diff options
Diffstat (limited to 'common/xmlparser.h')
-rw-r--r-- | common/xmlparser.h | 186 |
1 files changed, 163 insertions, 23 deletions
diff --git a/common/xmlparser.h b/common/xmlparser.h index 4c77696482..221d382a70 100644 --- a/common/xmlparser.h +++ b/common/xmlparser.h @@ -38,6 +38,125 @@ #include "common/stack.h" namespace Common { + +/*********************************************** + **** XMLParser.cpp/h -- Generic XML Parser **** + *********************************************** + + This is a simple implementation of a generic parser which is able to + interpret a subset of the XML language. + + The XMLParser class is virtual, and must be derived into a child class, + called a Custom Parser Class, which will manage the parsed data for your + specific needs. + + Custom Parser Classes have two basic requirements: + They must inherit directly the XMLParser class, and they must define the + parsing layout of the XML file. + + Declaring the XML layout is done with the help of the CUSTOM_XML_PARSER() + macro: this macro must appear once inside the Custom Parser Class declaration, + and takes a single parameter, the name of the Custom Parser Class. + + The macro must be followed by the actual layout of the XML files to be parsed, + and closed with the PARSER_END() macro. The layout of XML files is defined by + the use of 3 helper macros: XML_KEY(), KEY_END() and XML_PROP(). + + Here's a sample of its usage: + + =========== =========== =========== =========== =========== =========== + + CUSTOM_XML_PARSER(ThemeParser) { + XML_KEY(render_info) + XML_KEY(palette) + XML_KEY(color) + XML_PROP(name, true) + XML_PROP(rgb, true) + KEY_END() + KEY_END() + + XML_KEY(fonts) + XML_KEY(font) + XML_PROP(id, true) + XML_PROP(type, true) + XML_PROP(color, true) + KEY_END() + KEY_END() + + XML_KEY(defaults) + XML_PROP(stroke, false) + XML_PROP(shadow, false) + XML_PROP(factor, false) + XML_PROP(fg_color, false) + XML_PROP(bg_color, false) + XML_PROP(gradient_start, false) + XML_PROP(gradient_end, false) + XML_PROP(gradient_factor, false) + XML_PROP(fill, false) + KEY_END() + KEY_END() + } PARSER_END() + + =========== =========== =========== =========== =========== =========== + + The XML_KEY() macro takes a single argument, the name of the expected key. + Inside the scope of each key, you may define properties for the given key + with the XML_PROP() macro, which takes as parameters the name of the property + and whether it's optional or required. You might also define the contained + children keys, using the XML_KEY() macro again. + The scope of a XML key is closed with the KEY_END() macro. + + As an example, the following XML layout: + + XML_KEY(palette) + XML_KEY(color) + XML_PROP(name, true) + XML_PROP(rgb, true) + XML_PROP(optional_param, false) + KEY_END() + KEY_END() + + will expect to parse a syntax like this: + + <palette> + <color name = "red" rgb = "255, 0, 0" /> + <color name = "blue" rgb = "0, 0, 255" optional_param = "565" /> + </palette> + + TODO: documentation on callbacks + + Note that the XML parser doesn't take into account the actual order of the keys and + properties in the XML layout definition, only its layout and relationships. +*/ + +#define XML_KEY(keyName) {\ + lay = new XMLKeyLayout; \ + lay->custom = new kLocalParserName::CustomParserCallback; \ + ((kLocalParserName::CustomParserCallback*)(lay->custom))->callback = (&kLocalParserName::parserCallback_##keyName); \ + layout.top()->children[#keyName] = lay; \ + layout.push(lay); + +#define KEY_END() layout.pop(); } + +#define XML_PROP(propName, req) {\ + prop.name = #propName; \ + prop.required = req; \ + layout.top()->properties.push_back(prop); }\ + +#define CUSTOM_XML_PARSER(parserName) \ + protected: \ + typedef bool (parserName::*ParserCallback)(ParserNode *node); \ + typedef parserName kLocalParserName; \ + struct CustomParserCallback { ParserCallback callback; }; \ + bool keyCallback(ParserNode *node) {return (this->*(((parserName::CustomParserCallback*)(node->layout->custom))->callback))(node);}\ + virtual void buildLayout() { \ + Common::Stack<XMLKeyLayout*> layout; \ + XMLKeyLayout *lay = 0; \ + XMLKeyLayout::XMLKeyProperty prop; \ + _XMLkeys = new XMLKeyLayout; \ + layout.push(_XMLkeys); + +#define PARSER_END() layout.clear(); } class XMLStream { protected: @@ -91,7 +210,7 @@ public: /** * Parser constructor. */ - XMLParser() {} + XMLParser() : _XMLkeys(0) {} virtual ~XMLParser() { while (!