diff options
Diffstat (limited to 'common')
-rw-r--r-- | common/advancedDetector.cpp | 200 | ||||
-rw-r--r-- | common/advancedDetector.h | 5 |
2 files changed, 97 insertions, 108 deletions
diff --git a/common/advancedDetector.cpp b/common/advancedDetector.cpp index e328cf7787..6496315e2e 100644 --- a/common/advancedDetector.cpp +++ b/common/advancedDetector.cpp @@ -34,7 +34,11 @@ namespace Common { -using namespace AdvancedDetector; +/** + * A list of pointers to ADGameDescription structs (or subclasses thereof). + */ +typedef Array<const ADGameDescription*> ADGameDescList; + /** * Detect games in specified directory. @@ -282,10 +286,10 @@ PluginError AdvancedMetaEngine::createInstance(OSystem *syst, Engine **engine) c return kNoError; } -typedef HashMap<String, bool> StringSet; -typedef HashMap<String, int32> IntMap; +typedef HashMap<String, bool, IgnoreCase_Hash, IgnoreCase_EqualTo> StringSet; +typedef HashMap<String, int32, IgnoreCase_Hash, IgnoreCase_EqualTo> IntMap; -static void reportUnknown(StringMap &filesMD5, IntMap &filesSize) { +static void reportUnknown(const StringMap &filesMD5, const IntMap &filesSize) { // TODO: This message should be cleaned up / made more specific. // For example, we should specify at least which engine triggered this. // @@ -301,21 +305,14 @@ static void reportUnknown(StringMap &filesMD5, IntMap &filesSize) { printf("\n"); } +static ADGameDescList detectGameFilebased(const FSList &fslist, const Common::ADParams ¶ms, IntMap &allFiles); + static ADGameDescList detectGame(const FSList &fslist, const Common::ADParams ¶ms, Language language, Platform platform, const Common::String extra) { StringSet filesList; - StringMap filesMD5; IntMap filesSize; IntMap allFiles; - File testFile; - - String tstr; - - uint i; - char md5str[32+1]; - - bool fileMissing; const ADGameFileDescription *fileDesc; const ADGameDescription *g; const byte *descPtr; @@ -327,34 +324,36 @@ static ADGameDescList detectGame(const FSList &fslist, const Common::ADParams &p g = (const ADGameDescription *)descPtr; for (fileDesc = g->filesDescriptions; fileDesc->fileName; fileDesc++) { - tstr = String(fileDesc->fileName); - tstr.toLowercase(); - filesList[tstr] = true; + filesList[String(fileDesc->fileName)] = true; } } // Get the information of the existing files for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { - if (file->isDirectory()) continue; - tstr = file->getName(); - tstr.toLowercase(); + if (file->isDirectory()) + continue; + + String tstr = file->getName(); // Strip any trailing dot if (tstr.lastChar() == '.') tstr.deleteLastChar(); - allFiles[tstr] = true; + allFiles[tstr] = true; // Record the presence of this file debug(3, "+ %s", tstr.c_str()); - if (!filesList.contains(tstr)) continue; + if (!filesList.contains(tstr)) + continue; + char md5str[32+1]; if (!md5_file_string(*file, md5str, params.md5Bytes)) continue; filesMD5[tstr] = md5str; debug(3, "> %s: %s", tstr.c_str(), md5str); + File testFile; if (testFile.open(file->getPath())) { filesSize[tstr] = (int32)testFile.size(); testFile.close(); @@ -366,9 +365,10 @@ static ADGameDescList detectGame(const FSList &fslist, const Common::ADParams &p int maxFilesMatched = 0; // MD5 based matching + uint i; for (i = 0, descPtr = params.descs; ((const ADGameDescription *)descPtr)->gameid != 0; descPtr += params.descItemSize, ++i) { g = (const ADGameDescription *)descPtr; - fileMissing = false; + bool fileMissing = false; // Do not even bother to look at entries which do not have matching // language and platform (if specified). @@ -377,32 +377,28 @@ static ADGameDescList detectGame(const FSList &fslist, const Common::ADParams &p continue; } - if ((params.flags & kADFlagUseExtraAsHint) && extra != "" && g->extra != extra) + if ((params.flags & kADFlagUseExtraAsHint) && !extra.empty() && g->extra != extra) continue; // Try to match all files for this game for (fileDesc = g->filesDescriptions; fileDesc->fileName; fileDesc++) { - tstr = fileDesc->fileName; - tstr.toLowercase(); + String tstr = fileDesc->fileName; if (!filesMD5.contains(tstr)) { fileMissing = true; break; } - if (fileDesc->md5 != NULL) { - if (fileDesc->md5 != filesMD5[tstr]) { - debug(3, "MD5 Mismatch. Skipping (%s) (%s)", fileDesc->md5, filesMD5[tstr].c_str()); - fileMissing = true; - break; - } + + if (fileDesc->md5 != NULL && fileDesc->md5 != filesMD5[tstr]) { + debug(3, "MD5 Mismatch. Skipping (%s) (%s)", fileDesc->md5, filesMD5[tstr].c_str()); + fileMissing = true; + break; } - if (fileDesc->fileSize != -1) { - if (fileDesc->fileSize != filesSize[tstr]) { - debug(3, "Size Mismatch. Skipping"); - fileMissing = true; - break; - } + if (fileDesc->fileSize != -1 && fileDesc->fileSize != filesSize[tstr]) { + debug(3, "Size Mismatch. Skipping"); + fileMissing = true; + break; } debug(3, "Matched file: %s", tstr.c_str()); @@ -440,85 +436,83 @@ static ADGameDescList detectGame(const FSList &fslist, const Common::ADParams &p } } - // We've found a match - if (!matched.empty()) - return matched; - - if (!filesMD5.empty()) - reportUnknown(filesMD5, filesSize); - - // Filename based fallback - if (params.fileBasedFallback != 0) { - const ADFileBasedFallback *ptr = params.fileBasedFallback; - const char* const* filenames = 0; - - // First we create list of files required for detection. - // The filenames can be different than the MD5 based match ones. - for (; ptr->desc; ptr++) { - filenames = ptr->filenames; - for (; *filenames; filenames++) { - tstr = String(*filenames); - tstr.toLowercase(); - - if (!allFiles.contains(tstr)) { - if (testFile.open(tstr) || testFile.open(tstr + ".")) { - allFiles[tstr] = true; - testFile.close(); - } + // We didn't find a match + if (matched.empty()) { + if (!filesMD5.empty()) + reportUnknown(filesMD5, filesSize); + + // Filename based fallback + if (params.fileBasedFallback != 0) + matched = detectGameFilebased(fslist, params, allFiles); + } + + return matched; +} + +static ADGameDescList detectGameFilebased(const FSList &fslist, const Common::ADParams ¶ms, IntMap &allFiles) { + const ADFileBasedFallback *ptr; + const char* const* filenames; + + // First we create list of files required for detection. + // The filenames can be different than the MD5 based match ones. + for (ptr = params.fileBasedFallback; ptr->desc; ++ptr) { + for (filenames = ptr->filenames; *filenames; ++filenames) { + String tstr = String(*filenames); + + if (!allFiles.contains(tstr)) { + File testFile; + if (testFile.open(tstr) || testFile.open(tstr + ".")) { + allFiles[tstr] = true; + testFile.close(); } } } + } - // Then we perform the actual filename matching. If there are - // several matches, only the one with the maximum numbers of - // files is considered. - int maxNumMatchedFiles = 0; - const ADGameDescription *matchedDesc = 0; - - ptr = params.fileBasedFallback; + // Then we perform the actual filename matching. If there are + // several matches, only the one with the maximum numbers of + // files is considered. + int maxNumMatchedFiles = 0; + const ADGameDescription *matchedDesc = 0; - for (; ptr->desc; ptr++) { - const ADGameDescription *agdesc = (const ADGameDescription *)ptr->desc; - int numMatchedFiles = 0; - fileMissing = false; + for (ptr = params.fileBasedFallback; ptr->desc; ++ptr) { + const ADGameDescription *agdesc = (const ADGameDescription *)ptr->desc; + int numMatchedFiles = 0; + bool fileMissing = false; - filenames = ptr->filenames; - for (; *filenames; filenames++) { - if (fileMissing) { - continue; - } + for (filenames = ptr->filenames; *filenames; ++filenames) { + if (fileMissing) + continue; - tstr = String(*filenames); - tstr.toLowercase(); - - debug(3, "++ %s", *filenames); - if (!allFiles.contains(tstr)) { - fileMissing = true; - continue; - } - - numMatchedFiles++; + debug(3, "++ %s", *filenames); + if (!allFiles.contains(*filenames)) { + fileMissing = true; + continue; } - if (!fileMissing) - debug(4, "Matched: %s", agdesc->gameid); + numMatchedFiles++; + } - if (!fileMissing && numMatchedFiles > maxNumMatchedFiles) { - matchedDesc = agdesc; - maxNumMatchedFiles = numMatchedFiles; + if (!fileMissing) + debug(4, "Matched: %s", agdesc->gameid); - debug(4, "and overriden"); - } + if (!fileMissing && numMatchedFiles > maxNumMatchedFiles) { + matchedDesc = agdesc; + maxNumMatchedFiles = numMatchedFiles; + + debug(4, "and overriden"); } + } - if (matchedDesc) { // We got a match - matched.push_back(matchedDesc); - if (params.flags & kADFlagPrintWarningOnFileBasedFallback) { - printf("Your game version has been detected using filename matching as a\n"); - printf("variant of %s.\n", matchedDesc->gameid); - printf("If this is an original and unmodified version, please report any\n"); - printf("information previously printed by ScummVM to the team.\n"); - } + ADGameDescList matched; + + if (matchedDesc) { // We got a match + matched.push_back(matchedDesc); + if (params.flags & kADFlagPrintWarningOnFileBasedFallback) { + printf("Your game version has been detected using filename matching as a\n"); + printf("variant of %s.\n", matchedDesc->gameid); + printf("If this is an original and unmodified version, please report any\n"); + printf("information previously printed by ScummVM to the team.\n"); } } diff --git a/common/advancedDetector.h b/common/advancedDetector.h index 48b9e213d7..40f5823d1b 100644 --- a/common/advancedDetector.h +++ b/common/advancedDetector.h @@ -69,11 +69,6 @@ struct ADGameDescription { }; /** - * A list of pointers to ADGameDescription structs (or subclasses thereof). - */ -typedef Array<const ADGameDescription*> ADGameDescList; - -/** * End marker for a table of ADGameDescription structs. Use this to * terminate a list to be passed to the AdvancedDetector API. */ |