diff options
Diffstat (limited to 'base/engine.h')
-rw-r--r-- | base/engine.h | 27 |
1 files changed, 0 insertions, 27 deletions
diff --git a/base/engine.h b/base/engine.h index 25ad6e343e..9d77668c40 100644 --- a/base/engine.h +++ b/base/engine.h @@ -29,33 +29,6 @@ extern const char *gScummVMVersion; // e.g. "0.4.1" extern const char *gScummVMBuildDate; // e.g. "2003-06-24" extern const char *gScummVMFullVersion; // e.g. "ScummVM 0.4.1 (2003-06-24)" -// TODO: Get rid of these enums. Ideally, GIDs should be -// 100% local to the module they are defined in. Right now -// we can't make this change since some of the backends -// and also gui/launcher.cpp contain tests on the GID. -// Ideally, all those should be converted to something else. -enum GameId { - GID_SCUMM_FIRST = 1, - GID_SCUMM_LAST = GID_SCUMM_FIRST + 99, - - // Simon the Sorcerer - GID_SIMON_FIRST, - GID_SIMON_LAST = GID_SIMON_FIRST + 49, - - // Beneath a Steel Sky - GID_SKY_FIRST, - GID_SKY_LAST = GID_SKY_FIRST + 9, - - // Broken Sword 2 - GID_SWORD2_FIRST, - GID_SWORD2_LAST = GID_SWORD2_FIRST + 9, - - // Flight of the Amazon Queen - GID_QUEEN_FIRST, - GID_QUEEN_LAST = GID_QUEEN_FIRST + 9 -}; - - class SoundMixer; class GameDetector; class Timer; |