diff options
Diffstat (limited to 'backends')
-rw-r--r-- | backends/PalmOS/Src/palmsave.cpp | 7 | ||||
-rw-r--r-- | backends/dc/vmsave.cpp | 10 | ||||
-rw-r--r-- | backends/ps2/savefile.h | 11 |
3 files changed, 26 insertions, 2 deletions
diff --git a/backends/PalmOS/Src/palmsave.cpp b/backends/PalmOS/Src/palmsave.cpp index b2d8840020..760460f369 100644 --- a/backends/PalmOS/Src/palmsave.cpp +++ b/backends/PalmOS/Src/palmsave.cpp @@ -126,6 +126,13 @@ uint32 PalmSaveFile::write(const void *buf, uint32 size) { class PalmSaveFileManager : public SaveFileManager { public: + virtual OutSaveFile *openForSaving(const char *filename) { + return openSavefile(filename, true); + } + virtual InSaveFile *openForLoading(const char *filename) { + return openSavefile(filename, false); + } + SaveFile *openSavefile(const char *filename, bool saveOrLoad); void listSavefiles(const char *prefix, bool *marks, int num); diff --git a/backends/dc/vmsave.cpp b/backends/dc/vmsave.cpp index 4dd43e9373..ae40cf7ae6 100644 --- a/backends/dc/vmsave.cpp +++ b/backends/dc/vmsave.cpp @@ -258,7 +258,15 @@ public: class VMSaveManager : public SaveFileManager { public: - virtual SaveFile *openSavefile(const char *filename, bool saveOrLoad); + + virtual OutSaveFile *openForSaving(const char *filename) { + return openSavefile(filename, true); + } + virtual IntSaveFile *openForLoading(const char *filename) { + return openSavefile(filename, false); + } + + SaveFile *openSavefile(const char *filename, bool saveOrLoad); virtual void listSavefiles(const char *prefix, bool *marks, int num); }; diff --git a/backends/ps2/savefile.h b/backends/ps2/savefile.h index 56b485d82e..25133e90dc 100644 --- a/backends/ps2/savefile.h +++ b/backends/ps2/savefile.h @@ -38,7 +38,14 @@ public: Ps2SaveFileManager(const char *path, SaveMode mode, Gs2dScreen *screen); virtual ~Ps2SaveFileManager(); - virtual SaveFile *openSavefile(const char *filename, bool saveOrLoad); + + virtual SaveFile *openForSaving(const char *filename) { + return openSavefile(filename, true); + } + virtual SaveFile *openForLoading(const char *filename) { + return openSavefile(filename, false); + } + virtual void listSavefiles(const char * /* prefix */, bool *marks, int num); /** Get the path to the save game directory. */ @@ -59,6 +66,8 @@ private: static const iconIVECTOR _bgcolor[4]; static const iconFVECTOR _lightdir[3], _lightcol[3], _ambient; + + SaveFile *openSavefile(const char *filename, bool saveOrLoad); }; #endif // __PS2_SAVEFILE__ |