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-rw-r--r--base/engine.cpp199
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2002-2003 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ */
+
+#include "stdafx.h"
+#if defined(_MSC_VER)
+#include <malloc.h>
+#endif
+#include "base/engine.h"
+#include "base/gameDetector.h"
+#include "common/config-file.h"
+#include "common/timer.h"
+#include "sound/mixer.h"
+
+/* FIXME - BIG HACK for MidiEmu */
+OSystem *g_system = 0;
+Engine *g_engine = 0;
+
+Engine::Engine(GameDetector *detector, OSystem *syst)
+ : _system(syst) {
+ g_engine = this;
+ _mixer = detector->createMixer();
+
+ _gameDataPath = detector->_gameDataPath;
+
+ g_system = _system; // FIXME - BIG HACK for MidiEmu
+
+ _timer = new Timer(_system);
+}
+
+Engine::~Engine() {
+ delete _mixer;
+ delete _timer;
+}
+
+const char *Engine::getSavePath() const {
+ const char *dir = NULL;
+
+#ifdef _WIN32_WCE
+ dir = _gameDataPath;
+#elif defined(__PALM_OS__)
+ dir = SCUMMVM_SAVEPATH;
+#else
+
+#if !defined(MACOS_CARBON)
+ dir = getenv("SCUMMVM_SAVEPATH");
+#endif
+
+ // If SCUMMVM_SAVEPATH was not specified, try to use game specific savepath from config
+ if (!dir || dir[0] == 0)
+ dir = g_config->get("savepath");
+
+ // If SCUMMVM_SAVEPATH was not specified, try to use general path from config
+ if (!dir || dir[0] == 0)
+ dir = g_config->get("savepath", "scummvm");
+
+ // If no save path was specified, use no directory prefix
+ if (dir == NULL)
+ dir = "";
+#endif
+
+ return dir;
+}
+
+void NORETURN CDECL error(const char *s, ...) {
+#ifdef __PALM_OS__
+ char buf_input[256]; // 1024 is too big overflow the stack
+ char buf_output[256];
+#else
+ char buf_input[1024];
+ char buf_output[1024];
+#endif
+ va_list va;
+
+ va_start(va, s);
+ vsprintf(buf_input, s, va);
+ va_end(va);
+
+ if (g_engine) {
+ g_engine->errorString(buf_input, buf_output);
+ } else {
+ strcpy(buf_output, buf_input);
+ }
+
+#ifdef __GP32__ //ph0x FIXME?
+ printf("ERROR: %s\n", buf_output);
+#else
+ fprintf(stderr, "%s!\n", buf_output);
+#endif
+
+#if defined( USE_WINDBG )
+#if defined( _WIN32_WCE )
+ TCHAR buf_output_unicode[1024];
+ MultiByteToWideChar(CP_ACP, 0, buf_output, strlen(buf_output) + 1, buf_output_unicode, sizeof(buf_output_unicode));
+ OutputDebugString(buf_output_unicode);
+#else
+ OutputDebugString(buf_output);
+#endif
+#endif
+
+#if defined ( _WIN32_WCE )
+ drawError(buf_output);
+#endif
+
+#ifdef __PALM_OS__
+ PalmFatalError(buf_output);
+#endif
+
+ // Finally exit. quit() will terminate the program if g_system iss present
+ if (g_system)
+ g_system->quit();
+
+ exit(1);
+}
+
+void CDECL warning(const char *s, ...) {
+#ifdef __PALM_OS__
+ char buf[256]; // 1024 is too big overflow the stack
+#else
+ char buf[1024];
+#endif
+ va_list va;
+
+ va_start(va, s);
+ vsprintf(buf, s, va);
+ va_end(va);
+
+#ifdef __GP32__ //ph0x FIXME: implement fprint?
+ printf("WARNING: %s\n", buf);
+#else
+ fprintf(stderr, "WARNING: %s!\n", buf);
+#endif
+#if defined( USE_WINDBG )
+ strcat(buf, "\n");
+#if defined( _WIN32_WCE )
+ TCHAR buf_unicode[1024];
+ MultiByteToWideChar(CP_ACP, 0, buf, strlen(buf) + 1, buf_unicode, sizeof(buf_unicode));
+ OutputDebugString(buf_unicode);
+#else
+ OutputDebugString(buf);
+#endif
+#endif
+}
+
+uint16 _debugLevel = 0;
+
+void CDECL debug(int level, const char *s, ...) {
+#ifdef __PALM_OS__
+ char buf[256]; // 1024 is too big overflow the stack
+#else
+ char buf[1024];
+#endif
+ va_list va;
+
+ if (level > _debugLevel)
+ return;
+
+ va_start(va, s);
+ vsprintf(buf, s, va);
+ va_end(va);
+ printf("%s\n", buf);
+
+#if defined( USE_WINDBG )
+ strcat(buf, "\n");
+#if defined( _WIN32_WCE )
+ TCHAR buf_unicode[1024];
+ MultiByteToWideChar(CP_ACP, 0, buf, strlen(buf) + 1, buf_unicode, sizeof(buf_unicode));
+ OutputDebugString(buf_unicode);
+#else
+ OutputDebugString(buf);
+#endif
+#endif
+
+ fflush(stdout);
+}
+
+void checkHeap() {
+#if defined(_MSC_VER)
+ if (_heapchk() != _HEAPOK) {
+ error("Heap is invalid!");
+ }
+#endif
+}