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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef COMMON_STRING_ENCODING_H
+#define COMMON_STRING_ENCODING_H
+
+namespace Common {
+
+class String;
+class U32String;
+
+enum CodePage {
+ kUtf8,
+ kWindows1250,
+ kWindows1251,
+ kWindows1252,
+ kWindows1253,
+ kWindows1254,
+ kWindows1255,
+ kWindows1257
+};
+
+U32String convertUtf8ToUtf32(const String &str);
+String convertUtf32ToUtf8(const U32String &str);
+
+U32String convertToU32String(const char *str, CodePage page = kUtf8);
+String convertFromU32String(const U32String &str, CodePage page = kUtf8);
+} // End of namespace Common
+
+#endif