aboutsummaryrefslogtreecommitdiff
path: root/base/engine.h
diff options
context:
space:
mode:
Diffstat (limited to 'base/engine.h')
-rw-r--r--base/engine.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/base/engine.h b/base/engine.h
index a786a73cc3..6cf4158e15 100644
--- a/base/engine.h
+++ b/base/engine.h
@@ -25,7 +25,6 @@
#include "common/scummsys.h"
#include "common/str.h"
-class GameDetector;
class OSystem;
namespace Audio {
class Mixer;
@@ -42,6 +41,7 @@ public:
Common::Timer * _timer;
protected:
+ const Common::String _targetName; // target name for saves
const Common::String _gameDataPath;
Common::SaveFileManager *_saveFileMan;
@@ -56,7 +56,7 @@ public:
* Init the engine.
* @return 0 for success, else an error code.
*/
- virtual int init(GameDetector &detector) = 0;
+ virtual int init() = 0;
/**
* Start the main engine loop.
@@ -69,7 +69,7 @@ public:
/** Specific for each engine: prepare error string. */
virtual void errorString(const char *buf_input, char *buf_output);
- void initCommonGFX(GameDetector &detector, bool defaultTo1XScaler);
+ void initCommonGFX(bool defaultTo1XScaler);
/** On some systems, check if the game appears to be run from CD. */
void checkCD();