MACRO DISABLE_QUEEN // LIB:scummvm_queen.lib - MACRO DISABLE_GOB // LIB:scummvm_gob.lib - MACRO DISABLE_SAGA // LIB:scummvm_saga.lib - MACRO DISABLE_KYRA // LIB:scummvm_kyra.lib - MACRO DISABLE_LURE // LIB:scummvm_lure.lib - MACRO DISABLE_CINE // LIB:scummvm_cine.lib - MACRO DISABLE_TOUCHE // LIB:scummvm_touche.lib - MACRO DISABLE_PARALLACTION // LIB:scummvm_parallaction.lib - MACRO DISABLE_DRASCULA // LIB:scummvm_drascula.lib - MACRO DISABLE_AGI // LIB:scummvm_agi.lib - MACRO DISABLE_CRUISE // LIB:scummvm_cruise.lib - MACRO DISABLE_IGOR // LIB:scummvm_igor.lib - MACRO DISABLE_MADE // LIB:scummvm_made.lib - MACRO DISABLE_M4 // LIB:scummvm_m4.lib - $DefaultBottomMacros"; - - $SDK_Variations{'ALL'}{'queen'} = "$DefaultTopMacros - MACRO DISABLE_SCUMM // LIB:scummvm_scumm.lib - MACRO DISABLE_AGOS // LIB:scummvm_agos.lib - MACRO DISABLE_SKY // LIB:scummvm_sky.lib - //MACRO DISABLE_QUEEN // LIB:scummvm_queen.lib - MACRO DISABLE_GOB // LIB:scummvm_gob.lib - MACRO DISABLE_SAGA // LIB:scummvm_saga.lib - MACRO DISABLE_KYRA // LIB:scummvm_kyra.lib - MACRO DISABLE_AGI // LIB:scummvm_agi.lib - MACRO DISABLE_LURE // LIB:scummvm_lure.lib - MACRO DISABLE_CINE // LIB:scummvm_cine.lib - MACRO DISABLE_CRUISE // LIB:scummvm_cruise.lib - MACRO DISABLE_TOUCHE // LIB:scummvm_touche.lib - MACRO DISABLE_PARALLACTION // LIB:scummvm_parallaction.lib - MACRO DISABLE_DRASCULA // LIB:scummvm_drascula.lib - MACRO DISABLE_IGOR // LIB:scummvm_igor.lib - MACRO DISABLE_MADE // LIB:scummvm_made.lib - MACRO DISABLE_M4 // LIB:scummvm_m4.lib - $DefaultBottomMacros"; - - $SDK_Variations{'ALL'}{'gob'} = "$DefaultTopMacros - MACRO DISABLE_SCUMM // LIB:scummvm_scumm.lib - MACRO DISABLE_AGOS // LIB:scummvm_agos.lib - MACRO DISABLE_SKY // LIB:scummvm_sky.lib - MACRO DISABLE_QUEEN // LIB:scummvm_queen.lib - //MACRO DISABLE_GOB // LIB:scummvm_gob.lib - MACRO DISABLE_SAGA // LIB:scummvm_saga.lib - MACRO DISABLE_KYRA // LIB:scummvm_kyra.lib - MACRO DISABLE_AGI // LIB:scummvm_agi.lib - MACRO DISABLE_LURE // LIB:scummvm_lure.lib - MACRO DISABLE_CINE // LIB:scummvm_cine.lib - MACRO DISABLE_TOUCHE // LIB:scummvm_touche.lib - MACRO DISABLE_PARALLACTION // LIB:scummvm_parallaction.lib - MACRO DISABLE_DRASCULA // LIB:scummvm_drascula.lib - MACRO DISABLE_CRUISE // LIB:scummvm_cruise.lib - MACRO DISABLE_IGOR // LIB:scummvm_igor.lib - MACRO DISABLE_MADE // LIB:scummvm_made.lib - MACRO DISABLE_M4 // LIB:scummvm_m4.lib - $DefaultBottomMacros"; - - $SDK_Variations{'ALL'}{'saga'} = "$DefaultTopMacros - MACRO DISABLE_SCUMM // LIB:scummvm_scumm.lib - MACRO DISABLE_AGOS // LIB:scummvm_agos.lib - MACRO DISABLE_SKY // LIB:scummvm_sky.lib - MACRO DISABLE_QUEEN // LIB:scummvm_queen.lib - MACRO DISABLE_GOB // LIB:scummvm_gob.lib - //MACRO DISABLE_SAGA // LIB:scummvm_saga.lib - MACRO DISABLE_KYRA // LIB:scummvm_kyra.lib - MACRO DISABLE_LURE // LIB:scummvm_lure.lib - MACRO DISABLE_CINE // LIB:scummvm_cine.lib - MACRO DISABLE_TOUCHE // LIB:scummvm_touche.lib - MACRO DISABLE_PARALLACTION // LIB:scummvm_parallaction.lib - MACRO DISABLE_DRASCULA // LIB:scummvm_drascula.lib - MACRO DISABLE_AGI // LIB:scummvm_agi.lib - MACRO DISABLE_CRUISE // LIB:scummvm_cruise.lib - MACRO DISABLE_IGOR // LIB:scummvm_igor.lib - MACRO DISABLE_MADE // LIB:scummvm_made.lib - MACRO DISABLE_M4 // LIB:scummvm_m4.lib - $DefaultBottomMacros"; - - $SDK_Variations{'ALL'}{'kyra'} = "$DefaultTopMacros - MACRO DISABLE_SCUMM // LIB:scummvm_scumm.lib - MACRO DISABLE_AGOS // LIB:scummvm_agos.lib - MACRO DISABLE_SKY // LIB:scummvm_sky.lib - MACRO DISABLE_QUEEN // LIB:scummvm_queen.lib - MACRO DISABLE_GOB // LIB:scummvm_gob.lib - MACRO DISABLE_SAGA // LIB:scummvm_saga.lib - //MACRO DISABLE_KYRA // LIB:scummvm_kyra.lib - MACRO DISABLE_AGI // LIB:scummvm_agi.lib - MACRO DISABLE_LURE // LIB:scummvm_lure.lib - MACRO DISABLE_CINE // LIB:scummvm_cine.lib - MACRO DISABLE_TOUCHE // LIB:scummvm_touche.lib - MACRO DISABLE_PARALLACTION // LIB:scummvm_parallaction.lib - MACRO DISABLE_DRASCULA // LIB:scummvm_drascula.lib - MACRO DISABLE_CRUISE // LIB:scummvm_cruise.lib - MACRO DISABLE_IGOR // LIB:scummvm_igor.lib - MACRO DISABLE_MADE // LIB:scummvm_made.lib - MACRO DISABLE_M4 // LIB:scummvm_m4.lib - $DefaultBottomMacros"; - - # below here you could specify weird & experimental combinations, non-ready engines - - $SDK_Variations{'ALL'}{'saga_mini'} = " - //MACRO USE_ZLIB // LIB:zlib.lib - //MACRO USE_MAD // LIB:libmad.lib - //MACRO USE_TREMOR // LIB:libtremor.lib - MACRO DISABLE_SCUMM // LIB:scummvm_scumm.lib - MACRO DISABLE_AGOS // LIB:scummvm_agos.lib - MACRO DISABLE_SKY // LIB:scummvm_sky.lib - MACRO DISABLE_QUEEN // LIB:scummvm_queen.lib - MACRO DISABLE_GOB // LIB:scummvm_gob.lib - //MACRO DISABLE_SAGA // LIB:scummvm_saga.lib - MACRO DISABLE_KYRA // LIB:scummvm_kyra.lib - MACRO DISABLE_AGI // LIB:scummvm_agi.lib - MACRO DISABLE_LURE // LIB:scummvm_lure.lib - MACRO DISABLE_CINE // LIB:scummvm_cine.lib - MACRO DISABLE_TOUCHE // LIB:scummvm_touche.lib - MACRO DISABLE_PARALLACTION // LIB:scummvm_parallaction.lib - MACRO DISABLE_DRASCULA // LIB:scummvm_drascula.lib - MACRO DISABLE_CRUISE // LIB:scummvm_cruise.lib - MACRO DISABLE_IGOR // LIB:scummvm_igor.lib - MACRO DISABLE_MADE // LIB:scummvm_made.lib - MACRO DISABLE_M4 // LIB:scummvm_m4.lib - $DefaultBottomMacros"; - -# $SDK_Variations{'ALL'}{'scumm_no78he'} = " -# MACRO USE_ZLIB // LIB:zlib.lib -# MACRO USE_MAD // LIB:libmad.lib -# //MACRO USE_TREMOR // LIB:libtremor.lib -# MACRO DISABLE_SCUMM_7_8 -# MACRO DISABLE_SCUMM_HE -# //MACRO DISABLE_SCUMM // LIB:scummvm_scumm.lib -# MACRO DISABLE_AGOS // LIB:scummvm_agos.lib -# MACRO DISABLE_SKY // LIB:scummvm_sky.lib -# MACRO DISABLE_QUEEN // LIB:scummvm_queen.lib -# MACRO DISABLE_GOB // LIB:scummvm_gob.lib -# MACRO DISABLE_SAGA // LIB:scummvm_saga.lib -# MACRO DISABLE_KYRA // LIB:scummvm_kyra.lib -# MACRO DISABLE_AGI // LIB:scummvm_agi.lib -# MACRO DISABLE_LURE // LIB:scummvm_lure.lib -# MACRO DISABLE_CINE // LIB:scummvm_cine.lib -# MACRO DISABLE_CRUISE // LIB:scummvm_cruise.lib -# $DefaultBottomMacros"; - -# $SDK_Variations{'ALL'}{'all_vorbis'} = " -# MACRO USE_ZLIB // LIB:zlib.lib -# MACRO USE_MAD // LIB:libmad.lib -# MACRO USE_TREMOR // LIB:libtremor.lib -# -# //MACRO DISABLE_SCUMM // LIB:scummvm_scumm.lib -# //MACRO DISABLE_AGOS // LIB:scummvm_agos.lib -# //MACRO DISABLE_SKY // LIB:scummvm_sky.lib -# //MACRO DISABLE_QUEEN // LIB:scummvm_queen.lib -# //MACRO DISABLE_GOB // LIB:scummvm_gob.lib -# //MACRO DISABLE_SAGA // LIB:scummvm_saga.lib -# //MACRO DISABLE_KYRA // LIB:scummvm_kyra.lib -# $DefaultBottomMacros"; - - $SDK_Variations{'ALL'}{'lure'} = "$DefaultTopMacros - MACRO DISABLE_SCUMM // LIB:scummvm_scumm.lib - MACRO DISABLE_AGOS // LIB:scummvm_agos.lib - MACRO DISABLE_SKY // LIB:scummvm_sky.lib - MACRO DISABLE_QUEEN // LIB:scummvm_queen.lib - MACRO DISABLE_GOB // LIB:scummvm_gob.lib - MACRO DISABLE_SAGA // LIB:scummvm_saga.lib - MACRO DISABLE_KYRA // LIB:scummvm_kyra.lib - //MACRO DISABLE_LURE // LIB:scummvm_lure.lib - MACRO DISABLE_CINE // LIB:scummvm_agi.lib - MACRO DISABLE_TOUCHE // LIB:scummvm_touche.lib - MACRO DISABLE_PARALLACTION // LIB:scummvm_parallaction.lib - MACRO DISABLE_DRASCULA // LIB:scummvm_drascula.lib - MACRO DISABLE_AGI // LIB:scummvm_agi.lib - MACRO DISABLE_CRUISE // LIB:scummvm_cruise.lib - MACRO DISABLE_IGOR // LIB:scummvm_igor.lib - MACRO DISABLE_MADE // LIB:scummvm_made.lib - MACRO DISABLE_M4 // LIB:scummvm_m4.lib - $DefaultBottomMacros"; - - # empty $SDK_Variations{''} string instead of 'ALL' = package disabled - $SDK_Variations{'ALL'}{'test_cine'} = "$DefaultTopMacros - MACRO DISABLE_SCUMM // LIB:scummvm_scumm.lib - MACRO DISABLE_AGOS // LIB:scummvm_agos.lib - MACRO DISABLE_SKY // LIB:scummvm_sky.lib - MACRO DISABLE_QUEEN // LIB:scummvm_queen.lib - MACRO DISABLE_GOB // LIB:scummvm_gob.lib - MACRO DISABLE_SAGA // LIB:scummvm_saga.lib - MACRO DISABLE_KYRA // LIB:scummvm_kyra.lib - MACRO DISABLE_LURE // LIB:scummvm_lure.lib - //MACRO DISABLE_CINE // LIB:scummvm_cine.lib - MACRO DISABLE_TOUCHE // LIB:scummvm_touche.lib - MACRO DISABLE_PARALLACTION // LIB:scummvm_parallaction.lib - MACRO DISABLE_DRASCULA // LIB:scummvm_drascula.lib - MACRO DISABLE_AGI // LIB:scummvm_agi.lib - MACRO DISABLE_CRUISE // LIB:scummvm_cruise.lib - MACRO DISABLE_IGOR // LIB:scummvm_igor.lib - MACRO DISABLE_MADE // LIB:scummvm_made.lib - MACRO DISABLE_M4 // LIB:scummvm_m4.lib - $DefaultBottomMacros"; - - $SDK_Variations{'ALL'}{'agi'} = "$DefaultTopMacros - MACRO DISABLE_SCUMM // LIB:scummvm_scumm.lib - MACRO DISABLE_AGOS // LIB:scummvm_agos.lib - MACRO DISABLE_SKY // LIB:scummvm_sky.lib - MACRO DISABLE_QUEEN // LIB:scummvm_queen.lib - MACRO DISABLE_GOB // LIB:scummvm_gob.lib - MACRO DISABLE_SAGA // LIB:scummvm_saga.lib - MACRO DISABLE_KYRA // LIB:scummvm_kyra.lib - MACRO DISABLE_LURE // LIB:scummvm_lure.lib - MACRO DISABLE_CINE // LIB:scummvm_cine.lib - MACRO DISABLE_TOUCHE // LIB:scummvm_touche.lib - MACRO DISABLE_PARALLACTION // LIB:scummvm_parallaction.lib - MACRO DISABLE_DRASCULA // LIB:scummvm_drascula.lib - //MACRO DISABLE_AGI // LIB:scummvm_agi.lib - MACRO DISABLE_CRUISE // LIB:scummvm_cruise.lib - MACRO DISABLE_IGOR // LIB:scummvm_igor.lib - MACRO DISABLE_MADE // LIB:scummvm_made.lib - MACRO DISABLE_M4 // LIB:scummvm_m4.lib - $DefaultBottomMacros"; - - - $SDK_Variations{'ALL'}{'test_touche'} = "$DefaultTopMacros - MACRO DISABLE_SCUMM // LIB:scummvm_scumm.lib - MACRO DISABLE_AGOS // LIB:scummvm_agos.lib - MACRO DISABLE_SKY // LIB:scummvm_sky.lib - MACRO DISABLE_QUEEN // LIB:scummvm_queen.lib - MACRO DISABLE_GOB // LIB:scummvm_gob.lib - MACRO DISABLE_SAGA // LIB:scummvm_saga.lib - MACRO DISABLE_KYRA // LIB:scummvm_kyra.lib - MACRO DISABLE_LURE // LIB:scummvm_lure.lib - MACRO DISABLE_CINE // LIB:scummvm_cine.lib - MACRO DISABLE_AGI // LIB:scummvm_agi.lib - MACRO DISABLE_CRUISE // LIB:scummvm_cruise.lib - //MACRO DISABLE_TOUCHE // LIB:scummvm_touche.lib - MACRO DISABLE_SWORD1 // LIB:scummvm_sword1.lib - MACRO DISABLE_SWORD2 // LIB:scummvm_sword2.lib - MACRO DISABLE_PARALLACTION // LIB:scummvm_parallaction.lib - MACRO DISABLE_DRASCULA // LIB:scummvm_drascula.lib - MACRO DISABLE_IGOR // LIB:scummvm_igor.lib - MACRO DISABLE_MADE // LIB:scummvm_made.lib - MACRO DISABLE_M4 // LIB:scummvm_m4.lib - "; -} - -# -# $SDK_Variations{'S60v2'}{'test_sword'} = "$DefaultTopMacros -# MACRO USE_MPEG2 // LIB:libmpeg2.lib -# MACRO USE_TREMOR // LIB:libtremor.lib -# MACRO DISABLE_SCUMM // LIB:scummvm_scumm.lib -# MACRO DISABLE_AGOS // LIB:scummvm_agos.lib -# MACRO DISABLE_SKY // LIB:scummvm_sky.lib -# MACRO DISABLE_QUEEN // LIB:scummvm_queen.lib -# MACRO DISABLE_GOB // LIB:scummvm_gob.lib -# MACRO DISABLE_SAGA // LIB:scummvm_saga.lib -# MACRO DISABLE_KYRA // LIB:scummvm_kyra.lib -# MACRO DISABLE_PARALLACTION // LIB:scummvm_parallaction.lib -# MACRO DISABLE_CINE // LIB:scummvm_cine.lib -# MACRO DISABLE_CRUISE // LIB:scummvm_cruise.lib -# //MACRO DISABLE_SWORD1 // LIB:scummvm_sword1.lib -# //MACRO DISABLE_SWORD2 // LIB:scummvm_sword2.lib -# "; -# $SDK_Variations{'UIQ2'}{'test_sword'} = $SDK_Variations{'S60v2'}{'test_sword'} -# + if (1) # all regular combo's + { + # the first one includes all SDKs & release-ready engines + + $VariationSets{'ALL'}{'all'} = "$DefaultFeatures @WorkingEngines @EnablableSubEngines"; + + # now one for each ready-for-release engine + + foreach (@WorkingEngines) + { + $VariationSets{'ALL'}{$_} = "$DefaultFeatures $_"; + } + # for scumm, we need to add 2 features: + $VariationSets{'ALL'}{'scumm'} .