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path: root/base/main.cpp
AgeCommit message (Expand)Author
2020-01-01ENGINES: Copy the data referenced by QualifiedGameDescriptorBastien Bouclet
2019-11-17BACKENDS: Remove the Windows CE portCameron Cawley
2019-11-03BASE: Change the command line interface to use engine-qualified game namesBastien Bouclet
2019-11-03ENGINES: Automatically upgrade the targets on launch to add an engine IDBastien Bouclet
2019-11-03ENGINES: Change targets to have an 'engine ID'Bastien Bouclet
2019-10-14TTS: Fix "No voice available" warningJaromir Wysoglad
2019-09-14JANITORIAL: Fix indentationEugene Sandulenko
2019-09-01TTS: Implement tts state switching when needed.Jaromir Wysoglad
2019-09-01TTS: Make sure that TTS lang matches transMan langJaromir Wysoglad
2019-03-10BASE: Only reload engine plugins after return to launcherEric Culp
2018-12-02GUI: Add an option to set the GUI language to the game languageBastien Bouclet
2018-07-08BASE: Add command line stretch mode argThierry Crozat
2018-06-13JANITORIAL: Fix comment typoTorbjörn Andersson
2018-06-03BASE: Remove temporary targets when they fail to launchBastien Bouclet
2018-05-10ENGINES: Change MetaEngine::findGame to return a plain game descriptorBastien Bouclet
2018-04-15JANITORIAL: Fix whitespaceAdrian Frühwirth
2017-12-03BASE: Remove bad casts between incompatible Plugin typesColin Snover
2017-09-08UPDATES: Fix crash when compiling with updates enabled but without an UpdateM...Thierry Crozat
2016-10-29COMMON: Add referencing and destruction of the OSDMessageQueue instanceThierry Crozat
2016-10-17ALL: Fix compilation with disabled cloud but enabled libcurlEugene Sandulenko
2016-10-13GUI: Add checkbox and config option to enable/disable graphics filteringThierry Crozat
2016-10-09JANITORIAL: Remove more trailing spacesEugene Sandulenko
2016-08-24CLOUD: Do some refactoring/cleanupAlexander Tkachev
2016-08-24CLOUD: Replace USE_CLOUD with USE_LIBCURLAlexander Tkachev
2016-08-24CLOUD: Add LocalWebserverAlexander Tkachev
2016-08-24CLOUD: Make CloudManager singletonAlexander Tkachev
2016-08-24CLOUD: Fix ConnectionManager's destructorAlexander Tkachev
2016-08-24CLOUD: Add DropboxCreateDirectoryRequestAlexander Tkachev
2016-08-24CLOUD: Add Dropbox into CloudManager's configsAlexander Tkachev
2016-08-24CLOUD: Add USE_CLOUD featureAlexander Tkachev
2016-08-24CLOUD: Add Cloud::Manager and Cloud::StorageAlexander Tkachev
2016-08-24CLOUD: Integrate CloudThread into OSystemAlexander Tkachev
2016-08-24CLOUD: Add SimpleJSON library as Common::JSONAlexander Tkachev
2016-08-13COMMON: Introduce --debug-channels-only command line flag.Eugene Sandulenko
2016-06-05BASE: Allow setting the debug flags from the configuration fileBastien Bouclet
2016-05-16Merge pull request #710 from vandalo/masterEugene Sandulenko
2016-04-16COMMON: Fix wrong error messagevandalo
2016-03-30UPDATES: Plug updates dialog in.Eugene Sandulenko
2016-01-17BASE: Initialize default GUI option values before engine instantiation.Johannes Schickel
2015-02-22BASE: Fix infinite loop upon trying to play a game and not finding the engineMatthew Hoops
2014-12-30SCUMM: Add a "chained games manager"Torbjörn Andersson
2014-12-30SCUMM: Enable Day of the Tentacle easter eggTorbjörn Andersson
2014-08-28GUI: change FullScreen into fullscreenBen Castricum
2014-06-05BASE: Allow 'all' to enable all debug channels via CLI too.Johannes Schickel
2014-02-18BASE: Make GPL headers consistent in themselves.Johannes Schickel
2014-01-22ENGINES: Introduce method Engine::initializePath which sets up SearchMan.Johannes Schickel
2013-10-19BASE: Add hack to switch graphics manager in runGame.Johannes Schickel
2013-07-06ALL: Don't use EventRecorder at all when not compiled inMatthew Hoops
2013-05-17RECORDER: Implement Events RecorderEugene Sandulenko
2012-09-17GRAPHICS: Rework YUV->RGB code a bitMatthew Hoops