_activeKey.empty()) @@ -109,6 +228,22 @@ public: kParserError }; + + struct XMLKeyLayout; + + typedef Common::HashMap<Common::String, XMLParser::XMLKeyLayout*, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> ChildMap; + + /** nested struct representing the layout of the XML file */ + struct XMLKeyLayout { + void *custom; + struct XMLKeyProperty { + Common::String name; + bool required; + }; + + Common::List<XMLKeyProperty> properties; + ChildMap children; + } *_XMLkeys; /** Struct representing a parsed node */ struct ParserNode { @@ -116,6 +251,7 @@ public: Common::StringMap values; bool ignore; int depth; + XMLKeyLayout *layout; }; /** @@ -178,33 +314,38 @@ public: } protected: + /** - * The keycallback function must be overloaded by inheriting classes - * to implement parser-specific functions. + * The buildLayout function builds the layout for the parser to use + * based on a series of helper macros. This function is automatically + * generated by the CUSTOM_XML_PARSER() macro on custom parsers. * - * This function is called everytime a key has successfully been parsed. - * The keyName parameter contains the name of the key that has just been - * parsed; this same key is still on top of the Node Stack. + * See the documentation regarding XML layouts. + */ + virtual void buildLayout() = 0; + + /** + * The keycallback function is automatically overloaded on custom parsers + * when using the CUSTOM_XML_PARSER() macro. * - * Access the node stack to view this key's properties and its parents. - * Remember to leave the node stack _UNCHANGED_ in your own function. Removal - * of closed keys is done automatically. + * Its job is to call the corresponding Callback function for the given node. + * A function for each key type must be declared separately. See the custom + * parser creation instructions. * - * When parsing a key, one may chose to skip it, e.g. because it's not needed + * When parsing a key in such function, one may chose to skip it, e.g. because it's not needed * on the current configuration. In order to ignore a key, you must set * the "ignore" field of its KeyNode struct to "true": The key and all its children * will then be automatically ignored by the parser. * - * Return true if the key was properly handled (this includes the case when the - * key is being ignored). False otherwise. + * The callback function must return true if the key was properly handled (this includes the case when the + * key is being ignored). False otherwise. The return of keyCallback() is the same as + * the callback function's. * See the sample implementation in GUI::ThemeParser. */ - virtual bool keyCallback(Common::String keyName) { - return false; - } + virtual bool keyCallback(ParserNode *node) = 0; /** - * The closed key callback function must be overloaded by inheriting classes to + * The closed key callback function MAY be overloaded by inheriting classes to * implement parser-specific functions. * * The closedKeyCallback is issued once a key has been finished parsing, to let @@ -213,28 +354,27 @@ protected: * Returns true if the key was properly closed, false otherwise. * By default, all keys are properly closed. */ - virtual bool closedKeyCallback(Common::String keyName) { + virtual bool closedKeyCallback(ParserNode *node) { return true; } /** * Parses the value of a given key. There's no reason to overload this. */ - virtual bool parseKeyValue(Common::String keyName); + bool parseKeyValue(Common::String keyName); /** * Called once a key has been parsed. It handles the closing/cleanup of the * node stack and calls the keyCallback. - * There's no reason to overload this. */ - virtual bool parseActiveKey(bool closed); + bool parseActiveKey(bool closed); /** * Prints an error message when parsing fails and stops the parser. * Parser error always returns "false" so we can pass the return value directly * and break down the parsing. */ - virtual bool parserError(const char *errorString, ...) GCC_PRINTF(2, 3); + bool parserError(const char *errorString, ...) GCC_PRINTF(2, 3); /** * Skips spaces/whitelines etc. Returns true if any spaces were skipped. @@ -292,7 +432,7 @@ protected: * Parses a the first textual token found. * There's no reason to overload this. */ - virtual bool parseToken() { + bool parseToken() { _token.clear(); while (isValidNameChar(_text[_pos])) _token += _text[_pos++]; @@ -318,7 +458,7 @@ protected: * by reference. * @returns True if the parsing succeeded. */ - virtual bool parseIntegerKey(const char *key, int count, ...) { + bool parseIntegerKey(const char *key, int count, ...) { char *parseEnd; int *num_ptr; |