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-rw-r--r--common/xmlparser.h186
1 files changed, 163 insertions, 23 deletions
diff --git a/common/xmlparser.h b/common/xmlparser.h
index 4c77696482..221d382a70 100644
--- a/common/xmlparser.h
+++ b/common/xmlparser.h
@@ -38,6 +38,125 @@
#include "common/stack.h"
namespace Common {
+
+/***********************************************
+ **** XMLParser.cpp/h -- Generic XML Parser ****
+ ***********************************************
+
+ This is a simple implementation of a generic parser which is able to
+ interpret a subset of the XML language.
+
+ The XMLParser class is virtual, and must be derived into a child class,
+ called a Custom Parser Class, which will manage the parsed data for your
+ specific needs.
+
+ Custom Parser Classes have two basic requirements:
+ They must inherit directly the XMLParser class, and they must define the
+ parsing layout of the XML file.
+
+ Declaring the XML layout is done with the help of the CUSTOM_XML_PARSER()
+ macro: this macro must appear once inside the Custom Parser Class declaration,
+ and takes a single parameter, the name of the Custom Parser Class.
+
+ The macro must be followed by the actual layout of the XML files to be parsed,
+ and closed with the PARSER_END() macro. The layout of XML files is defined by
+ the use of 3 helper macros: XML_KEY(), KEY_END() and XML_PROP().
+
+ Here's a sample of its usage:
+
+ =========== =========== =========== =========== =========== ===========
+
+ CUSTOM_XML_PARSER(ThemeParser) {
+ XML_KEY(render_info)
+ XML_KEY(palette)
+ XML_KEY(color)
+ XML_PROP(name, true)
+ XML_PROP(rgb, true)
+ KEY_END()
+ KEY_END()
+
+ XML_KEY(fonts)
+ XML_KEY(font)
+ XML_PROP(id, true)
+ XML_PROP(type, true)
+ XML_PROP(color, true)
+ KEY_END()
+ KEY_END()
+
+ XML_KEY(defaults)
+ XML_PROP(stroke, false)
+ XML_PROP(shadow, false)
+ XML_PROP(factor, false)
+ XML_PROP(fg_color, false)
+ XML_PROP(bg_color, false)
+ XML_PROP(gradient_start, false)
+ XML_PROP(gradient_end, false)
+ XML_PROP(gradient_factor, false)
+ XML_PROP(fill, false)
+ KEY_END()
+ KEY_END()
+ } PARSER_END()
+
+ =========== =========== =========== =========== =========== ===========
+
+ The XML_KEY() macro takes a single argument, the name of the expected key.
+ Inside the scope of each key, you may define properties for the given key
+ with the XML_PROP() macro, which takes as parameters the name of the property
+ and whether it's optional or required. You might also define the contained
+ children keys, using the XML_KEY() macro again.
+ The scope of a XML key is closed with the KEY_END() macro.
+
+ As an example, the following XML layout:
+
+ XML_KEY(palette)
+ XML_KEY(color)
+ XML_PROP(name, true)
+ XML_PROP(rgb, true)
+ XML_PROP(optional_param, false)
+ KEY_END()
+ KEY_END()
+
+ will expect to parse a syntax like this:
+
+ <palette>
+ <color name = "red" rgb = "255, 0, 0" />
+ <color name = "blue" rgb = "0, 0, 255" optional_param = "565" />
+ </palette>
+
+ TODO: documentation on callbacks
+
+ Note that the XML parser doesn't take into account the actual order of the keys and
+ properties in the XML layout definition, only its layout and relationships.
+*/
+
+#define XML_KEY(keyName) {\
+ lay = new XMLKeyLayout; \
+ lay->custom = new kLocalParserName::CustomParserCallback; \
+ ((kLocalParserName::CustomParserCallback*)(lay->custom))->callback = (&kLocalParserName::parserCallback_##keyName); \
+ layout.top()->children[#keyName] = lay; \
+ layout.push(lay);
+
+#define KEY_END() layout.pop(); }
+
+#define XML_PROP(propName, req) {\
+ prop.name = #propName; \
+ prop.required = req; \
+ layout.top()->properties.push_back(prop); }\
+
+#define CUSTOM_XML_PARSER(parserName) \
+ protected: \
+ typedef bool (parserName::*ParserCallback)(ParserNode *node); \
+ typedef parserName kLocalParserName; \
+ struct CustomParserCallback { ParserCallback callback; }; \
+ bool keyCallback(ParserNode *node) {return (this->*(((parserName::CustomParserCallback*)(node->layout->custom))->callback))(node);}\
+ virtual void buildLayout() { \
+ Common::Stack<XMLKeyLayout*> layout; \
+ XMLKeyLayout *lay = 0; \
+ XMLKeyLayout::XMLKeyProperty prop; \
+ _XMLkeys = new XMLKeyLayout; \
+ layout.push(_XMLkeys);
+
+#define PARSER_END() layout.clear(); }
class XMLStream {
protected:
@@ -91,7 +210,7 @@ public:
/**
* Parser constructor.
