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-rw-r--r--common/system.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/common/system.h b/common/system.h
index 60cea49f87..0ff841e441 100644
--- a/common/system.h
+++ b/common/system.h
@@ -383,7 +383,7 @@ public:
* @note Backends supporting RGB color should accept game data in RGB color
* order, even if hardware uses BGR or some other color order.
*/
- virtual Common::List<Graphics::PixelFormat> getSupportedFormats() = 0;
+ virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const = 0;
#else
inline Graphics::PixelFormat getScreenFormat() const {
return Graphics::PixelFormat::createFormatCLUT8();
@@ -879,7 +879,7 @@ public:
/**
* Create a new mutex.
- * @return the newly created mutex, or 0 if an error occured.
+ * @return the newly created mutex, or 0 if an error occurred.
*/
virtual MutexRef createMutex() = 0;