diff options
Diffstat (limited to 'common/scaler.cpp')
-rw-r--r-- | common/scaler.cpp | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/common/scaler.cpp b/common/scaler.cpp index aef1d07ffe..9c8e471965 100644 --- a/common/scaler.cpp +++ b/common/scaler.cpp @@ -155,8 +155,8 @@ static inline uint32 Q_INTERPOLATE(uint32 A, uint32 B, uint32 C, uint32 D) { #define RED_MASK555 0x7C007C00 #define GREEN_MASK555 0x03E003E0 -void Super2xSaI(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { - uint16 *bP; +void Super2xSaI(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { + const uint16 *bP; uint8 *dP; uint32 inc_bP; @@ -165,7 +165,7 @@ void Super2xSaI(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, inc_bP = 1; while (height--) { - bP = (uint16 *)srcPtr; + bP = (const uint16 *)srcPtr; dP = (uint8 *)dstPtr; for (uint32 finish = width; finish; finish -= inc_bP) { @@ -271,9 +271,9 @@ void Super2xSaI(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, } } -void SuperEagle(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { +void SuperEagle(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { uint8 *dP; - uint16 *bP; + const uint16 *bP; uint32 inc_bP; { @@ -282,7 +282,7 @@ void SuperEagle(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, uint32 Nextline = srcPitch >> 1; while (height--) { - bP = (uint16 *)srcPtr; + bP = (const uint16 *)srcPtr; dP = dstPtr; for (uint32 finish = width; finish; finish -= inc_bP) { uint32 color4, color5, color6; @@ -388,9 +388,9 @@ void SuperEagle(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, } } -void _2xSaI(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { +void _2xSaI(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { uint8 *dP; - uint16 *bP; + const uint16 *bP; uint32 inc_bP; { @@ -399,7 +399,7 @@ void _2xSaI(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int uint32 Nextline = srcPitch >> 1; while (height--) { - bP = (uint16 *)srcPtr; + bP = (const uint16 *)srcPtr; dP = dstPtr; for (uint32 finish = width; finish; finish -= inc_bP) { @@ -582,10 +582,10 @@ static uint32 Bilinear4(uint32 A, uint32 B, uint32 C, uint32 D, uint32 x, uint32 // FIXME: Scale_2xSaI is not used anywhere; however, contrary to the _2xSaI function, // it seems to allow for arbitrary scale factors, not just 2x... hence I leave this in // for now, as that seems to be a very useful feature -void Scale_2xSaI(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, +void Scale_2xSaI(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, uint32 dstWidth, uint32 dstHeight, int width, int height) { uint8 *dP; - uint16 *bP; + const uint16 *bP; uint32 w; uint32 h; @@ -605,7 +605,7 @@ void Scale_2xSaI(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, uint32 y1, y2; y1 = h & 0xffff; // fraction part of fixed point - bP = (uint16 *)(srcPtr + ((h >> 16) * srcPitch)); + bP = (const uint16 *)(srcPtr + ((h >> 16) * srcPitch)); dP = dstPtr; y2 = 0x10000 - y1; @@ -713,10 +713,10 @@ void Scale_2xSaI(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, } } -void AdvMame2x(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, +void AdvMame2x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { unsigned int nextlineSrc = srcPitch / sizeof(uint16); - uint16 *p = (uint16 *)srcPtr; + const uint16 *p = (const uint16 *)srcPtr; unsigned int nextlineDst = dstPitch / sizeof(uint16); uint16 *q = (uint16 *)dstPtr; @@ -749,10 +749,10 @@ void AdvMame2x(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, } } -void AdvMame3x(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, +void AdvMame3x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { unsigned int nextlineSrc = srcPitch / sizeof(uint16); - uint16 *p = (uint16 *)srcPtr; + const uint16 *p = (const uint16 *)srcPtr; unsigned int nextlineDst = dstPitch / sizeof(uint16); uint16 *q = (uint16 *)dstPtr; @@ -790,7 +790,7 @@ void AdvMame3x(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, } } -void Normal1x(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, +void Normal1x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { while (height--) { memcpy(dstPtr, srcPtr, 2 * width); @@ -799,14 +799,14 @@ void Normal1x(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, } } -void Normal2x(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, +void Normal2x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { uint8 *r; while (height--) { r = dstPtr; for (int i = 0; i < width; ++i, r += 4) { - uint16 color = *(((uint16 *)srcPtr) + i); + uint16 color = *(((const uint16 *)srcPtr) + i); *(uint16 *)(r + 0) = color; *(uint16 *)(r + 2) = color; @@ -818,7 +818,7 @@ void Normal2x(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, } } -void Normal3x(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, +void Normal3x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { uint8 *r; uint32 dstPitch2 = dstPitch * 2; @@ -827,7 +827,7 @@ void Normal3x(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, while (height--) { r = dstPtr; for (int i = 0; i < width; ++i, r += 6) { - uint16 color = *(((uint16 *)srcPtr) + i); + uint16 color = *(((const uint16 *)srcPtr) + i); *(uint16 *)(r + 0) = color; *(uint16 *)(r + 2) = color; @@ -844,10 +844,10 @@ void Normal3x(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, } } -void TV2x(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, +void TV2x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { unsigned int nextlineSrc = srcPitch / sizeof(uint16); - uint16 *p = (uint16 *)srcPtr; + const uint16 *p = (const uint16 *)srcPtr; unsigned int nextlineDst = dstPitch / sizeof(uint16); uint16 *q = (uint16 *)dstPtr; @@ -874,11 +874,11 @@ static inline uint16 DOT_16(uint16 c, int j, int i) { return c - ((c >> 2) & *(dotmatrix + ((j & 3) << 2) + (i & 3))); } -void DotMatrix(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, +void DotMatrix(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { unsigned int nextlineSrc = srcPitch / sizeof(uint16); - uint16 *p = (uint16 *)srcPtr; + const uint16 *p = (const uint16 *)srcPtr; unsigned int nextlineDst = dstPitch / sizeof(uint16); uint16 *q = (uint16 *)dstPtr; |