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-rw-r--r--common/hashmap.h81
1 files changed, 70 insertions, 11 deletions
diff --git a/common/hashmap.h b/common/hashmap.h
index dcf6eef501..396718fdc9 100644
--- a/common/hashmap.h
+++ b/common/hashmap.h
@@ -114,6 +114,36 @@ private:
void expand_array(uint newsize);
public:
+ class const_iterator {
+ typedef const HashMap<Key, Val> * hashmap_t;
+ friend class HashMap<Key, Val>;
+ protected:
+ hashmap_t _hashmap;
+ uint _idx;
+ const_iterator(uint idx, hashmap_t hashmap) : _idx(idx), _hashmap(hashmap) {}
+
+ const BaseNode *deref() const {
+ assert(_hashmap != 0);
+ BaseNode *node(_hashmap->_arr[_idx]);
+ assert(node != 0);
+ return node;
+ }
+
+ public:
+ const_iterator() : _idx(0), _hashmap(0) {}
+
+ const BaseNode &operator *() const { return *deref(); }
+ const BaseNode *operator->() const { return deref(); }
+ bool operator !=(const const_iterator &iter) const { return _idx != iter._idx || _hashmap != iter._hashmap; }
+ void operator ++() {
+ assert(_hashmap);
+ do {
+ _idx++;
+ } while (_idx < _hashmap->_arrsize && _hashmap->_arr[_idx] == 0);
+ if (_idx >= _hashmap->_arrsize)
+ _idx = (uint)-1;
+ }
+ };
HashMap();
~HashMap();
@@ -126,18 +156,25 @@ public:
void clear(bool shrinkArray = 0);
- // The following two methods are used to return a list of
- // all the keys / all the values (or rather, duplicates of them).
- // Currently they aren't used, and I think a better appraoch
- // is to add iterators, which allow the same in a more C++-style
- // fashion, do not require making duplicates, and finally
- // even allow in-place modifications of
- //const_iterator begin() const
- //const_iterator end() const
-
- // TODO: There is no "remove" method yet.
- //void remove(const Key &key);
+ size_t erase(const Key &key);
+ const_iterator begin() const {
+ // TODO/FIXME: Fix this, entry 0 is not necessarily != NULL
+ return const_iterator(0, this);
+ }
+ const_iterator end() const {
+ return const_iterator((uint)-1, this);
+ }
+
+ const_iterator find(const String &key) const {
+ uint ctr = lookup(key);
+ if (_arr[ctr])
+ return const_iterator(ctr, this);
+ return end();
+ }
+
+
+ // TODO: insert() method?
bool empty() const {
return (_nele == 0);
@@ -296,6 +333,28 @@ const Val &HashMap<Key, Val>::queryVal(const Key &key) const {
return _arr[ctr]->_value;
}
+template <class Key, class Val>
+size_t HashMap<Key, Val>::erase(const Key &key) {
+ // This is based on code in the Wikipedia article on Hash tables.
+ uint i = lookup(key);
+ if (_arr[i] == NULL)
+ return 0; // key wasn't present, so no work has to be done
+ uint j = i;
+ while (true) {
+ j = (j + 1) % _arrsize;
+ if (_arr[j] == NULL)
+ break;
+ uint k = hashit(_arr[j]->_key, _arrsize);
+ if ((j > i && (k <= i || k > j)) ||
+ (j < i && (k <= i && k > j)) ) {
+ _arr[i] = _arr[j];
+ i = j;
+ }
+ }
+ _arr[i] = NULL;
+ return 1;
+}
+
} // End of namespace Common
#endif