diff options
Diffstat (limited to 'common/gameDetector.cpp')
-rw-r--r-- | common/gameDetector.cpp | 65 |
1 files changed, 43 insertions, 22 deletions
diff --git a/common/gameDetector.cpp b/common/gameDetector.cpp index 30aacaad93..a45ed45d0d 100644 --- a/common/gameDetector.cpp +++ b/common/gameDetector.cpp @@ -46,35 +46,38 @@ static const char USAGE_STRING[] = "Syntax:\n" "\tscummvm [-v] [-d[<num>]] [-n] [-b<num>] [-t<num>] [-s<num>] [-p<path>] [-m<num>] [-f] game\n" "Flags:\n" - "\t-p<path> - look for game in <path>\n" - "\t-x[<num>] - load this savegame (default: 0 - autosave)\n" - "\t-f - fullscreen mode\n" - "\t-g<mode> - graphics mode (normal,2x,3x,2xsai,super2xsai,supereagle,advmame2x,tv2x,dotmatrix)\n" - "\t-e<mode> - set music engine (see README for details)\n" - "\t-a - specify game is amiga version\n" - "\t-q<lang> - specify language (en,de,fr,it,pt,es,ja,zh,ko,hb)\n" + "\t-p<path> - look for game in <path>\n" + "\t-x[<num>] - load this savegame (default: 0 - autosave)\n" + "\t-f - fullscreen mode\n" + "\t-g<mode> - graphics mode (normal,2x,3x,2xsai,super2xsai,supereagle,advmame2x,tv2x,dotmatrix)\n" + "\t-e<mode> - set music engine (see README for details)\n" + "\t-a - specify game is amiga version\n" + "\t-q<lang> - specify language (en,de,fr,it,pt,es,ja,zh,ko,hb)\n" "\n" - "\t-c<num> - use cdrom <num> for cd audio\n" - "\t-m<num> - set music volume to <num> (0-255)\n" - "\t-o<num> - set master volume to <num> (0-255)\n" - "\t-s<num> - set sfx volume to <num> (0-255)\n" - "\t-t<num> - set music tempo (default- adlib: 0x1D9000, midi: 0x4A0000)\n" + "\t-c<num> - use cdrom <num> for cd audio\n" + "\t-m<num> - set music volume to <num> (0-255)\n" + "\t-o<num> - set master volume to <num> (0-255)\n" + "\t-s<num> - set sfx volume to <num> (0-255)\n" + "\t-t<num> - set music tempo (50-200, default 100%%)\n" "\n" - "\t-n - no subtitles for speech\n" - "\t-y - set text speed (default: 60)\n" + "\t-n - no subtitles for speech\n" + "\t-y - set text speed (default: 60)\n" "\n" - "\t-l<file> - load config file instead of default\n" + "\t-l<file> - load config file instead of default\n" #if defined(UNIX) - "\t-w[<file>] - write to config file [~/.scummvmrc]\n" + "\t-w[<file>] - write to config file [~/.scummvmrc]\n" #else - "\t-w[<file>] - write to config file [scummvm.ini]\n" + "\t-w[<file>] - write to config file [scummvm.ini]\n" #endif - "\t-v - show version info and exit\n" - "\t-z - display list of games\n" + "\t-v - show version info and exit\n" + "\t-z - display list of games\n" "\n" - "\t-b<num> - start in room <num>\n" - "\t-d[<num>] - enable debug output (debug level [1])\n" - "\t-u - dump scripts\n" + "\t-b<num> - start in room <num>\n" + "\t-d[<num>] - enable debug output (debug level [1])\n" + "\t-u - dump scripts\n" + "\n" + "\t--multi-midi - enable combination Adlib and native MIDI\n" + "\t--native-mt32 - true Roland MT-32 (disable GM emulation)\n" ; #endif // This contains a pointer to a list of all supported games. @@ -162,6 +165,9 @@ GameDetector::GameDetector() { _midi_driver = MD_AUTO; _features = 0; + _multi_midi = false; + _native_mt32 = false; + _cdrom = 0; _save_slot = 0; @@ -271,6 +277,9 @@ void GameDetector::updateconfig() { _gameTempo = strtol(val, NULL, 0); _talkSpeed = g_config->getInt("talkspeed", _talkSpeed); + + _multi_midi = g_config->getBool ("multi_midi"); + _native_mt32 = g_config->getBool ("native_mt32"); } void GameDetector::list_games() { @@ -445,6 +454,18 @@ void GameDetector::parseCommandLine(int argc, char **argv) { CHECK_OPTION(); list_games(); exit(1); + case '-': + // Long options. Let the fun begin! + if (!strcmp (s, "multi-midi")) { + _multi_midi = true; + g_config->setBool ("multi_midi", true); + } else if (!strcmp (s, "native-mt32")) { + _native_mt32 = true; + g_config->setBool ("native_mt32", true); + } else { + goto ShowHelpAndExit; + } + break; default: goto ShowHelpAndExit; } |