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-rw-r--r--base/main.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/base/main.cpp b/base/main.cpp
index 3bd7fe2c8a..156998ab50 100644
--- a/base/main.cpp
+++ b/base/main.cpp
@@ -69,7 +69,7 @@ GameDescriptor findGame(const Common::String &gameName, const Plugin **plugin) {
PluginList::const_iterator iter = plugins.begin();
for (iter = plugins.begin(); iter != plugins.end(); ++iter) {
result = (*iter)->findGame(gameName.c_str());
- if (!result.gameid.empty()) {
+ if (!result.gameid().empty()) {
if (plugin)
*plugin = *iter;
break;
@@ -126,7 +126,7 @@ static const Plugin *detectMain() {
}
// FIXME: Do we really need this one?
- printf("Trying to start game '%s'\n", game.description.c_str());
+ printf("Trying to start game '%s'\n", game.description().c_str());
return plugin;
}
@@ -191,7 +191,7 @@ static int runGame(const Plugin *plugin, OSystem &system, const Common::String &
// Set the window caption to the game name
Common::String caption(ConfMan.get("description"));
- Common::String desc = Base::findGame(ConfMan.get("gameid")).description;
+ Common::String desc = Base::findGame(ConfMan.get("gameid")).description();
if (caption.empty() && !desc.empty())
caption = desc;
if (caption.empty())