= " scumm_7_8 he"; + + # now one for each not-ready-for-release-or-testing engine + + foreach (@TestingEngines) + { + $VariationSets{'ALL'}{"test_$_"} = "$DefaultFeatures $_"; + } + + # below here you could specify weird & experimental combinations, non-ready engines + + # a small version of the saga engine, because it is so big (no tremor,mad,zlib) + $VariationSets{'ALL'}{'saga_mini'} = "saga"; + + # a smaller version of scumm without support for v7, v8 and HE games + $VariationSets{'ALL'}{'scumm_no78he'} = "$DefaultFeatures scumm"; + + # maybe you feel lucky and want to test the sword engines? :P + #$VariationSets{'S60v2'}{'test_sword'} = "$DefaultFeatures mpeg2 sword1 sword2"; + #$VariationSets{'UIQ2'}{'test_sword'} = "$DefaultFeatures mpeg2 sword1 sword2"; + + # for mega-fast-testing only plz! Warning: contains to engines! + #$VariationSets{'ALL'}{'fast_empty'} = ""; + + } # end quick-n-fast if (1|0) -# for mega-fast-testing only plz! -# $SDK_Variations{'ALL'}{'(fast_empty)'} = " -# //MACRO USE_ZLIB // LIB:zlib.lib -# //MACRO USE_MAD // LIB:libmad.lib -# //MACRO USE_TREMOR // LIB:libtremor.lib -# MACRO USE_UIQ_SE_VIBRA // LIB:vibration.lib -# MACRO DISABLE_SCUMM // LIB:scummvm_scumm.lib -# MACRO DISABLE_AGOS // LIB:scummvm_agos.lib -# MACRO DISABLE_SKY // LIB:scummvm_sky.lib -# //MACRO DISABLE_QUEEN // LIB:scummvm_queen.lib -# MACRO DISABLE_GOB // LIB:scummvm_gob.lib -# MACRO DISABLE_SAGA // LIB:scummvm_saga.lib -# $DefaultBottomMacros"; ################################################################################################################## diff --git a/backends/platform/symbian/README b/backends/platform/symbian/README index 0f9df338c3..8ab729a4d0 100644 --- a/backends/platform/symbian/README +++ b/backends/platform/symbian/README @@ -38,6 +38,7 @@ Building ScummVM Lets just say the framework needs quite some time to set up and takes a while to get used to. If you choose to continue you will need the following items: + - UIQ 3.0 SDK (To build for UIQ3 devices) - UIQ 2.1 SDK (To build for UIQ2 devices); http://www.symbian.com/developer/sdks_uiq.asp @@ -58,14 +59,14 @@ Building ScummVM - zlib, a massively spiffy yet delicately unobtrusive compression library http://www.zlib.net/ - - These are probably too heavy-duty for your phone: + - latest version of active perl (included with Symbian SDK does not work with the build scripts) - libogg, the free media file container format http://www.xiph.org/ogg/ - + - libvorbis, the free audio codec http://www.vorbis.com/ + These are probably too heavy-duty for your phone: - flac, the Free Lossless Audio Codec http://flac.sourceforge.net/ diff --git a/backends/platform/symbian/S60v3/ScummVM_S60v3.mmp.in b/backends/platform/symbian/S60v3/ScummVM_S60v3.mmp.in index ff11657b34..3fea916e43 100644 --- a/backends/platform/symbian/S60v3/ScummVM_S60v3.mmp.in +++ b/backends/platform/symbian/S60v3/ScummVM_S60v3.mmp.in @@ -29,7 +29,7 @@ TARGET ScummVM.exe TARGETPATH sys\bin TARGETTYPE exe -OPTION GCCE -Wno-multichar -Wno-reorder -fsigned-char +OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char UID 0x100039ce 0xA0000657 @@ -81,13 +81,6 @@ ALWAYS_BUILD_AS_ARM STATICLIBRARY esdl.lib -#if !defined(WINS) -staticlibrary rate_arm_asm.o -staticlibrary proc3arm.o -staticlibrary codec47ARM.o -staticlibrary gfxARM.o -#endif - // *** Include paths USERINCLUDE ..\..\..\.. ..\..\..\..\common ..\..\..\..\gui ..\..\..\..\engines diff --git a/backends/platform/symbian/UIQ3/ScummVM_UIQ3.mmp.in b/backends/platform/symbian/UIQ3/ScummVM_UIQ3.mmp.in index a1ac965148..0013d061ca 100644 --- a/backends/platform/symbian/UIQ3/ScummVM_UIQ3.mmp.in +++ b/backends/platform/symbian/UIQ3/ScummVM_UIQ3.mmp.in @@ -30,7 +30,7 @@ TARGET ScummVM.exe TARGETPATH sys\bin TARGETTYPE exe -OPTION GCCE -Wno-multichar -Wno-reorder -fsigned-char +OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char UID 0x100039ce 0xA0000657 @@ -82,13 +82,6 @@ ALWAYS_BUILD_AS_ARM STATICLIBRARY esdl.lib -#if !defined(WINS) -staticlibrary rate_arm_asm.o -staticlibrary proc3arm.o -staticlibrary codec47ARM.o -staticlibrary gfxARM.o -#endif - // *** Include paths USERINCLUDE ..\..\..\.. ..\..\..\..\common ..\..\..\..\gui ..\..\..\..\engines diff --git a/backends/platform/symbian/mmp/scummvm_agi.mmp.in b/backends/platform/symbian/mmp/scummvm_agi.mmp.in index 8432968f32..04cf068133 100644 --- a/backends/platform/symbian/mmp/scummvm_agi.mmp.in +++ b/backends/platform/symbian/mmp/scummvm_agi.mmp.in @@ -30,7 +30,7 @@ TARGET scummvm_agi.lib TARGETTYPE lib OPTION MSVC /QIfist /Ob1 /Oy /GF // /QIfist disables use of __ftol2 to avoid linker probs with MS libc: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore/html/vcrefQIfistSuppress_ftol.asp OPTION GCC -Wno-multichar -Wno-reorder // don't optimize for ARM, platform way too sensitive for that :( just turn off some common warnings -OPTION GCCE -Wno-multichar -Wno-reorder -fsigned-char +OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char ALWAYS_BUILD_AS_ARM //START_AUTO_MACROS_SLAVE// diff --git a/backends/platform/symbian/mmp/scummvm_agos.mmp.in b/backends/platform/symbian/mmp/scummvm_agos.mmp.in index 528349c176..d03a30d88b 100644 --- a/backends/platform/symbian/mmp/scummvm_agos.mmp.in +++ b/backends/platform/symbian/mmp/scummvm_agos.mmp.in @@ -30,7 +30,7 @@ TARGET scummvm_agos.lib TARGETTYPE lib OPTION MSVC /QIfist /Ob1 /Oy /GF // /QIfist disables use of __ftol2 to avoid linker probs with MS libc: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore/html/vcrefQIfistSuppress_ftol.asp OPTION GCC -Wno-multichar -Wno-reorder // don't optimize for ARM, platform way too sensitive for that :( just turn off some common warnings -OPTION GCCE -Wno-multichar -Wno-reorder -fsigned-char +OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char ALWAYS_BUILD_AS_ARM //START_AUTO_MACROS_SLAVE// diff --git a/backends/platform/symbian/mmp/scummvm_base.mmp.in b/backends/platform/symbian/mmp/scummvm_base.mmp.in index 761d4867e7..d1c8878d4b 100644 --- a/backends/platform/symbian/mmp/scummvm_base.mmp.in +++ b/backends/platform/symbian/mmp/scummvm_base.mmp.in @@ -30,36 +30,15 @@ TARGET scummvm_base.lib TARGETTYPE lib OPTION MSVC /QIfist /Ob1 /Oy /GF // /QIfist disables use of __ftol2 to avoid linker probs with MS libc: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore/html/vcrefQIfistSuppress_ftol.asp OPTION GCC -Wno-multichar -Wno-reorder // don't optimize for ARM, platform way too sensitive for that :( just turn off some common warnings -OPTION GCCE -Wno-multichar -Wno-reorder -fsigned-char +OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char ALWAYS_BUILD_AS_ARM // Note: the LIB:*.lib statements are used by AdaptAllMMPs.pl, so don't remove them! //START_AUTO_MACROS_MASTER// // empty base file, will be updated by Perl build scripts - - // list of possible MACROs: (will be replaced when generating scummvm_base.mmp) - //MACRO USE_ZLIB // LIB:zlib.lib - //MACRO USE_MAD // LIB:libmad.lib - //MACRO USE_TREMOR // LIB:libtremor.lib - //MACRO USE_UIQ_SE_VIBRA // LIB:vibration.lib - //MACRO DISABLE_SCUMM_7_8 - //MACRO DISABLE_SCUMM_HE - //MACRO DISABLE_SCUMM // LIB:scummvm_scumm.lib - //MACRO DISABLE_AGOS // LIB:scummvm_agos.lib - //MACRO DISABLE_SKY // LIB:scummvm_sky.lib - //MACRO DISABLE_QUEEN // LIB:scummvm_queen.lib - //MACRO DISABLE_GOB // LIB:scummvm_gob.lib - //MACRO DISABLE_SAGA // LIB:scummvm_saga.lib - //MACRO DISABLE_KYRA // LIB:scummvm_kyra.lib - //MACRO DISABLE_SWORD1 // LIB:scummvm_sword1.lib - //MACRO DISABLE_SWORD2 // LIB:scummvm_sword2.lib - //MACRO DISABLE_LURE // LIB:scummvm_lure.lib - //MACRO DISABLE_CINE // LIB:scummvm_cine.lib - //MACRO DISABLE_AGI // LIB:scummvm_agi.lib - //MACRO DISABLE_PARALLACTION // LIB:scummvm_parallaction.lib - //MACRO DISABLE_CRUISE // LIB:scummvm_cruise.lib - //MACRO DISABLE_DRASCULA // LIB:scummvm_drascula.lib + // this file will be modified first, then from here all + // MACROs will be replicated to the other MPP files. //STOP_AUTO_MACROS_MASTER// @@ -77,6 +56,7 @@ SYSTEMINCLUDE ..\src // for portdefs.h // *** SOURCE files + SOURCEPATH ..\..\..\..\common //START_AUTO_OBJECTS_COMMON_// @@ -84,6 +64,7 @@ SOURCEPATH ..\..\..\..\common //STOP_AUTO_OBJECTS_COMMON_// + SOURCEPATH ..\..\..\..\graphics //START_AUTO_OBJECTS_GRAPHICS_// @@ -91,6 +72,7 @@ SOURCEPATH ..\..\..\..\graphics //STOP_AUTO_OBJECTS_GRAPHICS_// + SOURCEPATH ..\..\..\..\gui //START_AUTO_OBJECTS_GUI_// @@ -103,6 +85,7 @@ SOURCEPATH ..\..\..\..\gui //SOURCE KeysDialog.cpp //SOURCE Actions.cpp + SOURCEPATH ..\..\..\..\sound //START_AUTO_OBJECTS_SOUND_// @@ -110,16 +93,22 @@ SOURCEPATH ..\..\..\..