*/
- XMLParser() {}
+ XMLParser() : _XMLkeys(0) {}
virtual ~XMLParser() {
while (!_activeKey.empty())
@@ -109,6 +228,22 @@ public:
kParserError
};
+
+ struct XMLKeyLayout;
+
+ typedef Common::HashMap<Common::String, XMLParser::XMLKeyLayout*, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> ChildMap;
+
+ /** nested struct representing the layout of the XML file */
+ struct XMLKeyLayout {
+ void *custom;
+ struct XMLKeyProperty {
+ Common::String name;
+ bool required;
+ };
+
+ Common::List<XMLKeyProperty> properties;
+ ChildMap children;
+ } *_XMLkeys;
/** Struct representing a parsed node */
struct ParserNode {
@@ -116,6 +251,7 @@ public:
Common::StringMap values;
bool ignore;
int depth;
+ XMLKeyLayout *layout;
};
/**
@@ -178,33 +314,38 @@ public:
}
protected:
+
/**
- * The keycallback function must be overloaded by inheriting classes
- * to implement parser-specific functions.
+ * The buildLayout function builds the layout for the parser to use
+ * based on a series of helper macros. This function is automatically
+ * generated by the CUSTOM_XML_PARSER() macro on custom parsers.
*
- * This function is called everytime a key has successfully been parsed.
- * The keyName parameter contains the name of the key that has just been
- * parsed; this same key is still on top of the Node Stack.
+ * See the documentation regarding XML layouts.
+ */
+ virtual void buildLayout() = 0;
+
+ /**
+ * The keycallback function is automatically overloaded on custom parsers
+ * when using the CUSTOM_XML_PARSER() macro.
*
- * Access the node stack to view this key's properties and its parents.
- * Remember to leave the node stack _UNCHANGED_ in your own function. Removal
- * of closed keys is done automatically.
+ * Its job is to call the corresponding Callback function for the given node.
+ * A function for each key type must be declared separately. See the custom
+ * parser creation instructions.
*
- * When parsing a key, one may chose to skip it, e.g. because it's not needed
+ * When parsing a key in such function, one may chose to skip it, e.g. because it's not needed
* on the current configuration. In order to ignore a key, you must set
* the "ignore" field of its KeyNode struct to "true": The key and all its children
* will then be automatically ignored by the parser.
*
- * Return true if the key was properly handled (this includes the case when the
- * key is being ignored). False otherwise.
+ * The callback function must return true if the key was properly handled (this includes the case when the
+ * key is being ignored). False otherwise. The return of keyCallback() is the same as
+ * the callback function's.
* See the sample implementation in GUI::ThemeParser.
*/
- virtual bool keyCallback(Common::String keyName) {
- return false;
- }
+ virtual bool keyCallback(ParserNode *node) = 0;
/**
- * The closed key callback function must be overloaded by inheriting classes to
+ * The closed key callback function MAY be overloaded by inheriting classes to
* implement parser-specific functions.
*
* The closedKeyCallback is issued once a key has been finished parsing, to let
@@ -213,28 +354,27 @@ protected:
* Returns true if the key was properly closed, false otherwise.
* By default, all keys are properly closed.
*/
- virtual bool closedKeyCallback(Common::String keyName) {
+ virtual bool closedKeyCallback(ParserNode *node) {
return true;
}
/**
* Parses the value of a given key. There's no reason to overload this.
*/
- virtual bool parseKeyValue(Common::String keyName);
+ bool parseKeyValue(Common::String keyName);
/**
* Called once a key has been parsed. It handles the closing/cleanup of the
* node stack and calls the keyCallback.
- * There's no reason to overload this.
*/
- virtual bool parseActiveKey(bool closed);
+ bool parseActiveKey(bool closed);
/**
* Prints an error message when parsing fails and stops the parser.
* Parser error always returns "false" so we can pass the return value directly
* and break down the parsing.
*/
- virtual bool parserError(const char *errorString, ...) GCC_PRINTF(2, 3);
+ bool parserError(const char *errorString, ...) GCC_PRINTF(2, 3);
/**
* Skips spaces/whitelines etc. Returns true if any spaces were skipped.
@@ -292,7 +432,7 @@ protected:
* Parses a the first textual token found.
* There's no reason to overload this.
*/
- virtual bool parseToken() {
+ bool parseToken() {
_token.clear();
while (isValidNameChar(_text[_pos]))
_token += _text[_pos++];
@@ -318,7 +458,7 @@ protected:
* by reference.
* @returns True if the parsing succeeded.
*/
- virtual bool parseIntegerKey(const char *key, int count, ...) {
+ bool parseIntegerKey(const char *key, int count, ...) {
char *parseEnd;
int *num_ptr;