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Diffstat (limited to 'common/EventRecorder.h')
-rw-r--r-- | common/EventRecorder.h | 106 |
1 files changed, 106 insertions, 0 deletions
diff --git a/common/EventRecorder.h b/common/EventRecorder.h new file mode 100644 index 0000000000..e6ea961737 --- /dev/null +++ b/common/EventRecorder.h @@ -0,0 +1,106 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef COMMON_EVENTRECORDER_H +#define COMMON_EVENTRECORDER_H + +#include "common/scummsys.h" +#include "common/events.h" +#include "common/singleton.h" +#include "common/savefile.h" +#include "common/mutex.h" +#include "common/array.h" + +#define g_eventRec (Common::EventRecorder::instance()) + +namespace Common { + +/** + * Our generic event recorder. + * + * TODO: Add more documentation. + */ +class EventRecorder : private EventSource, private EventObserver, public Singleton<EventRecorder> { + friend class Common::Singleton<SingletonBaseType>; + EventRecorder(); + ~EventRecorder(); +public: + void init(); + void deinit(); + + /** Register random source so it can be serialized in game test purposes */ + void registerRandomSource(Common::RandomSource &rnd, const char *name); + + /** TODO: Add documentation, this is only used by the backend */ + void processMillis(uint32 &millis); + +private: + bool notifyEvent(const Common::Event &ev); + bool pollEvent(Common::Event &ev); + bool allowMapping() const { return false; } + + class RandomSourceRecord { + public: + Common::String name; + uint32 seed; + }; + Common::Array<RandomSourceRecord> _randomSourceRecords; + + bool _recordSubtitles; + volatile uint32 _recordCount; + volatile uint32 _lastRecordEvent; + volatile uint32 _recordTimeCount; + Common::OutSaveFile *_recordFile; + Common::OutSaveFile *_recordTimeFile; + Common::MutexRef _timeMutex; + Common::MutexRef _recorderMutex; + volatile uint32 _lastMillis; + + volatile uint32 _playbackCount; + volatile uint32 _playbackDiff; + volatile bool _hasPlaybackEvent; + volatile uint32 _playbackTimeCount; + Common::Event _playbackEvent; + Common::InSaveFile *_playbackFile; + Common::InSaveFile *_playbackTimeFile; + + volatile uint32 _eventCount; + volatile uint32 _lastEventCount; + + enum RecordMode { + kPassthrough = 0, + kRecorderRecord = 1, + kRecorderPlayback = 2 + }; + volatile RecordMode _recordMode; + Common::String _recordFileName; + Common::String _recordTempFileName; + Common::String _recordTimeFileName; +}; + +} // end of namespace Common + +#endif + |