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-rw-r--r--common/util.h95
1 files changed, 19 insertions, 76 deletions
diff --git a/common/util.h b/common/util.h
index b1189e156f..65d288d6f0 100644
--- a/common/util.h
+++ b/common/util.h
@@ -27,7 +27,7 @@
#include "common/scummsys.h"
#include "common/str.h"
-#include "common/list.h"
+#include "common/debug.h"
#ifdef MIN
#undef MIN
@@ -50,6 +50,7 @@ template<typename T> inline void SWAP(T &a, T &b) { T tmp = a; a = b; b = tmp; }
#define ARRAYSIZE(x) ((int)(sizeof(x) / sizeof(x[0])))
+
namespace Common {
/**
@@ -87,6 +88,18 @@ private:
*/
extern void hexdump(const byte * data, int len, int bytesPerLine = 16);
+
+/**
+ * Take a 32 bit value and turn it into a four character string, where each of
+ * the four bytes is turned into one character. Most significant byte is printed
+ * first.
+ */
+String tag2string(uint32 tag);
+#define tag2str(x) Common::tag2string(x).c_str()
+
+
+
+
/**
* Simple random number generator. Although it is definitely not suitable for
* cryptographic purposes, it serves our purposes just fine.
@@ -243,65 +256,6 @@ extern const char *getRenderModeCode(RenderMode id);
extern const char *getRenderModeDescription(RenderMode id);
-struct EngineDebugLevel {
- EngineDebugLevel() : option(""), description(""), level(0), enabled(false) {}
- EngineDebugLevel(uint32 l, const String &o, const String &d)
- : option(o), description(d), level(l), enabled(false) {}
-
- String option;
- String description;
-
- uint32 level;
- bool enabled;
-};
-
-/**
- * Adds a engine debug level.
- * @param level the level flag (should be OR-able i.e. first one should be 1 than 2,4,...)
- * @param option the option name which is used in the debugger/on the command line to enable
- * this special debug level, the option will be compared case !insentiv! later
- * @param description the description which shows up in the debugger
- * @return true on success false on failure
- */
-bool addSpecialDebugLevel(uint32 level, const String &option, const String &description);
-
-/**
- * Resets all engine debug levels
- */
-void clearAllSpecialDebugLevels();
-
-/**
- * Enables a engine debug level
- * @param option the option which should be enabled
- * @return true on success false on failure
- */
-bool enableSpecialDebugLevel(const String &option);
-
-// only used for parsing the levels from the commandline
-void enableSpecialDebugLevelList(const String &option);
-
-/**
- * Disables a engine debug level
- * @param option the option to disable
- * @return true on success false on failure
- */
-bool disableSpecialDebugLevel(const String &option);
-
-typedef List<EngineDebugLevel> DebugLevelContainer;
-
-/**
- * Lists all debug levels
- * @return returns a arry with all debug levels
- */
-const DebugLevelContainer &listSpecialDebugLevels();
-
-/**
- * Return the active debug flag mask (i.e. all active debug flags ORed
- * together into a single uint32).
- */
-uint32 getEnabledSpecialDebugLevels();
-
-
} // End of namespace Common
@@ -317,26 +271,15 @@ inline int printf(const char *s, ...) { return 0; }
inline void warning(const char *s, ...) {}
-inline void debug(int level, const char *s, ...) {}
-inline void debug(const char *s, ...) {}
-inline void debugN(int level, const char *s, ...) {}
-inline void debugC(int level, uint32 engine_level, const char *s, ...) {}
-
#else
+/**
+ * Print a warning message to the text console (stdout).
+ * Automatically prepends the text "WARNING: " and appends
+ * an exclamation mark and a newline.
+ */
void warning(const char *s, ...) GCC_PRINTF(1, 2);
-void debug(int level, const char *s, ...) GCC_PRINTF(2, 3);
-void debug(const char *s, ...) GCC_PRINTF(1, 2);
-void debugN(int level, const char *s, ...) GCC_PRINTF(2, 3);
-void debugC(int level, uint32 engine_level, const char *s, ...) GCC_PRINTF(3, 4);
-
#endif
-extern int gDebugLevel;
-
-Common::String tag2string(uint32 tag);
-#define tag2str(x) tag2string(x).c_str()
-
-
#endif