\sound //STOP_AUTO_OBJECTS_SOUND_// #if defined (WINS) -SOURCE rate.cpp +SOURCE rate.cpp // WINS emulator version: add regular .cpp #else -SOURCE rate_arm.cpp +SOURCE rate_arm.cpp // ARM version: add ASM .cpp wrapper +SOURCE rate_arm_asm.s // ARM version: add ASM routines #endif -sourcepath ..\..\..\.. -source backends\events\default\default-events.cpp -source backends\timer\default\default-timer.cpp -source backends\saves\savefile.cpp -source backends\saves\default\default-saves.cpp -source backends\saves\compressed\compressed-saves.cpp -source engines\engine.cpp + + +// add a few files manually, since they are not parsed from modules.mk files +SOURCEPATH ..\..\..\.. +SOURCE backends\events\default\default-events.cpp +SOURCE backends\timer\default\default-timer.cpp +SOURCE backends\saves\savefile.cpp +SOURCE backends\saves\default\default-saves.cpp +SOURCE backends\saves\compressed\compressed-saves.cpp +SOURCE engines\engine.cpp + + // backend specific includes // backend specific includes diff --git a/backends/platform/symbian/mmp/scummvm_cine.mmp.in b/backends/platform/symbian/mmp/scummvm_cine.mmp.in index 052b62759b..cc355b0318 100644 --- a/backends/platform/symbian/mmp/scummvm_cine.mmp.in +++ b/backends/platform/symbian/mmp/scummvm_cine.mmp.in @@ -30,7 +30,7 @@ TARGET scummvm_CINE.lib TARGETTYPE lib OPTION MSVC /QIfist /Ob1 /Oy /GF // /QIfist disables use of __ftol2 to avoid linker probs with MS libc: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore/html/vcrefQIfistSuppress_ftol.asp OPTION GCC -Wno-multichar -Wno-reorder // don't optimize for ARM, platform way too sensitive for that :( just turn off some common warnings -OPTION GCCE -Wno-multichar -Wno-reorder -fsigned-char +OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char ALWAYS_BUILD_AS_ARM //START_AUTO_MACROS_SLAVE// diff --git a/backends/platform/symbian/mmp/scummvm_cruise.mmp.in b/backends/platform/symbian/mmp/scummvm_cruise.mmp.in index ad363984c8..718f80a95b 100644 --- a/backends/platform/symbian/mmp/scummvm_cruise.mmp.in +++ b/backends/platform/symbian/mmp/scummvm_cruise.mmp.in @@ -30,7 +30,7 @@ TARGET scummvm_cruise.lib TARGETTYPE lib OPTION MSVC /QIfist /Ob1 /Oy /GF // /QIfist disables use of __ftol2 to avoid linker probs with MS libc: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore/html/vcrefQIfistSuppress_ftol.asp OPTION GCC -Wno-multichar -Wno-reorder // don't optimize for ARM, platform way too sensitive for that :( just turn off some common warnings -OPTION GCCE -Wno-multichar -Wno-reorder -fsigned-char +OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char ALWAYS_BUILD_AS_ARM //START_AUTO_MACROS_SLAVE// diff --git a/backends/platform/symbian/mmp/scummvm_drascula.mmp.in b/backends/platform/symbian/mmp/scummvm_drascula.mmp.in index 4c9d614446..4979cc91a6 100644 --- a/backends/platform/symbian/mmp/scummvm_drascula.mmp.in +++ b/backends/platform/symbian/mmp/scummvm_drascula.mmp.in @@ -30,7 +30,7 @@ TARGET scummvm_drascula.lib TARGETTYPE lib OPTION MSVC /QIfist /Ob1 /Oy /GF // /QIfist disables use of __ftol2 to avoid linker probs with MS libc: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore/html/vcrefQIfistSuppress_ftol.asp OPTION GCC -Wno-multichar -Wno-reorder // don't optimize for ARM, platform way too sensitive for that :( just turn off some common warnings -OPTION GCCE -Wno-multichar -Wno-reorder -fsigned-char +OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char ALWAYS_BUILD_AS_ARM //START_AUTO_MACROS_SLAVE// diff --git a/backends/platform/symbian/mmp/scummvm_gob.mmp.in b/backends/platform/symbian/mmp/scummvm_gob.mmp.in index 734f3c686c..8522a937ab 100644 --- a/backends/platform/symbian/mmp/scummvm_gob.mmp.in +++ b/backends/platform/symbian/mmp/scummvm_gob.mmp.in @@ -30,7 +30,7 @@ TARGET scummvm_gob.lib TARGETTYPE lib OPTION MSVC /QIfist /Ob1 /Oy /GF // /QIfist disables use of __ftol2 to avoid linker probs with MS libc: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore/html/vcrefQIfistSuppress_ftol.asp OPTION GCC -Wno-multichar -Wno-reorder // don't optimize for ARM, platform way too sensitive for that :( just turn off some common warnings -OPTION GCCE -Wno-multichar -Wno-reorder -fsigned-char +OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char ALWAYS_BUILD_AS_ARM //START_AUTO_MACROS_SLAVE// diff --git a/backends/platform/symbian/mmp/scummvm_kyra.mmp.in b/backends/platform/symbian/mmp/scummvm_kyra.mmp.in index 6c4e9a0a97..503a54ce1f 100644 --- a/backends/platform/symbian/mmp/scummvm_kyra.mmp.in +++ b/backends/platform/symbian/mmp/scummvm_kyra.mmp.in @@ -30,7 +30,7 @@ TARGET scummvm_kyra.lib TARGETTYPE lib OPTION MSVC /QIfist /Ob1 /Oy /GF // /QIfist disables use of __ftol2 to avoid linker probs with MS libc: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore/html/vcrefQIfistSuppress_ftol.asp OPTION GCC -Wno-multichar -Wno-reorder // don't optimize for ARM, platform way too sensitive for that :( just turn off some common warnings -OPTION GCCE -Wno-multichar -Wno-reorder -fsigned-char +OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char ALWAYS_BUILD_AS_ARM //START_AUTO_MACROS_SLAVE// diff --git a/backends/platform/symbian/mmp/scummvm_lure.mmp.in b/backends/platform/symbian/mmp/scummvm_lure.mmp.in index 6b3410e95f..24173c6a57 100644 --- a/backends/platform/symbian/mmp/scummvm_lure.mmp.in +++ b/backends/platform/symbian/mmp/scummvm_lure.mmp.in @@ -30,7 +30,7 @@ TARGET scummvm_lure.lib TARGETTYPE lib OPTION MSVC /QIfist /Ob1 /Oy /GF // /QIfist disables use of __ftol2 to avoid linker probs with MS libc: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore/html/vcrefQIfistSuppress_ftol.asp OPTION GCC -Wno-multichar -Wno-reorder // don't optimize for ARM, platform way too sensitive for that :( just turn off some common warnings -OPTION GCCE -Wno-multichar -Wno-reorder -fsigned-char +OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char ALWAYS_BUILD_AS_ARM //START_AUTO_MACROS_SLAVE// diff --git a/backends/platform/symbian/mmp/scummvm_m4.mmp.in b/backends/platform/symbian/mmp/scummvm_m4.mmp.in index 62a00143be..4429582bd7 100644 --- a/backends/platform/symbian/mmp/scummvm_m4.mmp.in +++ b/backends/platform/symbian/mmp/scummvm_m4.mmp.in @@ -30,7 +30,7 @@ TARGET scummvm_m4.lib TARGETTYPE lib OPTION MSVC /QIfist /Ob1 /Oy /GF // /QIfist disables use of __ftol2 to avoid linker probs with MS libc: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore/html/vcrefQIfistSuppress_ftol.asp OPTION GCC -Wno-multichar -Wno-reorder // don't optimize for ARM, platform way too sensitive for that :( just turn off some common warnings -OPTION GCCE -Wno-multichar -Wno-reorder -fsigned-char +OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char ALWAYS_BUILD_AS_ARM //START_AUTO_MACROS_SLAVE// diff --git a/backends/platform/symbian/mmp/scummvm_made.mmp.in b/backends/platform/symbian/mmp/scummvm_made.mmp.in index 7aac818f4e..cb69cbf115 100644 --- a/backends/platform/symbian/mmp/scummvm_made.mmp.in +++ b/backends/platform/symbian/mmp/scummvm_made.mmp.in @@ -30,7 +30,7 @@ TARGET scummvm_made.lib TARGETTYPE lib OPTION MSVC /QIfist /Ob1 /Oy /GF // /QIfist disables use of __ftol2 to avoid linker probs with MS libc: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore/html/vcrefQIfistSuppress_ftol.asp OPTION GCC -Wno-multichar -Wno-reorder // don't optimize for ARM, platform way too sensitive for that :( just turn off some common warnings -OPTION GCCE -Wno-multichar -Wno-reorder -fsigned-char +OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char ALWAYS_BUILD_AS_ARM //START_AUTO_MACROS_SLAVE// diff --git a/backends/platform/symbian/mmp/scummvm_parallaction.mmp.in b/backends/platform/symbian/mmp/scummvm_parallaction.mmp.in index 910bb42ec9..4c117fba45 100644 --- a/backends/platform/symbian/mmp/scummvm_parallaction.mmp.in +++ b/backends/platform/symbian/mmp/scummvm_parallaction.mmp.in @@ -30,7 +30,7 @@ TARGET scummvm_parallaction.lib TARGETTYPE lib OPTION MSVC /QIfist /Ob1 /Oy /GF // /QIfist disables use of __ftol2 to avoid linker probs with MS libc: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore/html/vcrefQIfistSuppress_ftol.asp OPTION GCC -Wno-multichar -Wno-reorder // don't optimize for ARM, platform way too sensitive for that :( just turn off some common warnings -OPTION GCCE -Wno-multichar -Wno-reorder -fsigned-char +OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char ALWAYS_BUILD_AS_ARM //START_AUTO_MACROS_SLAVE// diff --git a/backends/platform/symbian/mmp/scummvm_queen.mmp.in b/backends/platform/symbian/mmp/scummvm_queen.mmp.in index 96b827a994..6bee237f77 100644 --- a/backends/platform/symbian/mmp/scummvm_queen.mmp.in +++ b/backends/platform/symbian/mmp/scummvm_queen.mmp.in @@ -30,7 +30,7 @@ TARGET scummvm_queen.lib TARGETTYPE lib OPTION MSVC /QIfist /Ob1 /Oy /GF // /QIfist disables use of __ftol2 to avoid linker probs with MS libc: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore/html/vcrefQIfistSuppress_ftol.asp OPTION GCC -Wno-multichar -Wno-reorder // don't optimize for ARM, platform way too sensitive for that :( just turn off some common warnings -OPTION GCCE -Wno-multichar -Wno-reorder -fsigned-char +OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char ALWAYS_BUILD_AS_ARM //START_AUTO_MACROS_SLAVE// diff --git a/backends/platform/symbian/mmp/scummvm_saga.mmp.in b/backends/platform/symbian/mmp/scummvm_saga.mmp.in index 9e8c658a8f..c040de250c 100644 --- a/backends/platform/symbian/mmp/scummvm_saga.mmp.in +++ b/backends/platform/symbian/mmp/scummvm_saga.mmp.in @@ -30,7 +30,7 @@ TARGET scummvm_saga.lib TARGETTYPE lib OPTION MSVC /QIfist /Ob1 /Oy /GF // /QIfist disables use of __ftol2 to avoid linker probs with MS libc: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore/html/vcrefQIfistSuppress_ftol.asp OPTION GCC -Wno-multichar -Wno-reorder // don't optimize for ARM, platform way too sensitive for that :( just turn off some common warnings -OPTION GCCE -Wno-multichar -Wno-reorder -fsigned-char +OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char ALWAYS_BUILD_AS_ARM //START_AUTO_MACROS_SLAVE// diff --git a/backends/platform/symbian/mmp/scummvm_scumm.mmp.in b/backends/platform/symbian/mmp/scummvm_scumm.mmp.in index 39490cfd29..7eecfd3ff6 100644 --- a/backends/platform/symbian/mmp/scummvm_scumm.mmp.in +++ b/backends/platform/symbian/mmp/scummvm_scumm.mmp.in @@ -30,7 +30,7 @@ TARGET scummvm_scumm.lib TARGETTYPE lib OPTION MSVC /QIfist /Ob1 /Oy /GF // /QIfist disables use of __ftol2 to avoid linker probs with MS libc: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore/html/vcrefQIfistSuppress_ftol.asp OPTION GCC -Wno-multichar -Wno-reorder // don't optimize for ARM, platform way too sensitive for that :( just turn off some common warnings -OPTION GCCE -Wno-multichar -Wno-reorder -fsigned-char +OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char ALWAYS_BUILD_AS_ARM //START_AUTO_MACROS_SLAVE// @@ -43,23 +43,34 @@ ALWAYS_BUILD_AS_ARM SOURCEPATH ..