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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef COMMON_USTR_H
+#define COMMON_USTR_H
+
+#include "common/scummsys.h"
+
+namespace Common {
+
+/**
+ * Very simple string class for UTF-32 strings in ScummVM. The main intention
+ * behind this class is to feature a simple way of displaying UTF-32 strings
+ * through the Graphics::Font API.
+ *
+ * Please note that operations like equals, deleteCharacter, toUppercase, etc.
+ * are only very simplified convenience operations. They might not fully work
+ * as you would expect for a proper UTF-32 string class.
+ *
+ * The presence of \0 characters in the string will cause undefined
+ * behavior in some operations.
+ */
+class U32String {
+public:
+ static const uint32 npos = 0xFFFFFFFF;
+
+ typedef uint32 value_type;
+ typedef uint32 unsigned_type;
+private:
+ /**
+ * The size of the internal storage. Increasing this means less heap
+ * allocations are needed, at the cost of more stack memory usage,
+ * and of course lots of wasted memory.
+ */
+ static const uint32 _builtinCapacity = 32;
+
+ /**
+ * Length of the string.
+ */
+ uint32 _size;
+
+ /**
+ * Pointer to the actual string storage. Either points to _storage,
+ * or to a block allocated on the heap via malloc.
+ */
+ value_type *_str;
+
+
+ union {
+ /**
+ * Internal string storage.
+ */
+ value_type _storage[_builtinCapacity];
+ /**
+ * External string storage data -- the refcounter, and the
+ * capacity of the string _str points to.
+ */
+ struct {
+ mutable int *_refCount;
+ uint32 _capacity;
+ } _extern;
+ };
+
+ inline bool isStorageIntern() const {
+ return _str == _storage;
+ }
+
+public:
+ /** Construct a new empty string. */
+ U32String() : _size(0), _str(_storage) { _storage[0] = 0; }
+
+ /** Construct a new string from the given NULL-terminated C string. */
+ explicit U32String(const value_type *str);
+
+ /** Construct a new string containing exactly len characters read from address str. */
+ U32String(const value_type *str, uint32 len);
+
+ /** Construct a new string containing the characters between beginP (including) and endP (excluding). */
+ U32String(const value_type *beginP, const value_type *endP);
+
+ /** Construct a copy of the given string. */
+ U32String(const U32String &str);
+
+ ~U32String();
+
+ U32String &operator=(const U32String &str);
+ U32String &operator+=(const U32String &str);
+ U32String &operator+=(value_type c);
+
+ /**
+ * Equivalence comparison operator.
+ * @see equals
+ */
+ bool operator==(const U32String &x) const { return equals(x); }
+
+ /**
+ * Compares whether two U32String are the same based on memory comparison.
+ * This does *not* do comparison based on canonical equivalence.
+ */
+ bool equals(const U32String &x) const;
+
+ bool contains(value_type x) const;
+
+ inline const value_type *c_str() const { return _str; }
+ inline uint32 size() const { return _size; }
+
+ inline bool empty() const { return (_size == 0); }
+
+ value_type operator[](int idx) const {
+ assert(_str && idx >= 0 && idx < (int)_size);
+ return _str[idx];
+ }
+
+ /**
+ * Removes the value at position p from the string.
+ * Using this on decomposed characters will not remove the whole
+ * character!
+ */
+ void deleteChar(uint32 p);
+
+ /** Clears the string, making it empty. */
+ void clear();
+
+ /**
+ * Convert all characters in the string to lowercase.
+ *
+ * Be aware that this only affects the case of ASCII characters. All
+ * other characters will not be touched at all.
+ */
+ void toLowercase();
+
+ /**
+ * Convert all characters in the string to uppercase.
+ *
+ * Be aware that this only affects the case of ASCII characters. All
+ * other characters will not be touched at all.
+ */
+ void toUppercase();
+
+ uint32 find(const U32String &str, uint32 pos = 0) const;
+
+ typedef value_type * iterator;
+ typedef const value_type * const_iterator;
+
+ iterator begin() {
+ // Since the user could potentially
+ // change the string via the returned
+ // iterator we have to assure we are
+ // pointing to a unique storage.
+ makeUnique();
+
+ return _str;
+ }
+
+ iterator end() {
+ return begin() + size();
+ }
+
+ const_iterator begin() const {
+ return _str;
+ }
+
+ const_iterator end() const {
+ return begin() + size();
+ }
+private:
+ void makeUnique();
+ void ensureCapacity(uint32 new_size, bool keep_old);
+ void incRefCount() const;
+ void decRefCount(int *oldRefCount);
+ void initWithCStr(const value_type *str, uint32 len);
+};
+
+} // End of namespace Common
+
+#endif