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-rw-r--r--common/file.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/common/file.cpp b/common/file.cpp
index 3f0c13ba39..3ddd3d2cc5 100644
--- a/common/file.cpp
+++ b/common/file.cpp
@@ -66,8 +66,8 @@
// all of these to my own code.
//
// A #define is the only way, as redefinig the functions would cause linker errors.
-
- // These functions need to be #undef'ed, as their original definition
+
+ // These functions need to be #undef'ed, as their original definition
// in devkitarm is done with #includes (ugh!)
#undef feof
#undef clearerr
@@ -75,7 +75,7 @@
//#undef ferror
#include "backends/fs/ds/ds-fs.h"
-
+
//void std_fprintf(FILE* handle, const char* fmt, ...); // used in common/util.cpp
//void std_fflush(FILE* handle); // used in common/util.cpp
@@ -85,7 +85,7 @@
//char* std_getcwd(char* dir, int dunno); // not used
//void std_cwd(char* dir); // not used
//int std_ferror(FILE* handle); // not used
-
+
// Only functions used in the ScummVM source have been defined here!
#define fopen(name, mode) DS::std_fopen(name, mode)
#define fclose(handle) DS::std_fclose(handle)
@@ -111,9 +111,9 @@
#ifdef __SYMBIAN32__
#undef feof
#undef clearerr
-
+
#define FILE void
-
+
FILE* symbian_fopen(const char* name, const char* mode);
void symbian_fclose(FILE* handle);
size_t symbian_fread(const void* ptr, size_t size, size_t numItems, FILE* handle);
@@ -230,7 +230,7 @@ void File::addDefaultDirectoryRecursive(const FilesystemNode &dir, int level, co
FSList fslist;
if (!dir.getChildren(fslist, FilesystemNode::kListAll)) {
- // Failed listing the contents of this node, so it is either not a
+ // Failed listing the contents of this node, so it is either not a
// directory, or just doesn't exist at all.
return;
}
@@ -265,7 +265,7 @@ void File::addDefaultDirectoryRecursive(const FilesystemNode &dir, int level, co
void File::resetDefaultDirectories() {
delete _defaultDirectories;
delete _filesMap;
-
+
_defaultDirectories = 0;
_filesMap = 0;
}
@@ -417,27 +417,27 @@ bool File::exists(const String &filename) {
FilesystemNode file(filename);
if (file.exists())
return !file.isDirectory();
-
+
// See if the file is already mapped
if (_filesMap && _filesMap->contains(filename)) {
FilesystemNode file2((*_filesMap)[filename]);
-
+
if (file2.exists())
return !file2.isDirectory();
}
-
+
// Try all default directories
if (_defaultDirectories) {
StringIntMap::const_iterator i(_defaultDirectories->begin());
for (; i != _defaultDirectories->end(); ++i) {
FilesystemNode file2(i->_key + filename);
-
+
if(file2.exists())
return !file2.isDirectory();
}
}
-
- //Try opening the file inside the local directory as a last resort
+
+ //Try opening the file inside the local directory as a last resort
File tmp;
return tmp.open(filename, kFileReadMode);
}