\..\..\..\engines\scumm + //START_AUTO_OBJECTS_SCUMM_// // empty base file, will be updated by Perl build scripts //STOP_AUTO_OBJECTS_SCUMM_// +#if !defined (WINS) +SOURCE gfxARM.s // ARM version: add ASM routines +SOURCE proc3ARM.s // ARM version: add ASM routines +#endif + -//START_AUTO_OBJECTS_SCUMM_DISABLE_SCUMM_7_8// +//START_AUTO_OBJECTS_SCUMM_ENABLE_SCUMM_7_8// // empty base file, will be updated by Perl build scripts -//STOP_AUTO_OBJECTS_SCUMM_DISABLE_SCUMM_7_8// +//STOP_AUTO_OBJECTS_SCUMM_ENABLE_SCUMM_7_8// +#if !defined (WINS) +SOURCE smush/codec47ARM.s // ARM version: add ASM routines +#endif -//START_AUTO_OBJECTS_SCUMM_DISABLE_HE// + +//START_AUTO_OBJECTS_SCUMM_ENABLE_HE// // empty base file, will be updated by Perl build scripts -//STOP_AUTO_OBJECTS_SCUMM_DISABLE_HE// +//STOP_AUTO_OBJECTS_SCUMM_ENABLE_HE// + // *** Include paths diff --git a/backends/platform/symbian/mmp/scummvm_sky.mmp.in b/backends/platform/symbian/mmp/scummvm_sky.mmp.in index e359803194..9ae57aa2b6 100644 --- a/backends/platform/symbian/mmp/scummvm_sky.mmp.in +++ b/backends/platform/symbian/mmp/scummvm_sky.mmp.in @@ -30,7 +30,7 @@ TARGET scummvm_sky.lib TARGETTYPE lib OPTION MSVC /QIfist /Ob1 /Oy /GF // /QIfist disables use of __ftol2 to avoid linker probs with MS libc: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore/html/vcrefQIfistSuppress_ftol.asp OPTION GCC -Wno-multichar -Wno-reorder // don't optimize for ARM, platform way too sensitive for that :( just turn off some common warnings -OPTION GCCE -Wno-multichar -Wno-reorder -fsigned-char +OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char ALWAYS_BUILD_AS_ARM //START_AUTO_MACROS_SLAVE// diff --git a/backends/platform/symbian/mmp/scummvm_sword1.mmp.in b/backends/platform/symbian/mmp/scummvm_sword1.mmp.in index 9bc97919c5..ecf71c2d30 100644 --- a/backends/platform/symbian/mmp/scummvm_sword1.mmp.in +++ b/backends/platform/symbian/mmp/scummvm_sword1.mmp.in @@ -30,7 +30,7 @@ TARGET scummvm_sword1.lib TARGETTYPE lib OPTION MSVC /QIfist /Ob1 /Oy /GF // /QIfist disables use of __ftol2 to avoid linker probs with MS libc: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore/html/vcrefQIfistSuppress_ftol.asp OPTION GCC -Wno-multichar -Wno-reorder // don't optimize for ARM, platform way too sensitive for that :( just turn off some common warnings -OPTION GCCE -Wno-multichar -Wno-reorder -fsigned-char +OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char ALWAYS_BUILD_AS_ARM //START_AUTO_MACROS_SLAVE// diff --git a/backends/platform/symbian/mmp/scummvm_sword2.mmp.in b/backends/platform/symbian/mmp/scummvm_sword2.mmp.in index 4d25a41e89..91029b1f8d 100644 --- a/backends/platform/symbian/mmp/scummvm_sword2.mmp.in +++ b/backends/platform/symbian/mmp/scummvm_sword2.mmp.in @@ -30,7 +30,7 @@ TARGET scummvm_sword2.lib TARGETTYPE lib OPTION MSVC /QIfist /Ob1 /Oy /GF // /QIfist disables use of __ftol2 to avoid linker probs with MS libc: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore/html/vcrefQIfistSuppress_ftol.asp OPTION GCC -Wno-multichar -Wno-reorder // don't optimize for ARM, platform way too sensitive for that :( just turn off some common warnings -OPTION GCCE -Wno-multichar -Wno-reorder -fsigned-char +OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char ALWAYS_BUILD_AS_ARM //START_AUTO_MACROS_SLAVE// diff --git a/backends/platform/symbian/mmp/scummvm_touche.mmp.in b/backends/platform/symbian/mmp/scummvm_touche.mmp.in index 9ea7636af5..3b8a7e6105 100644 --- a/backends/platform/symbian/mmp/scummvm_touche.mmp.in +++ b/backends/platform/symbian/mmp/scummvm_touche.mmp.in @@ -30,7 +30,7 @@ TARGET scummvm_touche.lib TARGETTYPE lib OPTION MSVC /QIfist /Ob1 /Oy /GF // /QIfist disables use of __ftol2 to avoid linker probs with MS libc: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore/html/vcrefQIfistSuppress_ftol.asp OPTION GCC -Wno-multichar -Wno-reorder // don't optimize for ARM, platform way too sensitive for that :( just turn off some common warnings -OPTION GCCE -Wno-multichar -Wno-reorder -fsigned-char +OPTION GCCE -Wno-multichar -Wno-reorder -Wno-unused -Wno-format -fsigned-char ALWAYS_BUILD_AS_ARM //START_AUTO_MACROS_SLAVE// diff --git a/backends/platform/symbian/src/SymbianOS.cpp b/backends/platform/symbian/src/SymbianOS.cpp index d3e92731db..dfeb24d825 100644 --- a/backends/platform/symbian/src/SymbianOS.cpp +++ b/backends/platform/symbian/src/SymbianOS.cpp @@ -173,11 +173,8 @@ void OSystem_SDL_Symbian::quit() { OSystem_SDL::quit(); } -bool OSystem_SDL_Symbian::setSoundCallback(SoundProc proc, void *param) { +void OSystem_SDL_Symbian::setupMixer() { - // First save the proc and param - _sound_proc_param = param; - _sound_proc = proc; SDL_AudioSpec desired; SDL_AudioSpec obtained; @@ -207,48 +204,53 @@ bool OSystem_SDL_Symbian::setSoundCallback(SoundProc proc, void *param) { desired.format = AUDIO_S16SYS; desired.channels = 2; desired.samples = (uint16)samples; -#ifdef S60 desired.callback = symbianMixCallback; desired.userdata = this; -#else - desired.callback = proc; - desired.userdata = param; -#endif + + // Create the mixer instance + assert(!_mixer); + _mixer = new Audio::MixerImpl(this); + assert(_mixer); + if (SDL_OpenAudio(&desired, &obtained) != 0) { warning("Could not open audio device: %s", SDL_GetError()); - return false; - } - // Note: This should be the obtained output rate, but it seems that at - // least on some platforms SDL will lie and claim it did get the rate - // even if it didn't. Probably only happens for "weird" rates, though. - _samplesPerSec = obtained.freq; - _channels = obtained.channels; - - // Need to create mixbuffer for stereo mix to downmix - if (_channels != 2) { - _stereo_mix_buffer = new byte [obtained.size*2];//*2 for stereo values + _samplesPerSec = 0; + _mixer->setReady(false); + } else { + // Note: This should be the obtained output rate, but it seems that at + // least on some platforms SDL will lie and claim it did get the rate + // even if it didn't. Probably only happens for "weird" rates, though. + _samplesPerSec = obtained.freq; + _channels = obtained.channels; + + // Need to create mixbuffer for stereo mix to downmix + if (_channels != 2) { + _stereo_mix_buffer = new byte [obtained.size*2];//*2 for stereo values + } + + // Tell the mixer that we are ready and start the sound processing + _mixer->setOutputRate(_samplesPerSec); + _mixer->setReady(true); + SDL_PauseAudio(0); } - - SDL_PauseAudio(0); - return true; } /** * The mixer callback function, passed on to OSystem::setSoundCallback(). * This simply calls the mix() method. */ -void OSystem_SDL_Symbian::symbianMixCallback(void *s, byte *samples, int len) { - static_cast <OSystem_SDL_Symbian*>(s)->symbianMix(samples,len); -} +void OSystem_SDL_Symbian::symbianMixCallback(void *sys, byte *samples, int len) { + OSystem_SDL_Symbian *this_ = (OSystem_SDL_Symbian *)sys; + assert(this_); + if (!this_->_mixer) + return; -/** - * Actual mixing implementation - */ -void OSystem_SDL_Symbian::symbianMix(byte *samples, int len) { +#ifdef S60 // If not stereo then we need to downmix if (_channels != 2) { - _sound_proc(_sound_proc_param, _stereo_mix_buffer, len * 2); + this_->_mixer->mixCallback(_stereo_mix_buffer, len * 2); + int16 *bitmixDst = (int16 *)samples; int16 *bitmixSrc = (int16 *)_stereo_mix_buffer; @@ -258,9 +260,12 @@ void OSystem_SDL_Symbian::symbianMix(byte *samples, int len) { bitmixSrc += 2; } } else - _sound_proc(_sound_proc_param, samples, len); +#else + this_->_mixer->mixCallback(samples, len); +#endif } + /** * This is an implementation by the remapKey function * @param SDL_Event to remap diff --git a/backends/platform/symbian/src/SymbianOS.h b/backends/platform/symbian/src/SymbianOS.h index 77e42cd476..71d24f6286 100644 --- a/backends/platform/symbian/src/SymbianOS.h +++ b/backends/platform/symbian/src/SymbianOS.h @@ -58,7 +58,7 @@ public: // This function is overridden by the symbian port in order to provide MONO audio // downmix is done by supplying our own audiocallback // - virtual bool setSoundCallback(SoundProc proc, void *param); // overloaded by CE backend + virtual void setupMixer(); // overloaded by CE backend // Overloaded from SDL_Commmon void quit(); @@ -70,11 +70,6 @@ protected: // static void symbianMixCallback(void *s, byte *samples, int len); - // - // Actual mixing implementation - // - void symbianMix(byte *samples, int len); - virtual FilesystemFactory *getFilesystemFactory(); public: // vibration support @@ -121,8 +116,6 @@ protected: // Audio int _channels; - SoundProc _sound_proc; - void *_sound_proc_param; byte *_stereo_mix_buffer; // Used to handle joystick navi zones diff --git a/backends/platform/symbian/src/portdefs.h b/backends/platform/symbian/src/portdefs.h index 2723c0bab0..06a4cf374c 100644 --- a/backends/platform/symbian/src/portdefs.h +++ b/backends/platform/symbian/src/portdefs.h @@ -35,8 +35,8 @@ #include <e32std.h> #include <math.h> -#define DISABLE_SCALERS // we only need 1x -#define DISABLE_HQ_SCALERS +//#define DISABLE_SCALERS // we only need 1x +//#define DISABLE_HQ_SCALERS #if defined(USE_TREMOR) && !defined(USE_VORBIS) #define USE_VORBIS // make sure this one is defined together with USE_TREMOR! diff --git a/backends/platform/wii/osystem.cpp b/backends/platform/wii/osystem.cpp index 2667ecb69d..9e708345c5 100644 --- a/backends/platform/wii/osystem.cpp +++ b/backends/platform/wii/osystem.cpp @@ -91,7 +91,7 @@ void OSystem_Wii::initBackend() { _startup_time = gettime(); _savefile = new DefaultSaveFileManager(); - _mixer = new Audio::Mixer(); + _mixer = new Audio::MixerImpl(this); _timer = new DefaultTimerManager(); initGfx(); diff --git a/backends/platform/wii/osystem.h b/backends/platform/wii/osystem.h index 2a168fd0b7..7fbc560b1a 100644 --- a/backends/platform/wii/osystem.h +++ b/backends/platform/wii/osystem.h @@ -31,7 +31,7 @@ #include "backends/saves/default/default-saves.h" #include "backends/timer/default/default-timer.h" #include "graphics/surface.h" -#include "sound/mixer.h" +#include "sound/mixer_intern.h" #include <gctypes.h> #include <gccore.h> @@ -96,7 +96,7 @@ private: protected: Common::SaveFileManager *_savefile; - Audio::Mixer *_mixer; + Audio::MixerImpl *_mixer; DefaultTimerManager *_timer; public: @@ -159,7 +159,6 @@ public: virtual void deleteMutex(MutexRef mutex); typedef void (*SoundProc)(void *param, byte *buf, int len); - virtual int getOutputSampleRate() const; virtual void quit(); diff --git a/backends/platform/wii/osystem_sfx.cpp b/backends/platform/wii/osystem_sfx.cpp index 16b2f3b055..0a225e80c7 100644 --- a/backends/platform/wii/osystem_sfx.cpp +++ b/backends/platform/wii/osystem_sfx.cpp @@ -36,9 +36,6 @@ static bool sfx_thread_quit = false; static u8 sb = 0; static u8 *sound_buffer[2]; -static OSystem_Wii::SoundProc sound_proc = NULL; -static void *proc_param = NULL; - static void audio_switch_buffers() { AUDIO_StopDMA(); AUDIO_InitDMA((u32) sound_buffer[sb], SFX_THREAD_FRAG_SIZE); @@ -48,6 +45,7 @@ static void audio_switch_buffers() { } static void * sfx_thread_func(void *arg) { + Audio::MixerImpl *mixer = (Audio::MixerImpl *) arg; u8 next_sb; while (true) { @@ -57,7 +55,7 @@ static void * sfx_thread_func(void *arg) { break; next_sb = sb ^ 1; - sound_proc(proc_param, sound_buffer[next_sb], SFX_THREAD_FRAG_SIZE); + mixer->mixCallback(sound_buffer[next_sb], SFX_THREAD_FRAG_SIZE); DCFlushRange(sound_buffer[next_sb], SFX_THREAD_FRAG_SIZE); sb = next_sb; @@ -75,7 +73,7 @@ void OSystem_Wii::initSfx() { LWP_InitQueue(&sfx_queue); - s32 res = LWP_CreateThread(&sfx_thread, sfx_thread_func, NULL, sfx_stack, + s32 res = LWP_CreateThread(&sfx_thread, sfx_thread_func, _mixer, sfx_stack, SFX_THREAD_STACKSIZE, SFX_THREAD_PRIO); if (res) { @@ -95,9 +93,7 @@ void OSystem_Wii::initSfx() { DCFlushRange(sound_buffer[0], SFX_THREAD_FRAG_SIZE); DCFlushRange(sound_buffer[1], SFX_THREAD_FRAG_SIZE); - sound_proc = Audio::Mixer::mixCallback; - proc_param = _mixer; - + _mixer->setOutputRate(48000); _mixer->setReady(true); AUDIO_SetDSPSampleRate(AI_SAMPLERATE_48KHZ); @@ -127,7 +123,3 @@ void OSystem_Wii::deinitSfx() { } } -int OSystem_Wii::getOutputSampleRate() const { - return 48000; -} - diff --git a/backends/platform/wince/Makefile b/backends/platform/wince/Makefile index 734bf82eaa..176971067e 100644 --- a/backends/platform/wince/Makefile +++ b/backends/platform/wince/Makefile @@ -19,6 +19,8 @@ ## Enable whichever engines you want here ENABLE_SCUMM = STATIC_PLUGIN +ENABLE_SCUMM_7_8 = 1 +ENABLE_HE = 1 ENABLE_SKY = STATIC_PLUGIN ENABLE_QUEEN = STATIC_PLUGIN ENABLE_GOB = STATIC_PLUGIN @@ -163,7 +165,8 @@ endif EXECUTABLE = scummvm.exe CXXFLAGS := $(CFLAGS) OBJS := -MODULE_DIRS += . +MODULE_DIRS += ./ +DEPDIR = .deps OBJS += CEActionsPocket.o CEDevice.o CEScaler.o \ CEActionsSmartphone.o CELauncherDialog.o wince-sdl.o diff --git a/backends/platform/wince/wince-sdl.cpp b/backends/platform/wince/wince-sdl.cpp index 8cf5fac279..3f16b4fdd1 100644 --- a/backends/platform/wince/wince-sdl.cpp +++ b/backends/platform/wince/wince-sdl.cpp @@ -35,7 +35,7 @@ #include "base/main.h" #include "base/plugins.h" -#include "sound/mixer.h" +#include "sound/mixer_intern.h" #include "sound/fmopl.h" #include "backends/timer/default/default-timer.h" @@ -94,7 +94,6 @@ static char stdout_fname[MAX_PATH], stderr_fname[MAX_PATH]; // Static member inits typedef void (*SoundProc)(void *param, byte *buf, int len); bool OSystem_WINCE3::_soundMaster = true; -SoundProc OSystem_WINCE3::_originalSoundProc = NULL; bool _isSmartphone = false; bool _hasSmartphoneResolution = false; @@ -403,9 +402,8 @@ void OSystem_WINCE3::initBackend() { // Instantiate our own sound mixer // mixer init is postponed until a game engine is selected. - if (_mixer == 0) { - _mixer = new Audio::Mixer(); - } + if (_mixer == 0) + _mixer = new Audio::MixerImpl(this); // Create the timer. CE SDL does not support multiple timers (SDL_AddTimer). // We work around this by using the SetTimer function, since we only use @@ -770,7 +768,7 @@ void OSystem_WINCE3::create_toolbar() { _toolbarHandler.setVisible(false); } -bool OSystem_WINCE3::setSoundCallback(SoundProc proc, void *param) { +void OSystem_WINCE3::setupMixer() { SDL_AudioSpec desired; int thread_priority; @@ -779,18 +777,20 @@ bool OSystem_WINCE3::setSoundCallback(SoundProc proc, void *param) { memset(&desired, 0, sizeof(desired)); - _originalSoundProc = proc; desired.freq = _sampleRate; desired.format = AUDIO_S16SYS; desired.channels = 2; desired.samples = 128; desired.callback = private_sound_proc; - desired.userdata = param; + desired.userdata = this; + + // Create the mixer instance + if (_mixer == 0) + _mixer = new Audio::MixerImpl(this); // Add sound thread priority - if (!ConfMan.hasKey("sound_thread_priority")) { + if (!ConfMan.hasKey("sound_thread_priority")) thread_priority = THREAD_PRIORITY_NORMAL; - } else thread_priority = ConfMan.getInt("sound_thread_priority"); @@ -799,16 +799,26 @@ bool OSystem_WINCE3::setSoundCallback(SoundProc proc, void *param) { SDL_CloseAudio(); if (SDL_OpenAudio(&desired, NULL) != 0) { warning("Could not open audio device: %s", SDL_GetError()); - return false; - } - else + _mixer->setReady(false); + + } else { debug(1, "Sound opened OK, mixing at %d Hz", _sampleRate); - SDL_PauseAudio(0); - return true; + + // Re-create mixer to match the output rate + delete(_mixer); + _mixer = new Audio::MixerImpl(this); + _mixer->setOutputRate(_sampleRate); + _mixer->setReady(true); + SDL_PauseAudio(0); + } } void OSystem_WINCE3::private_sound_proc(void *param, byte *buf, int len) { - (*_originalSoundProc)(param, buf, len); + OSystem_WINCE3 *this_ = (OSystem_WINCE3 *)param; + assert(this_); + + if (this_->_mixer) + this_->_mixer->mixCallback(buf, len); if (!_soundMaster) memset(buf, 0, len); } @@ -838,7 +848,7 @@ bool OSystem_WINCE3::checkOggHighSampleRate() { } #endif -void OSystem_WINCE3::get_sample_rate() { +void OSystem_WINCE3::compute_sample_rate() { // Force at least medium quality FM synthesis for FOTAQ Common::String gameid(ConfMan.get("gameid")); if (gameid == "queen") { @@ -875,9 +885,8 @@ void OSystem_WINCE3::setWindowCaption(const char *caption) { //update_game_settings(); // finalize mixer init - get_sample_rate(); - bool result = setSoundCallback(Audio::Mixer::mixCallback, _mixer); - _mixer->setReady(result); + compute_sample_rate(); + setupMixer(); // handle the actual event OSystem_SDL::setWindowCaption(caption); @@ -1050,7 +1059,7 @@ void OSystem_WINCE3::update_game_settings() { } } - get_sample_rate(); + compute_sample_rate(); } void OSystem_WINCE3::initSize(uint w, uint h) { diff --git a/backends/platform/wince/wince-sdl.h b/backends/platform/wince/wince-sdl.h index daa7e832f6..8853c156d8 100644 --- a/backends/platform/wince/wince-sdl.h +++ b/backends/platform/wince/wince-sdl.h @@ -82,7 +82,7 @@ public: // Overloaded from SDL_Commmon void quit(); // Overloaded from SDL_Commmon (master volume and sample rate subtleties) - bool setSoundCallback(SoundProc proc, void *param); + void setupMixer(); // Overloaded from OSystem //void engineInit(); void getTimeAndDate(struct tm &t) const; @@ -160,13 +160,12 @@ private: #endif static void private_sound_proc(void *param, byte *buf, int len); - static SoundProc _originalSoundProc; bool update_scalers(); void create_toolbar(); void update_game_settings(); void check_mappings(); - void get_sample_rate(); + void compute_sample_rate(); void retrieve_mouse_location(int &x, int &y); diff --git a/backends/platform/x11/module.mk b/backends/platform/x11/module.mk deleted file mode 100644 index 22015b53be..0000000000 --- a/backends/platform/x11/module.mk +++ /dev/null @@ -1,10 +0,0 @@ -MODULE := backends/platform/x11 - -MODULE_OBJS := \ - x11.o - -MODULE_DIRS += \ - backends/platform/x11/ - -# We don't use the rules.mk here on purpose -OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS)) $(OBJS) diff --git a/backends/platform/x11/x11.cpp b/backends/platform/x11/x11.cpp deleted file mode 100644 index 329d994335..0000000000 --- a/backends/platform/x11/x11.cpp +++ /dev/null @@ -1,1050 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -/* The bare pure X11 port done by Lionel 'BBrox' Ulmer */ - -#include "common/scummsys.h" -#include "common/events.h" -#include "common/system.h" -#include "common/util.h" -#include "base/main.h" -#include "backends/platform/x11/x11.h" -#include "backends/plugins/posix/posix-provider.h" - -#include <stdio.h> -#include <assert.h> - -#include <sys/time.h> -#include <unistd.h> - -#include <sys/ipc.h> -#include <sys/shm.h> - -#include <X11/Xlib.h> -#include <X11/Xutil.h> -#include <X11/extensions/XShm.h> - -#ifdef __linux__ -#include <linux/soundcard.h> -#else -#include <sys/soundcard.h> -#endif - -#include <sched.h> -#include <pthread.h> - -#include <sys/types.h> -#include <sys/stat.h> -#include <fcntl.h> -#include <sys/ioctl.h> - - -//#define SAMPLES_PER_SEC 11025 -#define SAMPLES_PER_SEC 22050 -//#define SAMPLES_PER_SEC 44100 - - -int main(int argc, char *argv[]) { - g_system = OSystem_X11::create(0, 0); - assert(g_system); - -#ifdef DYNAMIC_MODULES - PluginManager::instance().addPluginProvider(new POSIXPluginProvider()); -#endif - - // Invoke the actual ScummVM main entry point: - int res = scummvm_main(argc, argv); - g_system->quit(); // TODO: Consider removing / replacing this! - return res; -} - -OSystem *OSystem_X11::create(int gfx_mode, bool full_screen) { - OSystem_X11 *syst = new OSystem_X11(); - return syst; -} - -OSystem_X11::OSystem_X11() { - /* Some members initialization */ - _fake_right_mouse = 0; - _report_presses = 1; - _current_shake_pos = 0; - _new_shake_pos = 0; - _palette_changed = false; - _num_of_dirty_rects = 0; - _overlay_visible = false; - _mouse_state_changed = true; - _mouse_visible = true; - _ms_buf = NULL; - _curMouseState.x = 0; - _curMouseState.y = 0; - _curMouseState.hot_x = 0; - _curMouseState.hot_y = 0; - _curMouseState.w = 0; - _curMouseState.h = 0; - _palette16 = 0; - _palette32 = 0; - _bytesPerPixel = 0; - _image = 0; - _local_fb = 0; - _local_fb_overlay = 0; -} - -OSystem_X11::~OSystem_X11() { - XFree(_image); - if (_palette16) - free(_palette16); - - if (_palette32) - free(_palette32); - - if (_ms_buf) - free(_ms_buf); - - free(_local_fb_overlay); - free(_local_fb); -} - -void OSystem_X11::initBackend() { - char buf[512]; - XWMHints *wm_hints; - XGCValues values; - XTextProperty window_name; - char *name = (char *)&buf; - /* For the_window title */ - sprintf(buf, "ScummVM"); - - _display = XOpenDisplay(NULL); - if (_display == NULL) { - error("Could not open display !