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-rw-r--r--common/system.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/common/system.h b/common/system.h
index 5139a16862..1fb7a0d06a 100644
--- a/common/system.h
+++ b/common/system.h
@@ -374,11 +374,11 @@ public:
virtual Graphics::PixelFormat getScreenFormat() const = 0;
/**
- * Returns a list of all pixel formats supported by the backend.
- * The first item in the list must be directly supported by hardware,
- * and provide the largest color space of those formats with direct
- * hardware support. It is also strongly recommended that remaining
- * formats should be placed in order of descending preference for the
+ * Returns a list of all pixel formats supported by the backend.
+ * The first item in the list must be directly supported by hardware,
+ * and provide the largest color space of those formats with direct
+ * hardware support. It is also strongly recommended that remaining
+ * formats should be placed in order of descending preference for the
* backend to use.
*
* EG: a backend that supports 32-bit ABGR and 16-bit 555 BGR in hardware
@@ -391,7 +391,7 @@ public:
*
* @see Graphics::PixelFormat
*
- * @note Backends supporting RGB color should accept game data in RGB color
+ * @note Backends supporting RGB color should accept game data in RGB color
* order, even if hardware uses BGR or some other color order.
*/
virtual Common::List<Graphics::PixelFormat> getSupportedFormats() = 0;