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-rw-r--r--base/commandLine.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/base/commandLine.cpp b/base/commandLine.cpp
index b14202c545..46c45bb5d1 100644
--- a/base/commandLine.cpp
+++ b/base/commandLine.cpp
@@ -527,7 +527,7 @@ static void listGames() {
for (iter = plugins.begin(); iter != plugins.end(); ++iter) {
GameList list = (*iter)->getSupportedGames();
for (GameList::iterator v = list.begin(); v != list.end(); ++v) {
- printf("%-20s %s\n", v->gameid.c_str(), v->description.c_str());
+ printf("%-20s %s\n", v->gameid().c_str(), v->description().c_str());
}
}
}
@@ -550,8 +550,8 @@ static void listTargets() {
// be taken into account, too.
Common::String gameid(name);
GameDescriptor g = Base::findGame(gameid);
- if (g.description.size() > 0)
- description = g.description;
+ if (g["description"].size() > 0)
+ description = g["description"];
}
printf("%-20s %s\n", name.c_str(), description.c_str());
@@ -589,11 +589,11 @@ static void runDetectorTest() {
continue;
}
- DetectedGameList candidates(PluginManager::instance().detectGames(files));
+ GameList candidates(PluginManager::instance().detectGames(files));
bool gameidDiffers = false;
- DetectedGameList::iterator x;
+ GameList::iterator x;
for (x = candidates.begin(); x != candidates.end(); ++x) {
- gameidDiffers |= (scumm_stricmp(gameid.c_str(), x->gameid.c_str()) != 0);
+ gameidDiffers |= (scumm_stricmp(gameid.c_str(), x->gameid().c_str()) != 0);
}
if (candidates.empty()) {
@@ -616,10 +616,10 @@ static void runDetectorTest() {
for (x = candidates.begin(); x != candidates.end(); ++x) {
printf(" gameid '%s', desc '%s', language '%s', platform '%s'\n",
- x->gameid.c_str(),
- x->description.c_str(),
- Common::getLanguageCode(x->language),
- Common::getPlatformCode(x->platform));
+ x->gameid().c_str(),
+ x->description().c_str(),
+ Common::getLanguageCode(x->language()),
+ Common::getPlatformCode(x->platform()));
}
}
int total = domains.size();
@@ -666,7 +666,7 @@ bool processSettings(Common::String &command, Common::StringMap &settings) {
// domain (i.e. a target) matching this argument, or alternatively
// whether there is a gameid matching that name.
if (!command.empty()) {
- if (ConfMan.hasGameDomain(command) || Base::findGame(command).gameid.size() > 0) {
+ if (ConfMan.hasGameDomain(command) || Base::findGame(command)["gameid"].size() > 0) {
ConfMan.setActiveDomain(command);
} else {
usage("Unrecognized game target '%s'", command.c_str());