\n"); - exit(1); - } - - if (XShmQueryExtension(_display)!=True) - error("No Shared Memory Extension present"); - - _screen = DefaultScreen(_display); - _depth = DefaultDepth(_display, _screen); - switch (_depth) { - case 16 : - _bytesPerPixel = 2; - break; - case 24 : - case 32 : - _bytesPerPixel = 4; - break; - } - - if (!_bytesPerPixel) - error("Your screen depth is %ibit. Values other than 16, 24 and 32bit are currently not supported", _depth); - - _window_width = 320; - _window_height = 200; - _scumm_x = 0; - _scumm_y = 0; - _window = XCreateSimpleWindow(_display, XRootWindow(_display, _screen), 0, 0, 320, 200, 0, 0, 0); - wm_hints = XAllocWMHints(); - if (wm_hints == NULL) { - error("Not enough memory to allocate Hints !\n"); - exit(1); - } - wm_hints->flags = InputHint | StateHint; - wm_hints->input = True; - wm_hints->initial_state = NormalState; - XStringListToTextProperty(&name, 1, &window_name); - XSetWMProperties(_display, _window, &window_name, &window_name, - NULL /* argv */ , 0 /* argc */ , NULL /* size hints */ , - wm_hints, NULL /* class hints */ ); - XFree(wm_hints); - - XSelectInput(_display, _window, - ExposureMask | KeyPressMask | KeyReleaseMask | - PointerMotionMask | ButtonPressMask | ButtonReleaseMask | StructureNotifyMask); - - values.foreground = BlackPixel(_display, _screen); - _black_gc = XCreateGC(_display, _window, GCForeground, &values); - - XMapWindow(_display, _window); - XFlush(_display); - - _fb_width = 0; - _fb_height = 0; - - if (!_palette16) - _palette16 = (uint16 *)calloc(256, sizeof(uint16)); - if (!_palette32 && _bytesPerPixel == 4) - _palette32 = (uint32 *)calloc(256, sizeof(uint32)); - - while (1) { - XEvent event; - XNextEvent(_display, &event); - switch (event.type) { - case Expose: - goto out_of_loop; - } - } -out_of_loop: - create_empty_cursor(); - - /* Initialize the timer routines */ - _timer_active = false; - - /* And finally start the local timer */ - gettimeofday(&_start_time, NULL); - - OSystem::initBackend(); -} - -#undef CAPTURE_SOUND -#define FRAG_SIZE 4096 - -static void *sound_and_music_thread(void *params) { - /* Init sound */ - int sound_fd, param, frag_size; - uint8 sound_buffer[FRAG_SIZE]; - OSystem::SoundProc sound_proc = ((THREAD_PARAM *)params)->sound_proc; - void *proc_param = ((THREAD_PARAM *)params)->param; - -#ifdef CAPTURE_SOUND - FILE *f = fopen("sound.raw", "wb"); -#endif - - sound_fd = open("/dev/dsp", O_WRONLY); - audio_buf_info info; - if (sound_fd < 0) { - warning("Error opening sound device!\n"); - return NULL; - } - param = 0; - frag_size = FRAG_SIZE /* audio fragment size */ ; - while (frag_size) { - frag_size >>= 1; - param++; - } - param--; - param |= /* audio_fragment_num */ 3 << 16; - if (ioctl(sound_fd, SNDCTL_DSP_SETFRAGMENT, ¶m) != 0) { - warning("Error in the SNDCTL_DSP_SETFRAGMENT ioctl!\n"); - return NULL; - } - param = AFMT_S16_LE; - if (ioctl(sound_fd, SNDCTL_DSP_SETFMT, ¶m) == -1) { - warning("Error in the SNDCTL_DSP_SETFMT ioctl!\n"); - return NULL; - } - if (param != AFMT_S16_LE) { - warning("AFMT_S16_LE not supported!\n"); - return NULL; - } - param = 2; - if (ioctl(sound_fd, SNDCTL_DSP_CHANNELS, ¶m) == -1) { - warning("Error in the SNDCTL_DSP_CHANNELS ioctl!\n"); - return NULL; - } - if (param != 2) { - warning("Stereo mode not supported!\n"); - return NULL; - } - param = SAMPLES_PER_SEC; - if (ioctl(sound_fd, SNDCTL_DSP_SPEED, ¶m) == -1) { - warning("Error in the SNDCTL_DSP_SPEED ioctl!\n"); - return NULL; - } - if (param != SAMPLES_PER_SEC) { - warning("%d kHz not supported!\n", SAMPLES_PER_SEC); - return NULL; - } - if (ioctl(sound_fd, SNDCTL_DSP_GETOSPACE, &info) != 0) { - warning("SNDCTL_DSP_GETOSPACE"); - return NULL; - } - - sched_yield(); - while (1) { - uint8 *buf = (uint8 *)sound_buffer; - int size, written; - - sound_proc(proc_param, (byte *)sound_buffer, FRAG_SIZE); -#ifdef CAPTURE_SOUND - fwrite(buf, 2, FRAG_SIZE >> 1, f); - fflush(f); -#endif - size = FRAG_SIZE; - while (size > 0) { - written = write(sound_fd, buf, size); - buf += written; - size -= written; - } - } - - return NULL; -} - -/* Function used to hide the mouse cursor */ -void OSystem_X11::create_empty_cursor() { - XColor bg; - Pixmap pixmapBits; - Cursor cursor = None; - static const char data[] = { 0 }; - - bg.red = bg.green = bg.blue = 0x0000; - pixmapBits = XCreateBitmapFromData(_display, XRootWindow(_display, _screen), data, 1, 1); - if (pixmapBits) { - cursor = XCreatePixmapCursor(_display, pixmapBits, pixmapBits, &bg, &bg, 0, 0); - XFreePixmap(_display, pixmapBits); - } - XDefineCursor(_display, _window, cursor); -} - -bool OSystem_X11::hasFeature(Feature f) { - return false; -} - -void OSystem_X11::setFeatureState(Feature f, bool enable) { -} - -bool OSystem_X11::getFeatureState(Feature f) { - return false; -} - -const OSystem::GraphicsMode *OSystem_X11::getSupportedGraphicsModes() const { - static const OSystem::GraphicsMode mode = {"1x", "Normal mode", 0}; - return &mode; -} - -int OSystem_X11::getDefaultGraphicsMode() const { - return 0; -} - -bool OSystem_X11::setGraphicsMode(int mode) { - return (mode == 0); -} - -int OSystem_X11::getGraphicsMode() const { - return 0; -} - - -uint32 OSystem_X11::getMillis() { - struct timeval current_time; - gettimeofday(¤t_time, NULL); - return (uint32)(((current_time.tv_sec - _start_time.tv_sec) * 1000) + - ((current_time.tv_usec - _start_time.tv_usec) / 1000)); -} - -void OSystem_X11::initSize(uint w, uint h) { - //debug("initSize(%i, %i)", w, h); - static XShmSegmentInfo shminfo; - - if (((uint)_fb_width != w) || ((uint)_fb_height != w)) { - _fb_width = w; - _fb_height = h; - - /* We need to change the size of the X11_window */ - XWindowChanges new_values; - - new_values.width = _fb_width; - new_values.height = _fb_height; - - XConfigureWindow(_display,_window, CWWidth | CWHeight, &new_values); - - if (_image) - XFree(_image); - _image = XShmCreateImage(_display, DefaultVisual(_display, _screen), _depth, ZPixmap, NULL, &shminfo,_fb_width,_fb_height); - if (!_image) - error("Couldn't get image by XShmCreateImage()"); - - shminfo.shmid = shmget(IPC_PRIVATE, _image->bytes_per_line * _image->height, IPC_CREAT | 0700); - if (shminfo.shmid < 0) - error("Couldn't allocate image data by shmget()"); - - _image->data = shminfo.shmaddr = (char *)shmat(shminfo.shmid, 0, 0); - shminfo.readOnly = False; - if (XShmAttach(_display, &shminfo) == 0) { - error("Could not attach shared memory segment !\n"); - exit(1); - } - shmctl(shminfo.shmid, IPC_RMID, 0); - - if (_local_fb) - free(_local_fb); - if (_local_fb_overlay) - free(_local_fb_overlay); - /* Initialize the 'local' frame buffer and the palette */ - _local_fb = (uint8 *)calloc(_fb_width * _fb_height, sizeof(uint8)); - _local_fb_overlay = (uint16 *)calloc(_fb_width * _fb_height, sizeof(uint16)); - - } -} - -bool OSystem_X11::setSoundCallback(SoundProc proc, void *param) { - static THREAD_PARAM thread_param; - - /* And finally start the music thread */ - thread_param.param = param; - thread_param.sound_proc = proc; - - pthread_create(&_sound_thread, NULL, sound_and_music_thread, (void *)&thread_param); - - return true; -} - -void OSystem_X11::clearSoundCallback() { - // TODO implement this... - // The sound_thread has to be stopped in a nice way. In particular, - // using pthread_kill would be a bad idea. Rather, use pthread_cancel, - // or maybe a global variable, to achieve this. - // This method shouldn't return until the sound thread really has stopped. -} - - -void OSystem_X11::setPalette(const byte *colors, uint start, uint num) { - uint16 *pal = &(_palette16[start]); - const byte *data = colors; - - if (_bytesPerPixel == 4) { - for (uint i = start; i < start+num; i++) { - //_palette32[i] = ((uint32 *)colors)[i]; - _palette32[i] = (colors[i * 4 + 0] << 16) | (colors[i * 4 + 1] << 8) | (colors[i * 4 + 2] << 0); - } - } - - do { - *pal++ = ((data[0] & 0xF8) << 8) | ((data[1] & 0xFC) << 3) | (data[2] >> 3); - data += 4; - num--; - } while (num > 0); - - _palette_changed = true; -} - -#define AddDirtyRec(xi,yi,wi,hi) \ - if (_num_of_dirty_rects < MAX_NUMBER_OF_DIRTY_RECTS) { \ - _ds[_num_of_dirty_rects].x = xi; \ - _ds[_num_of_dirty_rects].y = yi; \ - _ds[_num_of_dirty_rects].w = wi; \ - _ds[_num_of_dirty_rects].h = hi; \ - _num_of_dirty_rects++; \ - } - -void OSystem_X11::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) { - uint8 *dst; - - if (y < 0) { - h += y; - buf -= y * pitch; - y = 0; - } - if (h > (_fb_height - y)) { - h = _fb_height - y; - } - - dst = _local_fb + _fb_width * y + x; - - if (h <= 0) - return; - - AddDirtyRec(x, y, w, h); - while (h-- > 0) { - memcpy(dst, buf, w); - dst +=_fb_width; - buf += pitch; - } -} - -void OSystem_X11::blit(const DirtyRect *d, uint16 *dst, int pitch) { - uint8 *ptr_src = _local_fb + (_fb_width * d->y) + d->x; - uint16 *ptr_dst = dst + ((_fb_width * d->y) + d->x); - int x, y; - - for (y = 0; y < d->h; y++) { - for (x = 0; x < d->w; x++) { - *ptr_dst++ = _palette16[*ptr_src++]; - } - ptr_dst += pitch - d->w; - ptr_src +=_fb_width - d->w; - } -} - -void OSystem_X11::blit_convert(const DirtyRect *d, uint8 *dst, int pitch) { - uint8 *ptr_src = _local_fb + (_fb_width * d->y) + d->x; - uint8 *ptr_dst = dst + ((_fb_width * d->y) + d->x) * _bytesPerPixel; - int x, y; - - switch (_bytesPerPixel) { - case 2: - for (y = 0; y < d->h; y++) { - for (x = 0; x < d->w; x++) { - *ptr_dst = _palette16[*ptr_src++]; - ptr_dst += _bytesPerPixel; - } - ptr_dst += (pitch - d->w) * _bytesPerPixel; - ptr_src +=_fb_width - d->w; - } - break; - case 4: - for (y = 0; y < d->h; y++) { - for (x = 0; x < d->w; x++) { - *(uint32 *)ptr_dst = _palette32[*ptr_src]; - ptr_dst += _bytesPerPixel; - ptr_src++; - } - ptr_dst += (pitch - d->w) * _bytesPerPixel; - ptr_src += _fb_width - d->w; - } - } -} - -void OSystem_X11::updateScreen_helper(const DirtyRect *d, DirtyRect *dout) { - - if (_overlay_visible == false) { - blit_convert(d, (uint8 *)_image->data, _fb_width); - } else { - uint16 *ptr_src = _local_fb_overlay + (_fb_width * d->y) + d->x; - uint8 *ptr_dst = (uint8 *)_image->data + ((_fb_width * d->y) + d->x) * _bytesPerPixel; - - int y; - - switch (_bytesPerPixel) { - case 2: - for (y = 0; y < d->h; y++) { - memcpy(ptr_dst, ptr_src, d->w * sizeof(uint16)); - ptr_dst += _fb_width * sizeof(uint16); - ptr_src += _fb_width; - } - break; - case 4: - uint16 currLine, x; - register uint16 currPixel; - for (y = d->y; y < d->y + d->h; y++) { - currLine = y * _fb_width; - for (x = d->x; x < d->x + d->w; x++) { - currPixel = _local_fb_overlay[(currLine + x)]; - *(uint32 *)ptr_dst = ((currPixel & 0xF800) << 8) + ((currPixel & 0x07E0) << 5) + - ((currPixel & 0x001F) << 3); - ptr_dst += sizeof(uint32); - } - ptr_dst += (_fb_width - d->w) * _bytesPerPixel; - } - - } - } - if (d->x < dout->x) - dout->x = d->x; - if (d->y < dout->y) - dout->y = d->y; - if ((d->x + d->w) > dout->w) - dout->w = d->x + d->w; - if ((d->y + d->h) > dout->h) - dout->h = d->y + d->h; -} - -void OSystem_X11::updateScreen() { - bool full_redraw = false; - bool need_redraw = false; - static const DirtyRect ds_full = { 0, 0, _fb_width, _fb_height }; - DirtyRect dout = {_fb_width, _fb_height, 0, 0 }; - - if (_palette_changed) { - full_redraw = true; - _num_of_dirty_rects = 0; - _palette_changed = false; - } else if (_num_of_dirty_rects >= MAX_NUMBER_OF_DIRTY_RECTS) { - full_redraw = true; - _num_of_dirty_rects = 0; - } - - if (full_redraw) { - updateScreen_helper(&ds_full, &dout); - need_redraw = true; - } else if ((_num_of_dirty_rects > 0) || (_mouse_state_changed == true)) { - need_redraw = true; - while (_num_of_dirty_rects > 0) { - _num_of_dirty_rects--; - updateScreen_helper(&(_ds[_num_of_dirty_rects]), &dout); - } - } - - /* Then 'overlay' the mouse on the image */ - draw_mouse(&dout); - - if (_current_shake_pos != _new_shake_pos) { - /* Redraw first the 'black borders' in case of resize */ - if (_current_shake_pos < _new_shake_pos) - XFillRectangle(_display,_window, _black_gc, 0, _current_shake_pos, _window_width, _new_shake_pos); - else - XFillRectangle(_display,_window, _black_gc, 0, _window_height - _current_shake_pos, - _window_width,_window_height - _new_shake_pos); - XShmPutImage(_display, _window, DefaultGC(_display, _screen), _image, - 0, 0, _scumm_x, _scumm_y + _new_shake_pos, _fb_width, _fb_height, 0); - _current_shake_pos = _new_shake_pos; - } else if (need_redraw == true) { - XShmPutImage(_display, _window, DefaultGC(_display, _screen), _image, - dout.x, dout.y, _scumm_x + dout.x, _scumm_y + dout.y + _current_shake_pos, - dout.w - dout.x, dout.h - dout.y, 0); - XFlush(_display); - } -} - -bool OSystem_X11::showMouse(bool visible) -{ - if (_mouse_visible == visible) - return visible; - - bool last = _mouse_visible; - _mouse_visible = visible; - - if ((visible == false) && (_mouse_state_changed == false)) { - undraw_mouse(); - } - _mouse_state_changed = true; - - return last; -} - -void OSystem_X11::quit() { - exit(0); -} - -void OSystem_X11::setWindowCaption(const char *caption) { - //debug("setWindowCaption('%s')", caption); -} - -void OSystem_X11::undraw_mouse() { - AddDirtyRec(_oldMouseState.x, _oldMouseState.y, _oldMouseState.w, _oldMouseState.h); -} - -void OSystem_X11::draw_mouse(DirtyRect *dout) { - //debug("draw_mouse()"); - _mouse_state_changed = false; - - if (_mouse_visible == false) - return; - - int xdraw = _curMouseState.x - _curMouseState.hot_x; - int ydraw = _curMouseState.y - _curMouseState.hot_y; - int w = _curMouseState.w; - int h = _curMouseState.h; - int real_w; - int real_h; - - uint8 *dst; - const byte *buf = _ms_buf; - - if (ydraw < 0) { - real_h = h + ydraw; - buf += (-ydraw) * w; - ydraw = 0; - } else { - real_h = (ydraw + h) > _fb_height ? (_fb_height - ydraw) : h; - } - if (xdraw < 0) { - real_w = w + xdraw; - buf += (-xdraw); - xdraw = 0; - } else { - real_w = (xdraw + w) > _fb_width ? (_fb_width - xdraw) : w; - } - - dst = (uint8 *)_image->data + ((ydraw *_fb_width) + xdraw) * _bytesPerPixel; - - if ((real_h == 0) || (real_w == 0)) { - return; - } - - - if (xdraw < dout->x) - dout->x = xdraw; - if (ydraw < dout->y) - dout->y = ydraw; - if ((xdraw + real_w) > dout->w) - dout->w = xdraw + real_w; - if ((ydraw + real_h) > dout->h) - dout->h = ydraw + real_h; - - _oldMouseState.x = xdraw; - _oldMouseState.y = ydraw; - _oldMouseState.w = real_w; - _oldMouseState.h = real_h; - - while (real_h > 0) { - int width = real_w; - while (width > 0) { - byte color = *buf; - if (color != _mouseKeycolor) { - if (_depth == 16) - *(uint16 *)dst = _palette16[color]; - else { - *(uint32 *)dst = _palette32[color]; - } - } - buf++; - dst += _bytesPerPixel; - width--; - } - buf += w - real_w; - dst += (_fb_width - real_w) * _bytesPerPixel; - real_h--; - } -} - -void OSystem_X11::set_mouse_pos(int x, int y) { - if ((x != _curMouseState.x) || (y != _curMouseState.y)) { - _curMouseState.x = x; - _curMouseState.y = y; - if (_mouse_state_changed == false) { - undraw_mouse(); - } - _mouse_state_changed = true; - } -} - -void OSystem_X11::warpMouse(int x, int y) { - set_mouse_pos(x, y); -} - -void OSystem_X11::setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor, int cursorTargetScale) { - _curMouseState.w = w; - _curMouseState.h = h; - _curMouseState.hot_x = hotspot_x; - _curMouseState.hot_y = hotspot_y; - - if (_ms_buf) - free(_ms_buf); - _ms_buf = (byte *) malloc(w * h); - memcpy(_ms_buf, buf, w * h); - - if (_mouse_state_changed == false) { - undraw_mouse(); - } - _mouseKeycolor = keycolor; - _mouse_state_changed = true; -} - -void OSystem_X11::setShakePos(int shake_pos) { - if (_new_shake_pos != shake_pos) { - if (_mouse_state_changed == false) { - undraw_mouse(); - } - _mouse_state_changed = true; - } - _new_shake_pos = shake_pos; -} - -int OSystem_X11::getOutputSampleRate() const { - return SAMPLES_PER_SEC; -} - -void OSystem_X11::delayMillis(uint msecs) { - usleep(msecs * 1000); -} - -bool OSystem_X11::pollEvent(Common::Event &scumm_event) { - /* First, handle timers */ - uint32 current_msecs = getMillis(); - - if (_timer_active && (current_msecs >= _timer_next_expiry)) { - _timer_duration = _timer_callback(_timer_duration); - _timer_next_expiry = current_msecs + _timer_duration; - } - - while (XPending(_display)) { - XEvent event; - - XNextEvent(_display, &event); - switch (event.type) { - case Expose:{ - int real_w, real_h; - int real_x, real_y; - real_x = event.xexpose.x; - real_y = event.xexpose.y; - real_w = event.xexpose.width; - real_h = event.xexpose.height; - if (real_x < _scumm_x) { - real_w -= _scumm_x - real_x; - real_x = 0; - } else { - real_x -= _scumm_x; - } - if (real_y < _scumm_y) { - real_h -= _scumm_y - real_y; - real_y = 0; - } else { - real_y -= _scumm_y; - } - if ((real_h <= 0) || (real_w <= 0)) - break; - if ((real_x >=_fb_width) || (real_y >=_fb_height)) - break; - - if ((real_x + real_w) >=_fb_width) { - real_w =_fb_width - real_x; - } - if ((real_y + real_h) >=_fb_height) { - real_h =_fb_height - real_y; - } - - /* Compute the intersection of the expose event with the real ScummVM display zone */ - AddDirtyRec(real_x, real_y, real_w, real_h); - } - break; - - case KeyPress:{ - /* I am using keycodes here and NOT keysyms to be sure that even if the user - remaps his iPAQ's keyboard, it will still work. - */ - int keycode = -1; - int ascii = -1; - byte mode = 0; - - if (event.xkey.state & 0x01) - mode |= Common::KBD_SHIFT; - if (event.xkey.state & 0x04) - mode |= Common::KBD_CTRL; - if (event.xkey.state & 0x08) - mode |= Common::KBD_ALT; - switch (event.xkey.keycode) { - - case 9: /* Escape on my PC */ - case 130: /* Calendar on the iPAQ */ - keycode = 27; - break; - - case 71: /* F5 on my PC */ - case 128: /* Record on the iPAQ */ - keycode = 319; - break; - - case 65: /* Space on my PC */ - case 131: /* Schedule on the iPAQ */ - keycode = 32; - break; - - case 132: - _report_presses = 0; - break; - - case 133: - _fake_right_mouse = 1; - break; - - default:{ - KeySym xsym; - xsym = XKeycodeToKeysym(_display, event.xkey.keycode, 0); - keycode = xsym; - if ((xsym >= 'a') && (xsym <= 'z') && (event.xkey.state & 0x01)) - xsym &= ~0x20; /* Handle shifted keys */ - ascii = xsym; - } - } - if (keycode != -1) { - scumm_event.type = Common::EVENT_KEYDOWN; - scumm_event.kbd.keycode = keycode; - scumm_event.kbd.ascii = (ascii != -1 ? ascii : keycode); - scumm_event.kbd.flags = mode; - return true; - } - } - break; - - case KeyRelease:{ - /* I am using keycodes here and NOT keysyms to be sure that even if the user - remaps his iPAQ's keyboard, it will still work. - */ - int keycode = -1; - int ascii = -1; - byte mode = 0; - - if (event.xkey.state & 0x01) - mode |= Common::KBD_SHIFT; - if (event.xkey.state & 0x04) - mode |= Common::KBD_CTRL; - if (event.xkey.state & 0x08) - mode |= Common::KBD_ALT; - switch (event.xkey.keycode) { - case 132: /* 'Q' on the iPAQ */ - _report_presses = 1; - break; - - case 133: /* Arrow on the iPAQ */ - _fake_right_mouse = 0; - break; - - default:{ - KeySym xsym; - xsym = XKeycodeToKeysym(_display, event.xkey.keycode, 0); - keycode = xsym; - if ((xsym >= 'a') && (xsym <= 'z') && (event.xkey.state & 0x01)) - xsym &= ~0x20; /* Handle shifted keys */ - ascii = xsym; - } - } - if (keycode != -1) { - scumm_event.type = Common::EVENT_KEYUP; - scumm_event.kbd.keycode = keycode; - scumm_event.kbd.ascii = (ascii != -1 ? ascii : keycode); - scumm_event.kbd.flags = mode; - return true; - } - } - break; - - case ButtonPress: - if (_report_presses != 0) { - if (event.xbutton.button == 1) { - if (_fake_right_mouse == 0) { - scumm_event.type = Common::EVENT_LBUTTONDOWN; - } else { - scumm_event.type = Common::EVENT_RBUTTONDOWN; - } - } else if (event.xbutton.button == 3) - scumm_event.type = Common::EVENT_RBUTTONDOWN; - scumm_event.mouse.x = event.xbutton.x - _scumm_x; - scumm_event.mouse.y = event.xbutton.y - _scumm_y; - return true; - } - break; - - case ButtonRelease: - if (_report_presses != 0) { - if (event.xbutton.button == 1) { - if (_fake_right_mouse == 0) { - scumm_event.type = Common::EVENT_LBUTTONUP; - } else { - scumm_event.type = Common::EVENT_RBUTTONUP; - } - } else if (event.xbutton.button == 3) - scumm_event.type = Common::EVENT_RBUTTONUP; - scumm_event.mouse.x = event.xbutton.x - _scumm_x; - scumm_event.mouse.y = event.xbutton.y - _scumm_y; - return true; - } - break; - - case MotionNotify: - scumm_event.type = Common::EVENT_MOUSEMOVE; - scumm_event.mouse.x = event.xmotion.x - _scumm_x; - scumm_event.mouse.y = event.xmotion.y - _scumm_y; - set_mouse_pos(scumm_event.mouse.x, scumm_event.mouse.y); - return true; - - case ConfigureNotify:{ - if ((_window_width != event.xconfigure.width) || (_window_height != event.xconfigure.height)) { - _window_width = event.xconfigure.width; - _window_height = event.xconfigure.height; - _scumm_x = (_window_width -_fb_width) / 2; - _scumm_y = (_window_height -_fb_height) / 2; - XFillRectangle(_display, _window, _black_gc, 0, 0, _window_width, _window_height); - } - } - break; - - default: - printf("Unhandled event : %d\n", event.type); - break; - } - } - - return false; -} - -void OSystem_X11::setTimerCallback(TimerProc callback, int interval) { - if (callback != NULL) { - _timer_duration = interval; - _timer_next_expiry = getMillis() + interval; - _timer_callback = callback; - _timer_active = true; - } else { - _timer_active = false; - } -} - -OSystem::MutexRef OSystem_X11::createMutex(void) { - pthread_mutex_t *mutex = (pthread_mutex_t *) malloc(sizeof(pthread_mutex_t)); - pthread_mutex_init(mutex, NULL); - return (MutexRef)mutex; -} - -void OSystem_X11::lockMutex(MutexRef mutex) { - pthread_mutex_lock((pthread_mutex_t *) mutex); -} - -void OSystem_X11::unlockMutex(MutexRef mutex) { - pthread_mutex_unlock((pthread_mutex_t *) mutex); -} - -void OSystem_X11::deleteMutex(MutexRef mutex) { - pthread_mutex_destroy((pthread_mutex_t *) mutex); - free(mutex); -} - -void OSystem_X11::showOverlay() { - _overlay_visible = true; -} - -void OSystem_X11::hideOverlay() { - _overlay_visible = false; - _palette_changed = true; // This is to force a full redraw to hide the overlay -} - -void OSystem_X11::clearOverlay() { - if (_overlay_visible == false) - return; - DirtyRect d = { 0, 0, _fb_width, _fb_height }; - AddDirtyRec(0, 0, _fb_width, _fb_height); - blit(&d, _local_fb_overlay, _fb_width); -} - -void OSystem_X11::grabOverlay(int16 *dest, int pitch) { - if (_overlay_visible == false) - return; - - DirtyRect d = { 0, 0, _fb_width, _fb_height }; - blit(&d, (uint16 *)dest, pitch); -} - -void OSystem_X11::copyRectToOverlay(const int16 *src, int pitch, int x, int y, int w, int h) { - if (_overlay_visible == false) - return; - uint16 *dst = _local_fb_overlay + x + (y * _fb_width); - AddDirtyRec(x, y, w, h); - while (h > 0) { - memcpy(dst, src, w * sizeof(*dst)); - dst +=_fb_width; - src += pitch; - h--; - } -} - -int16 OSystem_X11::getHeight() { - return _fb_height; -} - -int16 OSystem_X11::getWidth() { - return _fb_width; -} - -void OSystem_X11::grabPalette(byte *colors, uint start, uint num) { - warning("Dummy: grabPalette()"); -} diff --git a/backends/platform/x11/x11.h b/backends/platform/x11/x11.h deleted file mode 100644 index bf5da5745a..0000000000 --- a/backends/platform/x11/x11.h +++ /dev/null @@ -1,197 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -class OSystem_X11:public OSystem { -public: - OSystem_X11(); - ~OSystem_X11(); - - void initBackend(); - - // Determine whether the backend supports the specified feature. - bool hasFeature(Feature f); - - // En-/disable the specified feature. - void setFeatureState(Feature f, bool enable); - - // Query the state of the specified feature. - bool getFeatureState(Feature f); - - // Retrieve a list of all graphics modes supported by this backend. - const GraphicsMode *getSupportedGraphicsModes() const; - - // Return the ID of the 'default' graphics mode. - int getDefaultGraphicsMode() const; - - // Switch to the specified graphics mode. - bool setGraphicsMode(int mode); - - // Determine which graphics mode is currently active. - int getGraphicsMode() const; - - // Set colors of the palette - void setPalette(const byte *colors, uint start, uint num); - - // Set the size of the video bitmap. - // Typically, 320x200 - void initSize(uint w, uint h); - - // Draw a bitmap to screen. - // The screen will not be updated to reflect the new bitmap - void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h); - - // Update the dirty areas of the screen - void updateScreen(); - - // Either show or hide the mouse cursor - bool showMouse(bool visible); - - // Set the position of the mouse cursor - void set_mouse_pos(int x, int y); - - // Warp the mouse cursor. Where set_mouse_pos() only informs the - // backend of the mouse cursor's current position, this function - // actually moves the cursor to the specified position. - void warpMouse(int x, int y); - - // Set the bitmap that's used when drawing the cursor. - void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor = 255, int cursorTargetScale = 1); - - // Shaking is used in SCUMM. Set current shake position. - void setShakePos(int shake_pos); - - // Get the number of milliseconds since the program was started. - uint32 getMillis(); - - // Delay for a specified amount of milliseconds - void delayMillis(uint msecs); - - // Get the next event. - // Returns true if an event was retrieved. - bool pollEvent(Common::Event &event); - - // Set function that generates samples - bool setSoundCallback(SoundProc proc, void *param); - void clearSoundCallback(); - - // Determine the output sample rate. Audio data provided by the sound - // callback will be played using this rate. - int getOutputSampleRate() const; - - // Quit - void quit(); - - // Add a callback timer - void setTimerCallback(TimerProc callback, int interval); - - // Mutex handling - MutexRef createMutex(); - void lockMutex(MutexRef mutex); - void unlockMutex(MutexRef mutex); - void deleteMutex(MutexRef mutex); - - // Overlay handling for the new menu system - void showOverlay(); - void hideOverlay(); - void clearOverlay(); - void grabOverlay(int16 *, int); - void copyRectToOverlay(const int16 *, int, int, int, int, int); - virtual int16 getHeight(); - virtual int16 getWidth(); - - virtual void grabPalette(byte *colors, uint start, uint num); - - // Set a window caption or any other comparable status display to the - // given value. - void setWindowCaption(const char *caption); - - static OSystem *create(int gfx_mode, bool full_screen); - -private: - typedef struct { - int x, y; - int w, h; - int hot_x, hot_y; - } MouseState; - - typedef struct { - int x, y, w, h; - } DirtyRect; - - enum { - MAX_NUMBER_OF_DIRTY_RECTS = 32 - }; - - void create_empty_cursor(); - void draw_mouse(DirtyRect *dout); - void undraw_mouse(); - void updateScreen_helper(const DirtyRect *d, DirtyRect *dout); - void blit_convert(const DirtyRect *d, uint8 *dst, int pitch); - void blit(const DirtyRect *d, uint16 *dst, int pitch); - - uint8 *_local_fb; - uint16 *_local_fb_overlay; - bool _overlay_visible; - - int _window_width, _window_height; - int _fb_width, _fb_height; - int _scumm_x, _scumm_y; - - uint16 *_palette16; - uint32 *_palette32; - - bool _palette_changed; - Display *_display; - int _screen, _depth; - uint8 _bytesPerPixel; - Window _window; - GC _black_gc; - XImage *_image; - pthread_t _sound_thread; - - struct timeval _start_time; - - int _fake_right_mouse; - int _report_presses; - int _current_shake_pos; - int _new_shake_pos; - DirtyRect _ds[MAX_NUMBER_OF_DIRTY_RECTS]; - int _num_of_dirty_rects; - - MouseState _oldMouseState, _curMouseState; - byte *_ms_buf; - bool _mouse_visible; - bool _mouse_state_changed; - byte _mouseKeycolor; - - uint32 _timer_duration, _timer_next_expiry; - bool _timer_active; - int (*_timer_callback) (int); -}; - -typedef struct { - OSystem::SoundProc sound_proc; - void *param; -} THREAD_PARAM; diff --git a/backends/saves/default/default-saves.cpp b/backends/saves/default/default-saves.cpp index ec6d6842c0..21bc56e441 100644 --- a/backends/saves/default/default-saves.cpp +++ b/backends/saves/default/default-saves.cpp @@ -120,7 +120,7 @@ Common::StringList DefaultSaveFileManager::listSavefiles(const char *pattern) { Common::StringList results; Common::String search(pattern); - if (savePath.lookupFile(savefiles, search, false, true)) { + if (savePath.lookupFile(savefiles, search, false, true, 0)) { for (FSList::const_iterator file = savefiles.begin(); file != savefiles.end(); ++file) { results.push_back(file->getName()); } diff --git a/backends/timer/default/default-timer.h b/backends/timer/default/default-timer.h index 3dbb89e24a..e7ac3d122f 100644 --- a/backends/timer/default/default-timer.h +++ b/backends/timer/default/default-timer.h @@ -38,14 +38,15 @@ private: void *_timerHandler; TimerSlot *_head; - public: DefaultTimerManager(); ~DefaultTimerManager(); bool installTimerProc(TimerProc proc, int32 interval, void *refCon); void removeTimerProc(TimerProc proc); - // Timer callback, to be invoked at regular time intervals by the backend. + /** + * Timer callback, to be invoked at regular time intervals by the backend. + */ void handler(); }; |